Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 20:23:04 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (4465) 4465 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1747) 1747 TOTAL SCORE: 10922 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 811 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 357/850 Matter 6/300 Energy 76/100 System Corruption 8% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (25) --- Wheel High-capacity Matter Pod (12) Structural Scanner Improved Terrain Scanner Seismic Detector A0-MCA's Component Scanner Dynamic Insulation System Enhanced Autogun Gauss Rifle Rocket Launcher Plasma Cutter Heavy Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Treads Armored Treads Wheel Cooling System High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector Advanced Targeting Computer A0-MCA's Component Scanner Dynamic Insulation System Enhanced Autogun Hypervelocity Gauss Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Heavy Rocket Launcher Plasma Cutter CPS Tube Heavy Mace DRS Beacon [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 5 | . . . 1 . 1 . . . 3 Weapon 1 | . . . 1 . . . . . . Parts Attached 103 | 6 11 . 28 1 25 3 4 2 23 Power 8 | 1 1 . 3 . . . 1 . 2 Engine 6 | 1 . . 3 . . . 1 . 1 Core 2 | . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 . 8 . 6 3 1 2 5 Treads 26 | 2 . . 8 . 5 3 1 2 5 Leg . | . . . . . . . . . . Wheel 3 | . 2 . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 3 . 5 . 9 . . . 5 Device 6 | . 1 . 1 . 3 . . . 1 Storage 4 | 1 2 . . . 1 . . . . Processor 8 | . . . 1 . 4 . . . 3 Hackware . | . . . . . . . . . . Protection 5 | . . . 3 . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 43 | 2 5 . 12 1 10 . 2 . 11 Energy Gun 7 | . 4 . 3 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 16 | 2 1 . 5 1 5 . . . 2 Ballistic Cannon 14 | . . . 1 . 4 . 2 . 7 Launcher 3 | . . . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 5 . 1 . . . 1 Parts Lost 43 | . 6 . 3 1 7 . 5 . 21 Power 4 | . 1 . . . . . 1 . 2 Propulsion 12 | . 2 . . . 2 . 1 . 7 Utility 8 | . . . 2 . 1 . . . 5 Weapon 19 | . 3 . 1 1 4 . 3 . 7 Highest Loss Streak 14 | . 4 . 2 1 4 . 3 . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 1 4 13 17 19 22 25 22 21 22 Power 1 | . . 1 1 1 1 2 1 . . Propulsion 6 | . . 3 8 9 7 7 6 5 3 Utility 6 | . . 2 3 5 7 8 8 8 7 Weapon 5 | 1 2 7 3 3 4 7 5 4 8 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . . 1 8 . 2 . . 9 14 Power 4 | . . . 2 . . . . 1 1 Propulsion 7 | . . . 2 . . . . 2 3 Utility 7 | . . . . . . . . 3 4 Weapon 15 | . . 1 4 . 2 . . 3 5 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 84 100 95 100 98 100 99 100 89 Engine 8 | . 7 . 10 11 9 9 8 9 2 Core 1 | . 5 14 . . . . . . 3 Treads 23 | . 16 . 19 22 22 18 25 27 25 Wheel 2 | . 10 28 1 . 4 9 1 . . Device 3 | . 2 14 9 . 3 . . . 4 Storage 9 | . 14 14 11 11 9 9 9 9 6 Processor 18 | . . . 2 11 20 27 27 27 22 Protection 2 | . . . 5 11 1 . . . 2 Energy Gun 2 | . 9 28 7 . . . . . . Ballistic Gun 8 | . 17 . 21 33 22 . . . . Ballistic Cannon 16 | . . . 4 . 3 27 27 27 19 Peak Build Rating 52 | 6 10 10 19 18 31 30 30 33 52 Average Rating 26 | 3 6 10 15 16 25 29 29 30 43 On Entrance 17 | . 6 10 10 18 16 30 30 29 30 Avg Prop Armor Cover (%) 15 | . . . . . 15 14 15 . . Naked Turns . | . . . . . . . . . . Heaviest Build 126 | 11 50 50 64 58 105 103 103 103 126 Greatest Support 83 | 40 40 20 40 40 60 40 60 60 83 Greatest Overweight (x) 10 | . 