Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.30 @ 13:14:56 // Winter2021/Sauler Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (36) 180 Value Destroyed (1306) 1306 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (7451) 7451 TOTAL SCORE: 18857 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 618 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Win Speed 2057 Friendly Fire -162 Cogmind --------- Core Integrity 1488/1600 Matter 295/300 Energy 287/290 System Corruption 4% Temperature Cool (7) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY (10) ----- Experimental Heat Sink Experimental Heat Sink Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Reaction Control System Layered Heavy Armor Plating > --- WEAPON (3) ------- Heavy Machine Gun Power Sword > --- INVENTORY (5) ---- Q-thruster Cooled Impulse Thruster Improved Stasis Canceller Enhanced Nova Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Layered Heavy Armor Plating Drone Bay > --- WEAPON ----------- Heavy Machine Gun Power Sword Longsword +1 > --- INVENTORY -------- Xenon Bombardment Thruster Q-thruster Improved Stasis Canceller Enhanced Nova Cannon Heavy Missile Launcher [Rating: 143] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . 2 . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 8 | . . . . . 3 . 1 . . . . . . . 1 . . . 1 1 . 1 Utility 8 | . . . . . 1 2 1 . . . . 2 . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | . . 7 5 . 6 4 5 9 . . 2 12 . 1 5 . 1 2 11 3 . 24 Power 16 | . . 1 . . 1 1 . 2 . . . 3 . 1 1 . . 2 . 1 . 3 Engine 4 | . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . . Core 11 | . . . . . . 1 . 1 . . . 2 . 1 1 . . 2 . 1 . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 26 | . . 2 . . 3 . . 1 . . . 5 . . 2 . 1 . 2 1 . 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Flight 24 | . . 2 . . 3 . . 1 . . . 3 . . 2 . 1 . 2 1 . 9 Utility 34 | . . 2 . . 1 3 3 2 . . 1 1 . . 2 . . . 8 1 . 10 Device 21 | . . 2 . . . 1 1 2 . . 1 1 . . . . . . 4 1 . 8 Storage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Processor 4 | . . . . . 1 1 1 . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Protection 7 | . . . . . . 1 . . . . . . . . 1 . . . 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . 2 5 . 1 . 2 4 . . 1 3 . . . . . . 1 . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | . . 2 2 . . . 1 1 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 2 . 1 . . 1 . . . 3 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . Parts Lost 19 | . . . . . . . . 2 . . 2 . . . 1 . . . 3 . . 11 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . . 1 . . 2 . . . 1 . . . . . . 5 Utility 9 | . . . . . . . . 1 . . . . . . . . . . 2 . . 6 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 3 | . . . . . . . . 2 . . 2 . . . 1 . . . 1 . . 3 Average Slot Usage (%) 85 | . 57 71 98 100 96 96 92 86 87 87 84 77 88 88 94 95 95 95 87 87 87 80 Engine 3 | . . 6 14 14 8 . . 2 6 6 6 3 . . . . . . . . . . Core 4 | . . . . . . 7 6 3 . . . 1 5 5 10 10 10 10 9 12 12 8 Leg 1 | . 28 13 . . . . . . . . . . . . . . . . . . . . Flight 28 | . . 14 28 28 45 38 33 30 31 31 29 24 33 33 35 35 35 35 29 29 29 26 Device 14 | . . 8 28 28 18 17 13 11 12 12 11 13 16 16 15 15 15 15 13 16 16 19 Processor 12 | . . . . . 7 13 16 18 18 18 18 16 16 16 15 15 15 15 13 12 12 11 Protection 5 | . . . . . . 3 6 6 6 6 6 5 5 5 9 10 10 10 12 8 8 3 Energy Gun 1 | . 28 14 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 14 14 14 9 7 5 5 6 6 6 5 5 5 5 5 5 5 2 . . 1 Slashing Weapon 4 | . . . 1 . 