Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 13:23:50 Player: Tereza Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (4682) 4682 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2199) 2199 TOTAL SCORE: 14386 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 652 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 100/100 System Corruption 24% Temperature Cool (48) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Antimatter Reactor Biometal Leg Nova Cannon Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Melee Analysis Suite Launcher Guidance Computer Core Analyzer Improved Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Force Field Hacking Suite Improved System Shield > --- WEAPON ----------- Matter Neutralizer KE Penetrator Dirty Datajack > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Light Antimatter Reactor Q-thruster Tesla Rifle Wave Gun Dispersion Rifle Nova Cannon Dirty Datajack [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Q-thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Precision Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . . 4 2 . . . 4 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . . 3 2 . . . 2 . . . . 2 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 138 | 6 2 2 12 7 9 13 . 2 26 1 19 3 5 18 12 1 Power 16 | 1 . 1 2 1 1 1 . . 3 . 2 . 1 3 . . Engine 4 | 1 . 1 2 . . . . . . . . . . . . . Core 10 | . . . . 1 1 1 . . 2 . 2 . 1 2 . . Reactor 2 | . . . . . . . . . 1 . . . . 1 . . Propulsion 36 | 2 . . 4 2 1 4 . 1 8 . 1 . 2 5 6 . Treads 14 | 2 . . 1 1 . 1 . . 2 . 1 . 1 4 1 . Leg 15 | . . . 2 . . 3 . 1 6 . . . . . 3 . Wheel 4 | . . . 1 1 1 . . . . . . . 1 . . . Hover 2 | . . . . . . . . . . . . . . 1 1 . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 52 | 1 2 1 2 3 3 5 . 1 9 1 8 2 2 8 3 1 Device 19 | . 1 1 1 1 1 1 . . 4 . 4 . 2 1 1 1 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . Processor 12 | . . . . 1 . 2 . . 4 1 2 1 . . 1 . Hackware 3 | . . . . . . . . . 1 . 1 . . 1 . . Protection 15 | . . . 1 1 2 2 . 1 . . 1 1 . 5 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 4 1 4 3 . . 6 . 8 1 . 2 3 . Energy Gun 8 | 1 . . . 1 . 1 . . 1 . 2 . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 14 | 1 . . . . 2 2 . . 5 . 1 1 . 1 1 . Ballistic Cannon 5 | . . . 3 . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . 4 . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 1 . . . . 1 . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . Parts Lost 70 | . 1 . 4 3 . 3 . . 10 . 21 . 1 6 16 5 Power 6 | . 1 . 1 1 . . . . 1 . 2 . . . . . Propulsion 17 | . . . 1 1 . 2 . . 4 . 2 . 1 . 5 1 Utility 29 | . . . . 1 . 1 . . 3 . 10 . . 3 7 4 Weapon 18 | . . . 2 . . . . . 2 . 7 . . 3 4 . Highest Loss Streak 11 | . 1 . 2 2 . 1 . . 2 . 11 . 1 4 8 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 93 98 89 91 83 96 92 95 89 88 63 64 83 92 75 15 Engine 2 | . 11 12 9 . . . . . . . . 4 1 . . . Core 3 | . . . . 5 4 7 7 7 3 5 3 . 3 5 3 . Treads 8 | . 28 28 15 14 2 . . . 1 11 8 . 3 17 12 . Leg 7 | . . . 7 . . 17 15 18 17 . . . . . . . Wheel 1 | . . . 4 10 15 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 9 11 2 . . Device 10 | . 10 14 9 8 13 8 15 15 15 16 8 . 2 5 4 1 Storage 7 | . 14 14 14 9 7 7 7 7 5 5 4 . . 3 3 . Processor 12 | . . . . 7 . 14 15 15 15 23 15 19 23 19 15 8 Hackware 3 | . . . . . . . . . 1 5 6 11 11 12 9 5 Protection 8 | . . . 4 17 24 22 15 15 6 . 3 1 5 9 13 . Energy Gun 4 | . 14 14 5 4 1 1 7 7 3 5 3 . . . . . Ballistic Gun 6 | . 14 14 6 . 12 7 7 7 8 5 3 3 5 4 2 . Ballistic Cannon 2 | . . . 