Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 13:53:09 Player: Amberulez Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (280) 1400 Value Destroyed (8819) 8819 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 17359 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 133 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Drone Bay (0/2) Phase Gun HERF Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Microactuators Improved Actuator Array Layered Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Gravmag System Gravmag System Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gravity Neutralizer Gravity Neutralizer Reaction Control System Improved Hacking Suite Advanced Drone Bay Long-range Missile Launcher [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Phase Gun Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Slots Evolved 12 | . . 2 . 2 . . . 4 . . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 3 . . 1 . . . . Utility 6 | . . 2 . 2 . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 164 | 6 3 24 1 22 13 . 3 35 1 15 14 13 5 9 . Power 25 | 1 1 2 1 3 1 . . 6 . 2 2 1 4 1 . Engine 9 | 1 1 2 1 . . . . 2 . . . . 1 1 . Core 15 | . . . . 3 1 . . 4 . 1 2 1 3 . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 57 | 2 . 7 . 3 4 . . 19 1 7 6 5 1 2 . Treads 16 | 2 . 7 . 3 4 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . 19 1 7 6 5 1 1 . Flight 1 | . . . . . . . . . . . . . . 1 . Utility 58 | 1 1 11 . 7 6 . 1 10 . 4 6 7 . 4 . Device 17 | . . 2 . . . . . 4 . 3 3 4 . 1 . Storage 5 | 1 1 1 . . . . . . . . . . . 2 . Processor 11 | . . 2 . 1 . . . 4 . 1 2 . . 1 . Hackware 4 | . . 1 . 1 1 . . . . . . 1 . . . Protection 21 | . . 5 . 5 5 . 1 2 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 1 4 . 9 2 . 2 . . 2 . . . 2 . Energy Gun 2 | . . 1 . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 . 1 . 5 1 . . . . . . . . . . Ballistic Cannon 6 | . 1 2 . 2 1 . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . 2 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . 1 3 . 2 1 . . 1 . Parts Lost 64 | . . 4 . 12 5 . . 4 1 6 1 11 16 2 2 Power 7 | . . . . 2 . . . 1 . 1 . . 3 . . Propulsion 25 | . . . . 1 1 . . 2 1 4 1 6 7 . 2 Utility 26 | . . 4 . 6 3 . . 1 . . . 5 5 2 . Weapon 6 | . . . . 3 1 . . . . 1 . . 1 . . Highest Loss Streak 7 | . . 1 . 5 2 . . 3 1 3 1 3 7 1 2 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . Average Backups 13 | 2 6 12 14 13 14 14 14 14 14 13 13 12 10 3 4 Power 1 | . 1 . 1 . 1 1 1 1 2 1 2 3 5 . 1 Propulsion 5 | 1 4 5 5 6 7 7 7 5 5 3 3 3 . . . Utility 4 | . . 2 3 2 4 4 4 6 6 7 6 4 2 1 1 Weapon 2 | . 1 4 5 4 2 2 1 . 1 1 1 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . . 10 . 8 3 1 4 7 . 1 1 . 1 . . Power 2 | . . . . . . . . 1 . . . . 1 . . Propulsion 17 | . . 8 . 5 3 . . 1 . . . . . . . Utility 13 | . . 1 . 1 . 1 3 5 . 1 1 . . . . Weapon 4 | . . 1 . 2 . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 95 100 89 98 100 96 88 90 92 86 85 55 22 11 Engine 3 | . 14 11 11 2 . . . . . . . . 3 3 . Core 6 | . . . . 6 9 9 9 12 11 12 6 5 1 . . Treads 14 | . 28 22 22 17 17 18 18 . . . . . . . . Hover 6 | . . . . . . . . 28 31 32 28 28 21 4 3 Device 5 | . . 4 11 12 . . . 6 6 8 15 14 8 . . Storage 9 | . 26 16 11 9 9 9 9 5 6 6 5 5 4 4 . Processor 8 | . . 2 11 13 16 9 9 5 13 13 5 5 1 4 4 Hackware 4 | . . 3 . 2 4 9 9 5 . . . . . . . Protection 16 | . . 13 11 7 23 27 27 12 13 10 10 10 3 . . Ballistic Gun 7 | . 24 3 . 8 16 18 10 . . . . . . . . Ballistic Cannon 5 | . 3 17 22 9 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 6 6 5 5 4 . . Peak Build Rating 89 | 6 7 22 24 30 36 34 37 63 58 79 88 89 87 44 23 Average Rating 35 | 4 6 14 21 25 33 33 34 58 55 67 83 85 49 27 17 On Entrance 35 | . 6 7 20 24 28 34 34 34 58 58 68 87 82 2 23 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . . . 10 21 Naked Turns 48 | . . . . . . . . . . . . . 7 6 35 Heaviest Build 95 | 14 95 95 44 55 46 43 44 48 43 52 66 71 60 21 . Greatest Support 71 | 40 40 44 44 44 42 40 40 49 45 62 71 66 63 10 7 Greatest Overweight (x) 3 | . 2 2 . 2 2 1 1 1 . 1 1 1 1 3 . Average Overweight (x) . | . 1 . . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 23 15 15 15 15 15 15 14 15 15 15 15 14 5 5 Most Carried 15 | 6 8 15 15 15 15 15 15 15 14 15 15 15 15 5 5 Average Carried 13 | 2 6 12 14 13 14 14 14 14 13 14 13 13 11 4 5 Final Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 14 15 14 15 15 15 14 12 15 15 15 5 5 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Matter Collected 6093 | 190 81 1205 279 1508 1037 11 38 499 . 384 280 290 40 251 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10788 | . 140 1405 187 1742 1429 59 . 2508 . 968 894 1416 40 . . Parts 574 | . 9 79 10 96 72 1 . 131 . 63 54 58 1 . . Haulers Intercepted 22 | . 1 4 . 5 2 . . 5 . 3 2 . . . . Recyclers Shooed 8 | . . . . 1 1 . . 4 . . 1 1 . . . Parts Field Recycled 17 | . . 14 . 3 . . . . . . . . . . . Retrieved Matter 178 | . . 168 . 10 . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Combat Hostiles Destroyed 173 | . 4 33 4 37 23 1 . 17 . 20 6 24 4 . . Melee 52 | . . . . . . . . 13 . 13 6 18 2 . . Guns 43 | . 4 6 . 14 18 1 . . . . . . . . . Cannons 57 | . . 27 4 22 4 . . . . . . . . . . AOE 21 | . . . . 1 1 . . 4 . 7 . 6 2 . . Classes Destroyed 17 | . 3 6 3 2 1 . . 2 . . . . . . . Worker 29 | . . 2 . 5 . . . 14 . 5 3 . . . . Builder 14 | . . . . 2 . . . 9 . . 2 1 . . . Tunneler 2 | . . . 1 . . . . . . . 1 . . . . Hauler 22 | . 1 4 . 5 2 . . 5 . 3 2 . . . . Recycler 15 | . . 2 1 3 2 . . 5 . . 1 1 . . . Mechanic 2 | . . 1 . . . . . 1 . . . . . . . Operator 6 | . . 1 . 1 2 . . 1 . . 1 . . . . Watcher 18 | . . . . 5 2 . . 5 . 2 1 2 1 . . Swarmer 31 | . 3 4 . 5 . . . 3 . 15 1 . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . Grunt 68 | . 1 20 2 25 10 . . 2 . . 2 6 . . . Brawler 4 | . . . 1 . 2 . . 1 . . . . . . . Duelist 6 | . . 1 . 2 2 . . 1 . . . . . . . Sentry 33 | . . 8 . 5 8 1 . 3 . 1 1 6 . . . Hunter 3 | . . . . . 1 . . 1 . 1 . . . . . Programmer 10 | . . . . . . . . 4 . 3 2 1 . . . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . Assembled 1 | . . . 1 . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . 6 . . . Butcher 3 | . . . . . . . . . . . . 3 . . . Guerrilla 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | . 3 6 1 5 4 1 . 8 . 4 3 7 3 . . Combat Bots Only 6 | . 3 5 1 5 3 1 . 5 . 4 3 6 2 . . Max Kills in Single Turn 3 | . 1 2 1 2 1 1 . 1 . 3 1 3 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 1 1 . . 1 . 3 . 3 1 . . Melee 1 | . . . . . . . . 1 . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Hostile Shots Fired 1270 | . 21 158 4 252 113 4 . 201 2 119 38 97 136 54 71 Missed 420 | . 6 49 2 71 30 . . 76 1 43 15 24 47 30 26 Hits 850 | . 15 109 2 181 83 4 . 125 1 76 23 73 89 24 45 Melee 45 | . . 3 1 1 7 . . 12 1 . . . . . 20 Projectile 805 | . 15 106 1 180 76 4 . 113 . 76 23 73 89 24 25 AOE 4 | . . . . . . . . 1 . . . . . . 3 Critical Strikes 48 | . . 4 . 8 2 . . 6 . 1 1 3 10 1 12 Damage Taken 14273 | . 137 1365 36 2708 1313 63 . 1655 41 1214 510 1727 2049 409 1046 Core 2906 | . 12 118 . 144 100 16 . 265 . 156 45 179 712 167 992 Absorbed by Shields 292 | . . 9 16 267 . . . . . . . . . . . Redirected to Shielding 33 | . . . . . . . . 2 . 31 . . . . . Ignored by Resistances 52 | . . . . . 42 . . 10 . . . . . . . Regen/Repaired (Parts) 1683 | . . . . 207 190 . . 517 . 222 310 205 32 . . Core Remaining (%) 62 | 100 95 . 70 . . . 52 . . 50 . . 6 . . Volleys Fired 481 | . 16 126 11 164 115 1 . 6 . 7 . 9 13 13 . Largest 2 | . 2 2 2 2 2 2 . 1 . 1 . 1 1 1 . Hottest 95 | . 40 95 66 66 62 50 . 30 . 43 . 