8 2 2 1 10 10 10 1 1 Average Overweight (x) 1 | . . 2 1 1 5 9 2 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 23 | 6 14 20 20 20 24 25 25 25 25 Most Carried 25 | 5 13 13 20 20 25 25 25 25 25 Average Carried 20 | 1 4 12 17 19 22 24 21 22 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Final Carried 25 | 1 13 13 20 19 25 25 20 19 13 Class Distribution -------------------- 53% | Commander-Gunner 18% | Gunner 7% | Mutant 6% | Tank 6% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Matter Collected 4316 | 254 342 54 921 87 717 726 141 8 1066 Remotely . | . . . . . . . . . . Salvage Created 4746 | . 479 16 1294 180 949 534 214 . 1080 Parts 284 | . 32 1 81 7 68 35 9 . 51 Haulers Intercepted 10 | . 2 . 5 . 1 2 . . . Recyclers Shooed 7 | . . . 3 . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 118 | . 10 1 27 6 25 13 4 . 32 Guns 59 | . 10 1 22 6 20 . . . . Cannons 44 | . . . 1 . 1 10 4 . 28 AOE 15 | . . . 4 . 4 3 . . 4 Classes Destroyed 15 | . 5 . 3 1 2 2 . . 2 Worker 5 | . . . 2 . 1 . . . 2 Builder 8 | . 1 . 2 . 1 1 . . 3 Tunneler 6 | . 1 . 4 . 1 . . . . Hauler 10 | . 2 . 5 . 1 2 . . . Recycler 2 | . . . . . . 1 1 . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . . . 1 . 1 . . . . Swarmer 39 | . 3 1 11 3 7 4 1 . 9 Grunt 49 | . 7 . 10 2 10 6 1 . 13 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . 1 1 . . . 1 Sentry 20 | . . . 7 . 5 3 3 . 2 Hunter 3 | . . . . . 1 . . . 2 Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 11 | . 7 1 5 3 11 6 1 . 5 Combat Bots Only 8 | . 5 1 4 3 8 5 1 . 4 Max Kills in Single Turn 4 | . 1 1 3 2 2 4 1 . 4 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . 2 . 2 3 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 756 | . 82 19 162 23 100 42 38 . 290 Missed 207 | . 20 8 36 6 29 10 8 . 90 Hits 549 | . 62 11 126 17 71 32 30 . 200 Melee 3 | . . . . 2 . . . . 1 Projectile 546 | . 62 11 126 15 71 32 30 . 199 AOE 2 | . . . . . 1 . 1 . . Critical Strikes 20 | . 1 . 4 . 4 2 1 . 8 Damage Taken 8222 | . 785 92 1316 229 1344 436 450 . 3570 Core 1146 | . 152 26 167 10 160 33 105 . 493 Absorbed by Shields 164 | . . . . . . 44 25 . 95 Redirected to Shielding 40 | . . . 18 22 . . . . . Core Remaining (%) 57 | 100 . 28 . 55 . . . 45 . Volleys Fired 324 | . 70 6 85 9 62 19 6 . 67 Largest 3 | . 2 2 3 3 3 3 3 . 3 Hottest 121 | . 80 80 121 69 111 111 111 . 120 Shots Fired 828 | . 123 12 246 26 170 55 18 . 178 Gun 547 | . 123 12 226 26 157 . . . 3 Cannon 265 | . . . 16 . 6 54 18 . 171 Launcher 15 | . . . 4 . 7 1 . . 3 Special 1 | . . . . . . . . . 1 Kinetic 688 | . 86 . 167 26 163 54 18 . 174 Thermal 58 | . 19 . 39 . . . . . . Explosive 15 | . . . 4 . 7 1 . . 3 Electromagnetic 66 | . 18 12 36 . . . . . . Robot Hit Streak 27 | . 15 2 13 5 27 8 7 . 11 Robot Miss Streak 7 | . 3 3 7 2 3 2 1 . 7 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 7 | . 1 . 3 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . Shots Hit Robots 521 | . 89 5 135 17 123 36 12 . 104 Core Hits 250 | . 25 2 65 9 59 23 5 . 62 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . 2 Critical Strikes 24 | . . . 2 . 1 2 . . 19 Burn 1 | . . . 1 . . . . . . Destroy 3 | . . . . . 1 . . . 2 Blast 19 | . . . . . . 2 . . 17 Corrupt 1 | . . . 1 . . . . . . Melee Attacks 3 | . . . . . 3 . . . . Impact 3 | . . . . . 3 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11901 | . 1066 65 2406 256 2722 1179 411 . 