Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 16:10:25 Player: delto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (743) 743 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2683 Bonus ------- None Cogmind --------- Core Integrity 392/550 Matter 290/300 Energy 3/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Advanced Weight Redist. System Improved Terrain Scanner Improved Melee Analysis Suite > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Recoil Stabilizer Hacking Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Heavy Hammer > --- INVENTORY -------- Aluminum Leg Advanced Weight Redist. System Advanced Visual Processing Unit Improved Melee Analysis Suite Recoil Stabilizer Hacking Suite Improved Field Recycling Unit Gauss Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 42 | 7 . 5 12 18 Power 9 | 1 . 1 1 6 Engine 9 | 1 . 1 1 6 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 4 2 Treads 2 | 1 . 1 . . Leg 5 | . . . 3 2 Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . . 4 6 Device 9 | 1 . . 3 5 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 3 3 4 Energy Gun 3 | 1 . 1 1 . Energy Cannon 3 | . . . 1 2 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 1 . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 4 10 14 Power 7 | . . 1 1 5 Propulsion 7 | . . 1 3 3 Utility 7 | . . . 3 4 Weapon 7 | . . 2 3 2 Highest Loss Streak 10 | . . 4 10 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 99 95 98 Engine 14 | . 14 13 10 17 Treads 7 | . 14 14 9 . Leg 11 | . . . 2 27 Wheel 9 | . 14 14 18 . Device 17 | . 14 14 20 18 Storage 11 | . 14 14 12 8 Energy Gun 7 | . 14 12 11 . Energy Cannon 7 | . . . . 17 Ballistic Gun 7 | . 14 15 9 . Impact Weapon 3 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 30 | 15 15 15 17 30 Greatest Support 39 | 20 10 20 30 39 Greatest Overweight (x) 5 | 1 1 1 5 . Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 5 | 3 7 4 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 4 3 3 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 604 | 277 . 107 70 150 Remotely . | . . . . . Salvage Created 1068 | 116 . 43 310 599 Parts 59 | 5 . . 13 41 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . . 3 7 13 Guns 8 | . . 3 5 . Cannons 14 | . . . 2 12 Classes Destroyed 11 | 2 . 1 2 6 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 3 | 2 . . . 1 Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 1 | . . . . 1 Swarmer 6 | . . . . 6 Grunt 9 | . . . 7 2 Sentry 2 | . . . . 2 Hunter 3 | . . . . 3 Assembled 3 | . . 3 . . Best Kill Streak 7 | 3 . 2 6 7 Combat Bots Only 5 | . . 2 5 5 Max Kills in Single Turn 2 | 1 . 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 231 | . 2 59 83 87 Missed 62 | . 1 17 23 21 Damage Taken 2252 | . 8 604 705 935 Core 390 | . . 120 112 158 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 52 72 . Volleys Fired 79 | 7 . 14 26 32 Largest 2 | 2 . 2 2 2 Hottest 123 | 70 . 70 110 123 Shots Fired 159 | 14 . 29 52 64 Gun 88 | 14 . 26 48 . Cannon 66 | . . . 2 64 Launcher . | . . . . . Special 5 | . . 3 2 . Kinetic 52 | 7 . 23 22 . Thermal 78 | 7 . 6 30 35 Explosive . | . . . . . Electromagnetic 29 | . . . . 29 Robot Hit Streak 8 | 5 . 5 5 8 Robot Miss Streak 5 | 1 . 2 5 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 4 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 103 | 9 . 19 28 47 Core Hits 50 | 4 . 7 19 20 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 1 2 1 Burn 2 | . . . 2 . Destroy 1 | . . 1 . . Smash 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1915 | 110 . 170 334 1301 Guns 546 | 110 . 161 275 . Cannons 1112 | . . . 36 1076 Explosions 112 | . . . . 112 Melee 113 | . . . . 113 Ramming . | . . . . . Kinetic 307 | 60 . 148 99 . Thermal 874 | 50 . 22 235 567 Explosive 112 | . . . . 112 Electromagnetic 509 | . . . . 509 Impact 113 | . . . . 113 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Message Errors 3 | . . 3 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles 19 | . . . . 19 Explosions . | . . . . . Melee 42 | . . . . 