Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 17:50:25 Player: Occam Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (4201) 4201 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 10680 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 317 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1355 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 725/1100 System Corruption 10% Temperature Cool (0) Movement Walking (210) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor (fused) > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit Assembled Biocell Array Structural Scanner Improved Sensor Array Assembled Alloy Armor Experimental Thermal Shield Improved Hacking Suite > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Light Ion Engine Zionite Light DM Reactor Improved VTOL Module Improved VTOL Module Experimental Heat Sink Advanced Energy Well (500) Improved Particle Charger Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Armor] Mobile Refinery Mk. CCLXVII Improved Trap Extractor (0/6) GOLEM Unit GOLEM Unit GOLEM Unit Assault Rifle Heavy Missile Launcher Improved Datajack Impact Mace Makeshift Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Alloy Armor Improved Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Armored Treads Experimental Heat Sink Compact Matter Pod Improved Sensor Array Mobile Refinery Mk. CCLXVII GOLEM Unit GOLEM Unit Zionite Laser-M Zionite Laser-M Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Mace Makeshift Hammer Impact Mace Makeshift Sword Spear [Rating: 112] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 240 | 2 7 7 . 2 49 59 . 51 . 14 3 44 2 Power 23 | 1 . 1 . . 5 5 . 4 . 1 . 6 . Engine 12 | 1 . 1 . . 3 5 . 2 . . . . . Core 7 | . . . . . 2 . . 2 . 1 . 2 . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 36 | . 4 2 . 1 14 9 . 3 . 2 . 1 . Treads 15 | . 2 2 . 1 7 . . 1 . 2 . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel 10 | . 1 . . . 5 1 . 2 . . . 1 . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . 2 8 . . . . . . . Utility 101 | 1 3 3 . . 16 27 . 23 . 4 1 21 2 Device 62 | 1 1 3 . . 9 14 . 17 . 2 1 12 2 Storage 4 | . 2 . . . . . . 2 . . . . . Processor 7 | . . . . . 4 3 . . . . . . . Hackware 12 | . . . . . . 10 . 2 . . . . . Protection 16 | . . . . . 3 . . 2 . 2 . 9 . Artifact . | . . . . . . . . . . . . . . Weapon 80 | . . 1 . 1 14 18 . 21 . 7 2 16 . Energy Gun 17 | . . . . 1 10 2 . . . . . 4 . Energy Cannon 11 | . . . . . . . . 3 . 3 . 5 . Ballistic Gun 7 | . . 1 . . 1 4 . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . Launcher 8 | . . . . . 1 . . 1 . 2 . 4 . Special Weapon 3 | . . . . . . . . . . 1 2 . . Impact Weapon 10 | . . . . . 2 3 . 2 . . . 3 . Slashing Weapon 12 | . . . . . . 5 . 6 . 1 . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . Special Melee Weapon 7 | . . . . . . 4 . 3 . . . . . Unidentified Prototypes 13 | . . 1 . . 3 2 . 2 . . 1 4 . Parts Lost 36 | . . . . 1 14 1 . 3 . 4 . 11 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 4 . . 1 . . . 1 . Utility 24 | . . . . . 6 1 . 2 . 4 . 9 2 Weapon 5 | . . . . 1 4 . . . . . . . . Highest Loss Streak 4 | . . . . 1 4 1 . 1 . 3 . 4 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 99 98 97 100 99 100 97 93 87 99 Engine 4 | . 14 14 14 14 5 6 7 5 . . . . . Core 2 | . . . . . 3 . . 1 7 6 7 2 . Treads 5 | . 15 14 14 14 9 1 . . 7 6 7 . . Leg 1 | . 3 . . . . . . . . . . 7 15 Wheel 5 | . 9 14 14 14 8 1 . 