9 13 1 5 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 11 11 7 2 . Peak Build Rating 108 | 6 7 10 16 25 41 42 42 47 87 87 87 58 74 101 108 27 Average Rating 46 | 4 6 8 11 22 34 39 41 43 68 87 61 49 64 91 83 15 On Entrance 40 | . 6 6 10 14 21 40 42 42 47 87 87 34 58 68 93 27 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 19 19 22 33 50 50 34 35 58 42 39 17 23 63 80 1 Greatest Support 140 | 40 40 40 40 40 38 45 42 57 140 140 140 16 23 120 90 8 Greatest Overweight (x) 5 | 3 . . 1 2 1 3 . . 1 . 1 1 5 . 1 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 9 5 5 8 8 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 10 5 5 10 10 5 Average Carried 8 | 4 7 9 9 9 9 9 9 9 8 10 4 5 4 7 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 10 5 5 Final Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 5 5 5 8 5 5 Class Distribution -------------------- 33% | Mutant 30% | Commander-Mutant 12% | Scavenger-Gunner 8% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Commander-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Matter Collected 3044 | 200 30 90 265 286 88 556 15 25 733 40 220 . 120 233 143 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4699 | . 239 104 186 301 88 409 124 . 1644 . 443 . 28 650 483 . Parts 224 | . 12 8 10 15 . 21 5 . 85 . 6 . 2 28 32 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . . . . . . 2 . . . . 3 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . 6 . . . . . . 5 4 . 16 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 80 | . 4 2 5 7 2 9 2 . 26 . 7 . 1 8 7 . Melee 2 | . . . 2 . . . . . . . . . . . . . Guns 44 | . 3 1 . 1 2 4 2 . 18 . 4 . 1 3 5 . Cannons 25 | . . . 3 5 . 5 . . 7 . . . . 3 2 . AOE 7 | . 1 1 . . . . . . 1 . 3 . . 1 . . Classes Destroyed 14 | . 3 1 1 3 . . 1 . 3 . 1 . . . 1 . Worker 5 | . . 1 . 1 . . . . 3 . . . . . . . Builder 4 | . . . . . . . . . 1 . . . . 2 1 . Recycler 3 | . . . . 1 . 1 . . . . . . . 1 . . Operator 3 | . 1 . . . . 1 . . 1 . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . . . . Swarmer 3 | . . . . . . . . . 2 . . . 1 . . . Grunt 42 | . 4 2 . 3 2 3 . . 14 . 4 . . 6 4 . Brawler 2 | . . . . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 16 | . . . . 2 . 6 1 . 4 . 1 . . 2 . . Hunter 6 | . . . . 2 . . . . 4 . . . . . . . Programmer 4 | . . . . . . . . . 2 . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . . 5 . . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 2 3 2 5 1 . 5 . 3 . 1 7 3 . Combat Bots Only 5 | . 2 2 2 2 2 5 1 . 4 . 3 . 1 4 3 . Max Kills in Single Turn 3 | . 1 1 1 2 1 1 1 . 3 . 3 . 1 2 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded 3 | . 1 1 . . . . . . 1 . 3 . . 1 . . Melee 1 | . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Hostile Shots Fired 1111 | . 3 5 48 74 11 224 18 . 205 . 120 . 33 108 180 82 Missed 363 | . 2 2 14 22 2 84 8 . 62 . 27 . 11 34 55 40 Damage Taken 13888 | . 92 78 943 810 146 1250 77 . 2797 . 2237 . 408 1546 2580 924 Core 2313 | . 15 14 199 30 13 104 . . 196 . 315 . 57 54 538 778 Absorbed by Shields 179 | . . . . . . 16 . . . . . . . . 163 . Redirected to Shielding 106 | . . . . . . . . . . . . . . . 106 . Regen/Repaired (Parts) 152 | . . . . . . . . . 152 . . . . . . . Core Remaining (%) 70 | 100 . . 8 94 . . . 83 . . . . 43 95 . . Volleys Fired 296 | . 15 5 24 40 5 41 4 . 73 . 24 . 10 27 28 . Largest 3 | . 2 2 2 2 2 2 2 . 3 . 3 . 1 2 2 . Hottest 199 | . 60 60 78 95 50 83 83 . 199 . 199 . 30 138 138 . Shots Fired 624 | . 30 10 39 80 10 82 8 . 210 . 44 . 10 46 55 . Gun 429 | . 30 10 16 24 10 44 8 . 172 . 41 . 