Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.18 @ 20:03:39 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3404) 3404 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 7904 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 329 Friendly Fire -145 Cogmind --------- Core Integrity 404/700 Matter 187/300 Energy 24/100 System Corruption 0% Temperature Cool (39) Movement Rolling (175) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer System Shield Recalibrator > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Coolant Injector Compact Battery (200) Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Energy Filter Quantum Capacitor Medium Reflective Plating Shield Generator System Restoration Module Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Advanced Targeting Computer Core Analyzer Kinecellerator Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Precision Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Compact Wheel Coolant Injector Compact Battery Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Energy Filter Quantum Capacitor Medium Reflective Plating Shield Generator System Restoration Module Recalibrator Precision Beam Rifle Precision Beam Rifle Assault Cannon Advanced EMP Blaster Chainsword [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 143 | 8 15 . 18 8 3 9 31 36 5 10 Power 8 | 2 . . 2 1 . . 3 . . . Engine 7 | 2 . . 2 1 . . 2 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 5 . 2 1 . 2 4 2 . 1 Treads 2 | . 1 . . . . . 1 . . . Leg 4 | 2 . . . . . . 2 . . . Wheel 13 | . 4 . 2 1 . 2 1 2 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 2 1 . 6 2 3 2 12 20 4 4 Device 32 | 1 . . 1 . 2 1 6 15 3 3 Storage 4 | 1 1 . . . 1 . . . . 1 Processor 4 | . . . . 1 . . 2 1 . . Hackware 2 | . . . 1 . . . 1 . . . Protection 14 | . . . 4 1 . 1 3 4 1 . Artifact . | . . . . . . . . . . . Weapon 60 | 2 9 . 8 4 . 5 12 14 1 5 Energy Gun 10 | 2 . . 1 1 . 2 3 . . 1 Energy Cannon 21 | . . . 5 2 . 3 6 5 . . Ballistic Gun 2 | . 2 . . . . . . . . . Ballistic Cannon 13 | . 4 . . . . . . 7 . 2 Launcher 8 | . . . . 1 . . 2 2 1 2 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 1 . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 4 | . . . . . . . 4 . . . Parts Lost 32 | . 3 . 3 2 . 6 4 6 2 6 Power 2 | . . . . 1 . . . . . 1 Propulsion 10 | . 2 . 2 1 . 2 2 . . 1 Utility 13 | . . . 1 . . 2 1 4 2 3 Weapon 7 | . 1 . . . . 2 1 2 . 1 Highest Loss Streak 5 | . 1 . 2 2 . 4 1 3 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 92 100 96 98 91 86 90 Engine 8 | . 14 14 11 6 11 11 3 7 7 7 Core 1 | . . . . . . . 5 . . . Wheel 17 | . 24 28 22 19 22 20 14 6 7 6 Device 14 | . 14 14 14 11 11 9 14 17 24 22 Storage 10 | . 14 14 11 11 11 11 9 7 4 6 Processor 9 | . . . . 9 11 11 18 14 15 15 Hackware 3 | . . . 6 1 . . 2 7 7 7 Protection 7 | . . . 11 11 11 11 9 11 4 6 Energy Gun 2 | . 8 . . . . 1 3 . . 2 Energy Cannon 10 | . . . 19 17 22 19 14 8 . . Ballistic Cannon 5 | . 12 28 2 . . . . 5 11 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 13 52 52 62 59 57 59 72 81 77 117 Greatest Support 30 | 20 20 20 26 26 26 26 30 30 28 28 Greatest Overweight (x) 25 | 1 5 2 3 3 2 5 7 25 2 4 Average Overweight (x) 2 | . 2 2 2 1 2 2 3 2 1 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 13 24 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 3 15 19 19 19 19 19 19 19 13 12 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 5 25 Final Carried 20 | 8 19 20 20 20 20 20 20 18 4 16 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 2435 | 233 480 10 208 123 30 90 332 646 . 283 Remotely . | . . . . . . . . . . . Salvage Created 3877 | 42 364 . 663 212 . 301 1155 841 . 299 Parts 225 | 7 19 . 38 17 . 10 62 45 . 27 Haulers Intercepted 3 | . . . . . . . 2 . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 78 | . 9 . 13 8 . 5 21 19 . 3 Guns 8 | . 3 . . . . 