3796 Guns 5043 | . 987 65 1898 256 1798 . . . 39 Cannons 4480 | . . . 88 . 77 1007 318 . 2990 Explosions 2276 | . 79 . 411 . 847 172 . . 767 Melee . | . . . . . . . . . . Ramming 102 | . . . 9 . . . 93 . . Kinetic 8480 | . 640 . 1355 256 1875 1007 318 . 3029 Thermal 1198 | . 232 . 491 . . . . . 475 Explosive 1589 | . . . 278 . 847 172 . . 292 Electromagnetic 532 | . 194 65 273 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . 8 Average Corruption 2 | . . . . . . . 1 . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . . 10 . 18 Message Errors 2 | . . . . . . . . . 2 Matter Fused 12 | . . . . . . . 5 . 7 Heat Flow Errors 5 | . . . . . . . 3 . 2 Energy Discharges 3 | . . . . . . . 2 . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 278 | . . . 15 . 72 21 22 . 148 Projectiles 83 | . . . 14 . . 21 22 . 26 Explosions 195 | . . . 1 . 72 . . . 122 Melee . | . . . . . . . . . . Knockbacks 32 | . . . . . . 10 2 . 20 Impact 2 | . . . . . . . 2 . . Kinetic 26 | . . . . . . 10 . . 16 Secondary 4 | . . . . . . . . . 4 Self-Inflicted Damage 207 | . 39 . . . . . . . 168 Shots 4 | . 1 . . . . . . . 3 Rammed 11 | . . . 2 . . . 9 . . Targets Rammed 12 | . . . 2 . . . 10 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 376 | . 96 144 376 63 91 344 158 . 184 Average Temperature 65 | . 17 74 88 25 34 111 50 . 62 Received Heat Transfer 2310 | . 405 . 309 84 381 250 96 . 785 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . 4 . . . . . 1 Heat Transferred 1750 | . 450 . 1051 . . . . . 249 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 . 1 2 1 . 3 Low Security (%) 67 | 100 100 100 36 100 95 42 83 . 51 Level 1 28 | . . . 63 . 4 55 16 . 27 Level 2 3 | . . . . . . 2 . . 20 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 713 | . 85 91 359 195 219 405 237 . 713 Initial 150 | . . . 19 135 . 74 150 . . Average 154 | . 23 18 229 56 111 229 94 . 231 Influence Increases 4867 | . 274 91 1142 140 713 531 544 . 1432 Destroy 0b10 Robot/C 2920 | . 200 60 680 120 500 320 280 . 760 Destroy 0b10 Robot/NC 205 | . 20 . 75 . 25 25 30 . 30 Destroy Leader 620 | . 44 10 182 20 134 64 . . 166 Allied During Kill 589 | . . 21 89 . . 70 203 . 206 Successful Hack 114 | . 5 . 39 . 17 36 17 . . Disable Machine 165 | . . . 30 . . . . . 135 Destroy Structure 194 | . 5 . 32 . 37 16 14 . 90 Lose Combat Pursuer 60 | . . . 15 . . . . . 45 Influence Decreases 4297 | . 274 40 844 489 537 320 747 184 862 Entered New Map 769 | . . . 32 214 . 102 237 184 . Time Decay 2861 | . 214 40 702 265 467 198 458 . 517 Lost Part 410 | . 60 . 30 10 70 . 30 . 210 Lost Ally 257 | . . . 80 . . 20 22 . 135 Squads Dispatched 21 | . 1 . 5 . 4 1 . . 10 Investigation 2 | . . . 1 . 1 . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 14 | . 1 . 4 . 3 1 . . 5 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Distress Signals 14 | . 3 . 2 2 4 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 19 3 53 6 33 21 9 . 53 Peak Tracking Total 8 | . 4 3 5 3 5 5 6 . 8 Tactical Retreats 4 | . . . 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Disabled 11 | . . . 2 . . . . . 9 Max in Single Turn 2 | . . . 1 . . . . . 2 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Accessed 30 | . 1 . 7 . 4 3 5 5 5 Terminals 20 | . 1 . 5 . 3 3 5 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 93 | . 2 . 17 . 13 8 9 39 5 Successful 66 | . 1 . 7 . 7 6 4 39 2 Failed 26 | . 1 . 10 . 5 2 5 . 3 Catastrophic 4 | . 