1 7 7 7 3 . Flight 4 | . . . . . . 12 15 12 . . . . . Device 16 | . 14 14 14 14 24 14 7 13 7 8 22 16 29 Storage 7 | . 14 14 14 14 9 1 . 1 7 7 7 11 15 Processor 6 | . . . . . 11 13 7 7 7 7 7 2 . Hackware 16 | . . . . . . 27 46 35 23 20 15 9 7 Protection 5 | . . . . . 6 1 . 1 15 13 7 11 7 Energy Gun 2 | . . . . 8 14 2 . . . . . 2 . Energy Cannon 2 | . . . . . . . . . 7 4 . 7 15 Ballistic Gun 6 | . 28 28 28 19 3 5 7 6 . . . . . Slashing Weapon 2 | . . . . . . 3 7 2 . 3 7 . . Peak Build Rating 112 | 9 9 19 11 12 35 47 46 56 55 55 49 112 104 Average Rating 44 | 6 8 11 11 11 25 42 45 45 55 51 45 79 99 On Entrance 35 | 6 9 9 11 11 12 35 45 46 55 55 46 49 104 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 131 | 15 90 91 91 92 106 111 8 116 114 116 109 131 131 Greatest Support 60 | 20 40 16 16 16 40 10 10 16 16 16 16 60 60 Greatest Overweight (x) 11 | . 5 5 5 5 10 11 . 7 7 7 6 7 2 Average Overweight (x) 2 | . 3 5 5 5 8 . . . 7 6 6 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 25 25 25 25 25 25 Average Capacity 19 | 8 19 25 25 25 25 9 5 8 25 25 25 25 25 Most Carried 25 | 6 21 25 25 25 25 25 4 25 23 24 25 25 25 Average Carried 17 | 6 13 24 24 24 24 8 3 6 23 22 24 21 23 Final Capacity 25 | 8 25 25 25 25 25 5 5 25 25 25 25 25 25 Final Carried 25 | 6 21 25 25 24 25 3 4 23 23 22 25 25 24 Class Distribution -------------------- 22% | Hacker-Scout 22% | Mutant 16% | Hacker-Mutant 14% | Scavenger-Mutant 13% | Hacker-Assassin 5% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Wizard-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Assassin | -7/Zion Golem | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 4374 | 292 338 72 24 87 800 641 . 712 16 502 35 788 67 Remotely . | . . . . . . . . . . . . . . Salvage Created 6137 | 206 448 42 . 122 1449 1081 . 1369 . 291 . 970 159 Parts 328 | 12 37 5 . 16 92 45 . 77 . 6 . 22 16 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 6 . . 16 Prevented 3 | . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 126 | . 10 . . 7 29 7 . 14 . 3 . 53 3 Melee 1 | . . . . . . . . 1 . . . . . Guns 56 | . 10 . . 7 25 7 . . . . . 7 . Cannons 13 | . . . . . . . . 6 . 2 . 2 3 AOE 53 | . . . . . 4 . . 7 . 1 . 41 . Classes Destroyed 18 | 2 5 1 . . 3 1 . 1 . 1 . 4 . Worker 14 | . . 1 . . 6 5 . 2 . . . . . Builder 24 | . 2 . . 1 4 11 . 6 . . . . . Tunneler 8 | 5 . 1 . . . 1 . 1 . . . . . Hauler 2 | . . . . . 2 . . . . . . . . Recycler 16 | 1 1 . . . 2 4 . 8 . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . Watcher 21 | . 3 . . . 3 8 . 7 . . . . . Swarmer 30 | . 6 . . 7 10 3 . 4 . . . . . Grunt 30 | . 4 . . . 15 3 . 7 . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . 2 Programmer 5 | . . . . . . . . 3 . 1 . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . 2 . Z-Technician 4 | . . . . . . . . . . . . 4 . Z-Light 3 | . . . . . . . . . . . . 3 . Assembler 2 | . . . . . . . . . . . . 2 . Assembled 47 | . . . . . . . . . . . . 47 . Golem 3 | . . . . . . . . . . . . 3 . Best Kill Streak 41 | 4 3 1 . 5 7 8 . 11 . 1 . 41 3 Combat Bots Only 39 | . 3 . . 4 4 3 . 8 . 1 . 39 3 Max Kills in Single Turn 16 | 1 1 1 . 2 4 1 . 6 . 1 . 16 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . Exploded 16 | . . . . . 2 . . 4 . 1 . 16 . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 664 | . 49 . . 21 175 73 . 112 . 85 . 93 56 Missed 208 | . 12 . . 3 51 34 . 46 . 26 . 30 6 Damage Taken 7375 | . 393 . . 139 1752 694 . 882 . 917 . 