3 2 . . . Cannons 48 | . 6 . 12 3 . 2 11 12 . 2 AOE 19 | . . . 1 4 . . 6 7 . 1 Classes Destroyed 14 | 1 2 . 3 1 . . 2 5 . . Worker 2 | . . . . . . . . 2 . . Builder 4 | . . . . 2 . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . Hauler 3 | . . . . . . . 2 . . 1 Recycler 4 | . . . 1 . . . 1 1 . 1 Operator 2 | . . . . . . . . 1 . 1 Watcher 6 | . 1 . 1 . . . 4 . . . Swarmer 20 | . . . 3 4 . . 6 6 . 1 Grunt 39 | . 9 . 5 4 . 5 8 6 . 2 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . Sentry 13 | . . . 5 . . . 6 2 . . Hunter 2 | . . . . . . . . 2 . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 7 | 2 2 . 3 4 . 3 5 7 . 3 Combat Bots Only 6 | . 2 . 3 4 . 3 5 6 . 1 Max Kills in Single Turn 2 | 1 1 . 1 2 . 1 2 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 . . 2 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 4270 | . 328 . 541 124 . 391 545 1552 135 654 Core 471 | . 44 . 26 . . 27 78 208 . 88 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 284 | . 68 . 42 . . . 18 156 . . Core Remaining (%) 88 | 100 . 82 . . . 86 85 . . . Volleys Fired 246 | 3 50 . 35 10 . 12 43 67 10 16 Largest 2 | 2 2 . 2 2 . 2 2 2 2 2 Hottest 126 | 80 100 . 112 112 . 112 126 126 92 109 Shots Fired 434 | 6 93 . 70 19 . 23 78 104 20 21 Gun 82 | 6 51 . . 2 . 7 12 . . 4 Cannon 326 | . 35 . 70 14 . 16 61 101 19 10 Launcher 19 | . . . . 3 . . 5 3 1 7 Special 7 | . 7 . . . . . . . . . Kinetic 149 | . 41 . 12 . . . . 67 19 10 Thermal 62 | 6 52 . . . . . . . . 4 Explosive 8 | . . . . 3 . . 5 . . . Electromagnetic 215 | . . . 58 16 . 23 73 37 1 7 Robot Hit Streak 16 | 2 11 . 8 12 . 14 16 13 . 9 Robot Miss Streak 8 | 1 8 . 5 2 . 1 3 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 237 | 3 39 . 37 13 . 20 50 63 . 12 Core Hits 136 | 3 16 . 19 12 . 12 32 30 . 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 . 1 . . . 1 5 . 1 Burn 1 | . . . . . . . . . . 1 Blast 6 | . 1 . 1 . . . . 4 . . Corrupt 2 | . . . . . . . 1 1 . . Melee Attacks 6 | . 1 . 2 . . . 3 . . . Impact 3 | . 1 . 2 . . . . . . . Slashing 3 | . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7280 | 33 580 . 920 698 . 408 1820 2266 . 555 Guns 707 | 33 284 . . 22 . 128 169 . . 71 Cannons 4585 | . 296 . 884 236 . 280 1094 1584 . 211 Explosions 1988 | . . . 36 440 . . 557 682 . 273 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1599 | . 348 . 113 . . . . 927 . 211 Thermal 1205 | 33 232 . 36 134 . . 249 450 . 71 Explosive 614 | . . . . 306 . . 308 . . . Electromagnetic 3862 | . . . 771 258 . 408 1263 889 . 273 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 2 3 3 Average Corruption 1 | . . . . . . 1 4 2 2 2 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . 5 . 8 5 . Message Errors 3 | . . . . . . . . 2 1 . Matter Fused 3 | . . . . . . 2 . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 4 | . . . . . . . . 2 2 . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 105 | . . . 6 78 . . . 21 . . Projectiles 21 | . . . 6 . . . . 15 . . Explosions 84 | . . . . 78 . . . 6 . . Melee . | . . . . . . . . . . . Knockbacks 13 | . 3 . . . . . . 6 . 4 Impact . | . . . . . . . . . . . Kinetic 12 | . 3 . . . . . . 6 . 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 251 | . . . 33 . . . 74 74 20 50 Shots 10 | . . . 1 . . . 2 3 1 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | 18 166 . 117 69 . 171 63 360 180 30 Average Temperature 52 | 12 40 . 26 39 . 57 14 109 66 11 Received Heat Transfer 1233 | . 201 . 237 33 . 144 126 342 . 150 Effects 4 | . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . 3 . . . Combat Hostiles 3 | . . . . 1 . . 2 . . . Parts Fried 18 | . . . 4 1 . 1 5 6 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . Heat Transferred 1747 | 75 500 . 50 200 . . 300 400 . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . . . 1 1 . . 4 6 . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 594 | 10 195 111 382 295 . 