Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 16:46:37 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (3894) 3894 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (74) 74 TOTAL SCORE: 11223 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 63 Cogmind --------- Core Integrity 1130/1150 Matter 105/300 Energy 365/365 System Corruption 1% Temperature Cool (0) Movement Treading (185) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Armored Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Core Analyzer Hardened Heavy Armor Plating Thermal Shield > --- WEAPON (2) ------- Heavy Rocket Launcher Power Sword > --- INVENTORY (28) --- Antimatter Reactor Improved Treads Heavy Treads Improved Cooling System Improved Cooling System Improved Utility Shielding Improved Utility Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reactive Plating Advanced Hacking Suite Advanced System Shield Dynamic Insulation System Transdimensional Reconstructor High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Tesla Rifle EM Pulse Cannon Advanced Beam Cannon Phase Cannon Heavy Plasma Cannon Heavy Phase Cannon Matter Neutralizer Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Core Analyzer Hardened Heavy Armor Plating Thermal Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Improved Cooling System Long-range Sensor Array Improved Utility Shielding Improved Utility Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Medium Reactive Plating Advanced Hacking Suite Advanced System Shield Dynamic Insulation System Transdimensional Reconstructor High-powered Shock Rifle Tesla Rifle EM Pulse Cannon Advanced Beam Cannon Ion Cannon Phase Cannon Heavy Plasma Cannon Heavy Phase Cannon Matter Neutralizer Proton Missile Launcher Proton Missile Launcher Heavy Rocket Launcher Power Sword [Rating: 90] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 Utility 7 | . . . . . 2 2 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 173 | 7 4 1 2 7 48 22 17 15 1 6 . 4 8 11 20 Power 12 | 1 1 . . 1 4 1 . 1 . 1 . . 1 . 1 Engine 7 | 1 1 . . 1 3 . . . . 1 . . . . . Core 3 | . . . . . 1 1 . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 34 | 2 . . . 1 23 . 1 3 . . . . 1 . 3 Treads 34 | 2 . . . 1 23 . 1 3 . . . . 1 . 3 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 60 | 2 2 . 2 . 8 9 8 6 1 4 . 2 5 4 7 Device 30 | 1 . . . . 4 5 4 3 1 . . 1 1 4 6 Storage 12 | 1 2 . 2 . 3 . 2 . . 2 . . . . . Processor 4 | . . . . . . 2 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 14 | . . . . . 1 2 1 3 . 1 . 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | 2 1 1 . 5 13 12 8 5 . 1 . 2 1 7 9 Energy Gun 23 | 1 . 1 . 2 9 4 . 1 . . . . . 2 3 Energy Cannon 18 | . . . . . . 4 6 3 . 1 . 1 . 1 2 Ballistic Gun 5 | 1 1 . . 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . . . . 1 . . 1 . . . 1 1 3 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . . . . . . . Slashing Weapon 9 | . . . . 1 2 2 1 . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 2 1 . . . . . 3 . . Parts Lost 12 | . 2 . . . 7 1 . 2 . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . Weapon 8 | . 2 . . . 3 1 . 2 . . . . . . . Highest Loss Streak 6 | . 1 . . . 6 1 . 2 . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 96 97 93 93 93 94 94 94 93 94 94 Engine 4 | . 14 14 14 14 6 3 . . . 5 5 5 2 . . Core 3 | . . . . . 2 3 6 6 6 5 5 5 5 5 2 Treads 28 | . 28 28 28 28 34 30 26 26 26 23 23 23 23 23 31 Device 6 | . 14 14 2 . 9 10 6 5 6 5 5 4 4 4 7 Storage 20 | . 14 14 25 28 25 23 20 20 20 17 17 17 17 17 15 Processor 6 | . . . . . . 8 13 13 13 11 11 11 11 11 10 Protection 4 | . . . . . . . 6 6 6 11 11 11 11 11 7 Energy Gun 6 | . 14 14 14 4 11 2 . 4 6 5 5 5 5 7 4 Energy Cannon 3 | . . . . . . 10 10 5 . 