1919 679 Core 1117 | . 91 . . 17 300 114 . 221 . 72 . 211 91 Absorbed by Shields 28 | . . . . . 28 . . . . . . . . Ignored by Resistances 544 | . . . . . . . . . . . . 397 147 Regen/Repaired (Parts) 241 | . . . . . . 187 . 54 . . . . . Core Remaining (%) 67 | 100 . . . 56 45 . . . . . . . . Volleys Fired 347 | 12 45 3 . 11 117 27 . 26 . 24 1 59 22 Largest 2 | 2 2 2 . 2 2 2 . 2 . 1 1 2 2 Hottest 146 | 40 40 43 . 79 130 119 . 138 . 69 5 146 50 Shots Fired 613 | 24 90 6 . 22 215 52 . 34 1 28 1 101 39 Gun 456 | 24 90 6 . 22 206 52 . 4 . . . 52 . Cannon 121 | . . . . . . . . 28 1 22 . 31 39 Launcher 35 | . . . . . 9 . . 2 . 6 . 18 . Special 1 | . . . . . . . . . . . 1 . . Kinetic 223 | 24 90 6 . 16 52 2 . 15 1 17 . . . Thermal 311 | . . . . 6 154 50 . . . . . 62 39 Explosive 35 | . . . . . 9 . . 2 . 6 . 18 . Electromagnetic 43 | . . . . . . . . 17 . 5 . 21 . Robot Hit Streak 26 | 5 14 9 . 3 26 11 . 10 . 10 7 8 5 Robot Miss Streak 4 | 3 3 1 . 2 4 3 . 4 . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . Shots Hit Robots 480 | 13 54 4 . 12 159 82 . 56 . 25 1 63 11 Core Hits 363 | 7 25 2 . 8 136 27 . 39 . 4 . 111 4 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 8 | . 1 . . . . 6 . . . . . 1 . Critical Strikes 24 | . 1 . . . 8 9 . 3 . 2 . 1 . Burn 10 | . . . . . 8 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . 2 . . . Smash 8 | . . . . . . 7 . . . . . 1 . Sever 1 | . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . 2 . . . . . Melee Attacks 316 | . . . . . 6 135 . 154 . 10 1 10 . Impact 75 | . . . . . 6 58 . 1 . . . 10 . Slashing 170 | . . . . . . 77 . 82 . 10 1 . . Piercing 71 | . . . . . . . . 71 . . . . . Sneak Attacks 37 | . . . . . . 23 . 14 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17672 | 153 727 53 . 191 3062 3155 . 3176 . 934 . 5620 601 Guns 5135 | 153 723 53 . 191 2443 601 . 39 . . . 932 . Cannons 2044 | . . . . . . . . 580 . 350 . 513 601 Explosions 5439 | . . . . . 619 . . 871 . 183 . 3766 . Melee 5050 | . . . . . . 2554 . 1686 . 401 . 409 . Ramming 4 | . 4 . . . . . . . . . . . . Kinetic 2250 | 153 723 53 . 134 595 14 . 253 . 325 . . . Thermal 4506 | . . . . 57 1848 587 . 268 . . . 1145 601 Explosive 5171 | . . . . . 619 . . 603 . 183 . 3766 . Electromagnetic 691 | . . . . . . . . 366 . 25 . 300 . Impact 1796 | . . . . . . 1387 . . . . . 409 . Slashing 2478 | . . . . . . 1167 . 910 . 401 . . . Piercing 776 | . . . . . . . . 776 . . . . . Highest Corruption 10 | . 1 1 1 1 5 . 7 7 4 4 4 10 10 Average Corruption 4 | . 1 1 1 1 5 . 7 2 4 4 4 7 10 Corruption Purged 8 | . . . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 253 | . 2 2 . 7 48 . 1 37 12 37 . 86 21 Message Errors 71 | . 1 1 . 3 15 . 1 7 4 9 . 24 6 Matter Fused 62 | . . 1 . . 13 . . 11 4 3 . 21 9 Heat Flow Errors 26 | . . . . 1 4 . . 3 . 8 . 5 5 Energy Discharges 30 | . . . . . 6 . . 7 . 3 . 14 . Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 31 | . 1 . . 1 3 . . 7 1 6 . 12 . Data Loss (major) 13 | . . . . 1 1 . . 2 2 3 . 3 1 Misfires 10 | . . . . . 1 . . . 1 4 . 4 . Alerts 5 | . . . . 1 2 . . . . 1 . 1 . Weapon Failures 3 | . . . . . 2 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2120 | . . . . . 4 1137 . 414 . 225 . 277 63 Projectiles 137 | . . . . . . . . 25 . 15 . 34 63 Explosions 197 | . . . . . 4 . . 44 . 2 . 147 . Melee 1786 | . . . . . . 1137 . 345 . 208 . 96 . Knockbacks 15 | . . . . . . 7 . 1 . 3 . 4 . Impact 11 | . . . . . . 7 . . . . . 