Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.28 @ 16:10:24 Player: Enzo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (820) 820 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2210 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 280/280 System Corruption 0% Temperature Cool (11) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Sensor Array Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (10) --- Improved Heat Sink Structural Scanner Signal Interpreter ECM Suite Improved Medium Laser Improved Medium Laser Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Improved Heat Sink Structural Scanner Signal Interpreter ECM Suite Improved Medium Laser Improved Medium Laser Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 50 | 7 11 4 28 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads 6 | 2 1 1 2 Leg 1 | . . . 1 Wheel 3 | . . 1 2 Hover . | . . . . Flight . | . . . . Utility 14 | 2 4 1 7 Device 7 | . 1 1 5 Storage 3 | 2 1 . . Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 2 5 1 13 Energy Gun 8 | 1 4 . 3 Energy Cannon 4 | . . . 4 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 6 | . 1 1 4 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 15 | . 1 8 6 Power 2 | . . 1 1 Propulsion 4 | . . 3 1 Utility 2 | . . 1 1 Weapon 7 | . 1 3 3 Highest Loss Streak 8 | . 1 8 3 Average Slot Usage (%) 88 | . 99 85 80 Engine 8 | . 14 11 3 Treads 16 | . 28 24 5 Leg 3 | . . . 7 Wheel 2 | . . 1 4 Device 9 | . . . 19 Storage 12 | . 14 14 11 Processor 9 | . 9 . 10 Hackware 2 | . 3 11 . Energy Gun 14 | . 26 19 3 Energy Cannon 4 | . . . 9 Launcher 1 | . . 1 3 Naked Turns . | . . . . Heaviest Build 33 | 14 23 23 33 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 8 12 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 3 10 9 10 Average Carried 6 | . 6 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 9 7 10 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Skirmisher 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 811 | 273 126 . 412 Remotely . | . . . . Salvage Created 987 | 85 331 . 571 Parts 72 | 7 30 . 35 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 6 1 12 Guns 4 | . 4 . . Cannons 5 | . . . 5 AOE 10 | . 2 1 7 Classes Destroyed 12 | 2 6 1 3 Worker 3 | . 2 . 1 Builder 3 | . . . 3 Tunneler 1 | 1 . . . Hauler 3 | . 1 . 2 Recycler 3 | 1 1 . 1 Operator 2 | . 1 . 1 Watcher 4 | . 2 . 2 Swarmer 3 | . 3 . . Grunt 11 | . 3 . 8 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Demolisher 1 | . . 1 . Best Kill Streak 6 | 1 6 1 6 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1956 | . 192 733 1031 Core 608 | . 30 171 407 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 87 | 3 32 6 46 Largest 2 | 2 2 2 2 Hottest 136 | 70 90 80 136 Shots Fired 134 | 6 61 7 60 Gun 83 | 6 59 6 12 Cannon 27 | . . . 27 Launcher 22 | . 2 1 19 Special 2 | . . . 2 Kinetic 4 | 3 1 . . Thermal 65 | 3 28 . 34 Explosive 22 | . 2 1 19 Electromagnetic 43 | . 30 6 7 Robot Hit Streak 17 | 3 17 3 7 Robot Miss Streak 5 | 1 5 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | 4 37 5 41 Core Hits 59 | 3 20 1 35 Critical Hits 3 | 1 . . 2 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2316 | 54 785 56 1421 Guns 706 | 54 493 45 114 Cannons 309 | . . . 309 Explosions 1301 | . 292 11 998 Melee . | . . . . Ramming . | . . . . Kinetic 26 | 18 8 . . Thermal 554 | 36 161 . 357 Explosive 1301 | . 292 11 998 Electromagnetic 435 | . 324 45 66 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . 17 . 60 Projectiles . | . . . . Explosions 77 | . 17 . 60 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . 28 24 17 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 297 | 60 153 18 297 Average Temperature 49 | 27 38 16 68 Received Heat Transfer 486 | . 72 63 351 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . 2 . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1175 | 111 398 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 234 | 10 151 58 234 Average Influence 83 | 4 82 47 103 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 94 Level 1 2 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 16 4 20 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 17 . 21 Successful 29 | . 10 . 19 Failed 9 | . 7 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 18 | . . . 18 Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 2 | . 2 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 17 | . . . 17 Insert Component 8 | . . . 8 Analyze 9 | . . . 9 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Track 2 | . 2 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . . 8 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 8 | . . . 