1 5 4 4 2 2 Ballistic Gun 2 | . 13 14 14 14 . . . . . . . . . . . Slashing Weapon 2 | . . . . 8 6 . . 1 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 170 | 11 40 40 55 57 79 102 124 141 119 152 151 170 167 149 158 Greatest Support 158 | 40 40 40 40 40 86 80 88 108 108 108 108 108 108 108 158 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 28 | 6 12 12 18 18 24 24 26 26 26 28 28 28 28 28 28 Average Capacity 23 | 5 9 12 16 18 23 24 25 26 26 27 28 28 28 28 28 Most Carried 28 | 4 9 11 17 18 24 24 26 26 26 26 26 28 28 28 28 Average Carried 22 | 2 7 9 13 17 22 23 24 25 26 24 26 26 27 27 27 Final Capacity 28 | 6 12 12 18 18 24 24 26 26 26 28 28 28 28 28 28 Final Carried 28 | 4 9 11 17 18 24 24 26 26 26 26 26 28 28 28 28 Class Distribution -------------------- 72% | Hauler-Mutant 16% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Matter Collected 2018 | 262 141 12 20 86 470 179 196 144 20 . 55 96 . 278 59 Remotely 287 | 134 141 12 . . . . . . . . . . . . . Salvage Created 4969 | 66 256 23 . 422 1920 447 156 332 . 6 . 23 . 368 950 Parts 289 | 2 19 5 . 25 114 34 12 18 . . . 1 . 17 42 Haulers Intercepted 9 | . 2 . . . 5 . . . . . . . . . 2 Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 . . . . . 2 . Prevented 30 | . . . . . . . . 17 . . . . . 13 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 84 | . 3 2 . 5 33 8 3 4 . . . 5 . 8 13 Melee 27 | . . . . . 22 4 1 . . . . . . . . Guns 19 | . 3 2 . 5 7 . . 1 . . . . . 1 . Cannons 10 | . . . . . . 3 1 . . . . . . 1 5 AOE 17 | . . . . . 3 . . . . . . 5 . 4 5 Classes Destroyed 16 | 1 4 1 . 2 5 1 . 2 . . . . . . . Worker 4 | . . . . 1 2 . . . . . . . . . 1 Builder 5 | . . . . . 1 1 . . . . . . . . 3 Tunneler 3 | . . . . 1 1 . . . . . . . . . 1 Hauler 9 | . 2 . . . 5 . . . . . . . . . 2 Recycler 7 | 1 . . . 3 2 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . 1 1 . . . 1 . . . . . Swarmer 30 | . . 2 . 2 9 4 . . . . . 5 . 4 4 Grunt 23 | . 3 . . 3 10 . . 2 . . . . . 2 3 Brawler 2 | . . . . . 1 . . . . . . . . . 1 Sentry 15 | . . . . . 11 2 1 . . . . . . . 1 Hunter 5 | . . . . . 2 . . 1 . . . . . 2 . Programmer 8 | . . . . . . 2 2 . . . . . . . 4 Behemoth 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 3 2 . 3 6 4 1 2 . 1 . 5 . 4 7 Combat Bots Only 6 | . 2 2 . 2 6 4 1 2 . . . 5 . 4 4 Max Kills in Single Turn 4 | 1 1 1 . 1 3 1 1 1 . 1 . 4 . 3 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . . . 4 . 3 3 Melee 1 | . . . . . 1 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Damage Taken 5276 | . 311 43 . 248 1738 533 251 834 . . . 69 . 481 768 Core 420 | . 47 10 . 33 210 39 27 . . . . . . 34 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 64 61 94 . . 96 . . . . 96 . Volleys Fired 177 | 2 29 2 . 16 40 16 8 22 . 3 . 4 . 15 20 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 . 1 . 2 2 Hottest 166 | 60 60 60 . 85 130 128 128 132 . 113 . 39 . 113 166 Shots Fired 314 | 4 58 4 . 32 63 32 16 43 . 6 . 4 . 20 32 Gun 197 | 4 58 4 . 32 61 4 . 16 . 3 . . . 7 8 Cannon 90 | . . . . . . 28 16 26 . 3 . . . 1 16 Launcher 27 | . . . . . 2 . . 1 . . . 4 . 12 8 Special . | . . . . . . . . . . . . . . . . Kinetic 51 | 2 29 2 . 16 2 . . . . . . . . . . Thermal 118 | 2 29 2 . 16 27 18 8 . . . . . . . 16 Explosive 10 | . . . . . . . . 1 . . . 4 . 2 3 Electromagnetic 135 | . . . . . 34 14 8 42 . 6 . . . 18 13 Robot Hit Streak 15 | 1 12 4 . 9 10 8 6 15 . 2 . 2 . 4 9 Robot Miss Streak 6 | 2 6 . . 1 2 3 1 1 . 1 . 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Shots Hit Robots 294 | 2 38 2 . 32 106 32 15 36 . 3 . 2 . 3 23 Core Hits 180 | 2 15 2 . 16 57 16 6 11 . 2 . 5 . 12 36 Critical Hits 12 | . 1 . . 1 5 2 . . . . . . . . 3 Critical Kills 6 | . . . . . 3 2 . . . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . 1 2 . . . . . . . . . 1 Melee Attacks 131 | . . . . 6 78 25 8 . . . . . . 2 12 Impact 8 | . . . . . . 2 6 . . . . . . . . Slashing 123 | . . . . 6 78 23 2 . . . . . . 2 12 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 5 8 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10826 | 25 490 19 . 789 3560 931 371 645 . 252 . 699 . 791 2254 Guns 1822 | 25 486 19 . 236 692 28 . 201 . . . . . 18 117 Cannons 1712 | . . . . . . 487 298 444 . 82 . . . 25 376 Explosions 3451 | . . . . . 146 . . . . 135 . 699 . 748 1723 Melee 3680 | . . . . 551 2680 376 73 . . . . . . . . Ramming 161 | . 4 . . 2 42 40 . . . 35 . . . . 38 Kinetic 435 | 13 267 19 . 98 38 . . . . . . . . . . Thermal 1751 | 12 219 . . 138 236 293 146 . . 39 . . . . 668 Explosive 1723 | . . . . . . . . . . 96 . 699 . 321 607 Electromagnetic 3076 | . . . . . 564 222 152 645 . 82 . . . 470 941 Impact . | . . . . . . . . . . . . . . . . Slashing 3680 | . . . . 551 2680 376 73 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 . . . . . 1 Average Corruption 1 | . . . . . . . 1 2 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . 1 14 3 . . . . . 3 Message Errors 9 | . . . . . . . 1 6 1 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Energy Discharges 4 | . . . . . . . . 4 . . . . . . . Data Loss (minor) 7 | . . . . . . . . 3 2 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 661 | . . . . 83 256 24 . . . 23 . 140 . 20 115 Projectiles 14 | . . . . . . 6 . . . 7 . . . . 1 Explosions 290 | . . . . . . . . . . 16 . 140 . 20 114 Melee 357 | . . . . 83 256 18 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . . . . . 24 . Shots 3 | . . . . . . . . . . . . . . 3 . Rammed 12 | . 1 . . 1 2 5 . . . 1 . . . . 2 Targets Rammed 13 | . 1 . . 1 2 5 . . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 331 | . 63 20 . 124 72 144 138 331 . 150 . 96 . 318 162 Average Temperature 83 | . 28 15 . 46 20 41 60 123 . 93 . 49 . 125 56 Received Heat Transfer 1211 | . 114 . . 104 594 30 36 183 . . . . . 63 87 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 1 1 4 . . . . . 2 3 Combat Hostiles 11 | . . . . . 1 1 1 3 . . . . . 2 3 Parts Fried 18 | . . . . . 2 1 . 4 . . . . . 4 7 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 1 1 1 . . . . . . . . . Heat Transferred 2776 | 25 475 . . 311 555 444 222 . . 50 . . . . 694 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Peak Influence 430 | 5 155 40 . 105 404 221 77 . . 192 . . . . 430 Initial 83 | . 3 . . . 35 83 . . . . . . . . 56 Average 104 | 1 62 16 . 73 161 70 28 . . 37 . . . . 196 Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . 2 Low Security (%) 85 | 100 100 100 . 100 69 98 100 . . 100 . . . . 56 Level 1 13 | . . . . . 29 1 . . . . . . . . 36 Level 2 1 | . . . . . 1 . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 4 4 2 . . . . . . . 6 Investigation 3 | . . . . . . 1 . . . . . . . . 2 Extermination 5 | . . . . . . 3 2 . . . . . . . . Reinforcement 4 | . . . . . 1 . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 1 . . 1 3 . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 158 | . 14 3 . 11 62 14 6 7 . 3 . 6 . 10 22 Peak Tracking Total 14 | . 3 3 . 14 7 4 2 3 . 1 . 5 . 4 5 Tactical Retreats 27 | . 4 1 . 3 14 . . 3 . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 1 . . . . 1 . . . . . . . . 3 Indirectly 2 | . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . 12 . . . . . . . Triggered 5 | . . . . . . . . 3 . . 1 . . 1 . Exploded 3 | . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . . . 1 1 . . . . 4 . . . . 9 Max in Single Turn 6 | . . . . 1 1 . . . . 2 . . . . 6 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Accessed 38 | . 4 . 1 . 15 6 3 . 1 2 . 2 4 . . Terminals 25 | . 4 . . . 