4 . Kinetic 4 | . . . . . . . . 1 . 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . 152 . . . . . . 61 . Shots 3 | . . . . . 2 . . . . . . 1 . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 276 | 6 4 . . 249 258 26 . 245 2 247 . 276 235 Average Temperature 60 | 6 2 . . 136 44 12 . 63 1 74 . 71 96 Received Heat Transfer 1685 | . 150 . . . 682 174 . 240 . 129 . 310 . Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 10 . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . Parts Fried 30 | . . . . . . 25 . 5 . . . . . Impact Corruptions 35 | . . . . . . 30 . . . . . 5 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 5 3 . . . . . . . Heat Transferred 7765 | . . . . 148 4316 1517 . 150 . . . 1309 325 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Peak Influence 591 | 30 211 16 . 195 476 376 146 591 . . . . . Initial 168 | . 19 11 . . 38 168 116 102 . . . . . Average 151 | 20 66 9 . 48 283 207 122 103 . . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . 2 . . . . . Low Security (%) 67 | 100 99 100 . 100 28 44 100 86 . . . . . Level 1 30 | . . . . . 61 55 . 12 . . . . . Level 2 2 | . . . . . 9 . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 2 12 . 10 . . . . . Investigation 13 | . 1 . . . . 7 . 5 . . . . . Extermination 6 | . . . . . . 3 . 3 . . . . . Reinforcement 6 | . 1 . . . 2 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 9 | . 1 . . 1 . 6 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 245 | . 17 2 . 13 53 42 4 42 . 8 . 59 5 Peak Tracking Total 37 | . 4 2 . 5 6 5 4 8 . 4 . 37 4 Tactical Retreats 32 | . 1 . . 2 7 12 . 8 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 13 | . 2 . . . . 7 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . . 18 . 11 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . Reprogrammed 11 | . . . . . . 6 . 5 . . . . . Reused 5 | . . . . . . . . . . . . 5 . Traps Extracted 11 | . . . . . . 6 . 5 . . . . . Installed 5 | . . . . . . . . . . . . 5 . Triggered 1 | . . . . . . . . . . 1 . . . Most Traps Carried 6 | . . . . . . 6 . 5 5 5 5 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 16 | . 1 . . . 1 1 . 6 . . 3 1 3 Max in Single Turn 3 | . 1 . . . 1 1 . 3 . . 1 1 1 Garrison Access 9 | . . . . . 1 4 . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 69 | . 8 . 1 . 3 28 . 29 . . . . . Terminals 39 | . 7 . . . 2 16 . 14 . . . . . Fabricators 7 | . . . . . . 3 . 4 . . . . . Repair Stations 6 | . . . . . . 3 . 3 . . . . . Recycling Units 4 | . 1 . . . . 1 . 2 . . . . . Scanalyzers 3 | . . . . . . 1 . 2 . . . . . Garrison Access 9 | . . . . . 1 4 . 4 . . . . . Total Hacks 225 | . 26 . 1 . 6 88 . 104 . . . . . Successful 145 | . 10 . 1 . 3 60 . 71 . . . . . Failed 79 | . 15 . . . 3 28 . 33 . . . . . Catastrophic 10 | . 4 . . . . 5 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 122 | . 15 . . . 3 43 . 60 . . 1 . . Terminals 139 | . 24 . . . 5 47 . 63 . . . . . Fabricators 25 | . . . . . . 11 . 14 . . . . . Repair Stations 19 | . . . . . . 12 . 7 . . . . . Recycling Units 9 | . 2 . . . . 3 . 4 . . . . . Scanalyzers 16 | . . . . . . 6 . 10 . . . . . Garrison Access 16 | . . . . . 1 9 . 6 . . . . . Terminal Hacks 49 | . 6 . 1 . 1 17 . 24 . . . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 10 | . . . . . . 7 . 3 . . . . . Robot Analysis 3 | . 1 . . . . 1 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 4 | . 1 . . . . 1 . 2 . . . . . Unreport Threat 5 | . . . . . 