43 43 88 . Shots Fired 897 | . 32 252 22 326 214 2 . 6 . 7 . 9 14 13 . Gun 441 | . 32 61 . 144 195 2 . . . . . . . 7 . Cannon 417 | . . 191 22 179 19 . . . . . . . . 6 . Launcher 39 | . . . . 3 . . . 6 . 7 . 9 14 . . Special . | . . . . . . . . . . . . . . . . Kinetic 835 | . 32 242 22 323 214 2 . . . . . . . . . Thermal 17 | . . 10 . . . . . . . . . . . 7 . Explosive 39 | . . . . 3 . . . 6 . 7 . 9 14 . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 . Robot Hit Streak 17 | . 5 15 15 14 14 3 . 4 . 3 . 8 17 2 . Robot Miss Streak 4 | . 3 4 1 4 4 . . 1 . . . 1 2 4 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 830 | . 21 156 10 213 151 1 . 118 . 40 42 59 14 5 . Core Hits 402 | . 8 55 7 95 55 1 . 56 . 29 16 49 30 1 . Critical Kills 2 | . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . Critical Strikes 17 | . 1 4 . 3 3 . . 2 . . 2 2 . . . Destroy 4 | . 1 . . 1 2 . . . . . . . . . . Blast 7 | . . 4 . 2 1 . . . . . . . . . . Melee Attacks 392 | . . . . . 2 . . 155 . 79 68 83 5 . . Impact . | . . . . . . . . . . . . . . . . Slashing 392 | . . . . . 2 . . 155 . 79 68 83 5 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 80 | . . . . . . . . 43 . 11 10 15 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . Damage Inflicted 27999 | . 276 2943 281 4515 2751 20 . 6644 . 2832 2232 3852 1543 94 16 Guns 5019 | . 276 565 . 1765 2339 20 . . . . . . . 54 . Cannons 5345 | . . 2366 212 2393 352 . . . . . . . . 22 . Explosions 3730 | . . . . 317 27 . . 312 . 602 . 1187 1285 . . Melee 13735 | . . . . . 30 . . 6332 . 2230 2232 2665 246 . . Ramming 170 | . . 12 69 40 3 . . . . . . . 12 18 16 Kinetic 10171 | . 276 2814 212 4158 2691 20 . . . . . . . . . Thermal 171 | . . 117 . . . . . . . . . . . 54 . Explosive 3730 | . . . . 317 27 . . 312 . 602 . 1187 1285 . . Electromagnetic 22 | . . . . . . . . . . . . . . 22 . Impact . | . . . . . . . . . . . . . . . . Slashing 13735 | . . . . . 30 . . 6332 . 2230 2232 2665 246 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . 5 . . . . . . 11 16 17 . 4 5 3 8 Average Corruption 7 | . 4 . . . . . . 4 14 16 . 3 4 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 93 | . 19 . . . . . . 19 3 34 . 8 6 1 3 Message Errors 25 | . 5 . . . . . . 4 . 12 . 2 1 . 1 Matter Fused 21 | . 6 . . . . . . 5 . 5 . 1 3 . 1 Heat Flow Errors 11 | . 1 . . . . . . 3 . 5 . 2 . . . Energy Discharges 9 | . 3 . . . . . . 1 1 4 . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . Parts Fused 2 | . 1 . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . . . 5 1 3 . 2 . . . Data Loss (major) 6 | . . . . . . . . . . 3 . 1 1 . 1 Misfires 2 | . 1 . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . 1 2 . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1756 | . . 11 14 20 . . . 895 . 220 321 270 5 . . Projectiles 25 | . . 11 . 14 . . . . . . . . . . . Explosions 140 | . . . . 6 . . . 7 . 93 . 34 . . . Melee 1591 | . . . 14 . . . . 888 . 127 321 236 5 . . Knockbacks 66 | . . 17 2 44 3 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 64 | . . 17 1 43 3 . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . 96 . . . 106 . 95 . . 6 9 8 Shots 9 | . . . . 3 . . . 3 . 3 . . . . . Rammed 27 | . . 2 13 6 1 . . . . . . . 2 2 1 Targets Rammed 29 | . . 2 14 7 1 . . . . . . . 2 2 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . Highest Temperature 475 | . 206 266 60 324 213 28 . 475 . 257 315 298 18 64 . Average Temperature 76 | . 99 69 23 82 69 17 . 102 . 81 46 82 8 17 . Received Heat Transfer 3392 | . 36 480 4 1267 495 18 . 294 . 21 72 354 315 27 9 Effects 13 | . . . . 4 . . . 5 . 1 3 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . 1 . . . . . Interference 7 | . . . . 4 . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . 2 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . Heat Transferred 370 | . . 