Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 13:54:10 Player: Zonalar Result: Destroyed by as-51879 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (440) 440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1030 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 125/125 System Corruption 4% Temperature Warm (164) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite Field Recycling Unit (62) Particle Gun Particle Gun Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Field Recycling Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Small Storage Unit High-capacity Matter Pod Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer ECM Suite Light Armor Plating Hacking Suite Particle Gun Particle Gun Grenade Launcher Datajack Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 5 23 4 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | . 8 2 Treads . | . . . Leg 5 | . 4 1 Wheel 2 | . 1 1 Hover . | . . . Flight 3 | . 3 . Utility 9 | 2 6 1 Device 5 | 2 2 1 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 3 8 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 5 | 3 2 . Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 11 | 4 10 14 Power . | . . . Propulsion 1 | 1 1 . Utility 6 | . 6 9 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 14 | . 6 8 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility 6 | . 2 4 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 96 91 Engine 13 | . 12 13 Leg 21 | . 22 17 Wheel 1 | . . 2 Flight 2 | . 2 . Device 8 | . 9 5 Storage 13 | . 13 14 Protection 5 | . 4 8 Energy Gun 13 | . 8 28 Ballistic Gun 4 | . 6 . Ballistic Cannon 9 | . 11 . Peak Build Rating 12 | 6 12 12 Average Rating 8 | 2 8 10 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 9 | . 4 10 Naked Turns . | . . . Heaviest Build 37 | 4 37 37 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 9 | 1 1 9 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 13 15 Most Carried 15 | 5 15 15 Average Carried 11 | 4 10 14 Final Capacity 15 | 5 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1100 | 272 583 245 Remotely . | . . . Salvage Created 767 | 167 409 191 Parts 63 | 12 37 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled 48 | . 23 25 Retrieved Matter 214 | . 132 82 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 12 6 Guns 14 | . 8 6 Cannons 4 | . 4 . Classes Destroyed 9 | 2 7 . Worker 2 | . 2 . Builder 6 | . 3 3 Tunneler 4 | 3 1 . Hauler 1 | . 1 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 14 | . 8 6 Grunt 4 | . 4 . Best Kill Streak 5 | 2 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 132 | . 86 46 Missed 36 | . 28 8 Hits 96 | . 58 38 Projectile 96 | . 58 38 Critical Strikes 2 | . 1 1 Damage Taken 861 | . 497 364 Core 265 | . 147 118 Absorbed by Shields . | . . . Regen/Repaired (Parts) 13 | . 13 . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 7 73 22 Largest 2 | 2 2 2 Hottest 130 | 40 130 130 Shots Fired 197 | 14 140 43 Gun 139 | 14 82 43 Cannon 52 | . 52 . Launcher 2 | . 2 . Special 4 | . 4 . Kinetic 132 | 14 118 . Thermal 63 | . 20 43 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 10 | 10 5 6 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 94 | 11 65 18 Core Hits 51 | 6 34 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1472 | 103 1041 328 Guns 792 | 103 361 328 Cannons 522 | . 522 . Explosions 158 | . 158 . Melee . | . . . Ramming . | . . . Kinetic 896 | 103 793 . Thermal 418 | . 90 328 Explosive 158 | . 158 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 2 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . 20 13 Message Errors 6 | . 4 2 Matter Fused 5 | . 2 3 Heat Flow Errors 5 | . 3 2 Energy Discharges 9 | . 7 2 Data Loss (minor) 5 | . 3 2 Data Loss (major) 1 | . . 1 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles 10 | . 10 . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 5 . Impact . | . . . Kinetic 4 | . 4 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 516 | . 313 516 Average Temperature 131 | . 80 176 Received Heat Transfer 60 | . 60 . Effects 8 | . . 8 Shutdowns 2 | . . 2 Interference 1 | . . 1 Matter Decay 1 | . . 1 Damage (major) 4 | . . 4 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1184 | . 222 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 10 85 75 Initial 3 | . 3 . Average 21 | 2 19 30 Influence Increases 620 | 20 425 175 Destroy 0b10 Robot/C 360 | . 240 120 Destroy 0b10 Robot/NC 100 | 20 60 20 Destroy Leader 78 | . 58 20 Successful Hack 24 | . 24 . Disable Machine 30 | . 15 15 Destroy Structure 13 | . 13 . Partial Spotted 15 | . 