42 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 18 . 60 168 339 Average Temperature 84 | 9 . 16 61 111 Received Heat Transfer 770 | . . 260 339 171 Effects 4 | . . . . 4 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1999 | 148 . 112 814 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 245 | 15 9 3 179 245 Initial 9 | . 9 3 . . Average 62 | 3 9 . 78 109 Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 88 Level 1 4 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 3 5 21 25 Peak Tracking Total 5 | . 3 5 4 4 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 3 2 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . 4 3 Successful 4 | . . . 3 1 Failed 3 | . . . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . . 4 2 Terminals 7 | . . . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Botnet 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1602 | 124 49 415 403 611 Spaces Moved 1058 | 78 47 285 294 354 Core 5 | 4 . . 1 . Treads 234 | 5 . 152 77 . Legs 369 | . . . 15 354 Wheels 450 | 69 47 133 201 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 80 120 Average Speed 115 | 95 95 129 104 120 Slowest Speed 300 | 160 95 160 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 11 46 24 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 28 | . . . . 28 Melee 1 | . . . . 1 Projectile 2 | . . . . 2 AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1269 | 110 52 303 339 465 Wait 23 | 7 . . 1 15 Move 1054 | 77 46 284 293 354 Hop . | . . . . . Pick Up 45 | 10 3 . 7 25 Fast Attach 12 | 7 . . 4 1 Attach 23 | . . 4 8 11 Detach . | . . . . . Swap 7 | . . 1 . 6 Drop 18 | 2 3 . . 13 Fire 79 | 7 . 14 26 32 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered Mines 212 | -10/Mines | Assembled infested the area 304 | -10/Mines | Lost 4 parts (1p1n2w) 314 | -10/Mines | Build established: Mutant 584 | -10/Mines | Discovered new exit (range 5) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 916 | -9/Materials | Discovered new exit (range 14) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1007 | -8/Materials | Lost 10 parts (1p3n3u3w) 1246 | -8/Materials | Build established: Scavenger-Mutant 1480 | -8/Materials | Lost 3 parts (2p1n) 1603 | -8/Materials | Self-destructed Last Messages --------------- 01571_ Aluminum Leg destroyed. 01571_ Lgt. Ion Engine destroyed. 01571_ Knocked back. 01574_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01580_ Y-45 Defender IFF system glitched. 01582_ Heat Sink fried. 01582_ Y-45 Defender destroyed. 01590_ K-01 Serf collects debris. 01590_ Ion Cannon destroyed. 01590_ EM Pulse Cannon destroyed. 01590_ Weight Redist. System destroyed. 01590_ Sml. Storage Unit destroyed. 01590_ Critical hit (Blast). 01590_ Knocked back. 01592_ R-06 Scavenger collects Particle Gun. 01594_ K-01 Serf collects debris. 01600_ Aluminum Leg destroyed. 01603_ Ion Engine destroyed. 01603_ R-06 Scavenger collects Gauss Rifle. 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[! !#?#?????? ???????# | | # """ #!![ !!#???????? ???????# | | # /########???????? ???????? | | ?# #####????#?????????? ?#?????? | | ????????#????#?????#??????????? ?? | | ???????????????????#?????????????# | | ???????##??#????????????????????#? | | ????????#?????#??????????????????? | | ???????????????????????#???????" ? | | ???????????????????#???????????"?? | | ????#????????????????????#???????? | | ?????????????????????????????????? | | ????????????????? ????????????"??? | | ?????????????????????????????????? | | ???????????????????????????????"?? | | ?????????????????????????????????? | | ???????????????????????????????? # | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????#?? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 305 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaWeaponPlatform Manual? 0 Play Time 00:22:09 Cumulative 49.2 hours Start 2024.06.27 @ 14:43:11 End 2024.06.27 @ 16:10:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aced2b6e-e4da-4c00-ab52-a8f186fd8da0