10 22 42 . Cannon 195 | . . . 23 56 . 38 . . 38 . 3 . . 24 13 . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 400 | . 15 5 33 56 10 79 4 . 121 . 18 . 10 22 27 . Thermal 151 | . . . . 24 . . . . 57 . 26 . . 24 20 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 73 | . 15 5 6 . . 3 4 . 32 . . . . . 8 . Robot Hit Streak 14 | . 3 5 13 8 3 12 4 . 13 . 5 . 3 6 14 . Robot Miss Streak 12 | . 4 2 3 3 5 12 1 . 3 . 4 . 1 4 2 . Penetration Max 1 | . . . . . . . . . 1 . . . . 1 1 . Secondary Targets 7 | . . . . . 1 . . . 3 . . . . . 3 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . . . . 1 . Shots Hit Robots 441 | . 14 6 31 49 6 64 7 . 138 . 38 1 6 39 42 . Core Hits 305 | . 7 5 9 15 6 62 12 . 106 . 30 . 4 23 26 . Critical Kills 4 | . . . . . . . . . 2 . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 14 | . . . . 3 . 1 1 . 5 . 1 . . 1 2 . Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 4 | . . . . . . . . . 2 . . . . . 2 . Blast 4 | . . . . 3 . 1 . . . . . . . . . . Corrupt 4 | . . . . . . . 1 . 3 . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 46 | . . . 15 . . . . . . . 15 1 3 10 2 . Impact . | . . . . . . . . . . . . . . . . . Slashing 25 | . . . 15 . . . . . . . 10 . . . . . Piercing 21 | . . . . . . . . . . . 5 1 3 10 2 . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10928 | . 209 109 607 992 106 1385 143 . 4011 . 699 6 98 1035 1516 12 Guns 6374 | . 176 62 56 248 106 822 143 . 2854 . 460 . 92 357 998 . Cannons 3396 | . . . 157 744 . 511 . . 857 . 33 . . 651 443 . Explosions 501 | . 33 47 . . . 52 . . 300 . . . . . 69 . Melee 640 | . . . 394 . . . . . . . 201 6 6 27 6 . Ramming 17 | . . . . . . . . . . . 5 . . . . 12 Kinetic 5961 | . 30 9 191 744 106 1283 92 . 2163 . 201 . 92 357 693 . Thermal 3296 | . 33 47 . 248 . . . . 1447 . 292 . . 651 578 . Explosive 121 | . . . . . . 52 . . . . . . . . 69 . Electromagnetic 893 | . 146 53 22 . . 50 51 . 401 . . . . . 170 . Impact . | . . . . . . . . . . . . . . . . . Slashing 580 | . . . 394 . . . . . . . 186 . . . . . Piercing 60 | . . . . . . . . . . . 15 6 6 27 6 . Highest Corruption 29 | . . 2 2 . . . . . 2 2 29 29 1 . 10 23 Average Corruption 4 | . . 2 2 . . . . . 1 2 26 29 1 . 7 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 83 | . . 4 23 . . . . . 5 8 21 1 4 . 10 7 Message Errors 24 | . . 3 3 . . . . . 1 2 7 . 2 . 6 . Matter Fused 15 | . . . 5 . . . . . 1 3 5 . . . . 1 Heat Flow Errors 11 | . . . 4 . . . . . 1 . 1 1 1 . 1 2 Energy Discharges 5 | . . . 1 . . . . . . . 4 . . . . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . . . Parts Fused 2 | . . . 1 . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . 1 5 . . . . . . 2 . . 1 . 2 . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . 1 . . . . . . . 1 . . . . . Alerts 3 | . . . 2 . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . 1 . . . . 4 Weapon Failures 2 | . . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 237 | . . . . 28 . 17 . . 159 . . . . 22 11 . Projectiles 61 | . . . . 28 . . . . . . . . . 22 11 . Explosions 176 | . . . . . . 17 . . 159 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . 8 . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 7 . 3 . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 108 | . . 33 . . . 52 . . 18 . . . . . . 5 Shots 4 | . . 1 . . . 2 . . 1 . . . . . . . Rammed 5 | . . . . . . . . . . . 3 . . . . 2 Targets Rammed 5 | . . . . . . . . . . . 3 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 20 21 305 198 3 6 . . 202 . 355 243 200 304 348 163 Average Temperature 84 | . 13 21 121 104 3 6 . . 