Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 16:39:38 Player: Moja Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2377) 2377 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5906 Bonus ------- High Alert Combat Kills 79 Friendly Fire -75 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 74/100 System Corruption 0% Temperature Critical (759) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Humpback High-capacity Battery (250) Kinecellerator Shock Rifle Arc Projector Heavy Ion Cannon Mini Assault Cannon Impact Mace Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Energy Filter Improved Propulsion Shielding > --- WEAPON ----------- Heavy Laser Heavy Laser Mini Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Compact Wheel Improved Heat Sink Large Storage Unit Humpback High-capacity Battery Kinecellerator Power Shielding Hardened Medium Armor Plating Hacking Suite Shock Rifle Arc Projector Advanced Beam Rifle Gatling Laser EM Pulse Cannon EM Pulse Cannon Grenade Launcher Mini Grenade Launcher Scythe [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Power Shielding Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 Parts Attached 112 | 5 11 11 . . 5 15 65 Power 15 | 1 2 1 . . 1 1 9 Engine 8 | 1 2 . . . 1 1 3 Core 7 | . . 1 . . . . 6 Reactor . | . . . . . . . . Propulsion 23 | 2 3 1 . . 3 . 14 Treads 3 | . . . . . . . 3 Leg 3 | 2 1 . . . . . . Wheel 17 | . 2 1 . . 3 . 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | . 3 5 . . . 7 20 Device 10 | . . 1 . . . 2 7 Storage 9 | . 1 3 . . . 2 3 Processor 6 | . . . . . . 1 5 Hackware . | . . . . . . . . Protection 10 | . 2 1 . . . 2 5 Artifact . | . . . . . . . . Weapon 39 | 2 3 4 . . 1 7 22 Energy Gun 13 | 2 . 1 . . . 3 7 Energy Cannon 10 | . 2 . . . . 2 6 Ballistic Gun 5 | . 1 2 . . 1 1 . Ballistic Cannon 2 | . . . . . . . 2 Launcher 6 | . . 1 . . . 1 4 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 4 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 31 | . . . . . 1 . 30 Power 8 | . . . . . . . 8 Propulsion 12 | . . . . . 1 . 11 Utility 5 | . . . . . . . 5 Weapon 6 | . . . . . . . 6 Highest Loss Streak 9 | . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 95 95 100 100 99 99 86 Engine 8 | . 13 6 . . 8 17 3 Core 4 | . . 4 11 11 2 . 8 Treads 1 | . . . . . . . 4 Leg 3 | . 18 . . . . . . Wheel 22 | . 9 33 33 33 32 27 17 Device 6 | . . 7 11 11 11 9 6 Storage 9 | . 7 11 11 11 11 9 10 Processor 2 | . . . . . . 2 5 Protection 11 | . 17 11 11 11 11 14 4 Energy Gun 7 | . 13 4 11 11 1 9 5 Energy Cannon 5 | . 12 1 . . . 5 5 Ballistic Gun 5 | . 2 11 11 11 20 3 . Launcher 1 | . . 4 . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 258 | 6 30 54 54 54 58 258 71 Greatest Support 73 | 20 32 48 48 48 48 48 73 Greatest Overweight (x) 23 | . 2 1 1 1 1 5 23 Average Overweight (x) . | . . . 1 1 1 1 . Largest Inventory Capacity 35 | 5 15 20 20 20 20 35 20 Average Capacity 16 | 5 10 15 20 20 20 20 18 Most Carried 20 | 5 15 17 17 19 20 20 20 Average Carried 15 | 3 8 14 17 17 18 19 16 Final Capacity 20 | 5 15 20 20 20 20 20 15 Final Carried 20 | 5 15 17 17 19 19 20 15 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1784 | 250 179 . 31 . 142 235 947 Remotely . | . . . . . . . . Salvage Created 3027 | 59 537 35 . . 142 395 1859 Parts 184 | 4 32 3 . . 5 23 117 Haulers Intercepted 5 | . 1 1 . . . . 3 Recyclers Shooed 4 | . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | 1 8 . . . 3 7 33 Guns 20 | 1 4 . . . 3 5 7 Cannons 24 | . 4 . . . . 2 18 AOE 8 | . . . . . . . 8 Classes Destroyed 10 | 2 4 . . . . 1 3 Worker 13 | 1 6 . . . . . 6 Builder 7 | . . . . . . . 7 Hauler 5 | . 1 1 . . . . 3 Recycler 7 | . 2 . . . 1 1 3 Watcher 9 | . 1 . . . . 3 5 Swarmer 16 | . 6 . . . . 4 6 Grunt 27 | 1 2 . . . 3 1 20 Sentry 4 | . . . . . . 2 2 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 18 | 1 4 1 . . 3 5 18 Combat Bots Only 9 | 1 3 . . . 