Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.30 @ 07:37:42 Player: WayneKnight Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (136) 680 Value Destroyed (4948) 4948 Prototype IDs (93) 1860 Alien Tech Used (13) 2600 Bonus (13531) 13531 TOTAL SCORE: 34419 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 1657 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -43 Cogmind --------- Core Integrity 0/1450 Matter 279/425 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Matter Drive Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Long-range Sensor Array Experimental Sensor Array Experimental Signal Interpreter Advanced Cloaking Device Improved Hacking Suite System Mapper Advanced System Shield Advanced System Shield Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Phase Armor Phase Redirector Improved System Restoration Module Core Stripper Sigix Containment Pod [Rating: 194] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Matter Drive Weapon Power Sword Energy Gun Tachyon Dispersion Ray Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Improved Proton Missile Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Utility 11 | . . . . . 3 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 386 | 3 9 . 1 . 23 36 . 24 4 1 . 2 37 1 4 4 4 11 4 50 2 6 8 8 20 8 4 14 7 26 17 19 23 6 Power 25 | . 1 . 1 . 1 2 . 1 . 1 . . 1 . . . . 1 1 3 . . 1 1 1 . . 3 . 3 1 2 . . Engine 7 | . 1 . 1 . 1 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . 1 . . . . . . . 1 1 3 . . . 1 . . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 3 1 2 . . Propulsion 98 | 2 3 . . . 9 12 . 6 . . . . 9 . . . 1 9 1 11 . 1 . . 1 3 . 1 3 13 1 6 6 . Treads 20 | 2 3 . . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . 6 . 6 . . . . 4 . . . . 4 . 4 . . . . . . . . . 6 . . . . Flight 45 | . . . . . . . . . . . . . 5 . . . 1 5 1 7 . 1 . . 1 3 . 1 . 7 1 6 6 . Utility 153 | 1 2 . . . 5 16 . 13 . . . . 16 . . 4 2 . 2 26 . 1 7 . 12 2 1 4 . 8 9 5 12 5 Device 85 | . . . . . . 7 . 8 . . . . 6 . . 4 1 . 2 15 . . 4 . 8 1 . 4 . 7 5 3 7 3 Storage 13 | 1 2 . . . 1 1 . 2 . . . . 3 . . . . . . . . . 1 . . . . . . . 1 . 1 . Processor 10 | . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . . . 1 . . . 2 1 . . Hackware 14 | . . . . . . 1 . 1 . . . . 2 . . . 1 . . 4 . 1 1 . . . . . . . 1 1 1 . Protection 26 | . . . . . 4 6 . 2 . . . . 1 . . . . . . 6 . . 1 . 4 1 . . . 1 . . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Weapon 110 | . 3 . . . 8 6 . 4 4 . . 2 11 1 4 . 1 1 . 10 2 4 . 7 6 3 3 6 4 2 6 6 5 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Energy Cannon 25 | . . . . . . . . . . . . 1 4 1 3 . . . . 3 1 2 . 3 1 1 1 1 1 1 1 . . . Ballistic Gun 13 | . 3 . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 46 | . . . . . 1 2 . 3 2 . . 1 7 . 1 . 1 1 . 3 1 2 . 3 3 2 2 3 2 . . 2 3 1 Piercing Weapon 17 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . . 1 . 1 4 4 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . . . . 1 . 1 . . . . . . . 2 1 . . 3 . . 6 . 1 1 . 6 . 3 6 5 8 . Parts Lost 37 | . . . . . . 1 . 3 . . . . 1 . . . . . . 4 1 . . 2 . 2 . 1 4 3 . . . 15 Power 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Propulsion 13 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . 1 . . 2 1 . . . 5 Utility 16 | . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 . . . 1 2 . . . . 8 Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Highest Loss Streak 12 | . . . . . . 1 . 2 . . . . 1 . . . . . . 4 1 . . 1 . 2 . 1 4 3 . . . 12 Average Slot Usage (%) 89 | . 100 100 100 100 100 97 76 89 84 84 84 90 79 86 86 86 85 82 83 81 80 87 88 78 80 89 90 87 80 81 89 88 86 74 Engine 4 | . 14 14 14 14 9 7 7 6 7 2 . . 1 6 6 6 6 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 4 7 7 4 . . . . 5 7 11 11 11 8 10 10 5 5 4 5 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 5 5 5 4 8 8 8 7 Treads 7 | . 28 28 28 28 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 2 30 29 30 30 30 30 19 . . . . . . 7 . . . . . . . . . 8 . . . . Flight 12 | . . . . . . . . . . . . . 4 26 26 26 25 25 27 12 22 26 27 22 23 24 25 24 18 10 22 20 20 18 Device 9 | . . . . . . 6 7 15 15 15 15 15 10 20 20 20 19 16 16 7 5 5 4 5 6 10 10 12 11 14 17 19 20 16 Storage 11 | . 28 28 28 28 27 26 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . . . 7 7 7 7 7 7 7 11 13 13 13 6 5 5 5 5 5 5 5 5 5 9 7 5 4 12 12 8 6 Hackware 10 | . . . . . . . 7 8 7 7 7 7 7 13 13 13 19 16 16 17 25 26 27 22 20 20 20 20 16 13 13 14 17 16 Protection 2 | . . . . . 18 2 . . . . . . . . . . . . . 2 . . . . 2 5 . . . . . . . . Ballistic Gun 6 | . 28 28 28 28 17 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 7 7 6 7 7 7 6 . . . . 5 2 4 4 4 5 4 6 9 9 4 3 4 1 2 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 73 73 75 75 121 152 44 63 34 37 37 44 61 41 32 32 35 36 40 85 30 36 42 45 90 48 45 61 49 103 64 64 65 71 Greatest Support 102 | 40 40 40 40 40 65 85 44 54 54 54 54 54 60 32 32 32 32 64 40 72 31 39 39 39 54 57 49 58 60 102 64 64 64 61 Greatest Overweight (x) 11 | . 1 1 1 1 2 1 . 1 . . . . 6 1 . . 1 11 11 2 . . 1 1 1 . . 1 2 3 . 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 8 20 20 20 20 28 36 12 18 10 10 10 10 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 10 Average Capacity 14 | 7 18 20 20 20 27 32 12 10 10 10 10 10 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 34 | 6 20 20 20 20 28 34 12 12 10 10 10 10 13 10 10 10 10 10 10 10 9 9 10 9 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 6 17 19 19 19 27 28 11 9 9 10 10 9 11 9 9 10 9 9 9 9 9 9 9 8 9 9 10 9 10 9 9 9 9 9 Final Capacity 28 | 8 20 20 20 20 28 12 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 28 | 6 20 20 20 20 28 11 12 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 9 9 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 34% | Hacker-Sprinter 16% | Hauler-Mutant 12% | Mutant 10% | Commander-Mutant 8% | Hacker-Mutant 5% | Wizard-Sprinter 5% | Hacker-Scout 4% | Scout Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 5355 | 222 291 183 . 