Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 13:58:19 Player: Alexbot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (3162) 3162 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2037) 2037 TOTAL SCORE: 9839 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 145 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 47/100 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (8) ------ Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (25) > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Superbattery (1500) Relay Coupler [NC] (29) Relay Coupler [Heavy] (11) Sensor Drone Bay (18/20) Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon Cycler System Restoration Module > --- WEAPON ----------- Flak Cannon Chainsword > --- INVENTORY -------- Hybrid Deuterium Engine Micro Nuclear Core Medium Treads Titanium Leg Superbattery Improved Signal Interpreter Improved Utility Shielding System Restoration Module Sensor Drone Bay Assault Cannon Rocket Launcher Datajack Chainsword Chainsword Chainsword [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . 4 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 87 | . 6 1 3 4 8 7 21 11 12 2 12 Power 8 | . 1 1 . . . . 2 2 1 1 . Engine 5 | . 1 1 . . . . 1 1 . 1 . Core 3 | . . . . . . . 1 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 17 | . 2 . 1 . 1 1 4 1 3 . 4 Treads 5 | . 2 . 1 . 1 1 . . . . . Leg 6 | . . . . . . . 4 1 1 . . Wheel 5 | . . . . . . . . . 2 . 3 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 30 | . 3 . 1 2 5 1 6 4 2 1 5 Device 8 | . . . . 1 2 . . 2 1 . 2 Storage 6 | . 2 . 1 . . 1 1 . 1 . . Processor 7 | . . . . . . . 5 1 . 1 . Hackware 3 | . . . . . . . . . . . 3 Protection 6 | . 1 . . 1 3 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 32 | . . . 1 2 2 5 9 4 6 . 3 Energy Gun 6 | . . . . . . . 4 1 . . 1 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 10 | . . . . 2 1 5 . 1 . . 1 Ballistic Cannon 5 | . . . . . 1 . 2 1 1 . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 3 1 3 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . Parts Lost 36 | . . 1 . . 3 11 2 4 7 2 6 Power 5 | . . 1 . . . 1 . . 1 1 1 Propulsion 8 | . . . . . 1 2 . . 1 1 3 Utility 12 | . . . . . 2 3 1 1 3 . 2 Weapon 11 | . . . . . . 5 1 3 2 . . Highest Loss Streak 6 | . . 1 . . 1 6 1 4 6 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 100 100 100 83 55 77 85 90 87 87 Engine 8 | . 14 14 14 14 9 4 2 . . 4 6 Core 2 | . . . . . . . 5 7 6 2 . Treads 13 | . 12 28 28 28 18 10 . . . . . Leg 5 | . 15 . . . . . 17 15 12 . . Wheel 1 | . . . . . . . . . 1 12 8 Device 4 | . . . . . 10 12 . 5 12 7 6 Storage 10 | . 14 14 14 14 9 6 8 7 7 7 6 Processor 12 | . . . . . . . 26 32 31 36 32 Protection 7 | . 5 14 14 14 18 6 . . . . . Ballistic Gun 14 | . 28 28 17 27 17 9 4 . . . . Ballistic Cannon 1 | . . . . . . 6 . 4 5 . . Slashing Weapon 3 | . . . . . . . 7 5 4 15 13 Special Melee Weapon 1 | . . . 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 14 23 23 57 59 80 75 38 37 40 34 36 Greatest Support 46 | 20 46 46 46 46 46 46 34 34 34 24 24 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 2 2 2 Average Overweight (x) . | . . . . 1 1 . . . . 1 1 Largest Inventory Capacity 30 | . 30 8 20 20 20 20 15 15 15 15 15 Average Capacity 14 | . 8 8 10 20 20 15 14 15 15 15 14 Most Carried 15 | . 8 8 9 11 12 12 15 15 15 15 15 Average Carried 10 | . 7 7 8 9 10 9 12 14 13 14 14 Final Capacity 20 | 8 8 8 20 20 20 5 15 15 15 15 5 Final Carried 15 | 6 8 8 9 10 11 5 15 15 15 14 5 Class Distribution -------------------- 90% | Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 2090 | 200 30 292 30 112 306 206 392 138 283 20 81 Remotely . | . . . . . . . . . . . . Salvage Created 2942 | . 