1 . 1 . 1 . . . 1 Database Lockouts 1 | . . . . . 1 . . . . Manual 38 | . 2 . 11 . 7 6 9 . 3 Terminals 44 | . 2 . 13 . 9 8 9 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 6 | . . . 2 . 4 . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 47 | . . . 2 . 3 3 . 39 . Record 41 | . . . 1 . 1 . . 39 . Open Door 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 2 . 3 . . . . Retrieve Study 5 | . . . 2 . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks 12 | . 1 . 3 . 1 3 4 . . Terminals 12 | . 1 . 3 . 1 3 4 . . Track 1 | . . . . . . 1 . . . Botnet 11 | . 1 . 3 . 1 2 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . 6 . 2 2 3 . 3 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . 3 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total Allies 27 | . . 5 . . . 10 11 1 . Largest Group 17 | . . 5 5 . . 10 17 16 14 Highest-Rated Group 330 | . . 85 85 . . 173 280 330 286 Highest-Rated Ally 61 | . . 31 31 . . 29 34 61 61 Initial UFD Resources 23 | . . . . . . . . . 23 Total Orders . | . . . . . . . . . . Ally Attacks 225 | . . 3 44 . . 18 65 . 95 Total Damage 3486 | . . 54 508 . . 231 1139 . 1554 Kills 38 | . . 2 8 . . 3 12 . 13 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 3723 | . 151 332 1539 . 418 . . . 1283 Optics 697 | . . . . . . . . . 697 Structural 2947 | . 151 332 1539 . 339 . . . 586 Seismic 336 | . . . . . 79 . . . 257 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Turns Passed 15735 | 75 728 332 3057 788 1411 403 1817 5279 1845 Spaces Moved 6306 | 44 378 272 1171 317 462 136 694 2181 651 Core 10 | 7 3 . . . . . . . . Treads 5146 | 37 165 . 1005 317 213 1 576 2181 651 Legs . | . . . . . . . . . . Wheels 1150 | . 210 272 166 . 249 135 118 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 100 240 160 220 220 240 240 Average Speed 221 | 142 131 110 221 240 217 220 236 240 240 Slowest Speed 560 | 160 450 110 320 240 560 320 240 240 242 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 51 80 75 45 45 35 95 83 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 8 | . . 1 . . . . . 7 . Spaces Dug 3 | . . . . . 3 . . . . Terrain Destroyed 220 | . 5 . 27 . 56 14 3 . 115 Melee 3 | . . . . . 3 . . . . Projectile 53 | . . . . . 1 7 3 . 42 AOE 164 | . 5 . 27 . 52 7 . . 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total 7433 | 56 494 293 1456 326 739 199 840 2233 797 Wait 371 | . 13 14 94 . 144 31 29 24 22 Move 6297 | 43 377 271 1170 316 461 135 693 2180 651 Hop . | . . . . . . . . . . Pick Up 118 | 7 21 1 35 . 25 1 . 13 15 Fast Attach 9 | . . . 6 . 2 . . . 1 Attach 59 | 6 8 . 11 1 13 . 5 . 15 Detach 1 | . . . . . . . . . 1 Swap 61 | . 3 . 20 . 17 5 . 2 14 Drop 77 | . 2 1 33 . 12 4 . 14 11 Fire 324 | . 70 6 85 9 62 19 6 . 67 Melee 3 | . . . . . 3 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . . . 2 . . . 10 . . Escape Stasis 4 | . . . . . . 4 . . . Rewire 97 | . . . . . . . 97 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 508 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Lost 4 parts (2n2w) 589 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Entered Mines 900 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1018 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1104 | -10/Mines | Discovered new exit (range 11) 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Accompanied by 5 allies 1136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1525 | -9/Materials | Lost 