92 432 594 210 437 Initial 207 | . 6 37 . 92 . . . 146 207 135 Average 143 | 2 66 52 166 133 . 48 154 257 200 174 Maximum Alert Level 2 | . . . 1 1 . . 2 2 1 2 Low Security (%) 74 | 100 100 100 68 84 . 100 63 51 41 76 Level 1 20 | . . . 31 15 . . 34 19 58 23 Level 2 4 | . . . . . . . 2 28 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . 5 . . . 1 3 . 6 Investigation 3 | . . . 1 . . . . 1 . 1 Extermination 2 | . . . . . . . . 2 . . Reinforcement 7 | . 1 . 4 . . . 1 . . 1 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 3 . 4 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 22 1 45 9 . 10 31 23 7 14 Peak Tracking Total 9 | . 3 2 9 4 . 4 4 4 5 5 Tactical Retreats 15 | . 1 . 7 . . 1 4 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 41 | . 25 . 16 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 3 | . 2 . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 17 | . 1 . 3 2 . . 3 4 . 4 Max in Single Turn 2 | . 1 . 1 2 . . 1 2 . 1 Garrison Access 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 45 | . 10 . 9 1 1 1 11 7 . 5 Terminals 23 | . 7 . 5 . . 1 6 4 . . Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 4 | . 1 . 1 . . . 1 1 . . Recycling Units 6 | . 2 . 2 . . . 1 . . 1 Scanalyzers 4 | . . . 1 . . . 2 . . 1 Garrison Access 3 | . . . . . . . 1 1 . 1 Total Hacks 153 | . 25 . 31 1 1 2 57 26 . 10 Successful 94 | . 13 . 19 1 1 1 40 15 . 4 Failed 57 | . 11 . 11 . . 1 17 11 . 6 Catastrophic 10 | . 1 . 1 . . . 3 4 . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 66 | . 15 . 11 . . 2 24 12 . 2 Terminals 77 | . 19 . 15 . . 2 26 15 . . Fabricators 11 | . . . . . . . . 7 . 4 Repair Stations 11 | . 2 . 3 . . . 4 2 . . Recycling Units 14 | . 4 . 5 . . . 4 . . 1 Scanalyzers 31 | . . . 8 . . . 20 . . 3 Garrison Access 7 | . . . . . . . 3 2 . 2 Terminal Hacks 28 | . 5 . 5 1 1 1 10 5 . . Record 2 | . . . . . 1 . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 10 | . 1 . 2 . . 1 5 1 . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . Alert Level 2 | . . . . . . . 1 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . 3 Network Status 2 | . . . . . . . . 1 . 1 Build 3 | . . . . . . . . 1 . 2 Repair Station Hacks 8 | . 2 . 2 . . . 2 2 . . Scan Component 4 | . 1 . 1 . . . 1 1 . . Repair 4 | . 1 . 1 . . . 1 1 . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . . . Retrieve Components 4 | . 1 . 2 . . . 1 . . . Scanalyzer 29 | . . . 8 . . . 20 . . 1 Insert Component 15 | . . . 4 . . . 10 . . 1 Analyze 14 | . . . 4 . . . 10 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 2 . . . 7 6 . . Terminals 13 | . 5 . . . . . 5 3 . . Track 3 | . 1 . . . . . 1 1 . . Assimilate 2 | . 1 . . . . . 1 . . . Botnet 6 | . 2 . . . . . 2 2 . . Operators 2 | . 1 . . . . . 1 . . . Fabricators 2 | . . . . . . . . 2 . . Report 1 | . . . . . . . . 1 . . Liberate 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . 2 . . . Reject 3 | . . . 2 . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 10 . 9 . . 1 10 7 . 5 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . 1 . 2 Authchips . | . . . . . . . . . . . Time 197 | . . . . . . . . 81 . 116 Total Robot Build Rating 7 | . . . . . . . . 1 . 6 Part Schematics Acquired 15 | . . . 4 . . . 10 1 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 Total Part Build Rating 4 | . . . . . . . . . . 4 Parts Repaired 4 | . 1 . 1 . . . 1 1 . . Time 94 | . 26 . 32 . . . 22 14 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 21 | . 7 . 13 . . . 1 . . . Parts Scanalyzed 15 | . . . 4 . . . 10 . . 1 Part Schematics Acquired 14 | . . . 4 . . . 10 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 8 | . 1 1 . 2 . . 1 1 . 2 Largest Group 2 | . 1 2 1 2 2 . 1 1 . 2 Highest-Rated Group 48 | . 10 41 10 45 45 . 10 8 . 48 Highest-Rated Ally 31 | . 10 31 10 31 31 . 10 8 . 24 Total Orders 13 | . 2 . 1 . . . 