1 2 . 2 . . . . . Locate Traps 9 | . 1 . . . . . . 8 . . . . . Dispatch Records 2 | . . . . . . 1 . 1 . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . 2 . 1 . . . . . Hauler Manifests 3 | . 1 . . . . 1 . 1 . . . . . Fabricator Hacks 16 | . . . . . . 8 . 8 . . . . . Load Schematic 11 | . . . . . . 5 . 6 . . . . . Build 5 | . . . . . . 3 . 2 . . . . . Repair Station Hacks 14 | . . . . . . 9 . 5 . . . . . Scan Component 8 | . . . . . . 5 . 3 . . . . . Repair 6 | . . . . . . 4 . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 16 | . . . . . . 6 . 10 . . . . . Insert Component 5 | . . . . . . 2 . 3 . . . . . Analyze 11 | . . . . . . 4 . 7 . . . . . Garrison Access Hacks 9 | . . . . . 1 4 . 4 . . . . . Seal Access 9 | . . . . . 1 4 . 4 . . . . . Unauthorized Hacks 39 | . 2 . . . 1 16 . 20 . . . . . Terminals 27 | . 2 . . . 1 11 . 13 . . . . . Assimilate 8 | . . . . . . 5 . 3 . . . . . Botnet 10 | . 2 . . . 1 4 . 3 . . . . . Operators 2 | . . . . . . 1 . 1 . . . . . Skim 7 | . . . . . . 1 . 6 . . . . . Fabricators 5 | . . . . . . 2 . 3 . . . . . Recompile 5 | . . . . . . 2 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 3 . 4 . . . . . Reject 2 | . . . . . . 1 . 1 . . . . . Recyclers 2 | . . . . . . 1 . 1 . . . . . Mask 3 | . . . . . . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . . . 2 18 . 14 . . . . . Full Trace Events 10 | . 3 . . . . 5 . 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . 9 . 6 . . 16 . . Parts Built 7 | . . . . . . 4 . 3 . . . . . Authchips 5 | . . . . . . 3 . 2 . . . . . Time 213 | . . . . . . 125 . 88 . . . . . Total Part Build Rating 28 | . . . . . . 16 . 12 . . . . . Parts Repaired 6 | . . . . . . 4 . 2 . . . . . Time 189 | . . . . . . 168 . 21 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 . 3 . . . . . Part Schematics Acquired 5 | . . . . . . 2 . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 11 | . . . . 3 . 4 . 2 . . 2 . . Largest Group 3 | . . . . 3 2 1 . 1 . . 2 2 . Highest-Rated Group 192 | . . . . 40 24 26 . 26 . . 192 192 . Highest-Rated Ally 96 | . . . . 16 16 26 . 26 . . 96 96 . Total Orders 5 | . . . . . . 3 . 2 . . . . . STAY 2 | . . . . . . 1 . 1 . . . . . ROAM 1 | . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . 1 . 1 . . . . . Ally Attacks 70 | . . . . 6 12 . . . . . . 52 . Total Damage 1820 | . . . . 65 154 . . . . . . 1601 . Kills 15 | . . . . 3 1 . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . 1 . . . . 1 . 1 . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 19375 | 138 1383 604 296 765 1977 3317 27 3043 568 1852 1957 2983 465 Spaces Moved 15906 | 47 732 330 169 413 689 5089 80 4850 278 877 970 1202 180 Core . | . . . . . . . . . . . . . . Treads 166 | . 164 . . . 2 . . . . . . . . Legs 824 | 47 100 . . . . . . . . . . 497 180 Wheels 5323 | . 468 330 169 413 687 225 . 201 278 877 970 705 . Hover . | . . . . . . . . . . . . . . Flight 9593 | . . . . . . 4864 80 4649 . . . . . Fastest Speed 32 | 120 120 175 175 175 175 32 32 32 205 175 190 145 210 Average Speed 94 | 120 164 175 175 175 208 41 32 39 205 198 190 178 210 Slowest Speed 594 | 120 175 175 175 175 325 594 32 205 205 205 190 210 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . 17 2 17 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 66 | 2 99 73 50 93 55 86 74 88 45 82 85 80 25 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . 2 . . 1 . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 8 | . . . . 