42 654 414 221 237 138 10 . 20 223 148 50 40 20 42 118 408 137 60 . 20 173 110 205 . 177 267 184 246 70 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5293 | 58 478 286 . 55 743 414 . 553 9 . . . 198 . . . . . . 841 . . . 54 248 . . . 160 600 168 67 66 295 Parts 382 | 2 47 28 . 8 39 26 . 34 2 . . . 12 . . . . . . 59 . . . 5 14 . . . 8 53 21 7 6 11 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . 3 9 . 5 . . . 4 4 . . . . 4 . 8 . 1 . 21 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 90 | . 12 11 . 2 15 7 . 7 2 . . . 1 . . . . . . 17 . . . 2 2 . . . 2 8 1 . . 1 Melee 34 | . . . . . . 1 . 7 . . . . 1 . . . . . . 13 . . . . 2 . . . . 8 1 . . 1 Guns 46 | . 12 11 . 2 15 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . . . . . . . . 2 . . . . . . . . . . 4 . . . 2 . . . . 1 . . . . . Classes Destroyed 15 | 1 5 . . 1 1 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 . . Worker 8 | . 1 . . 1 1 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 24 | . 3 . . . 4 1 . 3 . . . . 1 . . . . . . 4 . . . . 3 . . . . 2 2 1 . . Swarmer 34 | . 6 7 . 2 4 1 . 2 2 . . . . . . . . . . 8 . . . 2 . . . . . . . . . . Grunt 20 | . 6 4 . . 6 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Sentry 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 23 | . . . . . . 2 . 2 . . . . 1 . . . . . . 7 . . . . 2 . . . . 8 . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 5 | 1 4 3 . 2 5 2 . 5 2 . . . 2 . . . . . . 5 . . . 2 2 . . . 2 2 3 1 1 1 Combat Bots Only 5 | . 4 3 . 2 4 1 . 5 2 . . . 1 . . . . . . 5 . . . 2 2 . . . 2 2 1 . . 1 Max Kills in Single Turn 3 | 1 2 2 . 1 2 1 . 1 1 . . . 1 . . . . . . 3 . . . 2 1 . . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . . Melee 1 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 8900 | . 346 126 . 8 1040 955 . 636 18 . . . 39 38 18 . . . . 981 37 . . 123 135 450 114 51 380 286 151 24 159 2785 Core 2357 | . 39 15 . . 92 54 . 53 18 . . . 13 6 18 . . . . 113 . . . 26 34 150 63 . 146 39 23 . 66 1389 Absorbed by Shields 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 73 . . . . Redirected to Core 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Core Remaining (%) 84 | 100 . . . 78 83 . . . . . . 82 . . . . 95 . . . . . . 81 . . . . 65 . 95 . . . Volleys Fired 272 | 3 36 15 . 4 62 30 . . 2 . . 4 9 4 8 . . . . 23 3 15 . 24 4 4 3 . 10 9 . . . . Largest 2 | 2 2 2 . 2 2 2 . . 1 . . 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . 1 1 . . . . Hottest 90 | 40 46 46 . 46 50 51 . . 39 . . 90 90 90 90 . . . . 90 90 90 . 90 90 90 90 . 90 90 . . . . Shots Fired 409 | 6 72 30 . 8 112 59 . . 2 . . 4 9 4 8 . . . . 23 3 15 . 24 4 4 3 . 10 9 . . . . Gun 286 | 6 72 30 . 8 111 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 106 | . . . . . . . . . . . . 4 9 4 8 . . . . 18 3 15 . 21 4 4 3 . 4 9 . . . . Launcher 17 | . . . . . 1 . . . 2 . . . . . . . . . . 5 . . . 3 . . . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 286 | 6 72 30 . 8 111 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 106 | . . . . . . . . . . . . 4 9 4 8 . . . . 18 3 15 . 21 4 4 3 . 4 9 . . . . Explosive 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . 3 . . . . 6 . . . . . Robot Hit Streak 14 | 4 12 8 . 3 14 13 . . 3 . . . . . . . . . . 6 . . . 1 . . . . 2 1 . . . . Robot Miss Streak 8 | 1 3 4 . 2 2 8 . . . . . . . . . . . . . 2 . . . 3 . . . . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | 4 50 17 . 4 84 49 . 36 2 . . . 12 . . . . . . 46 . . . 1 24 . . . 4 32 6 7 1 5 Core Hits 202 | 2 20 13 . 3 36 33 . 14 2 . . . 4 . . . . . . 26 . . . 6 10 . . . 3 17 6 3 1 3 Critical Hits 16 | . 1 1 . . 3 . . 1 . . . . . . . . . . . 3 . . . . . . . . . 2 1 2 . 2 Critical Kills 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Critical Parts Destroyed 11 | . . 1 . . 2 . . 1 . . . . . . . . . . . 3 . . . . . . . . . 2 . 2 . . Melee Attacks 436 | . . . . . 2 11 . 82 1 5 . . 44 . 1 . 1 1 . 76 5 . . 2 57 4 1 . . 52 25 24 27 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 307 | . . . . . 2 11 . 82 1 5 . . 44 . 1 . 1 1 . 59 5 . . 2 39 4 1 . . 13 2 8 11 15 Piercing 129 | . . . . . . . . . . . . . . . . . . . . 17 . . . . 18 . . . . 39 23 16 16 . Sneak Attacks 19 | . . . . . . . . 9 . . . . 2 . . . . . . 1 . . . . 1 . . . . . 3 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 5 . 1 . . Damage Inflicted 14520 | 37 785 342 . 107 1448 840 . 2724 178 . . . 615 . . . . . . 2152 . . . 130 1171 . . . 229 1449 713 635 298 667 Guns 3342 | 37 765 341 . 83 1340 776 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 151 | . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . 40 . . . . Explosions 893 | . . . . . 56 . . . 178 . . . . . . . . . . 300 . . . 130 . . . . 229 . . . . . Melee 10037 | . . . . . . 64 . 2724 . . . . 615 . . . . . . 1741 . . . . 1171 . . . . 1409 713 635 298 667 Ramming 97 | . 20 1 . 24 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3342 | 37 765 341 . 83 1340 776 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 191 | . . . . . . . . . . . . . . . . . . . . 111 . . . 40 . . . . . 40 . . . . Explosive 178 | . . . . . . . . . 178 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 675 | . . . . . 56 . . . . . . . . . . . . . . 300 . . . 90 . . . . 229 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6505 | . . . . . . 64 . 2724 . . . . 615 . . . . . . 1186 . . . . 675 . . . . 187 . 387 . 667 Piercing 3532 | . . . . . . . . . . . . . . . . . . . . 555 . . . . 496 . . . . 1222 713 248 298 . Highest Corruption 12 | . 1 1 1 1 . 3 3 4 3 . . . . . . . . . . 2 2 2 2 2 . . . . 6 2 1 4 . 12 Average Corruption 1 | . 1 1 1 1 . 1 3 3 1 . . . . . . . . . . 1 2 2 2 2 . . . . 6 1 1 2 . 7 Corruption Purged 11 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Effects 125 | . 9 1 1 13 . 9 9 29 4 . . . . . . . . . . 1 4 5 . 18 . . . . 9 5 1 1 . 6 Message Errors 42 | . 