4 allies 1764 | -9/Materials | Build established: Skirmisher 2700 | -9/Materials | Build established: Tank 3396 | -9/Materials | Discovered new exit (range 11) 3733 | -9/Materials | Build established: Gunner 3937 | -9/Materials | Identified exit to Mines 4193 | -9/Materials | Entered Mines 4310 | -9/Mines | Learned Materials terminal intel 4500 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4530 | -9/Mines | Discovered new exit (range 14) 4795 | -9/Mines | Assembled infested the area 4981 | -9/Mines | Entered Materials 4981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4982 | -8/Materials | Loaded intel: 12 terminal locations 5744 | -8/Materials | Lost 4 parts (1n1u2w) 5747 | -8/Materials | Destroyed 8 combat bots 5747 | -8/Materials | Discovered new exit (range 14) 5946 | -8/Materials | Identified exit to Factory 5966 | -8/Materials | Build established: Scavenger-Gunner 6008 | -8/Materials | Central database locked down 6248 | -8/Materials | Identified exit to Storage 6392 | -8/Materials | Entered Storage 6691 | -8/Storage | Build established: Gunner 6692 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6781 | -8/Storage | Used back door to open Recycling access 6781 | -8/Storage | Discovered new exit (range 5) 6788 | -8/Storage | Identified exit to Recycling 6795 | -8/Storage | Entered Recycling 6795 | -8/Recycling | Accompanied by 9 allies 6995 | -8/Recycling | Build established: Commander-Gunner 7106 | -8/Recycling | Lost 3 parts (1p1n1w) 7311 | -8/Recycling | Discovered new exit (range 9) 7328 | -8/Recycling | Identified exit to Factory 8183 | -8/Recycling | Core integrity fell below 50% 8185 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3i 8214 | -8/Recycling | Lost 3 allies 8339 | -8/Recycling | Scanned before Scraplab entrance 8567 | -8/Recycling | Entered Scraplab 8586 | -8/Recycling | Discovered new exit (range 3) 8588 | -8/Recycling | Identified exit to Scraptown 8612 | -8/Recycling | Entered Scraptown 8612 | -8/Scraptown | Accompanied by 15 allies 8612 | -8/Scraptown | System corruption cleaned by C-Scrubber 9066 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9085 | -8/Scraptown | Discovered exit to Factory (range 5) 9429 | -8/Scraptown | Visited Fellowship of the Rings 9458 | -8/Scraptown | Visited Cyclists 10050 | -8/Scraptown | Visited UFD Registry 10064 | -8/Scraptown | Registered with UFD as "Hellbay" 10162 | -8/Scraptown | Visited Modified Component R&D 10299 | -8/Scraptown | Visited Abandonware Association 10321 | -8/Scraptown | Visited Scrapoid Research Area 10364 | -8/Scraptown | Visited Derelict Rescue Squad 10378 | -8/Scraptown | Found DRS Beacon 10427 | -8/Scraptown | Visited A0-MCA Data Center 10447 | -8/Scraptown | Given a B- rating by A0-MCA 10459 | -8/Scraptown | Found A0-MCA's Component Scanner 10700 | -8/Scraptown | Visited Chapter 10 10733 | -8/Scraptown | Visited Science Guys 10772 | -8/Scraptown | Visited Observation Area 11172 | -8/Scraptown | Visited Botcube Research 11412 | -8/Scraptown | Visited Bundlers 11533 | -8/Scraptown | Visited Spacefarers 12961 | -8/Scraptown | Discovered exit to Factory (range 5) 13009 | -8/Scraptown | Found Scrap Suit 13356 | -8/Scraptown | Found Lrg. Botcube 13494 | -8/Scraptown | Lrg. Botcube activated 13516 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns 13720 | -8/Scraptown | Met Optimus 13720 | -8/Scraptown | Accepted into 0bPrime 13891 | -8/Scraptown | Entered Factory 13891 | -6/Factory | Accompanied by 14 allies 13891 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14029 | -6/Factory | Lost 3 allies 14539 | -6/Factory | Garrison activated, responded to threat 14721 | -6/Factory | Discovered new exit (range 15) 14752 | -6/Factory | Identified exit to Factory 15337 | -6/Factory | Build established: Gunner 15560 | -6/Factory | Lost 3 parts (2n1u) 15641 | -6/Factory | First assault squad dispatched 15715 | -6/Factory | Attached CPS modules to H-61 Shepherd 15729 | -6/Factory | Core integrity fell below 50% 15736 | -6/Factory | Self-destructed Last Messages --------------- 15728_ K-01 Serf collects debris. 15729_ U-05 Engineer builds a Wall. 15729_ Adv. Targeting Computer destroyed. 15729_ HV Slug penetrates G-50 Soldier. 15729_ G-50 Soldier suffers critical hit (Destroy). 15729_ Destroyed Carbon-fiber Leg. 15729_ HV Slug penetrates K-01 Serf. 15729_ K-01 Serf suffers critical hit (Destroy). 15729_ Destroyed Wheel. 15729_ HV Slug penetrates Wall. 15731_ X-67 Chaingunner destroyed. 15731_ HV Slug penetrates U-05 Engineer. 15732_ K-01 Serf collects debris. 15733_ HV Slug penetrates G-50 Soldier. 15733_ HV Slug penetrates U-05 Engineer. 15733_ Hyp. Gauss Rifle destroyed. 15735_ R-10 Processor collects Prc. Assault Rifle. 15736_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????# """ #???# ######## ##??????????? | | ????# ###########+########## #???????????? | | ????# # ^ #???????????? | | ??###! * # #???????????? | | ??# # + "" " #???????????? | | ???## "T" # """ "" ##??????????? | | ???## "" # "F T" ##??????????? | | ???#" ! # """ "" ########???????????? | | #"##+### """ " ###????????????????? | | +% """ k #??????????????????? | | #% % % % x ##########?##??????? | | + %% % # """T""" ??????? | | %# % # """ """ ???????? | | # % %o% # ???????? | | # "########+### # ????????? | | " " " % # %= # """" """"????????? | | # "%# % # # """" """" ???????? | | !# ###? # + """" """" ???????? | | #### ##??! # # """" """" #?????? | | ?### ###? # g # """" """" #?????? | | ## # """ """ # R # """" """" #?????? | | " # """ """ # ##### """" """" #?????? | | " + """ """ # #???# #?????? | | ########### #???#####+########?????? | | ## ! #?????????# ##?????????????????????? | | ?### ###?????????# R@;#?????????????????????? | | ???# #???????????# gH# #????????????????????? | | ?### ###?????????# kgu#??????????????????????? | | ?# ########### % g m###### ???????????? | | ?# % % u % #?????????? | | ?# " % u% %% +?????????? | | ?# k u^^ #?????????? | | ?# #######+#########+####### #?????????? | | ?#######????"" %????## % #???? #?????????? | | ???????????"F ?????? % "?????? ##?????????? | | ????????? ?????? #???????? #??????????? | | ????????# ??????? ?#?????????#??????????? | | ????????# """ ????????# ??????????????????????? | | ????????+ """ ????????# ??????????????????????? | | ????????# """ ????????# ??????????????????????? | | ????????#? ?????????# ???????????????????????? | | ???????????""????????## ???????????????????????? | | ???????????""?????????# ???????????????????????? | | ???????????""?????????# ??????????????????????? | | ??????????? ??????????# ??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedHeavyArray Manual? 0 Play Time 01:16:30 Cumulative 329.6 hours Start 2026.09.23 @ 17:54:20 End 2026.09.23 @ 20:23:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e40bbf96-df68-453a-80cb-aec66b9c6619