1 . . . . . 3 3 . 1 Spaces Dug 216 | . . . . . 6 76 . 90 . 34 . 5 5 Terrain Destroyed 451 | . . . . . 95 76 . 116 1 62 . 91 10 Melee 178 | . . . . . 6 76 . 90 . 3 . 3 . Projectile 30 | . . . . . . . . . 1 1 . 18 10 AOE 243 | . . . . . 89 . . 26 . 58 . 70 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 19080 | 103 823 350 170 437 1015 5999 78 5689 277 952 1027 1931 229 Wait 1774 | 43 17 1 . 3 91 603 . 422 . 23 19 530 22 Move 15829 | 46 731 329 168 412 688 5056 76 4820 277 876 969 1201 180 Hop 29 | . . . . . . 16 1 12 . . . . . Pick Up 164 | . 15 5 1 4 27 16 1 60 . 3 3 27 2 Fast Attach 76 | 1 4 1 . . 16 20 . 18 . 4 1 11 . Attach 61 | . . 1 . 2 15 12 . 8 . 6 1 14 2 Detach 59 | . 3 1 . 1 7 8 . 13 . 2 2 22 . Swap 103 | 1 3 5 . . 18 27 . 25 . 4 1 19 . Drop 169 | . 4 4 1 4 30 43 . 48 . . 1 33 1 Fire 347 | 12 45 3 . 11 117 27 . 26 . 24 1 59 22 Melee 316 | . . . . . 6 135 . 154 . 10 1 10 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 90 | . . . . . . 18 . 72 . . . . . Rewire . | . . . . . . . . . . . . . . Trap 34 | . . . . . . 18 . 11 . . . 5 . Miscellaneous 28 | . . . . . . . . . . . 28 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 1) 139 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 3) 918 | -10/Materials | Discovered new exit (range 15) 990 | -10/Materials | Central database locked down 1049 | -10/Materials | Discovered new exit (range 11) 1360 | -10/Materials | Discovered new exit (range 10) 1522 | -10/Materials | Entered Mines 1531 | -10/Mines | Learned Materials stockpile data 1531 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1550 | -10/Mines | Learned location of 1 exit from Materials 1624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1627 | -10/Mines | Found Prototype Device 1787 | -10/Mines | Identified Exp. Sensor Array 1862 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1862 | -10/Mines | Discovered new exit (range 5) 1944 | -10/Mines | Discovered new exit (range 9) 2126 | -10/Mines | Entered Exiles 2168 | -10/Exiles | Met 8R-AWN 2198 | -10/Exiles | Met EX-HEX 2258 | -10/Exiles | Met EX-BIN 2280 | -10/Exiles | Met EX-DEC 2287 | -10/Exiles | Learned location of Zion (-7) 2399 | -10/Exiles | Discovered new exit (range 14) 2422 | -10/Exiles | Entered Mines 2892 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2981 | -9/Mines | Discovered new exit (range 6) 3103 | -9/Mines | Discovered new exit (range 9) 3130 | -9/Mines | Learned Materials garrison access intel 3187 | -9/Mines | Entered Materials 3187 | -8/Materials | Accompanied by 2 allies 3187 | -8/Materials | Evolved 4 slots: Utility x4 3188 | -8/Materials | Identified exit to Factory 3190 | -8/Materials | Loaded intel: 1 garrison access location 3851 | -8/Materials | Lost 4 parts (1n2u1w) 4236 | -8/Materials | Build established: Scavenger-Mutant 4340 | -8/Materials | Core integrity fell below 50% 4900 | -8/Materials | Discovered exit to Factory (range 15) 5164 | -8/Materials | Entered Factory 5164 | -7/Factory | Evolved 2 slots: Utility x2 6014 | -7/Factory | Repaired Assault Rifle 6154 | -7/Factory | Build established: Hacker-Scout 6166 | -7/Factory | Discovered new exit (range 14) 6257 | -7/Factory | Discovered new exit (range 8) 6374 | -7/Factory | Hacking Suite fried by hacking feedback 6403 | -7/Factory | Fabricated System Shield (x1) 6569 | -7/Factory | Fabricated Imp. Hacking Suite? 