44 . 94 123 110 81 88 96 Received Heat Transfer 3834 | . 6 27 447 207 117 420 24 . 885 . 657 . 27 526 392 99 Effects 6 | . . . . . . . . . . . 2 . . 3 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . 2 . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . 1 . . Parts Melted 6 | . . . 2 . . . 1 . 2 . . . . 1 . . Heat Transferred 3896 | . 50 50 . 629 . . . . 1391 . 518 . . 666 592 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Peak Influence 761 | . 186 132 . 181 82 338 136 . 761 . . . . 198 195 124 Initial 84 | . . 72 . . 25 37 73 . . . . . . 56 33 84 Average 168 | . 66 58 . 52 37 178 93 . 408 . . . . 98 81 87 Maximum Alert Level 3 | . . . . . . 1 . . 3 . . . . . . . Low Security (%) 76 | 100 100 100 . 100 100 58 100 . 24 . . . . 100 100 100 Level 1 9 | . . . . . . 41 . . 15 . . . . . . . Level 2 11 | . . . . . . . . . 46 . . . . . . . Level 3 3 | . . . . . . . . . 13 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 2 2 . . 11 . . . . 3 6 1 Investigation 4 | . . . . . 1 . . . 1 . . . . . 1 1 Extermination 6 | . . . . . 1 1 . . 2 . . . . . 2 . Reinforcement 9 | . 1 . . . . 1 . . 3 . . . . 1 3 . Assault 2 | . . . . . . . . . 2 . . . . . . . Garrison 5 | . . . . . . . . . 3 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Distress Signals 16 | . . 1 . 2 . 1 1 . 3 . . 2 . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 186 | . 7 2 5 11 2 14 3 . 53 . 12 . 13 16 25 23 Peak Tracking Total 20 | . 2 2 2 5 2 4 2 . 9 . 4 . 4 4 9 20 Tactical Retreats 12 | . . . . 1 . . . . 3 . 1 . 1 . 4 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Traps Triggered 6 | . 3 . . . . 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 1 10 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Machines Disabled 14 | . 1 . . . . 3 . . 7 . . . . 1 2 . Max in Single Turn 2 | . 1 . . . . 2 . . 2 . . . . . 2 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Machines Accessed 33 | . 3 . . 3 1 6 2 1 4 1 . 7 . 1 2 2 Terminals 22 | . 3 . . 3 1 6 2 . 2 1 . . . 1 1 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . Total Hacks 70 | . 7 . . 7 2 9 2 1 11 1 . 16 . 3 6 5 Successful 34 | . 4 . . 2 1 5 . 1 2 1 . 16 . 1 . 1 Failed 36 | . 3 . . 5 1 4 2 . 9 . . . . 2 6 4 Catastrophic 12 | . 1 . . 1 1 2 1 . 2 . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 5 . . 7 . 5 . . 7 . . . . . 3 3 Terminals 47 | . 7 . . 7 2 9 2 . 8 1 . . . 3 3 5 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . . . . 3 . Terminal Hacks 30 | . 2 . . 1 1 5 . 1 1 1 . 16 . 1 . 1 Record 15 | . . . . . . . . . . 1 . 14 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . 1 Branch Access Points 5 | . 1 . . 1 1 1 . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 1 . . . . 1 . . . . . . . Terminals 3 | . 2 . . 1 . . . . . . . . . . . . Botnet 3 | . 2 . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 3 1 4 1 . 4 . . . . 1 2 1 Full Trace Events 4 | . . . . . 1 . . . 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 3 . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Total Allies 21 | . . . . . . 10 3 . . . . 5 . 3 . . Largest Group 12 | . . . . . . 10 12 12 12 . . 5 5 3 . . Highest-Rated Group 253 | . . . . . . 173 191 191 191 . . 253 253 144 . . Highest-Rated Ally 68 | . . . . . . 29 29 29 29 . . 68 68 49 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . . . 4 23 . 98 . . . 29 5 . . Total Damage 2969 | . . . . . . 58 236 . 1368 . . . 1107 200 . . Kills 21 | . . . . . . 2 2 . 8 . . . 8 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 1 . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Turns Passed 12032 | 73 371 673 1774 522 252 691 482 2049 1391 886 460 607 693 498 558 52 Spaces Moved 8133 | 40 203 363 1142 308 185 377 275 1692 800 553 279 666 454 283 417 96 Core 432 | 11 . . . . . . . . . . 132 179 1 . 14 95 Treads 2554 | 29 203 363 484 2 . . . . 70 553 147 . 288 215 200 . Legs 3201 | . . . 155 . . 323 275 1692 730 . . . . . 26 . Wheels 1144 | . . . 503 306 185 54 . . . . . . 96 . . . Hover 624 | . . . . . . . . . . . . 487 69 68 . . Flight 178 | . . . . . . . . . . . . . . . 177 1 Fastest Speed 40 | 50 160 160 115 105 105 105 120 120 120 160 50 50 95 85 40 40 Average Speed 127 | 147 160 160 143 120 105 132 120 120 131 160 108 85 145 131 103 49 Slowest Speed 330 | 200 160 160 190 160 105 330 120 120 200 160 160 156 300 160 225 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 32 78 44 26 5 55 54 89 24 64 35 78 61 8 18 18 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . . . . 1 . . . . 2 . . . Known Exits Taken 8 | . 1 . . 1 1 1 . . 1 1 . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . . . 1 1 . . 1 1 1 . . . Scrap Searched 21 | . . . 11 . . . . 2 . 2 2 . 4 . . . Spaces Dug 2 | . . . . . . . . . . . . . 2 . . . Terrain Destroyed 124 | . 2 5 . 6 . 8 . . 66 . 4 . 2 7 24 . Melee . | . . . . . . . . . . . . . . . . . Projectile 49 | . . . . 6 . 2 . . 25 . 4 . 2 7 3 . AOE 75 | . 2 5 . . . 6 . . 41 . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Res Qua Total 9234 | 51 221 449 1225 380 232 492 419 1712 986 555 378 706 475 366 488 99 Wait 384 | . . 73 12 16 25 34 82 14 56 . 25 15 . 16 16 . Move 8109 | 39 202 362 1141 307 184 376 274 1691 797 552 278 665 453 282 410 96 Hop 4 | . . . . . . . . . 1 . . . . . 3 . Pick Up 72 | 6 2 4 8 5 2 7 1 2 13 1 7 . 2 6 6 . Fast Attach 80 | 6 1 . 7 6 7 7 . . 12 . 11 3 3 10 6 1 Attach 39 | . . 1 2 1 2 2 . 1 9 . 8 . 1 6 6 . Detach 12 | . . . . . 1 . . . 4 . 2 . . 3 2 . Swap 19 | . 1 1 3 . . 4 . 1 5 1 . . 1 2 . . Drop 83 | . . 3 13 5 6 15 1 3 16 1 5 . 2 4 9 . Fire 296 | . 15 5 24 40 5 41 4 . 73 . 24 . 10 27 28 . Melee 46 | . . . 15 . . . . . . . 15 1 3 10 2 . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire 81 | . . . . . . 2 57 . . . . 22 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Entered Mines 543 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1107 | -10/Mines | Discovered new exit (range 5) 1118 | -10/Mines | Entered Subcaves 1128 | -10/Subcaves | Learned location of 1 exit from Materials 1507 | -10/Subcaves | Learned location of Zion (-7) 1507 | -10/Subcaves | Met a Zionite searching for "candidates" 1815 | -10/Subcaves | Disturbed a concealed Subdweller 2205 | -10/Subcaves | Core integrity fell below 50% 2273 | -10/Subcaves | Core integrity fell below 20% 2879 | -10/Subcaves | Discovered new exit (range 15) 2892 | -10/Subcaves | Entered Materials 2892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2893 | -8/Materials | Identified exit to Factory 3120 | -8/Materials | Build established: Derelict-Mutant 3166 | -8/Materials | Discovered exit to Factory (range 7) 3414 | -8/Materials | Entered Factory 3414 | -7/Factory | Evolved 2 slots: Utility x2 3448 | -7/Factory | Build established: Mutant 3541 | -7/Factory | Identified exit to Storage 3541 | -7/Factory | Identified exit to Lower Caves 3666 | -7/Factory | Entered Storage 4143 | -7/Storage | Identified exit to Recycling 4146 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4333 | -7/Storage | Used back door to open Recycling access 4357 | -7/Storage | Entered Recycling 4357 | -7/Recycling | Accompanied by 10 allies 4358 | -7/Recycling | Met