15 . Influence Decreases 620 | 15 430 175 Entered New Map 2 | . 2 . Time Decay 578 | 15 418 145 Lost Part 40 | . 10 30 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 20 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 9 | . 9 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 750 | 39 645 66 Sensors 462 | . 462 . Terrain 33 | 4 7 22 Structural 33 | . . 33 Seismic 233 | 39 183 11 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2182 | 71 1659 452 Spaces Moved 967 | 44 787 136 Core 87 | 44 42 1 Treads . | . . . Legs 724 | . 630 94 Wheels 58 | . 17 41 Hover . | . . . Flight 98 | . 98 . Fastest Speed 37 | 50 37 115 Average Speed 165 | 55 160 231 Slowest Speed 500 | 100 190 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 93 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile 1 | . 1 . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1357 | 77 1054 226 Wait 182 | 13 116 53 Move 965 | 43 786 136 Hop . | . . . Pick Up 42 | 8 31 3 Fast Attach 6 | 2 3 1 Attach 9 | 2 5 2 Detach 1 | . 1 . Swap 26 | 1 17 8 Drop 24 | 1 22 1 Fire 102 | 7 73 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Repaired Mining Laser 694 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Build established: Mutant 909 | -10/Materials | Discovered new exit (range 16) 1110 | -10/Materials | Discovered new exit (range 11) 1731 | -10/Materials | Entered Mines 1819 | -10/Mines | Discovered new exit (range 8) 1833 | -10/Mines | Assembled infested the area 1899 | -10/Mines | Lost 3 parts (1p2n) 2157 | -10/Mines | Core integrity fell below 20% 2183 | -10/Mines | Destroyed by as-51879 with Assembled Heavy Rifle Last Messages --------------- 02133_ Field Recycling Unit collects Lgt. Ion Engine, recycling 4 matter... 02134_ Field Recycling Unit collects Wheel, recycling 4 matter... 02135_ Field Recycling Unit collects Wheel, recycling 1 matter... 02138_ Field Recycling Unit collects Terrain Scan Processor, recycling 2 matter... 02139_ Field Recycling Unit collects Structural Scanner, recycling 1 matter... 02140_ K-01 Serf collects debris. 02141_ Field Recycling Unit collects Wheel, recycling 2 matter... 02143_ K-01 Serf collects debris. 02148_ System corrupted: Heat flow error (+276). 02150_ K-01 Serf collects debris. 02151_ Acquired Aluminum Leg. 02152_ Acquired 10 matter. 02153_ K-01 Serf collects debris. 02166_ K-01 Serf destroyed. 02171_ K-01 Serf collects debris. 02173_ K-01 Serf destroyed. 02181_ System corrupted: Particle Gun failed to cycle. Map ----- +----------------------------------------------------+ | ???????????#?????????????????????????????????????? | | #?????????##########?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# ##????????????????????????????? | | #?######### ##????????????????????????????? | | #?######### ##????????????????????????????? | | #?## % = ##????????????????????????????? | | #?## ###### """ ##????????????????????????????? | | #?## ###### """ ##????????????????????????????? | | #??# ## ##% """ #???#########?????????????????? | | #### ## %""" #???#########?????????????????? | | ## ## #???## ?????????????????? | | ##### ########## ???????????????????? | | ##???# #??####### ###???????????????????? | | < ####???## ####### ####??????????????????? | | ##???#??##%##### =%###??????????????????? | | # ##???????## % % = ##??????????????????? | | ####????????## ##??????????????????? | | #???????????##### ## ##??????????????????? | | ?????????????#### ## ###?????????????????? | | ???????????????? ### ####????????????????? | | ????????????????##### * =#########??????????? | | ???????????????????## !%a [% ####### ????? | | ???????????????????## a%= %= !%????? | | ???????????????????### @## ! ????? | | ???????????????????########## =!* ????? | | ???????????????????? =%! ????? | | ?????????????????????????? ![ ?????? | | ??????????????????????????#### #### ?????? | | ??????????????????????????##### #### ? ??????? | | ?????????????????????????????### ###??????????? | | ??????????????????????????????## # ??????????? | | ???????????????????????????????? # ??????????? | | ????????????????????????????????? ###??????????? | | ????????????????????????????????? ###??????????? | | ????????????????????????????????? ###???????????? | | ????????????????????????????????? ####???????????? | | ????????????????????????????????? ###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ChromaticMetafiberShield Manual? 0 Play Time 00:31:02 Cumulative 62.2 hours Start 2025.12.06 @ 13:16:31 End 2025.12.06 @ 13:54:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22d31a22-cee0-4037-ac56-28983a661d93