6690 | -7/Factory | Discovered new exit (range 15) 6854 | -7/Factory | Discovered new exit (range 4) 6871 | -7/Factory | Garrison activated, responded to threat 6890 | -7/Factory | Identified exit to Factory 6950 | -7/Factory | Repaired Lgt. Ion Engine 6993 | -7/Factory | Repaired Assault Rifle 7103 | -7/Factory | Repaired Exp. Sensor Array 8073 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 8481 | -7/Factory | Sucked down chute 8481 | -7/Factory | Entered Waste 8488 | -7/Waste | Spotted C-40 Crusher 8491 | -7/Waste | Spotted C-40 Crusher 8496 | -7/Waste | EMP discharged 8500 | -7/Waste | Spotted C-40 Crusher 8501 | -7/Waste | Spotted C-40 Crusher 8504 | -7/Waste | Discovered new exit (range 14) 8507 | -7/Waste | Identified exit to Factory 8508 | -7/Waste | Entered Factory 8526 | -7/Factory | Identified exit to Lower Caves 8985 | -7/Factory | Learned location of 1 exit from Hub_04(d) 9040 | -7/Factory | Repaired Lgt. Ion Engine 9133 | -7/Factory | Learned location of 2 exits from Lower Caves 9193 | -7/Factory | Learned location of Extension (-4) 9243 | -7/Factory | Learned location of 1 exit from Upper Caves 9303 | -7/Factory | Learned 2 Proximity Caves zone layouts 9375 | -7/Factory | Learned location of Proximity Caves (-3) 9795 | -7/Factory | Found Powered Armor 10902 | -7/Factory | Repaired Lgt. Ion Engine 11189 | -7/Factory | Fabricated Plasma Cutter (x2) 11291 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11461 | -7/Factory | Build established: Hacker-Mutant 11524 | -7/Factory | Destroyed 8 combat bots 11551 | -7/Factory | Entered Lower Caves 11552 | -7/Lower Caves | Identified exit to Lower Caves 11618 | -7/Lower Caves | Encountered a Warlord checkpoint 11820 | -7/Lower Caves | Learned location of 1 exit from Factory 12119 | -7/Lower Caves | Entered another Lower Caves area 12120 | -7/Lower Caves | Identified exit to Zion 12677 | -7/Lower Caves | Spotted B-75 Beast 13081 | -7/Lower Caves | Learned 4 Factory zone layouts 13227 | -7/Lower Caves | Discovered exit to Factory (range 3) 13411 | -7/Lower Caves | Core integrity fell below 50% 13444 | -7/Lower Caves | Lost 3 parts (3u) 13833 | -7/Lower Caves | Build established: Hacker-Assassin 13971 | -7/Lower Caves | Entered Zion 14045 | -7/Zion | Received a visual enhancement algorithm 14077 | -7/Zion | System corruption cleaned by Quarantine Array 14106 | -7/Zion | Discovered new exit (range 16) 14133 | -7/Zion | Identified exit to Proximity Caves 14188 | -7/Zion | Found Prototype Device 14208 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14312 | -7/Zion | Learned Factory trap positions 14490 | -7/Zion | Learned location of Armory (-3) 14677 | -7/Zion | Given A8's code to call for help 15728 | -7/Zion | Discovered new exit (range 5) 15731 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15763 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15767 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15922 | -7/Zion | Identified exit to Deep Caves 15928 | -7/Zion | Entered Deep Caves 15928 | -7/Deep Caves | Accompanied by 2 allies 16236 | -7/Deep Caves | Attacked by Z-Imprinter 16415 | -7/Deep Caves | Build established: Hacker-Mutant 16469 | -7/Deep Caves | Z-Facility disabled 16950 | -7/Deep Caves | Found Exp. Thermal Shield 17168 | -7/Deep Caves | Spotted AG-58578 17202 | -7/Deep Caves | Crushed by falling debris 17202 | -7/Deep Caves | System corruption reached 10% 17218 | -7/Deep Caves | Destroyed AG-58578 17220 | -7/Deep Caves | Found Unknown