3 7 . . STAY 6 | . 1 . 1 . . . 2 2 . . FOLLOW 3 | . 1 . . . . . 1 1 . . DROP 2 | . . . . . . . . 2 . . PICKUP 1 | . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . 1 . . Ally Attacks 45 | . . 8 . 5 . . . . . 32 Total Damage 1084 | . . 129 . 86 . . . . . 869 Kills 13 | . . 3 . 1 . . . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 10 | . 1 . 2 . . 1 5 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 10392 | 94 1503 680 1276 883 561 641 2403 1424 342 585 Spaces Moved 6641 | 58 892 546 865 663 463 496 1339 804 230 285 Core 11 | 10 . . . . . . . 1 . . Treads . | . . . . . . . . . . . Legs 228 | 48 12 . . . . . 111 57 . . Wheels 6402 | . 880 546 865 663 463 496 1228 746 230 285 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 110 110 110 105 120 110 110 130 100 115 Average Speed 126 | 110 119 110 116 121 120 112 140 140 118 156 Slowest Speed 1300 | 120 155 110 125 145 120 155 260 1300 130 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 98 99 66 98 53 86 70 14 83 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . Spaces Dug 35 | . 7 . 2 . . . 3 3 19 1 Terrain Destroyed 135 | . 7 . 4 27 . . 47 30 19 1 Melee 5 | . . . 2 . . . 3 . . . Projectile 36 | . 7 . . . . . . 9 19 1 AOE 94 | . . . 2 27 . . 44 21 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 8172 | 78 1224 626 1063 721 468 554 1775 984 280 399 Wait 922 | . 210 78 92 37 . 28 316 58 30 73 Move 6632 | 57 891 545 864 662 462 495 1338 804 229 285 Hop . | . . . . . . . . . . . Pick Up 117 | 9 23 2 19 3 1 8 23 11 4 14 Fast Attach 21 | 7 . . 3 1 . . 4 3 2 1 Attach 38 | . 7 . 4 1 . 6 8 8 2 2 Detach 3 | . 1 . . . . . 1 1 . . Swap 84 | 1 8 . 11 6 3 3 19 25 1 7 Drop 62 | 1 8 1 17 1 2 2 20 7 2 1 Fire 246 | 3 50 . 35 10 . 12 43 67 10 16 Melee 6 | . 1 . 2 . . . 3 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 41 | . 25 . 16 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 11) 1065 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Discovered new exit (range 16) 1491 | -10/Materials | Repaired Lgt. Cannon 1512 | -10/Materials | Central database locked down 1598 | -10/Materials | Entered Mines 1598 | -10/Mines | Accompanied by 1 ally 1601 | -10/Mines | Received a Mining Laser from a helpful Derelict 1675 | -10/Mines | Discovered new exit (range 7) 1784 | -10/Mines | Discovered new exit (range 15) 1840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2278 | -10/Mines | Entered Materials 2278 | -9/Materials | Accompanied by 1 ally 2278 | -9/Materials | Evolved 2 slots: Utility x2 2685 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2773 | -9/Materials | Discovered new exit (range 9) 3371 | -9/Materials | Discovered new exit (range 11) 3521 | -9/Materials | Central database locked down 3543 | -9/Materials | Discovered new exit (range 7) 3554 | -9/Materials | Entered Mines 3557 | -9/Mines | Found the Drone Emporium 3558 | -9/Mines | Met a Derelict bent on vengeance 3565 | -9/Mines | Found Prototype Device 3593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3593 | -9/Mines | Discovered new exit (range 5) 3709 | -9/Mines | Discovered new exit (range 12) 3852 | -9/Mines | Discovered new exit (range 10) 4437 | -9/Mines | Entered Exiles 4437 | -9/Exiles | Accompanied by 2 allies 4467 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4467 | -9/Exiles | Met 8R-AWN 4487 | -9/Exiles | Met EX-HEX 4539 | -9/Exiles | Learned location of Zion (-7) 4611 | -9/Exiles | Met EX-DEC 4611 | -9/Exiles | Identified Sensor Drone Bay 4983 | -9/Exiles | Discovered new exit (range 14) 4998 | -9/Exiles | Entered Mines 5041 | -8/Mines | Lost 4 parts (1n1u2w) 5397 | -8/Mines | Discovered new exit (range 12) 5604 | -8/Mines | Discovered new exit (range 13) 5639 | -8/Mines | Entered Materials 5639 | -8/Materials | Evolved 2 slots: Utility x2 5640 | -8/Materials | Identified exit to Storage 6386 | -8/Materials | Discovered