9 7 6 4 6 6 4 2 5 5 5 5 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 3 3 7 9 7 11 19 20 23 15 15 19 17 17 25 32 32 32 32 40 44 44 62 Greatest Support 64 | 3 3 20 8 8 16 20 20 20 20 20 20 30 24 30 36 38 34 40 53 59 59 64 Greatest Overweight (x) 1 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 2 5 Average Carried 4 | 4 4 4 5 5 2 4 4 4 5 5 4 4 5 5 3 5 5 5 4 2 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 4 2 2 5 Class Distribution -------------------- 59% | Scavenger-Scout 13% | Scavenger-Sprinter 9% | Scavenger-Mutant 6% | Mutant 5% | Infiltrator-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scout | -4/DSF Scavenger-Scout | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/DSF Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Matter Collected 1291 | 200 . 39 . . 30 153 61 175 . . . 144 . . 100 . . 45 117 . 3 224 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1198 | . 14 12 . . 84 89 61 81 . 29 37 144 . . 67 . . 45 303 . . 232 Parts 61 | . 1 4 . . 6 3 2 7 . . 4 1 . . 1 . . . 13 . . 19 Haulers Intercepted 5 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 2 . . 9 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 15 | . . 1 . . . . . 6 . . 5 . . . . . . 1 . . . 2 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Guns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . 6 . . 5 . . . . . . . . . . . Classes Destroyed 10 | . 1 1 . . 2 1 1 1 . . . 1 . . . . . 1 . . . 1 Worker 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 5 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . 1 Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Watcher 8 | . . . . . 1 . 2 . . . . . . . 1 . . . 3 . . 1 Swarmer 14 | . . 1 . . . . . 7 . . 5 . . . . . . . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . 1 1 . . 1 1 1 3 . . 5 1 . . 2 . . 1 2 . . 1 Combat Bots Only 5 | . . 1 . . . . . 3 . . 5 . . . . . . 1 . . . 1 Max Kills in Single Turn 2 | . 1 1 . . 1 1 1 2 . . 2 1 . . 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Damage Taken 2756 | . 20 89 . . . 42 . 98 26 . 75 62 . . 78 . . 32 465 . 180 1589 Core 212 | . 10 39 . . . . . 18 5 . 12 . . . . . . 16 . . . 112 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 80 100 100 . . . . 95 . . 100 . . . 98 100 . 100 93 Volleys Fired 22 | . 6 1 2 . . . 1 6 . . 6 . . . . . . . . . . . Largest 2 | . 2 2 1 . . . 1 2 . . 1 . . . . . . . . . . . Hottest 90 | . 90 90 20 . . . 33 59 . . 39 . . . . . . . . . . . Shots Fired 31 | . 12 2 2 . . . 1 7 . . 6 . . . . . 1 . . . . . Gun 18 | . 12 2 2 . . . . 1 . . . . . . . . 1 . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 1 6 . . 6 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 2 . . . . 1 . . . . . . . . 1 . . . . . Thermal 14 | . 12 2 . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . 1 6 . . 6 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . 3 4 . . . . . . . . 1 . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 72 | . 8 1 4 . 3 1 7 1 . 1 1 8 . . 5 . . 1 15 . . 16 Core Hits 43 | . 3 1 . . 2 1 2 8 . 1 9 3 . . 2 . . 1 5 . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 142 | . . . 5 . 6 6 19 6 . 4 6 12 . 2 9 . 1 1 26 1 . 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . 1 . 6 6 19 6 . 4 6 12 . 2 9 . 1 1 26 1 . 38 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 4 . 1 1 2 1 . . . 2 . . 1 . . 1 3 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5708 | . 90 20 . . 279 161 566 771 . 113 447 675 . . 350 . . 117 1116 . . 1003 Guns 103 | . 90 13 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1057 | . . . . . . . . 610 . . 447 . . . . . . . . . . . Melee 4541 | . . . . . 279 161 566 161 . 113 . 675 . . 350 . . 117 1116 . . 1003 Ramming 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 103 | . 90 13 . . . . . . . . . . . . . . . . . . . . Explosive 1057 | . . . . . . . . 610 . . 447 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4541 | . . . . . 279 161 566 161 . 113 . 675 . . 350 . . 117 1116 . . 1003 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . 8 8 . 5 5 5 . . . 4 Average Corruption 3 | . . . . . . . . . . . . . 8 8 . 5 5 5 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . 2 . . 1 . . . . 6 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 951 | . . . . . 36 . 291 155 . . 6 149 . . 170 . . . 66 . . 78 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 18 | . . . . . . . . 12 . . 6 . . . . . . . . . . . Melee 933 | . . . . . 36 . 291 143 . . . 149 . . 170 . . . 66 . . 78 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Kicked 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 211 | . 45 15 4 . . 73 2 5 6 . . 5 . . 5 61 14 . 9 . . 211 Average Temperature 12 | . 17 10 4 . . 31 1 1 3 . . 5 . . 5 34 8 . 4 . . 40 Received Heat Transfer 207 | . 12 54 . . . 18 . . 6 . . . . . . . . . 27 . . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 273 | . 236 37 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Peak Influence 1210 | . 65 90 . . 179 406 497 . . . . 186 110 81 163 72 52 68 516 440 330 1210 Initial 330 | . . 25 . . . 81 147 . . . . 56 65 77 39 57 50 39 15 290 330 197 Average 268 | . 16 72 . . 61 209 345 . . . . 69 80 79 118 65 51 57 206 411 330 772 Maximum Alert Level 4 | . . . . . . 2 2 . . . . . . . . . . . 2 2 1 4 Low Security (%) 62 | 100 100 100 . 100 100 60 26 . . . . 100 100 100 100 100 100 100 60 . . 9 Level 1 14 | . . . . . . 30 17 . . . . . . . . . . . 28 19 100 21 Level 2 11 | . . . . . . 8 55 . . . . . . . . . . . 10 80 . 8 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 36 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 . . 1 3 1 . . . . . . . 1 . . 1 4 1 . 6 Investigation 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Reinforcement 10 | . 2 . . . 1 2 . . . . . . . . . . . 1 2 . . 2 Assault 6 | . . . . . . . 1 . . . . . . . . . . . 1 1 . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Distress Signals 8 | . 1 . . . 2 . . . . . . . . . 2 . . . 1 . . 2 Communications Jammed 114 | . . . . . . . . . . . . . . . . . . . 1 . . 113 Distress Signals 104 | . . . . . . . . . . . . . . . . . . . . . . 104 Times Spotted 189 | . 11 6 . . 11 19 11 7 3 . 5 13 4 . 11 4 . 5 24 . 2 53 Peak Tracking Total 11 | . 7 2 9 . 10 9 5 3 2 . 4 7 5 . 7 4 . 5 10 . 2 11 Tactical Retreats 31 | . 1 1 . . 2 4 1 1 1 . . 1 . . 2 . . . 6 . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Traps Triggered 7 | . . . . . . 1 . . . . . 1 . . 2 . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Machines Disabled 7 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 1 . 2 Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Machines Accessed 37 | . . 1 2 . 2 12 10 1 . . . 1 . . 1 . 1 . 2 2 . 2 Terminals 18 | . . . . . 1 9 5 . . . . 1 . . . . 1 . . 1 . . Fabricators 7 | . . . . . . 3 2 . . . . . . . 1 . . . 1 . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . . . . . . . . . . 1 1 . 2 Total Hacks 74 | . . 1 2 . 6 25 23 1 . . . 2 . . 2 . 1 . 3 3 . 5 Successful 31 | . . 1 2 . 4 9 11 1 . . . . . . . . 1 . . 1 . 1 Failed 43 | . . . . . 2 16 12 . . . . 2 . . 2 . . . 3 2 . 4 Catastrophic 8 | . . . . . . 4 2 . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . . . 1 . 5 16 9 . . . . 7 . 6 14 . 3 . 32 4 . 36 Terminals 43 | . . . . . 5 21 12 . . . . 2 . . . . 1 . . 2 . . Fabricators 13 | . . . . . . 4 5 . . . . . . . 2 . . . 2 . . . Repair Stations 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 4 . . . . . . . . . . . 1 1 . 5 Terminal Hacks 19 | . . 1 2 . 2 6 5 1 . . . . . . . . 1 . . 1 . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Level Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 2 3 5 . . . . . . . . . . . . . . 1 Terminals 6 | . . . . . 1 2 3 . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . . 2 12 6 . . . . 1 . . 1 . . . 2 2 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 14 . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . 4 . . . . 1 . . 3 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Combat 5 | . . . 1 . . . . 1 . . 3 . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 2 . . . . . . . . . . . 3 1 . 1 Machine Destruction 7 | . . . . . . . 2 . . . . . . . . . . . 3 1 . 1 Fabnet Peak Effective % 7 | . . . . . . . 3 3 3 3 7 7 7 7 2 2 2 2 . . . . Autooverrided 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Total Allies 29 | . . . . 1 . 1 1 1 . 4 3 . . 3 . . 4 . 3 . . 8 Largest Group 5 | . . . . 1 . 1 1 1 . 4 5 . . 3 3 . 4 4 2 . . 3 Highest-Rated Group 342 | . . . . 31 . 26 26 26 . 156 203 . . 210 210 . 156 156 100 . . 342 Highest-Rated Ally 122 | . . . . 31 . 26 26 26 . 41 47 . . 70 70 . 39 39 50 . . 122 Zionite Dispatches 7 | . . . . . . . . . . . . . . 1 . . 1 . 2 . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Light 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 96 | . . . . 2 . . . 1 . . 17 . . 2 26 . . 2 4 . . 42 Total Damage 4095 | . . . . 44 . . . 18 . . 397 . . 57 655 . . 46 381 . . 2497 Kills 20 | . . . . . . . . . . . 4 . . . 2 . . . 3 . . 11 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . 1 . . 2 . . . 7 . . 8 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Guard Positions 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Turns Passed 4250 | 3 141 324 123 108 92 251 361 353 87 377 345 286 21 55 161 16 28 23 512 26 16 541 Spaces Moved 10591 | 1 236 687 258 166 228 691 995 1019 321 703 595 548 78 157 386 73 55 70 1631 92 70 1531 Core 496 | 1 236 259 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10093 | . . 426 258 166 228 691 995 1019 321 703 595 548 78 157 386 73 55 70 1631 92 70 1531 Fastest Speed 17 | 50 50 37 37 37 31 28 28 27 27 27 27 24 27 24 21 21 24 21 21 22 22 17 Average Speed 27 | 50 50 42 38 37 31 28 28 27 27 27 28 29 27 24 23 21 24 23 23 22 22 20 Slowest Speed 120 | 50 50 120 117 37 31 28 28 108 27 27 109 32 27 27 24 25 25 24 25 22 22 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . 3 . . . 4 . 1 1 . . 5 . 3 . . . . 20 . 1 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 49 91 64 31 34 26 33 92 73 90 71 19 87 6 22 84 3 70 49 3 88 55 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . 2 . . . . . . . . . . . 2 Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . . Scrap Searched 14 | . . 2 . . . . . 3 2 4 3 . . . . . . . . . . . Spaces Dug 123 | . . . . . 3 5 9 51 . . 19 4 . 2 2 . 1 . 9 . . 18 Terrain Destroyed 222 | . . . . . 3 5 19 91 . . 68 4 . 2 2 . 1 . 9 . . 18 Melee 64 | . . . . . 3 5 9 5 . . 6 4 . 2 2 . 1 . 9 . . 18 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 158 | . . . . . . . 10 86 . . 62 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Was Fac DSF Res Res DSF Acc Total 11654 | 6 246 715 271 211 242 738 1056 1070 319 885 759 653 77 168 445 72 67 76 1718 95 68 1697 Wait 771 | . 2 7 1 46 . 33 31 27 . 179 147 77 . 11 42 . 10 . 64 . . 94 Move 10477 | . 235 680 257 165 227 683 994 1016 318 702 594 538 77 153 386 72 54 69 1592 91 67 1507 Hop 43 | . . 3 . . . 3 . 1 1 . . 5 . . . . . . 18 . 1 11 Pick Up 29 | . 2 4 . . 1 4 3 . . . 1 3 . . 3 . . 1 . . . 7 Fast Attach 54 | . . 6 1 . 2 4 2 4 . . 1 6 . 1 1 . 1 1 6 . . 18 Attach 22 | . . 1 . . 3 . . 3 . . . 4 . . 3 . . . 2 2 . 4 Detach 12 | 2 . . . . 1 1 . 3 . . . 2 . . . . . . 1 . . 2 Swap 22 | . . . 4 . 1 . 3 3 . . 1 2 . . 1 . . 1 3 1 . 2 Drop 53 | 4 1 7 1 . 1 4 3 1 . . 3 4 . 1 . . 1 3 6 . . 13 Fire 22 | . 6 1 2 . . . 1 6 . . 6 . . . . . . . . . . . Melee 142 | . . . 5 . 6 6 19 6 . 4 6 12 . 2 9 . 1 1 26 1 . 