a Zionite searching for Scraptown 4443 | -7/Recycling | Build established: Commander-Mutant 4727 | -7/Recycling | Scanned before Scraplab entrance 4744 | -7/Recycling | Entered Scraplab 4753 | -7/Recycling | Discovered new exit (range 3) 4839 | -7/Recycling | Entered Scraptown 4839 | -7/Scraptown | Accompanied by 12 allies 4923 | -7/Scraptown | Visited UFD Registry 4923 | -7/Scraptown | Registered with UFD as "Armorface" 4975 | -7/Scraptown | Visited Science Guys 4999 | -7/Scraptown | Visited Observation Area 5110 | -7/Scraptown | Visited Infowarlord's Domain 5157 | -7/Scraptown | Visited Derelict Rescue Squad 5192 | -7/Scraptown | Visited Chapter 10 5384 | -7/Scraptown | Visited Scrap Suit Storage 5455 | -7/Scraptown | Discovered new exit (range 3) 5622 | -7/Scraptown | Visited SPCMW 5676 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5744 | -7/Scraptown | Discovered new exit (range 11) 5905 | -7/Scraptown | Visited LU-1G1's Boring Crew 5967 | -7/Scraptown | Visited A0-MCA Data Center 5974 | -7/Scraptown | Given an A- rating by A0-MCA 5978 | -7/Scraptown | Found A0-MCA's Component Scanner 6000 | -7/Scraptown | Visited Botcube Research 6760 | -7/Scraptown | Found Scrap Suit 6888 | -7/Scraptown | Entered Factory 6888 | -5/Factory | Accompanied by 12 allies 6888 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7023 | -5/Factory | Lost 3 allies 7062 | -5/Factory | Spotted B-75 Beast 7085 | -5/Factory | Allies destroyed B-75 Beast 7147 | -5/Factory | Garrison activated, responded to threat 7329 | -5/Factory | Lost 3 allies 7360 | -5/Factory | Build established: Commander-Gunner 7994 | -5/Factory | Identified exit to Upper Caves 8039 | -5/Factory | Discovered new exit (range 10) 8088 | -5/Factory | First assault squad dispatched 8138 | -5/Factory | Build established: Scavenger-Gunner 8279 | -5/Factory | Entered Upper Caves 8616 | -5/Upper Caves | Encountered a Warlord checkpoint 9130 | -5/Upper Caves | Discovered new exit (range 15) 9163 | -5/Upper Caves | Identified exit to Upper Caves 9165 | -5/Upper Caves | Entered another Upper Caves area 9183 | -5/Upper Caves | System corruption reached 10% 9237 | -5/Upper Caves | Lost 11 parts (1p1n5u4w) 9286 | -5/Upper Caves | Discovered new exit (range 10) 9459 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9563 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 9593 | -5/Upper Caves | Spotted B-75 Beast 9594 | -5/Upper Caves | Core integrity fell below 50% 9617 | -5/Upper Caves | Discovered new exit (range 15) 9625 | -5/Upper Caves | Entered Warlord 9651 | -5/Warlord | System corruption cleaned by Quarantine Array 9711 | -5/Warlord | Rebuked by Warlord 9736 | -5/Warlord | Warlord's base attacked by MAIN.C 9833 | -5/Warlord | Build established: Hacker-Mutant 9944 | -5/Warlord | Learned 4 Research zone layouts 9944 | -5/Warlord | Learned 4 Command zone layouts 9944 | -5/Warlord | Learned Armory trap positions 9945 | -5/Warlord | Learned Testing security intel 9945 | -5/Warlord | Learned Research fabricator intel 9945 | -5/Warlord | Learned Research garrison access intel 10086 | -5/Warlord | Warlord forces counterattacked 10179 | -5/Warlord | Opened side exit 10209 | -5/Warlord | Discovered new exit (range 10) 10232 | -5/Warlord | Entered Proximity Caves 10232 | -4/Proximity Caves | Accompanied by 5 allies 10370 | -4/Proximity Caves | Learned location of Quarantine (-3) 10397 | -4/Proximity Caves | Build established: Commander-Mutant 10615 | -4/Proximity Caves | Learned location of Testing (-2) 10841 | -4/Proximity Caves | Spotted