new exit (range 4) 6391 | -8/Materials | Identified exit to Factory 7256 | -8/Materials | Discovered exit to Factory (range 10) 7995 | -8/Materials | Repaired Broken Rocket Launcher 8042 | -8/Materials | Entered Factory 8042 | -7/Factory | Evolved 2 slots: Utility x2 8695 | -7/Factory | Fabricated R-06 Scavenger (x1) 8873 | -7/Factory | Repaired Arm. Huge Wheel 9118 | -7/Factory | Lost 3 parts (1u2w) 9466 | -7/Factory | Sucked down chute 9466 | -7/Factory | Entered Waste 9477 | -7/Waste | Spotted C-40 Crusher 9505 | -7/Waste | Found Hvy. Reflective Plating 9538 | -7/Waste | Spotted C-40 Crusher 9574 | -7/Waste | Spotted C-40 Crusher 9607 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9665 | -7/Waste | Spotted C-40 Crusher 9667 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9690 | -7/Waste | Discovered new exit (range 16) 9724 | -7/Waste | Found Quantum Capacitor 9808 | -7/Waste | Entered Factory 9928 | -7/Factory | Fabricated Armor Integrity Analyzer (x1) 9978 | -7/Factory | Fabricated X-57 Shotgunner (x2) 10015 | -7/Factory | Discovered new exit (range 5) 10170 | -7/Factory | Garrison activated, responded to threat 10393 | -7/Factory | Self-destructed Last Messages --------------- 10379_ Arm. Huge Wheel destroyed. 10381_ L-41 Fighter knocked back. 10381_ Shotgunner 4a destroyed. 10382_ L-41 Fighter destroyed. 10382_ R-06 Scavenger collects Aluminum Leg. 10383_ U-05 Engineer lays Concrete. 10386_ U-05 Engineer destroyed. 10386_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10388_ G-47 Trooper knocked back. 10389_ R-06 Scavenger collects Aluminum Leg. 10389_ Hrd. Medium Armor Plating destroyed. 10391_ ALERT: Garrison Access compromised, dispatching assault squad. 10391_ Garrison Access disabled. 10391_ Relay Coupler [Hunter] tumbles out of Garrison Access. 10391_ Relay Coupler [Demolisher] tumbles out of Garrison Access. 10391_ Relay Coupler [Hunter] tumbles out of Garrison Access. 10391_ G-47 Trooper destroyed. 10393_ Adv. EMP Blaster destroyed. 10393_ Rnf. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????? ?????????????? | | ???????????????????????? #??????????? | | ???????????????????????? #??????????? | | ???????????????????????? #??????????? | | ???????##########??????? #??????????? | | ???????# ! #??????? +??????????? | | ???????# """" #??????? #??????????? | | ???????# ""S"" #???????= #??????????? | | ???????#= "" "" ########%* #??????????? | | ???????# # #??????????? | | ???????# """ # #??????????? | | ???????# """ # r #??????????? | | ???????# """ + #??????????? | | ???????#! #= #?????????## | | ?################ ######????### # | | ?#! ### ######### # | | ?# """"""""" # //! #???? | | ?# # !! #???? | | ?# """"""""" # a/!! #???? | | ?# # #???? | | ?# """"""""" + @ #???? | | ?# #%= "" "" #???? | | ?# #x% ![! "" "" #???? | | ?# " " # %/g """ """ #???? | | ?# "Y" # %! """ """ #???? | | ?# """ ## "G! """ """ ??? | | ?# ## g"" ?? | | ?############### ? | | ??# #Y ? | | ??#[ + ######## ? | | ??# # #???????##??## ??? | | ??# # Y #????????????????? | | ??# # #????????????????? | | ??# + * #????????????????? | | ??# #!% = #####????????????? | | ??# # = #????????????? | | ??# + +????????????? | | ??# #### %""" #????????????? | | ??# #??##% """ ####+#####???? | | ??# #???#%=""" | | ????#####+########## [ [ * [[ | | ????????# = [[ | | ????????# ########### ^ ? | | ?????#### #?????????###### ? | | ?????# #??????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Med. Reflective Plating | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Armor Integrity Analyzer | x1 | -7/Factory | Preloaded X-57 Shotgunner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalFactoryBay Manual? 0 Play Time 01:46:43 Cumulative 449.0 hours Start 2023.02.18 @ 18:04:35 End 2023.02.18 @ 20:03:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336b1e94-44b4-42f2-af79-cee90af93a17