6 1 1 5 . 1 1 6 4 . . . . . . . . . . 1 2 2 . 9 . . . . . 2 1 . . . Matter Fused 23 | . . . . . . 1 4 10 . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 3 Heat Flow Errors 14 | . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . 5 . . . . 3 . . . . 1 Energy Discharges 18 | . . . . 6 . 1 2 5 . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 Data Loss (minor) 19 | . 3 . . 1 . 2 2 3 . . . . . . . . . . . . . 2 . 1 . . . . 2 3 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 8 | . . . . 1 . 3 . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1296 | . . . . . . . . 429 . . . . 48 . . . . . . 122 . . . . 282 . . . 10 55 . 58 . 292 Projectiles 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 . . . . Explosions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Melee 1275 | . . . . . . . . 429 . . . . 48 . . . . . . 121 . . . . 282 . . . . 45 . 58 . 292 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . . . . . . . . . . . . . 66 . . . . . . . . 26 . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Rammed 17 | . 6 1 . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 6 1 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 22 12 . 12 257 130 . 473 14 4 4 124 260 175 144 . . 3 127 261 150 270 165 270 325 320 192 190 391 141 12 . . 213 Average Temperature 62 | . 5 6 . 6 56 26 . 122 3 3 3 29 85 85 71 . . 3 72 68 63 54 39 76 101 55 47 46 91 59 6 . . 85 Received Heat Transfer 1077 | . 117 18 . . 405 150 . 135 . . . . 12 6 9 . . . . 153 . . . . 27 . . . 27 . 9 . 9 . Effects 13 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 4 1 . . 3 . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Interference 9 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . . . . . . . . . 75 . . . 50 . . . . . 25 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 673 | 5 245 235 . 102 359 209 114 289 . . . . 122 . . . . 105 64 571 . . . . 673 . . . . 206 345 355 248 135 Initial 193 | . 3 . . . . 163 16 . . . . . . . . . . 28 33 44 . . . . 9 . . . . . 107 193 27 55 Average 110 | 4 109 76 . 20 86 87 101 94 . . . . 46 . . . . 59 45 233 . . . . 434 . . . . 67 226 135 126 61 Maximum Alert Level 2 | . 1 1 . . 1 1 . 1 . . . . . . . . . . . 2 . . . . 2 . . . . 1 1 1 1 . Low Security (%) 78 | 100 79 84 . 100 83 84 100 76 . . . . 100 . . . . 100 100 28 . . . . 23 . . . . 95 33 77 80 100 Level 1 17 | . 20 15 . . 16 15 . 23 . . . . . . . . . . . 59 . . . . . . . . . 4 66 22 19 . Level 2 3 | . . . . . . . . . . . . . . . . . . . . 12 . . . . 76 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . . . 4 4 . 1 . . . . 3 . . . . . . 4 . . . . 3 . . . . 9 1 3 1 6 Investigation 8 | . 3 . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . Extermination 14 | . . . . . . 2 . 1 . . . . 2 . . . . . . 3 . . . . 1 . . . . 3 . . 1 1 Reinforcement 10 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 31 | . 1 . . 2 7 1 . 2 . . . . 2 . . . . . . 2 . . . . 1 . . . . 2 2 7 2 . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Times Spotted 296 | . 20 10 . 5 40 13 2 23 1 . . . 10 5 5 . 1 2 . 37 3 . . 11 27 . 5 . 10 18 20 14 5 9 Peak Tracking Total 10 | . 4 3 . 3 4 4 2 10 2 . . . 2 4 3 . 1 2 . 8 1 . . 5 5 . 3 . 5 3 7 2 3 7 Tactical Retreats 45 | . 1 . . . 2 1 . 4 . . . . 2 1 3 . . . . 1 3 . . 3 3 . 3 . 4 3 8 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 17 | . 3 . . . . 2 . 4 . . . . . . . . . 1 . 2 . . . . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 10 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 25 | . . . . . 2 . . . . 1 . . 1 . . . . . . 4 1 . . . . 1 . . . . 4 . 8 3 Max in Single Turn 2 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . 1 . . . . 1 . 1 1 Garrison Access 18 | . . . . . 1 . . 3 . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 1 4 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 180 | . 10 . 2 . 16 7 . 20 1 1 4 . 20 . . . 1 1 . 18 1 . 9 . 15 2 1 7 . 11 12 5 12 4 Terminals 100 | . 7 . . . 11 5 . 12 . . . . 14 . . . 1 1 . 11 1 . . . 7 . 1 . . 6 9 . 11 3 Fabricators 10 | . . . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . 3 . . . . . 1 . . . Repair Stations 6 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers 10 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 1 1 . . Garrison Access 20 | . . . . . 1 . . 3 . . . . 2 . . . . . . 3 . . . . 2 . . . . 2 1 4 1 1 Total Hacks 571 | . 35 . 2 . 46 15 . 52 1 1 31 . 60 . . . 1 3 . 63 1 . 48 . 59 2 1 16 . 39 34 17 30 14 Successful 367 | . 22 . 2 . 28 7 . 27 1 1 31 . 35 . . . 1 1 . 38 1 . 48 . 31 2 1 16 . 19 18 8 19 10 Failed 202 | . 12 . . . 18 8 . 25 . . . . 25 . . . . 2 . 25 . . . . 27 . . . . 20 16 9 11 4 Catastrophic 28 | . . . . . 4 1 . 2 . . . . 5 . . . . 2 . 3 . . . . 4 . . . . 3 2 . 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 211 | . 21 . 1 . 25 7 . 21 . . . . 29 . . 2 1 1 . 18 . . . . 28 . . 1 . 20 16 . 17 3 Terminals 326 | . 28 . . . 33 10 . 32 . . . . 42 . . . 1 3 . 44 1 . . . 41 . 1 . . 25 26 . 29 10 Fabricators 35 | . . . . . . 2 . 6 . . . . 7 . . . . . . 8 . . . . 8 . . . . . 4 . . . Repair Stations 18 | . 2 . . . 3 3 . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 19 | . 5 . . . 5 . . 3 . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Scanalyzers 29 | . . . . . 2 . . 5 . . . . 2 . . . . . . 2 . . . . 5 . . . . 4 3 6 . . Garrison Access 43 | . . . . . 3 . . 6 . . . . 5 . . . . . . 3 . . . . 4 . . . . 5 1 11 1 4 Terminal Hacks 212 | . 9 . 2 . 12 2 . 11 1 1 31 . 12 . . . 1 . . 18 1 . 48 . 14 2 1 16 . 7 6 . 10 7 Record 73 | . 2 . 1 . . . . . . 1 11 . . . . . 1 . . . 1 . 36 . . 1 1 14 . . 1 . 2 1 Part Schematic 22 | . . . . . . . . 3 . . 10 . 1 . . . . . . 2 . . 4 . 1 . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . Prototype ID Bank 12 | . 1 . . . 1 . . 1 . . 3 . 1 . . . . . . . . . 4 . 1 . . . . . . . . . Open Door 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 1 Branch Access Points 8 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 1 Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Terminal Index 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Alert Level 10 | . . . . . 