296 . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Maximum Alert Level 2 | . . 2 1 2 1 . . 2 . 2 1 1 . . . Low Security (%) 79 | 100 100 74 97 42 85 100 . 66 100 57 98 97 100 100 100 Level 1 16 | . . 13 2 45 14 . . 29 . 35 1 2 . . . Level 2 4 | . . 11 . 11 . . . 3 . 7 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 480 | . 70 480 233 465 255 61 . 446 115 436 204 204 142 90 86 Initial 204 | . . . 186 . 188 61 . . 115 59 204 56 90 28 72 Average 115 | . 9 148 22 225 137 6 . 137 102 190 99 83 101 6 79 Influence Increases 6430 | . 107 1042 159 1108 736 20 . 1015 . 833 343 622 262 169 14 Destroy 0b10 Robot/C 3520 | . 80 660 120 740 460 20 . 340 . 400 120 480 80 20 . Destroy 0b10 Robot/NC 540 | . 5 50 10 105 40 . . 200 . 50 55 20 5 . . Destroy Leader 788 | . 22 178 20 150 148 . . 110 . 90 26 34 . 10 . Allied During Kill 26 | . . . 8 . . . . . . . . 15 . 3 . Successful Hack 134 | . . 22 . 5 . . . 38 . 14 20 . 7 14 14 Disable Machine 285 | . . 45 . 30 45 . . 105 . 15 30 . . 15 . Destroy Structure 387 | . . 12 1 33 28 . . 72 . 69 32 58 80 2 . Partial Spotted 135 | . . . . . . . . 60 . 15 30 15 . 15 . Lose Combat Pursuer 615 | . . 75 . 45 15 . . 90 . 180 30 . 90 90 . Influence Decreases 6364 | . 107 565 636 661 1024 179 . 686 244 500 646 575 372 117 52 Entered New Map 1289 | . . . 291 . 259 98 . . 214 26 214 59 72 24 32 Time Decay 4033 | . 107 525 325 541 622 81 . 496 20 365 422 306 140 83 . Lost Part 630 | . . 40 . 120 50 . . 40 10 60 10 110 160 10 20 Lost Ally 120 | . . . 20 . . . . . . . . 100 . . . Purge Threat 292 | . . . . . 93 . . 150 . 49 . . . . . Squads Dispatched 56 | . 1 5 . 8 6 . . 17 . 7 4 1 3 4 . Investigation 24 | . . 4 . 5 1 . . 6 . 2 2 . 3 1 . Extermination 9 | . . . . . . . . 5 . 2 1 . . 1 . Reinforcement 20 | . 1 1 . 3 2 . . 6 . 3 1 1 . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 2 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Distress Signals 27 | . . 6 3 8 3 . . 1 . . 2 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 306 | . 9 50 5 72 37 1 . 28 6 34 10 15 16 17 6 Peak Tracking Total 11 | . 3 5 2 6 4 1 . 4 6 5 5 5 6 11 6 Tactical Retreats 24 | . . 5 . 2 1 . . 4 . 8 1 . 2 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Traps Triggered 12 | . 3 1 . 1 . . . 4 . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . 6 . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Machines Disabled 19 | . . 3 . 2 3 . . 7 . 1 2 . . 1 . Max in Single Turn 2 | . . 1 . 1 1 . . 2 . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Machines Accessed 74 | . 2 7 1 8 10 1 8 12 . 6 6 6 3 3 1 Terminals 45 | . 1 5 . 6 8 . . 7 . 5 2 6 3 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . 1 . . . 1 . . 1 . . 1 . Recycling Units 7 | . 1 1 . 1 1 . . 1 . 1 1 . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . 1 . . . . Garrison Access 4 | . . . . . 1 . . 1 . . 1 . . 1 . Total Hacks 238 | . 8 30 1 33 22 6 40 33 . 14 15 14 12 8 2 Successful 129 | . 3 15 1 11 9 6 40 20 . 6 7 6 3 1 1 Failed 108 | . 5 15 . 22 13 . . 12 . 8 8 8 9 7 1 Catastrophic 17 | . 1 1 . 5 4 . . . . 1 1 2 1 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 76 | . 7 16 . 26 1 . . 21 . 4 . 1 . . . Terminals 143 | . 7 20 . 27 18 . . 23 . 13 4 14 12 3 2 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 15 | . . . . 5 . . . 3 . . 3 . . 4 . Recycling Units 11 | . 1 3 . 1 2 . . 1 . 1 2 . . . . Scanalyzers 13 | . . 7 . . . . . 1 . . 5 . . . . Garrison Access 6 | . . . . . 2 . . 2 . . 1 . . 1 . Terminal Hacks 91 | . 2 6 1 1 7 6 40 10 . 5 3 6 3 . 1 Record 39 | . . . . . . 5 31 . . . . . 3 . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 11 | . 1 2 . . . . 7 1 . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . . . . . . . Open Door 8 | . . . 1 . 3 . 1 . . . . 3 . . . Branch Access Points 3 | . . 1 . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . 1 . . . . Alert Level 6 | . . . . . 1 . . 2 . 1 1 1 . . . Unreport Threat 3 | . . . . . 1 . . 1 . 1 . . . . . Locate Traps 6 | . 1 . . . . . . . . 3 . 2 . . . Disarm Traps 2 | . . . . . 1 . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . Release Object 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . . 4 . . . 3 . . 2 . . . . Scan Component 5 | . . . . 2 . . . 2 . . 1 . . . . Repair 4 | . . . . 2 . . . 1 . . 1 . . . . Recycling Unit Hacks 9 | . 1 2 . 1 2 . . 1 . 1 1 . . . . Process 1 | . . . . . . . . . . . 1 . . . . Report Inventory 5 | . 1 . . 1 1 . . 1 . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . . 1 . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Retrieve Study 2 | . . 1 . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . . 3 . 5 . . . 5 . . . . . . . Terminals 13 | . . 3 . 5 . . . 5 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 12 | . . 3 . 5 . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 6 . 6 9 . . 10 . 4 5 2 3 3 1 Full Trace Events 28 | . 1 5 . 5 3 . . 6 . 2 2 . 3 1 . Feedback Events 2 | . . . . . . . . 1 . . . . 1 . . Corruption 2 | . . . . . . . . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . Part Studies Acquired 2 | . . 1 . . . . . . . . 1 . . . . Parts Repaired 4 | . . . . 2 . . . 1 . . 1 . . . . Time 158 | . . . . 76 . . . 26 . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . 4 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Total Allies 9 | . . . 3 . . . . . . . . 5 . 1 . Largest Group 3 | . . . 3 . . . . . . . . 2 . 1 . Highest-Rated Group 49 | . . . 40 . . . . . . . . 45 . 49 . Highest-Rated Ally 49 | . . . 16 . . . . . . . . 31 . 49 . Total Orders 3 | . . . . . . . . . . . 2 . . 1 . EXPLORE 3 | . . . . . . . . . . . 2 . . 1 . Ally Attacks 43 | . . . 22 . . . . . . . . 8 . 13 . Total Damage 814 | . . . 241 . . . . . . . . 203 . 370 . Kills 5 | . . . 4 . . . . . . . . . . 1 . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Active Infowar (turns) 16241 | . . 604 . 1267 2356 731 6534 2169 52 937 1016 564 . 11 . Optics 11500 | . . 604 . 1267 2356 731 6534 8 . . . . . . . Sensors 4740 | . . . . . . . . 2161 52 937 1015 564 . 11 . T.N.C. 1 | . . . . . . . . . . . 1 . . . . Robot Analysis Total 11 | . 1 2 . . . . 7 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Turns Passed 25038 | 136 743 2902 2954 2722 2356 731 6534 2170 52 937 1021 689 286 659 146 Spaces Moved 15173 | 81 238 1154 1085 1037 944 304 2715 2979 115 1566 1379 626 304 480 166 Core 160 | 7 . . . . . . . . . . . . 14 64 75 Treads 7551 | 74 238 1154 1085 1037 944 304 2715 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 7231 | . . . . . . . . 2979 115 1566 1379 626 290 276 . Flight 231 | . . . . . . . . . . . . . . 140 91 Fastest Speed 40 | 50 160 145 145 145 152 240 240 40 40 42 44 44 48 40 40 Average Speed 127 | 150 290 191 145 192 204 240 240 46 41 43 45 44 57 48 44 Slowest Speed 320 | 160 320 320 145 320 320 240 240 108 45 102 106 105 110 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 36 69 99 44 89 68 96 54 90 44 26 61 61 11 36 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . . . . . . . . Scrap Searched 6 | . . . 1 . . . 5 . . . . . . . . Spaces Dug 106 | . . . 1 . . . . 31 . 48 16 10 . . . Terrain Destroyed 409 | . . 3 1 24 25 . . 101 . 90 16 53 96 . . Melee 66 | . . . . . . . . 14 . 26 16 10 . . . Projectile 14 | . . 3 1 9 1 . . . . . . . . . . AOE 329 | . . . . 15 24 . . 87 . 64 . 43 96 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Fac Ext Cet Fac Gar Total 19661 | 92 259 1594 2440 1484 1230 306 2740 3550 118 1709 1698 923 391 890 237 Wait 3048 | . . 236 1321 208 130 . . 291 2 9 195 171 52 361 72 Move 15157 | 80 237 1153 1084 1036 943 303 2714 2979 114 1565 1378 625 303 479 164 Hop . | . . . . . . . . . . . . . . . . Pick Up 140 | 6 3 26 4 21 9 1 10 30 . 