3 4 9 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 460 | 5 19 16 . . 24 28 368 Missed 141 | 3 9 4 . . 7 7 111 Damage Taken 3632 | 17 69 84 9 . 162 252 3039 Core 915 | 9 16 21 1 . 32 107 729 Absorbed by Shields 203 | . . 33 4 . 60 91 15 Redirected to Shielding 106 | . 4 1 . . 9 8 84 Ignored by Resistances 1022 | 5 22 32 . . 63 98 802 Core Remaining (%) 88 | 96 90 . . . 86 80 . Volleys Fired 149 | 4 41 3 . . 10 25 66 Largest 3 | 2 2 2 . . 2 2 3 Hottest 218 | 90 110 80 . . 50 126 218 Shots Fired 332 | 8 82 6 . . 20 50 166 Gun 156 | 8 44 6 . . 20 32 46 Cannon 158 | . 38 . . . . 18 102 Launcher 18 | . . . . . . . 18 Special . | . . . . . . . . Kinetic 78 | . 16 3 . . 20 4 35 Thermal 183 | 8 66 3 . . . 19 87 Explosive 18 | . . . . . . . 18 Electromagnetic 53 | . . . . . . 27 26 Robot Hit Streak 24 | 2 9 3 . . 7 12 24 Robot Miss Streak 5 | 1 2 2 . . 3 5 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 242 | 6 54 4 . . 18 31 129 Core Hits 143 | 3 23 1 . . 9 13 94 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 11 | . 2 . . . 1 . 8 Burn 6 | . 1 . . . . . 5 Meltdown 1 | . 1 . . . . . . Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6504 | 72 757 137 28 . 401 715 4394 Guns 2037 | 72 318 111 . . 401 335 800 Cannons 2714 | . 439 . . . . 355 1920 Explosions 1519 | . . . . . . 25 1494 Melee 180 | . . . . . . . 180 Ramming 54 | . . 26 28 . . . . Kinetic 1188 | . 85 69 . . 401 15 618 Thermal 3203 | 72 672 42 . . . 283 2134 Explosive 1269 | . . . . . . . 1269 Electromagnetic 610 | . . . . . . 417 193 Impact . | . . . . . . . . Slashing 180 | . . . . . . . 180 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 153 | . 30 . . . . . 123 Projectiles 58 | . 30 . . . . . 28 Explosions 74 | . . . . . . . 74 Melee 21 | . . . . . . . 21 Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 356 | . . 13 13 . . 127 203 Shots 10 | . . . . . . 2 8 Rammed 4 | . . 1 3 . . . . Targets Rammed 4 | . . 1 3 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 759 | 66 288 30 . . 44 421 759 Average Temperature 152 | 27 64 14 . . 29 165 221 Received Heat Transfer 1532 | 12 9 48 . . 116 48 1299 Effects 66 | . 1 . . . . 5 60 Shutdowns 17 | . . . . . . 3 14 Energy Bleed 6 | . . . . . . . 6 Interference 6 | . 1 . . . . 1 4 Matter Decay 7 | . . . . . . 1 6 Short Circuit 5 | . . . . . . . 5 Damage (minor) 8 | . . . . . . . 8 Damage (major) 14 | . . . . . . . 14 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 3 . . . . . 5 Heat Transferred 6194 | 186 1678 74 . . . 531 3725 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 512 | 25 228 46 . . 75 290 512 Initial 42 | . 13 9 . . . 24 42 Average 127 | 4 54 21 . . 58 147 262 Maximum Alert Level 2 | . 1 . . . . 1 2 Low Security (%) 75 | 100 94 100 100 . 100 78 37 Level 1 17 | . 5 . . . . 21 38 Level 2 7 | . . . . . . . 23 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . . . 1 11 Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . . . . . 1 4 Assault . | . . . . . . . . Garrison 5 | . . . . . . . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 12 | . 3 2 . . . 1 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | 1 16 3 . . 3 10 51 Peak Tracking Total 9 | 1 5 3 . . 3 4 9 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . 3 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 6 | . 2 . . . . 4 . Max in Single Turn 3 | . 1 . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 13 | . 3 5 . 1 . 3 1 Terminals 8 | . 1 4 . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 6 12 . 23 . 6 1 Successful 40 | . 5 9 . 23 . 3 . Failed 8 | . 1 3 . . . 3 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 3 9 . . . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 3 . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 2 6 . 23 . 1 . Record 24 | . . 1 . 23 . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 3 3 . . . 2 . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Report Inventory 5 | . 