B-86 Titan 10860 | -4/Proximity Caves | Allies destroyed B-86 Titan 10910 | -4/Proximity Caves | Discovered new exit (range 9) 10917 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10925 | -4/Proximity Caves | Entered Factory 10925 | -4/Factory | Accompanied by 2 allies 10925 | -4/Factory | Evolved 2 slots: Utility x2 10926 | -4/Factory | Identified exit to Research 11284 | -4/Factory | Garrison activated, responded to threat 11355 | -4/Factory | Lost 4 parts (2u2w) 11423 | -4/Factory | Entered Research 11423 | -3/Research | Evolved 2 slots: Utility x2 11424 | -3/Research | Identified exit to Quarantine 11425 | -3/Research | Loaded intel: 4 fabricator locations 11426 | -3/Research | Loaded intel: 4 garrison access locations 11587 | -3/Research | Build established: Scavenger-Mutant 11773 | -3/Research | Lost 5 parts (2n2u1w) 11797 | -3/Research | Spotted B-86 Titan 11882 | -3/Research | Lost 8 parts (2n3u3w) 11970 | -3/Research | System corruption reached 10% 11973 | -3/Research | Discovered exit to Quarantine (range 15) 11981 | -3/Research | Entered Quarantine 11989 | -3/Quarantine | Core integrity fell below 50% 11996 | -3/Quarantine | Identified exit to Research 12021 | -3/Quarantine | Core integrity fell below 20% 12033 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Hacking Suite destroyed. Connecting with Terminal... ALERT: Suspicious activity at Terminal Q009. Dispatching Investigation squad. Seismic Detector destroyed. P-80 Master resets G-67 Veteran, system corruption cleaned. K-01 Serf cleans the Terminal. System corrupted: Heat flow error (+240). K-01 Serf cleans the Terminal. Imp. Melee Analysis Suite destroyed. Triggered Ambush Trap. L-61 Swordsman emerges from a hatch in the floor. B-74 Champion emerges from a hatch in the floor. S-43 Plague emerges from a hatch in the floor. Imp. System Shield destroyed. System corrupted by crushing effect (+5). System corrupted: Heat flow error (+134). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | #???# """ # ?????????????????????????????? | | ###?# ]]#???????????????????????????????? | | ""#?# """ ] #???????????????????????????????? | | ""#?# """ #???????????????????????????????? | | T"#?# """ #???????????????????????????????? | | ""#?# #???????????????????????????????? | | ""#?# #???????????????????????????????? | | ###?# #???????????????????????????????? | | #???# ########???????????????????????????????? | | #???# #??????????????????????????????????????? | | ##???# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ??#### #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??#### #??????????????????????????????????????? | | ####?# ########?###+######?###????????????????? | | #?# #?# #????????????????? | | #?# #?# #????????????????? | | #?# #?# #????????????????? | | #?# #?# """"" #????????????????? | | #?######## #?# """"" #????????????????? | | #????????# #?# """"" #????????????????? | | ########## ### #????????????????? | | pc @ #????????????????? | | p #????????????????? | | #########????????????????? | | #????????????????????????? | | ###########+##########????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 775 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 6 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults I Think I Know What's Going On Challenges ------------ None Game ------ Seed HypercooledActuatorCore Manual? 0 Play Time 01:21:46 Cumulative 73.1 hours Start 2024.10.15 @ 11:19:44 End 2024.10.15 @ 13:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3142d10-c0cf-498c-b91d-76d3f021bc5e