11 10 8 . 1 . Fast Attach 69 | 6 1 4 1 10 8 . 1 12 . 5 9 4 1 7 . Attach 75 | . 1 6 . 8 2 . . 16 2 7 10 12 7 4 . Detach 44 | . . 3 . 1 2 . . 11 . 4 9 5 4 5 . Swap 80 | . 1 15 1 12 7 . 2 20 . 7 9 3 3 . . Drop 133 | . . 23 4 17 11 1 13 30 . 15 12 3 1 3 . Fire 481 | . 16 126 11 164 115 1 . 6 . 7 . 9 13 13 . Melee 390 | . . . . . 2 . . 155 . 79 66 83 5 . . Ram 5 | . . . . . . . . . . . . . 2 2 1 Kick . | . . . . . . . . . . . . . . . . Crush 24 | . . 2 14 7 1 . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . Rewire 2 | . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/Garrison (discovered 3 exits: [*Arm x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 5) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Utility x2 1722 | -9/Materials | Build established: Scavenger-Mutant 1748 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Discovered new exit (range 12) 2371 | -9/Materials | Discovered new exit (range 5) 2872 | -9/Materials | Identified exit to Mines 3386 | -9/Materials | Discovered new exit (range 8) 3782 | -9/Materials | Entered Mines 3784 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3823 | -9/Mines | Build established: Mutant 3842 | -9/Mines | Met a Derelict bent on vengeance 3926 | -9/Mines | Discovered new exit (range 6) 4029 | -9/Mines | Learned location of 1 exit from Materials 4200 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4323 | -9/Mines | Discovered new exit (range 5) 4368 | -9/Mines | Found a hidden stash of uninstalled traps 4888 | -9/Mines | Excavation squad dispatched 4888 | -9/Mines | A large section of the Mines collapsed 6736 | -9/Mines | Entered Materials 6736 | -8/Materials | Evolved 2 slots: Utility x2 6737 | -8/Materials | Identified exit to Factory 8191 | -8/Materials | Lost 5 parts (2p2u1w) 9063 | -8/Materials | Repaired Nuclear Core 9106 | -8/Materials | Repaired Adv. Treads 9191 | -8/Materials | Identified exit to Storage 9332 | -8/Materials | Discovered exit to Factory (range 8) 9458 | -8/Materials | Entered Storage 9469 | -8/Storage | Found Prototype Protection 9469 | -8/Storage | Identified Lgt. Regenerative Plating 9688 | -8/Storage | Garrison activated, responded to threat 10683 | -8/Storage | Discovered exit to Factory (range 18) 11037 | -8/Storage | Build established: Scavenger-Mutant 11807 | -8/Storage | Used back door to open Recycling access 11807 | -8/Storage | Discovered new exit (range 4) 11814 | -8/Storage | Entered Recycling 11815 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 12129 | -8/Recycling | Scanned before Scraplab entrance 12488 | -8/Recycling | Entered Scraplab 12538 | -8/Recycling | Discovered new exit (range 3) 12545 | -8/Recycling | Entered Scraptown 12987 | -8/Scraptown | Visited Cyclists 13085 | -8/Scraptown | Visited Cave Peace 13179 | -8/Scraptown | Visited CPS Storage 14193 | -8/Scraptown | Discovered new exit (range 5) 14397 | -8/Scraptown | Visited Assassins FH 14505 | -8/Scraptown | Visited Comm Corps 14668 | -8/Scraptown | Visited The Evicted 15404 | -8/Scraptown | Visited Fellowship of the Rings 15502 | -8/Scraptown | Visited UFD Registry 15507 | -8/Scraptown | Registered with UFD as "Metalboard" 15654 | -8/Scraptown | Visited Chapter 10 15774 | -8/Scraptown | Visited Science Guys 15970 | -8/Scraptown | Visited Derelict Rescue Squad 16081 | -8/Scraptown | Received an X-ray algorithm 16136 | -8/Scraptown | Discovered new exit (range 5) 16412 | -8/Scraptown | Visited Sword Containment 16477 | -8/Scraptown | Found Prototype Slashing Weapon 16481 | -8/Scraptown | Identified Companion Sword 16557 | -8/Scraptown | Visited DA-N13 Charitable Foundation 16572 | -8/Scraptown | Found DCF Scrap (30 items) 16866 | -8/Scraptown | Build established: Mutant 16973 | -8/Scraptown | Visited Curators Association 17050 | -8/Scraptown | Visited A0-MCA Data Center 17067 | -8/Scraptown | Given a C+ rating by A0-MCA 17607 | -8/Scraptown | Visited Analyses Database 17674 | -8/Scraptown | Visited Research Penetration Think Tank 18149 | -8/Scraptown | Entered Cyclist Reading Room 19079 | -8/Scraptown | Entered Factory 19079 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x3 19170 | -6/Factory | Fabricated Impulse Thruster (x2) 19206 | -6/Factory | Ran an X-ray algorithm 19211 | -6/Factory | Ran an X-ray algorithm 19218 | -6/Factory | Ran an X-ray algorithm 19273 | -6/Factory | Ran an X-ray algorithm 19322 | -6/Factory | Discovered new exit (range 16) 19347 | -6/Factory | Identified exit to Lower Caves 19844 | -6/Factory | Repaired Lrg. Storage Unit 20035 | -6/Factory | Central database locked down 20040 | -6/Factory | Build established: Scavenger-Mutant 20977 | -6/Factory | Lost 3 parts (1p1n1u) 21040 | -6/Factory | System corruption reached 10% 21249 | -6/Factory | Sucked down chute 21249 | -6/Factory | Entered Waste 21253 | -6/Waste | Spotted C-40 Crusher 21256 | -6/Waste | Spotted C-40 Crusher 21264 | -6/Waste | EMP discharged 21275 | -6/Waste | Spotted C-40 Crusher 21276 | -6/Waste | Spotted C-40 Crusher 21277 | -6/Waste | Spotted C-40 Crusher 21281 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21285 | -6/Waste | Spotted C-40 Crusher 21295 | -6/Waste | Discovered new exit (range 10) 21300 | -6/Waste | Identified exit to Factory 21301 | -6/Waste | Entered Factory 21401 | -6/Factory | Discovered exit to Lower Caves (range 5) 21495 | -6/Factory | Spotted B-75 Beast 21541 | -6/Factory | Build established: Mutant 21761 | -6/Factory | Lost 3 parts (1p1n1w) 22227 | -6/Factory | Discovered new exit (range 5) 22231 | -6/Factory | Identified exit to Factory 22238 | -6/Factory | Entered another Factory area 22238 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22468 | -5/Factory | Discovered new exit (range 15) 22628 | -5/Factory | Identified exit to Factory 23183 | -5/Factory | Repaired Antigrav System+ 23257 | -5/Factory | Discovered new exit (range 9) 23259 | -5/Factory | Identified exit to Extension 23259 | -5/Factory | Entered Extension 23359 | -5/Extension | Rescued a captive Derelict 23359 | -5/Extension | Rescued a captive Derelict 23606 | -5/Extension | Build established: Scavenger-Mutant 23654 | -5/Extension | Rescued a captive Derelict 23659 | -5/Extension | Disrupted transfer network 23793 | -5/Extension | Rescued a captive Derelict 23794 | -5/Extension | Rescued a captive Derelict 23922 | -5/Extension | Discovered exit to Factory (range 10) 23922 | -5/Extension | Discovered new exit (range 6) 23923 | -5/Extension | Lost 3 parts (1n2u) 23925 | -5/Extension | Identified exit to Cetus 23948 | -5/Extension | Entered Cetus 23955 | -5/Cetus | Spotted Cetus Guard 23955 | -5/Cetus | Spotted Cetus Guard 23956 | -5/Cetus | Spotted Cetus Guard 23994 | -5/Cetus | Discovered exit to Factory (range 15) 24008 | -5/Cetus | Destroyed Cetus Guard 24011 | -5/Cetus | Destroyed Cetus Guard 24022 | -5/Cetus | Lost 4 parts (1p2n1u) 24031 | -5/Cetus | Spotted Cetus Guard 24045 | -5/Cetus | Destroyed Cetus Guard 24048 | -5/Cetus | Destroyed Cetus Guard 24076 | -5/Cetus | Lost 5 parts (1p1n3u) 24217 | -5/Cetus | Core integrity fell below 50% 24229 | -5/Cetus | Core integrity fell below 20% 24234 | -5/Cetus | Entered Factory 24234 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24258 | -4/Factory | Lost 7 parts (1p4n1u1w) 24340 | -4/Factory | Build established: Mutant 24441 | -4/Factory | Lost 3 allies 24893 | -4/Factory | Identified exit to Garrison 24893 | -4/Factory | Entered Garrison 24896 | -4/Garrison | Discovered new exit (range 73) 24896 | -4/Garrison | Discovered new exit (range 76) 24896 | -4/Garrison | Discovered new exit (range 41) 24989 | -4/Garrison | Spotted B-86 Titan 25007 | -4/Garrison | Triggered checkpoint 25017 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25020 | -4/Garrison | Core integrity fell below 50% 25031 | -4/Garrison | Core integrity fell below 20% 25039 | -4/Garrison | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 25004_ Adv. Signal Interpreter severed. 