2 . . . . . . . 1 . . . . . . 4 . . . . 1 . . . . 1 . . . 1 Unreport Threat 8 | . 1 . . . 2 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Locate Traps 20 | . 1 . . . 2 1 . 5 . . . . . . . . . . . 4 . . . . 3 . . . . 2 1 . . 1 Disarm Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 14 | . 1 . . . 1 . . . . . . . 4 . . . . . . 2 . . . . 2 . . . . 1 . . 2 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 2 . . . . 4 . . . . . . 2 . . . . 4 . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . Build 6 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Station Hacks 14 | . 2 . . . 2 2 . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . Scan Component 7 | . 1 . . . 1 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Repair 6 | . 1 . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 6 | . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 23 | . . . . . 2 . . 4 . . . . 2 . . . . . . 2 . . . . 4 . . . . 3 2 4 . . Insert Component 12 | . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 1 2 . . Analyze 11 | . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 1 2 . . Garrison Access Hacks 18 | . . . . . 1 . . 3 . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 1 4 1 1 Seal Access 18 | . . . . . 1 . . 3 . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 1 4 1 1 Unauthorized Hacks 80 | . 9 . . . 9 3 . 6 . . . . 12 . . . . 1 . 9 . . . . 6 . . . . 8 7 . 8 2 Terminals 63 | . 7 . . . 7 2 . 4 . . . . 9 . . . . 1 . 7 . . . . 4 . . . . 7 5 . 8 2 Track 26 | . 3 . . . 4 . . 2 . . . . 4 . . . . . . 1 . . . . 1 . . . . 4 1 . 5 1 Assimilate 10 | . 1 . . . . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . 2 . 1 . Botnet 25 | . 2 . . . 2 2 . 2 . . . . 3 . . . . . . 3 . . . . 3 . . . . 3 2 . 2 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 1 . 2 . . . . 3 . . . . . . 2 . . . . 2 . . . . . 2 . . . Prioritize 6 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . Siphon 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 121 | . 9 . . . 13 6 . 17 . . . . 19 . . . 1 1 . 14 . . . . 12 . . . . 8 9 1 8 3 Full Trace Events 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 . . 4 . . 10 . 2 . . . . . . 3 . . 4 . 3 . . . . 1 2 2 . . Parts Built 8 | . . . . . . . . 2 . . . . 3 . . . . . . 1 . . . . 1 . . . . . 1 . . . Matter 1333 | . . . . . . . . 212 . . . . 431 . . . . . . 213 . . . . 192 . . . . . 285 . . . Time 611 | . . . . . . . . 106 . . . . 149 . . . . . . 152 . . . . 128 . . . . . 76 . . . Total Part Build Rating 41 | . . . . . . . . 12 . . . . 11 . . . . . . 5 . . . . 8 . . . . . 5 . . . Parts Repaired 6 | . 1 . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Time 374 | . 26 . . . 100 38 . . . . . . 124 . . . . . . 86 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 1 2 . . Part Schematics Acquired 10 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 1 2 . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 14 | . . . 5 . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 76 | . 1 3 5 2 . . 19 . . . . 1 2 . . 2 . 1 19 3 4 . . . . . . 5 . . 2 . . 7 Largest Group 21 | . 1 4 9 11 11 . 19 . . . . 1 2 1 . 2 2 3 21 16 4 3 3 3 . . . 5 4 . 2 . . 7 Highest-Rated Group 884 | . 10 49 115 156 156 . 477 . . . . 94 94 26 . 188 188 214 884 751 124 93 93 93 . . . 257 208 . 52 . . 98 Highest-Rated Ally 94 | . 10 16 21 31 31 . 35 . . . . 94 94 26 . 94 94 94 94 94 31 31 31 31 . . . 60 60 . 26 . . 15 Total Orders 16 | . . . . . 13 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . STAY 10 | . . . . . 8 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 539 | . . . . 14 67 . 127 . . . . 7 12 . . . 11 15 106 121 12 3 . 18 . . . . 9 . . . . 17 Total Damage 16479 | . . . . 184 959 . 4751 . . . . 346 389 . . . 456 470 4932 2698 208 60 . 254 . . . . 361 . . . . 411 Kills 75 | . . . . 3 13 . 14 . . . . 1 3 . . . 2 1 8 24 1 1 . 3 . . . . 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 8 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 . . 2 . 2 2 1 1 . . . 1 1 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 40661 | 45 1740 1179 895 2020 3877 1786 402 1691 1443 672 40 751 2036 718 2687 899 728 349 292 2118 738 642 151 1433 867 2693 2035 442 435 1482 614 1488 701 572 Spaces Moved 38078 | 27 738 622 447 576 1444 800 530 2454 891 711 84 853 2252 1027 1673 1180 747 345 407 2320 1419 974 244 1363 1767 1134 981 881 583 1683 1358 3318 1515 730 Core 81 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 77 Treads 4541 | 1 738 622 447 576 1444 713 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 688 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 464 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9282 | . . . . . . 87 530 2454 891 711 84 853 1650 . . . . 5 . 1331 . . . . . . . . . 686 . . . . Flight 23486 | . . . . . . . . . . . . . 602 1027 1673 1180 747 338 405 989 1419 974 244 1363 1767 1134 981 881 385 533 1358 3318 1515 653 Fastest Speed 22 | 120 160 180 180 180 175 40 40 40 48 48 48 48 31 31 31 31 31 28 28 28 28 26 26 26 26 26 29 25 25 26 26 26 22 22 Average Speed 52 | 121 176 180 180 180 176 161 40 40 48 48 48 48 47 31 31 31 31 32 30 45 28 26 29 28 26 28 29 28 63 61 26 26 24 28 Slowest Speed 600 | 160 180 180 180 180 200 176 40 102 48 48 48 48 520 111 31 31 111 600 600 188 28 28 105 104 103 29 29 105 194 257 28 105 104 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . . . . . . . 4 2 . . 1 1 . 5 3 . . . 16 . . 2 . 2 22 19 6 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 73 | 4 99 99 89 97 94 17 92 62 85 79 68 81 63 85 85 86 82 9 93 58 88 94 62 89 37 89 85 97 65 44 93 67 85 44 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 14 | . 2 . 1 . 1 . . . . . 1 1 . 1 . 1 . . . . 1 . 3 1 . . 1 . . . . . . . Known Exits Taken 25 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 2 . 3 . . . . 