183 292 . 204 376 215 413 205 673 269 112 Parts 148 | . 18 11 . 17 23 10 25 7 22 7 8 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 68 | . 7 6 . 6 7 8 6 5 17 3 3 Melee 11 | . . . . . . . 1 1 3 3 3 Guns 37 | . 7 6 . 6 7 5 5 1 . . . Cannons 11 | . . . . . . 3 . 2 6 . . AOE 9 | . . . . . . . . 1 8 . . Classes Destroyed 12 | . 2 1 . 1 2 . 2 2 . 2 . Worker 2 | . . 1 . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . Watcher 3 | . . . . . 2 . 1 . . . . Swarmer 17 | . 3 . . 4 . 3 . 2 3 . 2 Grunt 37 | . 4 6 . . 6 5 3 . 11 2 . Brawler 2 | . . . . . . . 1 . 1 . . Duelist 1 | . . . . . . . . 1 . . . Sentry 8 | . . . . 2 . . 2 1 1 1 1 Hunter 2 | . . . . . 1 . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 14 | . 5 2 . 6 4 5 3 3 14 4 2 Combat Bots Only 14 | . 5 2 . 6 4 5 2 3 14 2 2 Max Kills in Single Turn 4 | . 2 1 . 1 1 1 1 1 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . 1 4 . . Melee 1 | . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Damage Taken 5638 | . 141 395 . 156 746 1308 533 535 749 342 733 Core 1332 | . 46 49 . 13 83 301 135 129 166 101 309 Absorbed by Shields 392 | . . . . . 244 148 . . . . . Core Remaining (%) 53 | 100 . . . 56 . . 5 . . . . Volleys Fired 206 | . 14 32 . 12 45 39 24 14 26 . . Largest 2 | . 2 2 . 2 2 2 2 2 2 . . Hottest 107 | . 40 40 . 40 48 72 100 100 107 . . Shots Fired 361 | . 28 64 . 24 87 60 39 22 37 . . Gun 289 | . 28 64 . 24 84 35 36 18 . . . Cannon 64 | . . . . . 3 25 3 4 29 . . Launcher 8 | . . . . . . . . . 8 . . Special . | . . . . . . . . . . . . Kinetic 306 | . 28 64 . 24 87 60 19 8 16 . . Thermal . | . . . . . . . . . . . . Explosive 8 | . . . . . . . . . 8 . . Electromagnetic 47 | . . . . . . . 20 14 13 . . Robot Hit Streak 17 | . 3 10 . 5 9 6 10 10 17 . . Robot Miss Streak 5 | . 2 4 . 3 3 3 1 4 5 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . Shots Hit Robots 301 | . 15 45 2 14 57 35 40 20 51 16 6 Core Hits 157 | . 8 20 . 8 24 12 15 16 46 5 3 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . 1 . . 3 1 4 . 1 Destroy 1 | . . . . 1 . . . . . . . Sever 9 | . . . . . . . 3 1 4 . 1 Melee Attacks 76 | . . . 2 1 . . 13 5 25 19 11 Impact . | . . . . . . . . . . . . Slashing 73 | . . . . . . . 13 5 25 19 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 1 . . 1 . . 3 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Follow-up Attacks 7 | . . . . . . . 1 . 3 1 2 Damage Inflicted 8397 | . 198 637 . 203 883 792 1046 529 3052 782 275 Guns 2977 | . 196 621 . 203 873 397 484 203 . . . Cannons 1026 | . . . . . . 393 31 97 505 . . Explosions 1474 | . . . . . . . 46 60 1368 . . Melee 2890 | . . . . . . . 485 169 1179 782 275 Ramming 30 | . 2 16 . . 10 2 . . . . . Kinetic 3314 | . 196 621 . 203 873 790 216 132 283 . . Thermal 190 | . . . . . . . 46 60 84 . . Explosive 1284 | . . . . . . . . . 1284 . . Electromagnetic 689 | . . . . . . . 299 168 222 . . Impact . | . . . . . . . . . . . . Slashing 2890 | . . . . . . . 485 169 1179 782 275 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 2 . . . Average Corruption 2 | . . . . . . . 4 1 . . . Corruption Purged 2 | . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . 2 1 . . . Message Errors 2 | . . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 162 | . . . . . . 25 17 . 22 82 16 Projectiles 25 | . . . . . . 25 . . . . . Explosions 9 | . . . . . . . . . 9 . . Melee 128 | . . . . . . . 17 . 13 82 16 Knockbacks 17 | . . . . . . 9 . 4 4 . . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . 8 . 4 4 . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . 1 4 . . 2 1 . . . . . Targets Rammed 9 | . 1 5 . . 2 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 218 | . 5 24 . 6 218 25 162 66 180 . . Average Temperature 49 | . 5 8 . 4 83 10 53 25 56 . . Received Heat Transfer 1778 | . 48 267 . 36 310 460 252 12 252 69 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . 50 50 100 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Peak Influence 526 | . 221 107 . 130 134 223 302 147 526 393 410 Initial 275 | . . 7 . . . 33 108 93 21 275 275 Average 134 | . 158 28 . 27 48 150 176 76 350 323 307 Maximum Alert Level 2 | . 1 . . . . 1 1 . 2 1 2 Low Security (%) 70 | . 35 100 . 100 100 84 62 100 13 . . Level 1 26 | . 64 . . . . 15 37 . 63 100 98 Level 2 2 | . . . . . . . . . 23 . 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 . . 2 . 3 . Investigation 1 | . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 1 . . 1 . 2 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 4 | . . . . . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 14 12 . 6 20 12 15 7 18 6 14 Peak Tracking Total 13 | . 4 3 . 5 6 8 3 3 13 2 12 Tactical Retreats 11 | . . 1 . . . 2 4 . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 8 | . . . . . 1 3 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 3 | . . . . . . . 1 . 1 . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 . 1 Garrison Relay 2 | . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 16 | . 2 . 1 1 1 . 6 3 . 2 . Terminals 11 | . 2 . . . . . 6 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . Total Hacks 35 | . 2 . 1 1 1 . 21 5 . 4 . Successful 19 | . 1 . 1 1 1 . 10 3 . 2 . Failed 16 | . 1 . . . . . 11 2 . 2 . Catastrophic 7 | . 1 . . . . . 5 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 1 . 1 . . . 12 1 . . . Terminals 30 | . 2 . . . . . 21 4 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . Terminal Hacks 15 | . 1 . 1 1 . . 9 2 . 1 . Record 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . 2 . . . . Maintenance Status 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . Zone Layout 2 | . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . . 1 . . 1 . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 1 . 5 1 . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . . 1 . . Hotswap 1 | . . . . . . . . . 1 . . Robots Hacked 3 | . . . 2 1 . . . . . . . Non-combat 3 | . . . 2 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 2 1 . . . . . . . parse_system 3 | . . . 2 1 . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 4 . 3 Machine Destruction 7 | . . . . . . . . . 4 . 3 Attached 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total Allies 4 | . . 4 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . 37 . . . . . . . . . Total Damage 399 | . . 399 . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 6380 | . 400 994 629 876 579 292 665 703 700 302 240 Spaces Moved 3140 | 1 235 552 365 334 178 122 375 342 317 191 128 Core 111 | . . . . . . 70 38 . . . 3 Treads 1584 | . 103 552 365 334 178 52 . . . . . Legs 1062 | 1 132 . . . . . 337 342 250 . . Wheels 383 | . . . . . . . . . 67 191 125 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 240 240 50 50 130 105 105 50 Average Speed 167 | 120 137 160 170 240 240 130 136 179 174 108 113 Slowest Speed 240 | 120 160 160 240 240 240 240 200 200 200 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 39 98 62 79 20 30 34 11 59 5 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 6 | . . . . . 1 . 1 1 . 3 . Terrain Destroyed 27 | . . . . . 1 . 3 3 17 3 . Melee 5 | . . . . . . . 1 1 . 3 . Projectile 2 | . . . . . 1 . . . 1 . . AOE 20 | . . . . . . . 