8 Part Schematics Acquired 8 | . . . 8 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1983 | 127 777 194 885 Spaces Moved 925 | 66 376 113 370 Core 30 | 3 . . 27 Treads 703 | 63 376 93 171 Legs 55 | . . . 55 Wheels 137 | . . 20 117 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 90 Average Speed 157 | 155 160 147 159 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 47 21 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 12 | . 10 . 2 Terrain Destroyed 119 | . 10 . 109 Melee . | . . . . Projectile 2 | . . . 2 AOE 117 | . 10 . 107 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1301 | 82 489 132 598 Wait 198 | 4 59 10 125 Move 922 | 65 375 112 370 Hop . | . . . . Pick Up 22 | 3 5 . 14 Fast Attach 27 | 7 6 2 12 Attach 11 | . 1 2 8 Detach 5 | . 2 . 3 Swap 13 | . 4 . 9 Drop 16 | . 5 . 11 Fire 87 | 3 32 6 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 751 | -10/Materials | Discovered new exit (range 14) 798 | -10/Materials | Discovered new exit (range 12) 905 | -10/Materials | Entered Mines 918 | -10/Mines | Discovered new exit (range 12) 920 | -10/Mines | Learned location of Zion (-6) 951 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Assembled infested the area 996 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1073 | -10/Mines | Core integrity fell below 50% 1091 | -10/Mines | Core integrity fell below 20% 1099 | -10/Mines | Entered Materials 1099 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Lost 8 parts (1p3n1u3w) 1178 | -9/Materials | Discovered new exit (range 6) 1203 | -9/Materials | Core integrity fell below 50% 1204 | -9/Materials | Lost 3 parts (1n1u1w) 1224 | -9/Materials | Core integrity fell below 20% 1511 | -9/Materials | Repaired Imp. Terrain Scanner 1867 | -9/Materials | Discovered new exit (range 15) 1984 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01877_ K-01 Serf collects debris. 01877_ Acquired Imp. EM Shotgun. 01880_ K-01 Serf collects debris. 01881_ U-05 Engineer builds a Wall. 01882_ K-01 Serf collects debris. 01885_ U-05 Engineer lays Concrete. 01886_ K-01 Serf cleans the Nuclear Reactor. 01887_ K-01 Serf collects debris. 01892_ Acquired Imp. Medium Laser. 01895_ U-05 Engineer builds a Wall. 01940_ Beam Rifle fried. 01940_ Heat Sink fried. 01940_ Y-45 Defender destroyed. 01943_ Acquired 60 matter. 01947_ Dropped Lgt. Ion Engine. 01947_ Acquired Prototype Engine. 01947_ Identified Cld. Ion Engine. 01951_ U-05 Engineer lays Concrete. 01974_ W-16 Scout sends out distress signal. 01974_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# ????????????????? | | ?????????#?????????????????# ????????????????? | | ??????????????"????????#??## < ????????????????? | | ????????????? ??? ????#??#? ??? ???????????? | | ????????????#?#?#??????###?? ????????????????? | | ??????? ?????##???####??###? "???????#??????? | | ????? ? ??? #???####??#######! #?#?#####?##?????? | | ???? ?"?"? ?####### * #% #?""" """????????? | | ????????"? ## ##? """ + + """ """ #?#????? | | ???#? "?"??## ## """"" # # """ """ #?#??#?? | | ?#?#? ?""? ## ## """"" # ^# #??#?#?? | | ? # ? ???? ## ## """"" #=%!# ###??#?# | | ?? #? ? ?## ## """ #?! # ##??#??? | | ???????? ? ??# ## #=! # ##??##?? | | "? ?###?##?#?# ## #[ # #?###?#? | | ?? ########### ## #*[ ##############?#?? | | ?# *# ######## # !!# """ """"" ##??# | | ???# T ###+############ # "R" """"" ####? | | ???# [#* @ s a# " " """"" ##### | | ???# =+ = # #?#?# | | ?? #|// """!#! = != =k# #?### | | ???#|/ """ ###+###+######## #######+########## | | #?##!/ """ ## # ![ # ##### ######?? | | #??# ## #"[ """ + #######? | | ???#### ####### #""" """ # =! ######## | | ###???######?## # "" """ # ! # | | #???#??#?##?#?# # ######+## = # | | #?#????#?#?#### # """ ## ## ## | | ????????#???### # """ ## ## ## | | ???????#?####?# # """ ## """ ## ## | | ??????#??#?##?# # ## """ ##! !## | | ???????#??#?################## """ ## ## | | ???????##?#??##?##?########### ## ## | | ???????#??#??#?######?################ ## | | ?#??????????#???######?############## ### # ## | | ?????????????#######??#?###?## | | ??????????????#?#???##?####?## ] | | ????????????#????###???##???## [ | | ???????????????????#?######### #### ####### | | ?????????????#?#??#??## # # ####+### ## | | ??????????????#????#??# # # # ### # | | ???????????????????#?## """ + ### #?### | | ?????????????###????### """ # ###?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed OpticalIonGravjet Manual? 0 Play Time 00:22:38 Cumulative 23.9 hours Start 2020.04.28 @ 15:50:30 End 2020.04.28 @ 16:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02878da9-5b9d-40b3-8eb4-bcd6a42ccfe7