3 2 . 1 . 1 3 3 2 . . . 1 4 . 2 . 3 2 . 1 . . . . . Spaces Dug 229 | . . . . . 2 4 . 31 1 . . 4 34 4 9 . 1 1 . 28 7 15 . 13 19 4 4 . 4 12 7 9 10 6 Terrain Destroyed 267 | . . . . . 2 4 . 31 27 . . 4 34 4 9 . 1 1 . 29 7 15 . 23 19 4 4 . 4 13 7 9 10 6 Melee 139 | . . . . . 2 4 . 31 1 . . . 25 . 1 . 1 1 . 14 4 . . 2 15 . 1 . . 5 7 9 10 6 Projectile 102 | . . . . . . . . . . . . 4 9 4 8 . . . . 15 3 15 . 21 4 4 3 . 4 8 . . . . AOE 26 | . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 57551 | 32 1119 658 541 1552 2662 1224 720 2994 1902 1031 83 1190 3139 1419 3833 1712 1237 581 574 3240 1743 1340 321 2375 2060 3495 2724 1073 632 2025 1563 3888 1801 1068 Wait 17899 | . 294 17 18 964 1097 310 186 397 999 312 . 328 763 389 2144 525 481 215 155 720 307 346 58 978 210 2341 1734 140 33 229 167 533 212 297 Move 37892 | 26 737 621 446 575 1443 800 529 2453 890 710 83 852 2243 1022 1672 1179 744 343 406 2309 1413 973 243 1362 1737 1133 980 877 581 1678 1315 3285 1503 729 Hop 69 | . . . . . . . . . . . . . 4 2 . . 1 1 . 5 2 . . . 13 . . 1 . 2 20 13 5 . Pick Up 129 | . 22 2 4 1 14 6 2 7 1 1 . 1 14 . . . 1 2 2 14 . . 2 . 5 1 . 2 . 7 8 3 7 . Fast Attach 169 | 1 . . . . . 4 . 11 2 1 . . 18 . . 4 2 6 3 20 . 2 5 . 5 4 2 9 3 18 12 14 15 8 Attach 91 | . . . . . 4 4 . 7 2 . . 2 5 1 4 . 2 4 . 22 . . 3 1 9 2 . 4 . 5 3 1 3 3 Detach 82 | . . . . . . 3 . 5 2 . . . 7 1 4 . 3 2 1 21 . . 3 1 6 1 . 4 . 6 2 2 3 5 Swap 139 | 2 9 . 1 . 19 28 . 6 . . . . 14 . . . 1 1 1 8 2 4 2 7 6 3 2 1 4 4 2 4 8 . Drop 265 | . 15 2 5 1 12 28 3 17 3 2 . 1 22 . . 4 1 6 6 30 . . 5 . 5 2 2 11 . 22 16 15 24 5 Fire 272 | 3 36 15 . 4 62 30 . . 2 . . 4 9 4 8 . . . . 23 3 15 . 24 4 4 3 . 10 9 . . . . Melee 389 | . . . . . 2 11 . 81 1 5 . . 40 . 1 . 1 1 . 68 5 . . 2 50 4 1 . . 44 18 18 21 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 6 1 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 10 . . . . . . . . . . . . . . . . 10 . . . 1 1 . . . 6 Rewire 109 | . . . 67 5 . . . . . . . 2 . . . . . . . . 11 . . . . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 6) 634 | -10/Materials | Build established: Hauler-Mutant 830 | -10/Materials | Discovered new exit (range 6) 1072 | -10/Materials | Central database locked down 1123 | -10/Materials | Discovered new exit (range 16) 1356 | -10/Materials | Discovered new exit (range 6) 1589 | -10/Materials | Discovered new exit (range 16) 1745 | -10/Materials | Repaired Lgt. Treads 1786 | -10/Materials | Entered Mines 1786 | -10/Mines | Accompanied by 1 ally 1943 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2020 | -10/Mines | Discovered new exit (range 5) 2223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2228 | -10/Mines | Found Prototype Device 2324 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2333 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2333 | -10/Mines | Discovered new exit (range 5) 2374 | -10/Mines | Learned Materials emergency access door positions 2592 | -10/Mines | Discovered new exit (range 12) 2657 | -10/Mines | Learned Materials terminal intel 2965 | -10/Mines | Entered Exiles 2965 | -10/Exiles | Found Exiles lab destroyed 2965 | -10/Exiles | Accompanied by 4 allies 3387 | -10/Exiles | Build established: Commander-Mutant 3489 | -10/Exiles | Learned location of Zion (-6) 3609 | -10/Exiles | Opened EX-Vault 3820 | -10/Exiles | Discovered new exit (range 14) 3860 | -10/Exiles | Entered Mines 3860 | -9/Mines | Accompanied by 9 allies 3974 | -9/Mines | Assembled infested the area 3982 | -9/Mines | Found a hidden stash of uninstalled traps 5359 | -9/Mines | Discovered new exit (range 15) 5393 | -9/Mines | Discovered new exit (range 9) 5444 | -9/Mines | Learned location of 1 exit from Lower Caves 5880 | -9/Mines | Entered Materials 5880 | -8/Materials | Accompanied by 11 allies 5880 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5881 | -8/Materials | Identified exit to Factory 5883 | -8/Materials | Loaded intel: 12 terminal locations 5885 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6180 | -8/Materials | Garrison activated, responded to threat 7602 | -8/Materials | Build established: Hauler-Mutant 8071 | -8/Materials | Discovered exit to Factory (range 16) 8530 | -8/Materials | Discovered exit to Factory (range 13) 8690 | -8/Materials | Identified Exp. Sensor Array 9278 | -8/Materials | Repaired Broken Exp. Sensor Array 9757 | -8/Materials | Entered Factory 9757 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9981 | -7/Factory | Repaired Adv. Treads 10504 | -7/Factory | Identified exit to Storage 10504 | -7/Factory | Identified exit to Lower Caves 11543 | -7/Factory | Sucked down chute 11543 | -7/Factory | Entered Waste 11548 | -7/Waste | Spotted C-40 Crusher 11551 | -7/Waste | Spotted C-40 Crusher 11566 | -7/Waste | Spotted C-40 Crusher 11568 | -7/Waste | Spotted C-40 Crusher 11573 | -7/Waste | Warlord forces began an assault 11575 | -7/Waste | Allies destroyed C-40 Crusher 11590 | -7/Waste | Allies destroyed C-40 Crusher 11613 | -7/Waste | Allies destroyed C-40 Crusher 11631 | -7/Waste | Spotted C-40 Crusher 11631 | -7/Waste | Allies destroyed C-40 Crusher 11678 | -7/Waste | Build established: Mutant 11726 | -7/Waste | Spotted C-40 Crusher 11728 | -7/Waste | Allies destroyed C-40 Crusher 11764 | -7/Waste | Discovered new exit (range 13) 11806 | -7/Waste | Found Damper Plating 11830 | -7/Waste | Identified exit to Factory 11945 | -7/Waste | Entered Factory 12068 | -7/Factory | Discovered exit to Lower Caves (range 8) 12216 | -7/Factory | Discovered exit to Storage (range 6) 12528 | -7/Factory | Build established: Scout 12799 | -7/Factory | Discovered new exit (range 5) 12801 | -7/Factory | Identified exit to Factory 12880 | -7/Factory | Discovered exit to Factory (range 12) 13389 | -7/Factory | Fabricated Gyrokinetic Inverter? 