2 2 16 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total 3821 | . 288 596 373 383 246 195 469 400 403 258 210 Wait 186 | . 8 6 . 31 7 5 20 17 3 47 42 Move 3132 | . 234 551 364 333 178 121 374 342 316 191 128 Hop . | . . . . . . . . . . . . Pick Up 50 | . 11 1 2 1 5 . 10 7 9 . 4 Fast Attach 33 | . 5 . . . 2 . 14 4 4 1 3 Attach 26 | . . 1 . . 4 5 2 3 4 1 6 Detach 14 | . 2 . . . . 2 4 . 2 . 4 Swap 29 | . 1 . 3 4 2 2 6 4 4 . 3 Drop 36 | . 12 . 2 1 1 1 3 4 8 . 4 Fire 206 | . 14 32 . 12 45 39 24 14 26 . . Melee 68 | . . . 2 1 . . 12 5 22 18 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 1 5 . . 2 1 . . . . . Escape Stasis 32 | . . . . . . 19 . . 5 . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Discovered new exit (range 15) 186 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 401 | -10/Materials | Entered Mines 419 | -10/Mines | Learned location of 1 exit from Materials 504 | -10/Mines | Found a hidden stash of uninstalled traps 974 | -10/Mines | Discovered new exit (range 13) 1113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1195 | -10/Mines | Discovered new exit (range 14) 1228 | -10/Mines | Escorted by a lone wolf Derelict 1384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1385 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Entered Exiles 1395 | -10/Exiles | Accompanied by 1 ally 1440 | -10/Exiles | Discovered new exit (range 15) 1469 | -10/Exiles | Met 8R-AWN 1495 | -10/Exiles | Met EX-HEX 1587 | -10/Exiles | Met EX-BIN 1646 | -10/Exiles | Aligned with FarCom system 1648 | -10/Exiles | Given EX-Vault access code 1696 | -10/Exiles | Opened EX-Vault 1754 | -10/Exiles | Found Superbattery 1790 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1845 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Discovered new exit (range 10) 2024 | -10/Exiles | Left Exiles lab with Superbattery 2024 | -10/Exiles | Entered Mines 2267 | -9/Mines | Found the Drone Emporium 2282 | -9/Mines | Found Prototype Device 2283 | -9/Mines | Identified Sensor Drone Bay 2354 | -9/Mines | Learned 4 Materials zone layouts 2820 | -9/Mines | Learned Materials garrison access intel 2878 | -9/Mines | Discovered new exit (range 10) 2900 | -9/Mines | Entered Materials 2900 | -8/Materials | Evolved 4 slots: Utility x4 2901 | -8/Materials | Identified exit to Storage 2903 | -8/Materials | Loaded intel: 1 garrison access location 3434 | -8/Materials | Garrison activated, responded to threat 3479 | -8/Materials | Identified exit to Garrison 3479 | -8/Materials | Entered Garrison 3586 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Lost 6 parts (1p1n3u1w) 3710 | -8/Garrison | Core integrity fell below 50% 3740 | -8/Garrison | Lost 5 parts (1n4w) 3760 | -8/Garrison | Discovered new exit (range 15) 3769 | -8/Garrison | Installed Relay Interface Framework 3771 | -8/Garrison | Entered Materials 4127 | -8/Materials | Core integrity fell below 20% 4429 | -8/Materials | Discovered new exit (range 4) 4436 | -8/Materials | Entered Factory 4436 | -7/Factory | Evolved 2 slots: Utility x2 4442 | -7/Factory | Identified exit to DSF 4708 | -7/Factory | Lost 4 parts (1u3w) 5139 | -7/Factory | Identified exit to Garrison 5139 | -7/Factory | Entered Garrison 5315 | -7/Garrison | Destroyed 14 combat bots 5324 | -7/Garrison | Lost 6 parts (1p1n2u2w) 5330 | -7/Garrison | Triggered checkpoint 5402 | -7/Garrison | Discovered new exit (range 15) 5546 | -7/Garrison | Triggered checkpoint 5587 | -7/Garrison | Discovered new exit (range 12) 5619 | -7/Garrison | Expanded RIF knowledge: Hotswap 5672 | -7/Garrison | Triggered checkpoint 5788 | -7/Garrison | Garrison Relay disabled 5839 | -7/Garrison | Entered Factory 5975 | -7/Factory | Discovered new exit (range 8) 5995 | -7/Factory | Garrison activated, responded to threat 6043 | -7/Factory | Core integrity fell below 50% 6077 | -7/Factory | Build established: Bothacker-Mutant 6141 | -7/Factory | Identified exit to Garrison 6141 | -7/Factory | Entered Garrison 6206 | -7/Garrison | Triggered checkpoint 6292 | -7/Garrison | Garrison Relay disabled 6342 | -7/Garrison | Triggered checkpoint 6368 | -7/Garrison | Triggered checkpoint 6371 | -7/Garrison | Core integrity fell below 20% 6381 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06354_ Arm. Wheel destroyed. 06356_ S-27 Virus Autogun severed. 06358_ Arm. Wheel destroyed. 06360_ Acquired 10 matter. 06368_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 06368_ C-30 ARC bursts open, deploying its payload. 06368_ S-27 Virus unfolds itself. 06373_ Arm. Wheel destroyed. 06374_ Imp. Heat Sink destroyed. 06374_ Hyb. Deuterium Engine destroyed. 06375_ Dropped Lrg. Storage Unit. 06375_ Dropped Gatling Laser. 06376_ Sensor Drone released from Sensor Drone Bay. 06376_ Dropped Flak Gun. 06377_ Sensor Drone released from Sensor Drone Bay. 06378_ >> Lost connection to Sensor Drone. 06378_ Acquired 21 matter. 06379_ Relay Coupler [NC] destroyed. 06379_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????CC???? ????????????????????? | | ???????????????????## ???# ##??????????????????? | | ??????????????????? ??? ##?????????????????? | | ?????????????? ???^ ??? ??????????????????? | | ??????????????? ?? ??? g?????????????????? | | ???????????????# ?# ??# #??????????????????? | | ??????????????## ## ?## ###????????????????? | | ?????????????# ? C#????????????????? | | ?????????????? ? %#????????????????? | | ???????????????? g ? C#????????????????? | | ?????????????????? g ? g C?????????????????? | | ???????????????# ???# ?# s#??????????????????? | | ???????????g???# ## ##sss##########?????????? | | ???????????????# g [= ^ #?????????? | | ?????????g?gg??# @%l][ ^ #?????????? | | ???????????????# [s/####### #?????????? | | ???????????????## ## ##!!##?????# #?????????? | | ????????????????????# ?#!!#??????# #?????????? | | ????????????????????#####?#!!#??????# #?????????? | | ??????????????????????????# #??????# #?????????? | | ??????????????????????????# #??????# #?????????? | | ??????????????????????????# #??????# #?????????? | | ??????????????????????????# #??????# #?????????? | | ??????????????????????????# ######## ########### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????####### ################ | | ????????????????????????????????# #??????????????# | | ????????????????????????????????# #??????????????# | | ????????????????????????????????# #??????#####???# | | ????????????????????????????????# #??????# #"#???# | | ????????????????????????????????# #??????# "#???# | | ????????????????????????????????# #??????# #???# | | ????????????????????????????????# #??????# "#???# | | ????????????????????????????????# ######## #"#???# | | ????????????????????????????????#!%! ###???# | | ????????????????????????????????###= ######?????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????#####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 24 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 74 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassOmegaStick Manual? 0 Play Time 00:49:45 Cumulative 1012.7 hours Start 2022.03.25 @ 20:39:02 End 2022.03.26 @ 13:58:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 71 Types 44/4/8/6/4/1/2/1/1 Lore% 92 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4de35017-8600-4874-ae79-184f1c4541c8