12 5 3 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Total Hacks 101 | . 15 . 1 . 31 15 7 . 1 4 . 10 17 . . Successful 58 | . 7 . 1 . 14 3 3 . 1 2 . 10 17 . . Failed 43 | . 8 . . . 17 12 4 . . 2 . . . . . Catastrophic 10 | . 1 . . . 5 . 3 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 13 . . . 17 3 3 . . 2 . . . . . Terminals 62 | . 15 . . . 25 13 7 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 5 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . Terminal Hacks 45 | . 5 . 1 . 8 1 2 . 1 . . 10 17 . . Record 15 | . . . 1 . . . . . . . . 9 5 . . Part Schematic 5 | . . . . . 1 . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . 2 . . . 1 . . . . . . . 4 . . Open Door 2 | . . . . . . . . . 1 . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . 1 . . . 3 . . . . . . . . . . Locate Traps 3 | . . . . . 1 1 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 . . . . 2 . . . . . Scan Component 3 | . . . . . 2 . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 1 1 . . . . . . . . Terminals 6 | . 2 . . . 2 1 1 . . . . . . . . Assimilate 3 | . 1 . . . . 1 1 . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . . 13 6 3 . . 2 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . 1 . . . . . Time 48 | . . . . . 26 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total Allies 7 | . . . . 3 . 1 . . . . . 3 . . . Largest Group 3 | . . . . 3 3 1 . . . . . 3 3 . . Highest-Rated Group 93 | . . . . 40 40 26 . . . . . 93 93 . . Highest-Rated Ally 31 | . . . . 16 16 26 . . . . . 31 31 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . 2 14 . . . . . . . . . . Total Damage 177 | . . . . 22 155 . . . . . . . . . . Kills 5 | . . . . 1 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . . 2 . . . 2 1 . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Turns Passed 10978 | 70 492 133 578 510 2379 1345 648 1485 175 438 426 709 272 853 465 Spaces Moved 5152 | 33 237 77 322 241 1139 639 283 605 96 202 223 373 140 352 190 Core 2 | 2 . . . . . . . . . . . . . . . Treads 5150 | 31 237 77 322 241 1139 639 283 605 96 202 223 373 140 352 190 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 170 187 182 182 182 182 182 182 182 163 Average Speed 176 | 153 160 160 175 180 164 184 189 183 182 182 182 182 182 182 171 Slowest Speed 190 | 160 160 160 180 180 180 190 190 187 182 182 182 182 182 182 185 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 48 15 60 51 83 16 11 69 14 7 44 58 60 51 10 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 8 | . . . 1 2 . . . 1 1 . . . 3 . . Known Exits Taken 10 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . 1 1 . 1 2 . 2 . Spaces Dug 53 | . . . . . 2 4 6 . . . . 8 . 21 12 Terrain Destroyed 184 | . . . . . 2 4 6 23 . 67 . 31 . 21 30 Melee 26 | . . . . . 2 4 6 . . . . . . 2 12 Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 157 | . . . . . . . . 23 . 67 . 31 . 19 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total 6578 | 45 293 83 334 287 1530 740 367 936 96 264 243 397 156 535 272 Wait 692 | . 12 1 . 4 117 13 28 270 . 49 21 14 . 154 9 Move 5138 | 32 236 76 321 241 1138 638 282 604 95 201 222 372 139 351 190 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 4 7 3 8 5 44 8 13 6 . 3 . 2 2 1 10 Fast Attach 24 | 7 . . . 1 8 2 . 1 . . . . 5 . . Attach 30 | . 1 1 . . 8 8 2 3 . 2 . . . . 5 Detach 4 | . . . . . . 4 . . . . . . . . . Swap 120 | . 3 . 2 6 32 12 15 11 1 4 . 4 4 11 15 Drop 119 | . 4 . 3 8 63 7 11 7 . 1 . . 6 1 8 Fire 177 | 2 29 2 . 16 40 16 8 22 . 3 . 4 . 15 20 Melee 131 | . . . . 6 78 25 8 . . . . . . 2 12 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 12 | . 1 . . . 2 5 . . . 1 . . . . 3 Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap 12 | . . . . . . . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Entered Mines 689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 689 | -10/Mines | Discovered new exit (range 5) 696 | -10/Mines | Entered Exiles 720 | -10/Exiles | Discovered new exit (range 15) 736 | -10/Exiles | Met 8R-AWN 764 | -10/Exiles | Met EX-HEX 976 | -10/Exiles | Met EX-DEC 1137 | -10/Exiles | Learned location of Zion (-6) 1171 | -10/Exiles | Met EX-BIN 1254 | -10/Exiles | Discovered new exit (range 14) 1274 | -10/Exiles | Entered Mines 1326 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1338 | -9/Mines | Met a Derelict bent on vengeance 1412 | -9/Mines | Assembled infested the area 1611 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1622 | -9/Mines | Learned location of Storage (-7) 1737 | -9/Mines | Discovered new exit (range 7) 1784 | -9/Mines | Entered Materials 1784 | -8/Materials | Accompanied by 3 allies 1784 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1955 | -8/Materials | Garrison activated, responded to threat 2078 | -8/Materials | Build established: Scavenger-Mutant 2111 | -8/Materials | Lost 6 parts (1p2n1u2w) 2364 | -8/Materials | Repaired Lgt. Treads 2840 | -8/Materials | Discovered new exit (range 5) 3155 | -8/Materials | Build established: Hauler-Mutant 3452 | -8/Materials | Discovered new exit (range 5) 4163 | -8/Materials | Entered Factory 4163 | -7/Factory | Evolved 2 slots: Utility x2 4622 | -7/Factory | Discovered new exit (range 16) 4651 | -7/Factory | Identified exit to Factory 4885 | -7/Factory | Discovered new exit (range 7) 4896 | -7/Factory | Identified exit to Storage 5508 | -7/Factory | Entered another Factory area 5508 | -6/Factory | Evolved 2 slots: Utility x2 5521 | -6/Factory | Found Prototype Processor 5522 | -6/Factory | Identified Exp. Terrain Scan Processor 5526 | -6/Factory | Found Exp. Terrain Scan Processor 5574 | -6/Factory | Identified exit to Lower Caves 6156 | -6/Factory | Entered Lower Caves 6157 | -6/Lower Caves | Encountered a Warlord checkpoint 6182 | -6/Lower Caves | Learned location of 1 exit from Factory 6510 | -6/Lower Caves | Spotted B-75 Beast 6597 | -6/Lower Caves | Destroyed B-75 Beast 7601 | -6/Lower Caves | Discovered new exit (range 15) 7630 | -6/Lower Caves | Identified exit to Lower Caves 7641 | -6/Lower Caves | Entered another Lower Caves area 7676 | -6/Lower Caves | Discovered new exit (range 5) 7814 | -6/Lower Caves | Identified exit to Factory 7816 | -6/Lower Caves | Entered Factory 7816 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7817 | -5/Factory | Identified exit to Upper Caves 7859 | -5/Factory | Repaired Med. Reactive Plating 8254 | -5/Factory | Entered Upper Caves 8544 | -5/Upper Caves | Encountered a Warlord checkpoint 8667 | -5/Upper Caves | Discovered new exit (range 6) 8678 | -5/Upper Caves | Identified exit to Upper Caves 8680 | -5/Upper Caves | Entered another Upper Caves area 8680 | -5/Upper Caves | Discovered new exit (range 10) 8702 | -5/Upper Caves | Learned Factory terminal intel 8711 | -5/Upper Caves | Identified exit to Factory 9103 | -5/Upper Caves | Learned Factory interactive machine intel 9126 | -5/Upper Caves | Encountered a Warlord checkpoint 9193 | -5/Upper Caves | A Commander dispatched an escort 9194 | -5/Upper Caves | Learned location of 1 exit from Factory 9194 | -5/Upper Caves | Learned Research stockpile data 9194 | -5/Upper Caves | Learned Research emergency access door positions 9194 | -5/Upper Caves | Learned Factory garrison access intel 9378 | -5/Upper Caves | Discovered new exit (range 7) 9387 | -5/Upper Caves | Identified exit to Zhirov 9388 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9389 | -5/Upper Caves | Entered Zhirov 9389 | -5/Zhirov | Accompanied by 3 