13418 | -7/Factory | Build established: Mutant 13636 | -7/Factory | Entered Lower Caves 13637 | -7/Lower Caves | Identified exit to Lower Caves 14471 | -7/Lower Caves | Encountered a Warlord checkpoint 14714 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14719 | -7/Lower Caves | Identified exit to Zion 15045 | -7/Lower Caves | Learned Factory trap positions 15079 | -7/Lower Caves | Entered another Lower Caves area 15103 | -7/Lower Caves | Discovered exit to Factory (range 7) 15719 | -7/Lower Caves | Discovered new exit (range 6) 15721 | -7/Lower Caves | Identified exit to Data Miner 15751 | -7/Lower Caves | Entered Data Miner 15751 | -7/Data Miner | Discovered new exit (range 6) 15761 | -7/Data Miner | Met Data Miner 15769 | -7/Data Miner | Learned location of Section 7 (-2) 15769 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15779 | -7/Data Miner | Received God Mode back door access code from Data Miner 15791 | -7/Data Miner | Identified exit to Proximity Caves 15791 | -7/Data Miner | Entered Proximity Caves 15931 | -6/Proximity Caves | Spotted B-75 Beast 15935 | -6/Proximity Caves | Escorted by Enhanced Grunt 16495 | -6/Proximity Caves | Discovered exit to Factory (range 10) 16498 | -6/Proximity Caves | Learned Factory terminal intel 16542 | -6/Proximity Caves | Entered Factory 16542 | -6/Factory | Accompanied by 1 ally 16542 | -6/Factory | Evolved 2 slots: Utility x2 16543 | -6/Factory | Loaded intel: 86 trap records 16544 | -6/Factory | Loaded intel: 19 terminal locations 16619 | -6/Factory | Discovered new exit (range 8) 16622 | -6/Factory | Identified exit to Factory 16780 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 16938 | -6/Factory | Build established: Scout 17222 | -6/Factory | Repaired Exp. Sensor Array? 17292 | -6/Factory | Repaired Greatsword? 17774 | -6/Factory | Discovered exit to Factory (range 19) 18096 | -6/Factory | Imp. System Shield fried by hacking feedback 18140 | -6/Factory | Identified exit to Lower Caves 18533 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 18557 | -6/Factory | Discovered exit to Factory (range 11) 18578 | -6/Factory | Entered Lower Caves 18578 | -6/Lower Caves | Accompanied by 1 ally 18650 | -6/Lower Caves | Build established: Hacker-Sprinter 18832 | -6/Lower Caves | Learned location of 1 exit from Factory 18846 | -6/Lower Caves | Spotted B-75 Beast 19281 | -6/Lower Caves | Discovered new exit (range 14) 19296 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19296 | -6/Lower Caves | Identified exit to Lower Caves 19296 | -6/Lower Caves | Entered another Lower Caves area 19302 | -6/Lower Caves | Learned Factory terminal intel 19322 | -6/Lower Caves | Discovered exit to Factory (range 7) 20771 | -6/Lower Caves | Learned Factory stockpile data 21774 | -6/Lower Caves | Discovered exit to Zion (range 7) 21983 | -6/Lower Caves | Entered Zion 21995 | -6/Zion | Identified exit to Deep Caves 22001 | -6/Zion | Discovered new exit (range 16) 22006 | -6/Zion | Identified exit to Proximity Caves 22037 | -6/Zion | Learned location of Armory (-4) 22148 | -6/Zion | Received a visual enhancement algorithm 22322 | -6/Zion | Found Prototype Device 22322 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22336 | -6/Zion | Given the Hacking Drone Bay 22336 | -6/Zion | Found Prototype Device 22336 | -6/Zion | Identified Hacking Drone Bay 22451 | -6/Zion | Given A8's code to call for help 22671 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22673 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22882 | -6/Zion | Entered Proximity Caves 22882 | -5/Proximity Caves | Accompanied by 2 allies 22884 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23503 | -5/Proximity Caves | Found Alien Artifact 23503 | -5/Proximity Caves | Identified Core Expander 23503 | -5/Proximity Caves | Installed Core Expander, added new Power slot 23610 | -5/Proximity Caves | Entered Factory 23610 | -5/Factory | Accompanied by 2 allies 23610 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23611 | -5/Factory | Identified exit to Factory 23613 | -5/Factory | Loaded intel: 20 terminal locations 23959 | -5/Factory | Sucked down chute 23959 | -5/Factory | Entered Waste 23971 | -5/Waste | Warlord forces began an assault 23980 | -5/Waste | 2 allies followed down the chute 24036 | -5/Waste | Spotted C-40 Crusher 24038 | -5/Waste | Allies destroyed C-40 Crusher 24049 | -5/Waste | Allies destroyed C-40 Crusher 24108 | -5/Waste | Spotted C-40 Crusher 24111 | -5/Waste | Spotted C-40 Crusher 24114 | -5/Waste | Allies destroyed C-40 Crusher 24122 | -5/Waste | Allies destroyed C-40 Crusher 24169 | -5/Waste | Discovered new exit (range 12) 24181 | -5/Waste | Identified exit to Factory 24251 | -5/Waste | Entered Factory 24251 | -5/Factory | Accompanied by 16 allies 24579 | -5/Factory | Repaired Broken Force Lance 24643 | -5/Factory | Discovered exit to Factory (range 8) 25049 | -5/Factory | Lost 4 parts (2n1u1w) 25289 | -5/Factory | Build established: Hacker-Mutant 25783 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 26141 | -5/Factory | Discovered exit to Factory (range 15) 26319 | -5/Factory | Discovered new exit (range 11) 26331 | -5/Factory | Identified exit to Upper Caves 26369 | -5/Factory | Entered Upper Caves 26383 | -5/Upper Caves | Encountered a Warlord checkpoint 26589 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26604 | -5/Upper Caves | Build established: Hacker-Sprinter 27038 | -5/Upper Caves | Discovered new exit (range 5) 27040 | -5/Upper Caves | Identified exit to Upper Caves 27107 | -5/Upper Caves | Entered another Upper Caves area 27107 | -5/Upper Caves | Accompanied by 3 allies 27125 | -5/Upper Caves | Discovered exit to Factory (range 15) 27136 | -5/Upper Caves | Spotted B-75 Beast 27140 | -5/Upper Caves | Encountered a Warlord checkpoint 27617 | -5/Upper Caves | Discovered new exit (range 14) 27621 | -5/Upper Caves | Identified exit to Zhirov 27749 | -5/Upper Caves | Entered Zhirov 27749 | -5/Zhirov | Accompanied by 3 allies 27749 | -5/Zhirov | Discovered new exit (range 3) 27754 | -5/Zhirov | Met Zhirov 27782 | -5/Zhirov | Learned location of Quarantine (-2) 27782 | -5/Zhirov | Learned location of Command (-1) 27789 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27794 | -5/Zhirov | Found Alien Artifact 27794 | -5/Zhirov | Identified Integrated Reactor 27794 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27836 | -5/Zhirov | Found Alien Artifact 27838 | -5/Zhirov | Identified Transdimensional Reconstructor 27838 | -5/Zhirov | Warped through subspace 27860 | -5/Zhirov | Identified exit to Proximity Caves 27900 | -5/Zhirov | Entered Proximity Caves 27900 | -4/Proximity Caves | Accompanied by 3 allies 28122 | -4/Proximity Caves | Build established: Wizard-Sprinter 28464 | -4/Proximity Caves | Build established: Hacker-Sprinter 28903 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29154 | -4/Proximity Caves | Discovered exit to Factory (range 13) 29333 | -4/Proximity Caves | Entered Factory 29333 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29343 | -4/Factory | Discovered new exit (range 17) 29428 | -4/Factory | Fabricated Enh. Force Lance (x1) 29535 | -4/Factory | Local fabrication network quarantined 29693 | -4/Factory | Discovered new exit (range 8) 29695 | -4/Factory | Identified exit to Upper Caves 29777 | -4/Factory | Identified exit to Extension 29777 | -4/Factory | Identified exit to Armory 30083 | -4/Factory | First assault squad dispatched 30100 | -4/Factory | Central database locked down 30112 | -4/Factory | Incoming assault squad redirected 30200 | -4/Factory | Entered Upper Caves 30402 | -4/Upper Caves | Found Alien Artifact 30402 | -4/Upper Caves | Identified Dimensional Node Initializer 30402 | -4/Upper Caves | Initialized slip node 30413 | -4/Upper Caves | Encountered a Warlord checkpoint 30432 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 32877 | -4/Upper Caves | Discovered new exit (range 9) 32879 | -4/Upper Caves | Identified exit to Upper Caves 32893 | -4/Upper Caves | Entered another Upper Caves area 32894 | -4/Upper Caves | Identified exit to Warlord 32895 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32916 | -4/Upper Caves | Discovered new exit (range 8) 32984 | -4/Upper Caves | Spotted B-86 Titan 33255 | -4/Upper Caves | Build established: Hacker-Scout 34305 | -4/Upper Caves | Encountered a Warlord checkpoint 34928 | -4/Upper Caves | Entered Warlord 34946 | -4/Warlord | Discovered new exit (range 8) 34949 | -4/Warlord | Identified exit to Proximity Caves 35001 | -4/Warlord | Learned 4 Armory zone layouts 35002 | -4/Warlord | Learned Factory terminal intel 35002 | -4/Warlord | Learned Factory repair station intel 35002 | -4/Warlord | Learned Research terminal intel 35047 | -4/Warlord | Visited the Vortex Lab 35050 | -4/Warlord | Found Prototype Energy Cannon 35050 | -4/Warlord | Identified Vortex Cannon 35053 | -4/Warlord | Found Prototype Energy Gun 35053 | -4/Warlord | Identified Vortex Rail 35068 | -4/Warlord | Warlord's base attacked by MAIN.C 35113 | -4/Warlord | Met Warlord 35117 | -4/Warlord | Opened Warlord's prototype stash 35124 | -4/Warlord | Found Prototype Device 35124 | -4/Warlord | Identified Exp. Phase Shifter 35127 | -4/Warlord | Found Prototype Reactor 35127 | -4/Warlord | Identified Vortex Chain Reactor 35267 | -4/Warlord | Opened side exit 35370 | -4/Warlord | Entered Proximity Caves 35370 | -3/Proximity Caves | Accompanied by 4 allies 35371 | -3/Proximity Caves | Identified exit to Research 35483 | -3/Proximity Caves | Build established: Hacker-Sprinter 35509 | -3/Proximity Caves | Crushed by falling debris 35568 | -3/Proximity Caves | Lost 4 parts (2n2u) 35799 | -3/Proximity Caves | Build established: Hacker-Mutant 35805 | -3/Proximity Caves | Entered Research 35805 | -3/Research | Evolved 2 slots: Utility x2 35806 | -3/Research | Loaded intel: 18 terminal locations 36334 | -3/Research | Garrison activated, responded to threat 36419 | -3/Research | Found Prototype Launcher 36910 | -3/Research | Build established: Scavenger-Mutant 37194 | -3/Research | Discovered new exit (range 15) 37240 | -3/Research | Lost 3 parts (1p1n1w) 37276 | -3/Research | Identified exit to Testing 37287 | -3/Research | Entered Testing 37291 | -3/Testing | Found Prototype Processor 37291 | -3/Testing | Identified Exp. Melee Analysis Suite 37294 | -3/Testing | Identified Adv. Micro-nuke Launcher 37316 | -3/Testing | Spotted PP-CRY8ENV8UD 37333 | -3/Testing | Build established: Hacker-Sprinter 37367 | -3/Testing | Fabricated Exp. Sensor Array (x1) 37402 | -3/Testing | Found Prototype Energy Gun 37402 | -3/Testing | Identified Tachyon Dispersion Ray 37477 | -3/Testing | Spotted PG-5H06ZAG5UJ 37511 | -3/Testing | Found Exp. Signal Interpreter 37513 | -3/Testing | Found Enh. Force Lance 37687 | -3/Testing | Spotted Striker 37712 | -3/Testing | Incoming investigation squad redirected 37853 | -3/Testing | Found Prototype Hackware 37853 | -3/Testing | Identified System Mapper 37872 | -3/Testing | Discovered new exit (range 12) 37879 | -3/Testing | Found Prototype Energy Cannon 37879 | -3/Testing | Identified Null Cannon 37886 | -3/Testing | Identified exit to Research 37901 | -3/Testing | Entered Research 37901 | -2/Research | Warlord forces began assault on 0b10 37901 | -2/Research | Evolved 2 slots: Utility x2 38011 | -2/Research | Research machine network offline 38241 | -2/Research | Discovered new exit (range 12) 38246 | -2/Research | Identified exit to Access 38253 | -2/Research | Found Prototype Slashing Weapon 38253 | -2/Research | Identified Centrium Greatsword 38303 | -2/Research | Borebot progress halted 38396 | -2/Research | Met up with Warlord 38403 | -2/Research | Found Prototype Slashing Weapon 38403 | -2/Research | Identified Particle Cleaver 38593 | -2/Research | Discovered exit to Access (range 9) 38617 | -2/Research | Borebot progress halted 38809 | -2/Research | Spotted Executioner 38912 | -2/Research | Build established: Wizard-Sprinter 38964 | -2/Research | Warlord invited to help at Command 39007 | -2/Research | Warlord destroyed during the assault 39385 | -2/Research | Discovered new exit (range 15) 39388 | -2/Research | Identified exit to Quarantine 39389 | -2/Research | Entered Quarantine 39397 | -2/Quarantine | Found Alien Impact Weapon 39397 | -2/Quarantine | Identified Core Stripper 39465 | -2/Quarantine | Found Alien Artifact 39465 | -2/Quarantine | Identified Phase Armor 39521 | -2/Quarantine | Found Alien Artifact 39521 | -2/Quarantine | Identified Phase Redirector 39598 | -2/Quarantine | Found Alien Artifact 39598 | -2/Quarantine | Identified Subatomic Replicator 39604 | -2/Quarantine | Used Subatomic Replicator to replicate Imp. Diametric Drive 39649 | -2/Quarantine | Discovered exit to Access (range 14) 39677 | -2/Quarantine | Found Alien Artifact 39677 | -2/Quarantine | Identified Matter Drive 39690 | -2/Quarantine | Found Alien Artifact 39690 | -2/Quarantine | Identified Core Reset Matrix 39690 | -2/Quarantine | Used Core Reset Matrix 39694 | -2/Quarantine | Detected hypermatrix surge 39694 | -2/Quarantine | Sensed 7 artifacts in vicinity 39729 | -2/Quarantine | Found Sigix Broadsword 39799 | -2/Quarantine | Met incapacitated Sigix Warrior 39799 | -2/Quarantine | Lockdown squad dispatched 39800 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 39929 | -2/Quarantine | Spotted Fortress 40080 | -2/Quarantine | Discovered new exit (range 7) 40089 | -2/Quarantine | Identified exit to Section 7 40090 | -2/Quarantine | Entered Section 7 40091 | -2/Section 7 | Sensed 17 artifacts in vicinity 40406 | -2/Section 7 | Discovered exit to Access (range 15) 40513 | -2/Section 7 | Crushed by falling debris 40523 | -2/Section 7 | Scanned by Researcher 40532 | -2/Section 7 | Found Core Expander 40532 | -2/Section 7 | Installed Core Expander, added new Power slot 40534 | -2/Section 7 | Found Core Expander 40534 | -2/Section 7 | Installed Core Expander, added new Power slot 40535 | -2/Section 7 | Found Core Expander 40544 | -2/Section 7 | Lost 3 parts (3u) 40546 | -2/Section 7 | Found LRC Insulator 40546 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 40547 | -2/Section 7 | Found LRC Matter Compressor 40547 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 40565 | -2/Section 7 | Spotted B-99 Colossus 40572 | -2/Section 7 | Intercept squad dispatched 40586 | -2/Section 7 | Spotted Tracker 40587 | -2/Section 7 | Spotted Tracker 40620 | -2/Section 7 | Core integrity fell below 50% 40629 | -2/Section 7 | Emitted hypermatrix ping 40632 | -2/Section 7 | Spotted Combat Programmer 40634 | -2/Section 7 | Assembled emerged from beneath the floor 40634 | -2/Section 7 | Core integrity fell below 20% 40653 | -2/Section 7 | Spotted Executioner 40653 | -2/Section 7 | Spotted Executioner 40654 | -2/Section 7 | Spotted Combat Programmer 40658 | -2/Section 7 | System corruption reached 10% 40662 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 40637_ Tracker knocked back. 40638_ K-01 Serf collects debris. 40638_ as-26560 held in stasis. 40640_ as-67677 destroyed. 40640_ as-08782 destroyed. 40643_ K-01 Serf cleans the Thrusters. 40643_ Connecting with Power Cell Monitoring... 40649_ K-01 Serf cleans the Thrusters. 40650_ Adv. System Shield destroyed. 40654_ System corrupted: Heat flow error (+182). 40655_ EMDS Slug penetrates Thrusters. 40655_ L2 Monitoring Station destroyed. 40655_ Penetrated by EMDS Slug. 40657_ Held in stasis. 40657_ C-65 Expert is analyzing... 40657_ Penetrated by EMDS Slug. 40660_ EMDS Slug penetrates FTL Facilitator. 40661_ Held in stasis. 40661_ C-65 Expert is analyzing... [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????????##### ##??????????????????????????? | | ??????????? ????????????!??????????????? | | ????????? ????????????!!????????!????? | | ??????? ??????????????????????!????? | | ??????? ???????????????????????????? | | ?????? "???????????????????????????? | | ?????? ""??????????????????????????? | | ????? " ??????????????????????????? | | ????? " ?"???????????????????????? | | ?????? " " ""?????????????????????? | | ???????? " "????????????????????? | | ?????? ? " " " """???????????????????? | | ????? """ " "????????????????????? | | ???? " " " """????????????" ??? | | ??? " ???????????? " ?? | | ??? " ""??????????? ?? | | ??? """""" " "????? ?? ?? | | ??????????????"""" " """"""" ? "? | | ????? """""" @ " | | ???? " | | ???? c k | | ???? """""" pc """ | | ??????????????"""" " " | | ????? """""" """"" | | ????? p "?" """" " " " | | ????? s""""" "?????" | | ????? " "?????" """ | | ????? " """""""""" | | ????? """ " " " " """ | | ????? "" T " " " " % | | ?????? """" " " " "" | | ????????????" "" % | | ????????????" ?" """ "" % | | ??????????? ??" " % | | ?????????? " " ? "" """"""""" | | ?????????"""" " ""???????" " | | ???????????? """ "" "?"""""""" "" | | ???????????"""? "?" " | | ??????????????? """"" | | ?????????????? "" | | ?????????????? """"" " | | ?????????????? ????" | | ?????????????? ?????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 75 Energy Capacity 850 Matter Stores 300 Matter Capacity 425 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1200 Resistance: EM 90 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 12 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Enh. Force Lance | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Core Stripper Phase Armor Phase Redirector Subatomic Replicator Matter Drive Core Reset Matrix Sigix Broadsword LRC Insulator LRC Matter Compressor Achievements -------------- Beloved Generalissimo More Power To You Overachiever Signature Confirmed Challenges ------------ None Game ------ Seed AnalysisSensorRegenerator Manual? 0 Play Time 05:50:24 Cumulative 265.8 hours Start 2021.01.29 @ 21:53:53 End 2021.01.30 @ 07:37:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec6dd81-ed83-48ff-862b-ee5524d168a3