3 1 . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 4 . . . 1 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 15 | . . 15 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4141 | 161 863 453 158 327 362 601 1216 Spaces Moved 2841 | 130 565 398 135 281 273 420 639 Core 39 | 34 . . . . . . 5 Treads 100 | . . . . . . . 100 Legs 469 | 96 373 . . . . . . Wheels 2233 | . 192 398 135 281 273 420 534 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 115 115 115 115 95 Average Speed 118 | 101 123 102 115 115 115 116 131 Slowest Speed 1200 | 120 260 115 115 115 115 175 1200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 9 46 18 40 56 54 29 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 133 | . . . . . . 35 98 Melee . | . . . . . . . . Projectile 11 | . . . . . . . 11 AOE 122 | . . . . . . 35 87 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3311 | 152 657 439 137 285 300 485 856 Wait 12 | . . 2 . 4 6 . . Move 2834 | 129 564 397 134 280 272 419 639 Hop . | . . . . . . . . Pick Up 123 | 12 26 14 . 1 4 13 53 Fast Attach 11 | . 4 1 . . . 1 5 Attach 44 | 5 5 3 . . 1 6 24 Detach 4 | . . 1 . . . 2 1 Swap 58 | . 2 7 . . 4 8 37 Drop 66 | 2 15 10 . . 3 11 25 Fire 149 | 4 41 3 . . 10 25 66 Melee 6 | . . . . . . . 6 Ram 4 | . . 1 3 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 134 | -11/Scrapyard | Discovered new exit (range 8) 162 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Discovered new exit (range 5) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Identified exit to Materials 1153 | -9/Materials | Discovered new exit (range 16) 1363 | -9/Materials | Met 8R-AWN 1478 | -9/Materials | Entered Mines 1480 | -9/Mines | Followed 8R-AWN into the Mines 1568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1629 | -9/Mines | Discovered new exit (range 5) 1636 | -9/Mines | Entered Exiles 1677 | -9/Exiles | Welcomed by 8R-AWN 1715 | -9/Exiles | Met EX-HEX 1792 | -9/Exiles | Met EX-DEC 1824 | -9/Exiles | Learned location of Zion (-7) 1924 | -9/Exiles | Discovered new exit (range 14) 1963 | -9/Exiles | Entered Mines 2294 | -8/Mines | Discovered exit to Materials (range 9) 2325 | -8/Mines | Entered Materials 2325 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2727 | -8/Materials | Discovered new exit (range 15) 2926 | -8/Materials | Entered Factory 2926 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3314 | -7/Factory | Garrison activated, responded to threat 3410 | -7/Factory | Destroyed 9 combat bots 3416 | -7/Factory | Garrison activated, responded to threat 3437 | -7/Factory | Lost 9 parts (2p3n2u2w) 3655 | -7/Factory | Garrison activated, responded to threat 3925 | -7/Factory | Lost 3 parts (1p1n1u) 4099 | -7/Factory | Core integrity fell below 50% 4137 | -7/Factory | Core integrity fell below 20% 4143 | -7/Factory | Core destroyed Last Messages --------------- Overheating: Core damaged (-140). Wheel destroyed. Overheating: Adv. Targeting Computer damaged (-10). Overheating: Hvy. Ion Cannon damaged (-15). Overheating: Adv. Targeting Computer damaged (-10). K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-38). Imp. Melee Analysis Suite broken. Overheating: Short circuit. Hvy. Ion Cannon destroyed. Cld. Deuterium Engine destroyed. K-01 Serf destroyed. Wheel destroyed. K-01 Serf collects debris. Hvy. Ion Cannon destroyed. Overheating: Core damaged (-98). 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"""" #???????? | | ???????????????????? # # """" ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 620 Matter Stores 330 Matter Capacity 400 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Storm Trooper Tank Tourist Challenges ------------ None Game ------ Seed SiegeTitaniumVibroblade Manual? 0 Play Time 00:51:59 Cumulative 3.7 hours Start 2024.03.31 @ 15:47:15 End 2024.03.31 @ 16:39:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3eaa78c8-0bf5-412d-9697-de33cf64b19a