allies 9389 | -5/Zhirov | Discovered new exit (range 3) 9390 | -5/Zhirov | Commander's escort returned to base 9390 | -5/Zhirov | Commander's escort returned to base 9390 | -5/Zhirov | Commander's escort returned to base 9455 | -5/Zhirov | Learned location of Quarantine (-2) 9455 | -5/Zhirov | Learned location of Testing (-3) 9455 | -5/Zhirov | Learned location of Command (-1) 9501 | -5/Zhirov | Found Alien Artifact 9501 | -5/Zhirov | Identified Integrated Reactor 9501 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9586 | -5/Zhirov | Found Alien Artifact 9655 | -5/Zhirov | Identified exit to Proximity Caves 9661 | -5/Zhirov | Entered Proximity Caves 10475 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10493 | -4/Proximity Caves | Learned Research trap positions 10514 | -4/Proximity Caves | Entered Factory 10514 | -4/Factory | Evolved 2 slots: Propulsion x2 10515 | -4/Factory | Identified exit to Research 10516 | -4/Factory | Loaded intel: 46 interactive machine locations 10517 | -4/Factory | Loaded intel: 20 terminal locations 10518 | -4/Factory | Loaded intel: 4 garrison access locations 10943 | -4/Factory | Garrison activated, responded to threat 10979 | -4/Factory | Self-destructed Last Messages --------------- 10943_ S-27 Virus destroyed. 10943_ ALERT: Activating Garrison Access F001. 10943_ Fabricator disabled. 10943_ Neutrino Reactor explodes. 10943_ U-05 Engineer destroyed. 10943_ A-15 Conveyor calls for reinforcements. 10943_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10945_ A-15 Conveyor destroyed. 10947_ S-27 Virus destroyed. 10947_ Transport Network Coupler fried. 10947_ A-15 Conveyor destroyed. 10949_ Neutrino Reactor explodes. 10950_ The unstable cave ceiling collapses. 10962_ Dropped Imp. Treads. 10962_ Acquired Antimatter Reactor. 10965_ The unstable cave ceiling collapses. 10977_ R-10 Processor collects Prototype Device. 10978_ Penetrated by Slug. 10978_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """T"""??????????????????????????????????????????? | | """?"""????##########+####???????????????????????? | | ?????????? #???????????????????????? | | ??????????kp p #####???????????????????? | | ??""?????? @## ##########??????????? | | ?"G??????? # #??????????? | | ??""????? # #??????????? | | ????????? # = #??????????? | | ????????? ==# #??????????? | | ???????? = # #??????????? | | ???????? h # #??????????? | | ???????!= R ! h / #??????????? | | ???????%=* !% # #??????????? | | ???????!= [ %! | # #??????????? | | ??????? # [ " ## # w #??????????? | | ????????? ""F""#?# # #??????????? | | ????????""???"""?### # #??????????? | | ????????"""??????# ##############??????????? | | ?????????S"??????## ^#???????????????????????? | | ????????"""??????# #???????????????????????? | | ????????"""? #???????????????????????? | | ???????????# # ##???????????????????????? | | ???????????# # #????????????????????????? | | ???????????# ### ###????????????????????????? | | ???????????#"""" ??# #??????????????????????????? | | ???????????#"""" ???#=###????????????????????????? | | ???????????#"""" ???# # ##???????????????????????? | | ?????????????""" ???# ##############?????????????? | | ???????????????"????# ### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 49 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 40 Core Analysis 8 Recoil Reduction 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialBiomechanicalBoregun Manual? 0 Play Time 00:53:57 Cumulative 624.4 hours Start 2020.09.28 @ 15:56:25 End 2020.09.28 @ 16:46:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 957 Rogue 957 Adventurer 0 Explorer 0 Win Type - Total 59 Types 38/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5352adc4-413f-4d76-a2f0-bf9082fb3b93