Device 17220 | -7/Deep Caves | Identified GOLEM Unit 17240 | -7/Deep Caves | Lost 4 parts (4u) 17295 | -7/Deep Caves | Spotted AG-06871 17334 | -7/Deep Caves | Core integrity fell below 20% 17335 | -7/Deep Caves | Destroyed AG-06871 17654 | -7/Deep Caves | Triggered Deep Caves wall 17654 | -7/Deep Caves | Spotted AS-66336 17654 | -7/Deep Caves | Spotted AS-93965 17668 | -7/Deep Caves | Destroyed AS-93965 17670 | -7/Deep Caves | Destroyed AS-66336 17674 | -7/Deep Caves | Exposed GOLEM chamber 17697 | -7/Deep Caves | Destroyed 39 combat bots 17702 | -7/Deep Caves | Found GOLEM Unit 17711 | -7/Deep Caves | Found GOLEM Unit 17788 | -7/Deep Caves | Found GOLEM Unit 17992 | -7/Deep Caves | Found GOLEM Unit 18000 | -7/Deep Caves | Build established: Golem 18101 | -7/Deep Caves | Discovered new exit (range 7) 18261 | -7/Deep Caves | Found Exp. Thermal Shield 18852 | -7/Deep Caves | Build established: Mutant 18911 | -7/Deep Caves | Entered Proximity Caves 18942 | -6/Proximity Caves | Ambushed by research squad 19294 | -6/Proximity Caves | Build established: Scavenger-Mutant 19376 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 19162_ Searching scrap... 19162_ Found Mak. Terrain Scan Processor. 19162_ Found 63 Matter. 19163_ System corrupted: Matter fused (-9). 19163_ Acquired 32 matter. 19181_ System corrupted: Heat flow error (+275). 19199_ System corrupted: Heat flow error (+254). 19222_ System corrupted: Matter fused (-10). 19246_ System corrupted: Matter fused (-6). 19248_ Machine disabled. 19261_ NQVJD> 19281_ 3TE2,WIREV|K5KPZCWGZA2PAJJK#MKZG0MX 19296_ THXDJQ&UG>4UD/F5C,:4|MEJ, 19333_ System corrupted: Substantial component data lost. 19336_ Acquired Imp. Particle Charger. 19355_ System corrupted: Matter fused (-8). 19370_ Slug penetrates Reinforced Barrier. 19374_ System corrupted: Matter fused (-9). 19374_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###############################?????????????????? | | ?###############################?????????????????? | | ?## #! !!!!# ?????????????????? | | ### " " " " ? #! # ?????????????????? | | ### " " " " #!@ !!!# ??????????????? | | ## " " " " ## #####/######+##??????????????? | | """"" " " l ?????????? | | ###"""" ?????????? | | ###"""" ?????????? | | ?##"""" ## ###### ###+###### ??????????? | | ?##"""" # # # ????????????? | | ?## """ ? #l # ?????????????????????? | | ?##"?"" # # ?????????????????????? | | ????? # + # # ?????????????????????? | | ????? # # " "# # ?????????????????????? | | ?????? # # # "?"# # ?????????????????????? | | ?????? # # # ??"# # ?????????????????????? | | ???????? # #######??## ##?????????????????????? | | ???????? # ? """ #??? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ### ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1025 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Ionic Axe | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Hacked Huge Storage Unit | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Trap Extractor | x2 | -7/Factory | Authchip Plasma Cutter | x2 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefNodeCarapace Manual? 0 Play Time 04:06:32 Cumulative 453.9 hours Start 2024.12.14 @ 12:39:30 End 2024.12.14 @ 17:50:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 91 Adventurer 144 Explorer 0 Win Type - Total 8 Types 4/0/3/1/0/0/0/0/0 Lore% 61 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5f92179d-f2d8-46aa-bd47-aeb21089e290