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 5) 69 | -10/Materials | Discovered new exit (range 8) 145 | -10/Materials | Entered Mines 156 | -10/Mines | Assembled infested the area 227 | -10/Mines | Discovered new exit (range 8) 289 | -10/Mines | Discovered new exit (range 9) 432 | -10/Mines | Met a Derelict shopkeep closing up shop 468 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 468 | -10/Mines | Discovered new exit (range 5) 469 | -10/Mines | Entered Exiles 478 | -10/Exiles | Met 8R-AWN 489 | -10/Exiles | Met EX-HEX 511 | -10/Exiles | Met EX-BIN 518 | -10/Exiles | Aligned with FarCom system 519 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Opened EX-Vault 530 | -10/Exiles | Found Longsword +1 546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 555 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Learned location of Zion (-6) 579 | -10/Exiles | Attacked by the Exiles 589 | -10/Exiles | Discovered new exit (range 10) 592 | -10/Exiles | Left Exiles lab with Longsword +1 592 | -10/Exiles | Entered Mines 601 | -9/Mines | Build established: Scavenger-Mutant 604 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 618 | -9/Mines | Received a Mining Laser from a helpful Derelict 695 | -9/Mines | Discovered new exit (range 13) 700 | -9/Mines | Entered Materials 700 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 746 | -8/Materials | Identified exit to Factory 792 | -8/Materials | Entered Factory 792 | -7/Factory | Evolved 2 slots: Utility x2 952 | -7/Factory | Identified exit to Factory 1043 | -7/Factory | Entered another Factory area 1043 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -6/Factory | Build established: Scavenger-Scout 1203 | -6/Factory | Identified exit to Lower Caves 1404 | -6/Factory | Entered Lower Caves 1404 | -6/Lower Caves | Accompanied by 1 ally 1446 | -6/Lower Caves | Learned Factory security intel 1454 | -6/Lower Caves | Found Alien Artifact 1454 | -6/Lower Caves | Identified Core Expander 1454 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 1610 | -6/Lower Caves | Learned Factory machine intel 1674 | -6/Lower Caves | Discovered new exit (range 21) 1679 | -6/Lower Caves | Identified exit to Lower Caves 1757 | -6/Lower Caves | Entered another Lower Caves area 1757 | -6/Lower Caves | Spotted NY-1B9(f) 1757 | -6/Lower Caves | Discovered new exit (range 12) 1758 | -6/Lower Caves | Encountered a Master Thief 1839 | -6/Lower Caves | Discovered new exit (range 17) 1844 | -6/Lower Caves | Identified exit to Zion 1844 | -6/Lower Caves | Entered Zion 1867 | -6/Zion | Discovered new exit (range 13) 1884 | -6/Zion | Learned location of Warlord (-4) 1956 | -6/Zion | Imprinted 1958 | -6/Zion | Declared Zion's savior 1978 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1992 | -6/Zion | Given the Hacking Drone Bay 2041 | -6/Zion | Identified exit to Proximity Caves 2221 | -6/Zion | Entered Proximity Caves 2221 | -5/Proximity Caves | Accompanied by 4 allies 2368 | -5/Proximity Caves | Learned Factory garrison access intel 2485 | -5/Proximity Caves | Spotted B-75 Beast 2557 | -5/Proximity Caves | Discovered new exit (range 7) 2566 | -5/Proximity Caves | Identified exit to Factory 2566 | -5/Proximity Caves | Entered Factory 2566 | -5/Factory | Evolved 2 slots: Utility x2 2568 | -5/Factory | Loaded intel: 260 machine locations 2569 | -5/Factory | Loaded intel: 4 garrison access locations 2820 | -5/Factory | Retrieved Zion intel report: Active Terminals 2852 | -5/Factory | Manually triggered Chute Trap 2852 | -5/Factory | Sucked down chute 2852 | -5/Factory | Entered Waste 2855 | -5/Waste | Spotted C-40 Crusher 2860 | -5/Waste | Spotted C-40 Crusher 2862 | -5/Waste | Spotted C-40 Crusher 2866 | -5/Waste | Spotted C-40 Crusher 2866 | -5/Waste | Spotted C-40 Crusher 2867 | -5/Waste | EMP discharged 2868 | -5/Waste | Discovered new exit (range 22) 2869 | -5/Waste | Spotted C-40 Crusher 2873 | -5/Waste | Identified exit to Factory 2873 | -5/Waste | Entered Factory 2904 | -5/Factory | Discovered new exit (range 18) 2911 | -5/Factory | Zion Light squad teleported in 2928 | -5/Factory | Entered another Factory area 2928 | -4/Factory | Accompanied by 3 allies 2928 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2933 | -4/Factory | Retrieved Zion intel report: Guard Positions 3064 | -4/Factory | Spotted B-86 Titan 3082 | -4/Factory | Retrieved Zion intel report: Active Terminals 3087 | -4/Factory | Discovered new exit (range 21) 3089 | -4/Factory | Sucked down chute 3089 | -4/Factory | Entered Waste 3093 | -4/Waste | Spotted C-40 Crusher 3093 | -4/Waste | Spotted C-40 Crusher 3095 | -4/Waste | Spotted C-40 Crusher 3095 | -4/Waste | Spotted C-40 Crusher 3095 | -4/Waste | Spotted C-40 Crusher 3098 | -4/Waste | Spotted C-40 Crusher 3100 | -4/Waste | Discovered new exit (range 22) 3104 | -4/Waste | EMP discharged 3104 | -4/Waste | Identified exit to Factory 3105 | -4/Waste | Entered Factory 3116 | -4/Factory | Zion Fire squad teleported in 3133 | -4/Factory | Identified exit to DSF 3133 | -4/Factory | Entered DSF 3133 | -4/DSF | Accompanied by 4 allies 3137 | -4/DSF | Discovered new exit (range 21) 3147 | -4/DSF | Identified exit to Research 3151 | -4/DSF | Additional patrols routed to DSF 3156 | -4/DSF | Entered Research 3156 | -3/Research | Spotted B-86 Titan 3156 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3243 | -3/Research | Retrieved Zion intel report: Active Terminals 3266 | -3/Research | Retrieved Zion intel report: Guard Positions 3477 | -3/Research | Spotted B-86 Titan 3531 | -3/Research | Retrieved Zion intel report: Active Garrisons 3561 | -3/Research | Retrieved Zion intel report: Trap Installations 3580 | -3/Research | Retrieved Zion intel report: Component Schematics 3589 | -3/Research | Spotted B-86 Titan 3611 | -3/Research | Retrieved Zion intel report: Component Stockpiles 3612 | -3/Research | Zion Demo squad teleported in 3660 | -3/Research | Retrieved Zion intel report: Emergency Access 3660 | -3/Research | Discovered new exit (range 11) 3661 | -3/Research | Zion Kinetic Resupply teleported in 3668 | -3/Research | Identified exit to Research 3668 | -3/Research | Entered another Research area 3668 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3694 | -2/Research | Identified exit to DSF 3694 | -2/Research | Entered DSF 3706 | -2/DSF | Discovered new exit (range 14) 3709 | -2/DSF | Identified exit to Access 3710 | -2/DSF | Additional patrols routed to DSF 3710 | -2/DSF | Entered Access 3710 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3804 | -1/Access | Lost 3 parts (2n1u) 3809 | -1/Access | Retrieved Zion intel report: Active Garrisons 3913 | -1/Access | Retrieved Zion intel report: Guard Positions 3914 | -1/Access | Zion Heavy squad teleported in 3960 | -1/Access | First assault squad dispatched 4050 | -1/Access | Retrieved Zion intel report: Component Stockpiles 4051 | -1/Access | Zion Light squad teleported in 4109 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 4118 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 4124 | -1/Access | Retrieved Zion intel report: Emergency Access 4126 | -1/Access | Retrieved Zion intel report: Branch Access 4126 | -1/Access | Identified exit to Command 4172 | -1/Access | Build established: Scavenger-Sprinter 4191 | -1/Access | Spotted B-99 Colossus 4196 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 4197 | -1/Access | Zion Light squad teleported in 4248 | -1/Access | Discovered new exit (range 3) 4249 | -1/Access | Identified exit to Surface 4251 | *** | Escaped! Last Messages --------------- 04232_ Slug penetrates Sealed Barrier. 04232_ Slug penetrates Wall. 04234_ P-80 Master resets H-81 Overseer, system corruption cleaned. 04236_ Slug penetrates Sealed Barrier. 04236_ Slug penetrates P-80 Master. 04236_ P-80 Master destroyed. 04237_ K-01 Serf collects debris. 04238_ Slug penetrates Sealed Barrier. 04239_ Xenon Bombardment Thruster destroyed. 04239_ Slug penetrates Sealed Barrier. 04247_ Slug penetrates Main Access Shell. 04248_ EXIT=FOUND 04249_ Slug penetrates Main Access Shell. 04249_ EXIT=IDENTIFIED: SURFACE 04249_ Slug penetrates Main Access Shell. 04250_ Slug penetrates H-88 Terminator. 04250_ Slug penetrates Sealed Barrier. 04250_ H-88 Terminator suffers critical hit (Destroy). 04250_ H-88 Terminator destroyed. 04250_ Slug penetrates Sealed Barrier. Map ----- +----------------------------------------------------+ | + ??????????????????????????? + # | | # ??????????????????????????? # # | | # ??????????????????????????? # # | | # ??????????????????????????? # # | | # # ??????????????????????????? # !| ### | | # ##??????????????????????????? # !| # | | ? ##??????????????????????????? # ! # | | ? ##??????????????????????????? # ### | | ? ##?????????????????####??????## ##? | | ? ############################### ##? | | ? #################### ########## ##? | | ? ##? | | ? % ##? | | ?? ###+#???????#### ####### # #### ### | | ?? ## ???????#### "############## ### | | ?? ## ????????????##% ##???######### # | | ?? ##??????????##### % [ ##?????????? # | | ?? ##????????"?#####*!=%! ##?????????? # # | | ?????????????""? =!!%=!!! ""##?????????? # # | | ?????????????""?###%=%! "##?????????? # # | | ?????????????""?##!*""""""""""""#?????????? # # | | ?????????????""?## ! = ##?????????? # # | | ?????????????T"?#####*%! ##?????????? # # | | ?????????????""?##### " """" ##?????????? + # | | ?????????????""????## " "? ##?????????? # ### | | ?????????????""????## " @" "?????????????? # | | ?????????????""????##H " "" "?????????????? # ?? | | ??????????????"????## " "? ##?????????? # ?? | | ???????????????????## "" """ ##?????????? # ? | | ???????????????????## ##?????????? # | | ???????????????????##""""""""""##?????????? # | | ???????????????????##"????????"##????+?????## | | ???????????????????????????????????????????## ] | | ???????????????????????????????????????????## ] | | ??????????????????????????????????????????## ! | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## ! | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????## ## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"?"??????????????? | | ????????????????????????????????"?"??????????????? | | ???????????????????????????????""G""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 45 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 78 Offensive Hacking 12 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive System Restoration Module | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Armor Integrity Analyzer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Focal Shield | -3/Research | Z-intel Adv. Targeting Computer | -3/Research | Z-intel Imp. Hardlight Generator | -3/Research | Z-intel Antimatter Reactor | -3/Research | Z-intel Adv. Weapon Cycler | -3/Research | Z-intel Hvy. Gauss Cannon | -3/Research | Z-intel Fusion Compressor | -3/Research | Z-intel Hyp. Railgun | -3/Research | Z-intel Dispersion Rifle | -3/Research | Z-intel Melee Analysis Suite | -3/Research | Z-intel Imp. Force Field | -3/Research | Z-intel Railgun | -3/Research | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyProtonNanovents Manual? 0 Play Time 01:19:38 Cumulative 580.9 hours Start 2021.12.30 @ 11:51:38 End 2021.12.30 @ 13:14:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 260 Rogue 259 Adventurer 1 Explorer 0 Win Type 0 Total 57 Types 19/6/9/3/1/0/18/1/0 Lore% 96 Gallery% 99 Achievement% 86 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92831c2-011b-45ed-903c-7d7057d71bff