25007_ Beams of light sweep through the air. An alarm sounds. 25007_ System corrupted: Substantial component data lost. 25007_ C-45 Heavy ARC bursts open, deploying its payload. 25007_ P-70 Sage unfolds itself. 25017_ Attempting to access garrison exit controls... 25017_ Remote lockdown engaged. 25018_ Slammed into C-35 Carver. 25027_ Penetrated by Slug. 25027_ Slug penetrates C-35 Carver. 25030_ Knocked back. 25030_ Slug penetrates Wall. 25030_ P-70 Sage resets P-70 Sage, system corruption cleaned. 25031_ 0K>DFYWJHSE:LTLZ2ILCWIPCU 25033_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????#" "#??????????????????????????????????#" ## | | ????#" "#??????????????????????????????????#" ## | | ????# ^^#??????????????????????????????????#" ## | | ????## ##??????????????????????????????????#"# ## | | ?????# #???????????????????????????????????### ## | | ?????# #?#####??#######??????????????????????# | | ?????# #?#%" #??#"""""#??????????????????????# | | ?????# ###" ##### ##????????????????????### ## | | ?????# #??????????????####### " ## | | ?????# #??????????????# + " #? | | ?????# ############ +#??????????????# ##### " #? | | ?????# #??????????# ###????????????# #???### #? | | ?????# #??????????# ##?????????###+####### ## | | ###### ############ T####??????# | | #??????# | | % #??????# | | % BB #??????# #######++## | | #######+############# #" BB ##?????# #?????# #? | | ##????# #???????????# # ; #?????# #?????# #? | | #????# #???????????# ### ##?????# ####### #? | | #????# #???????????# #?#c #??????# + #? | | ###### ############# #?#c ######## ####### #? | | + #?# ;# ## #?????# #? | | #################### #?# ;#""""## #?????# #? | | #??????????????????# ###c ####### #? | | #??????????????????# +@ + #? | | ##??????????????????##### + #? | | ????????????????????????#^^^## ;# ##########? | | ??????????????????????###^^^## ;# ###???????? | | ??????????????????????# " " #???????? | | ??????????????????????# " " #???????? | | ??????????????????????# " " #???????? | | ??????????????????????# "^^^ " #???????? | | ??????????????????????###^^^## ## ###???????? | | ????????????????????????# ## ## #????####?? | | ????????????????????????# ###### #?? | | ????????????????????????# + + ##?? | | ????????????????????????# #### ###??? | | ????????????????????????## ##""""## ##??# #????? | | ?????????????????????????# ## ## #???# #????? | | ?????????????????????????# ######## #???# #????? | | ?????????????????????????# #??????# #???# #????? | | ?????????????????????????# #??????# #???# #????# | | ?????????????????????????# #??????# #???# #????# | | ?????????????????????????# #??????# #???# #????# | | ????###################### #??????# #####+###### | | ????# #??????# ^ | | ????# #??????# ^ | | ????# ####+##############++#??????# ########### | | ????# #??# #????????????# #??????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -6/Factory | Preloaded Repaired ---------- Nuclear Core | 28% | -8/Materials Adv. Treads | 10% | -8/Materials Lrg. Storage Unit | 24% | -6/Factory Antigrav System | 10% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Botjacking Civilization 2243 Let Me Out Of Here Prolific Hacker Resistances Are Futile Treasure Hunter You May Approach The Wall Challenges ------------ None Game ------ Seed WeaponsDisruptionSlayer Manual? 0 Play Time 05:05:39 Cumulative 72.8 hours Start 2025.12.16 @ 19:23:59 End 2025.12.17 @ 13:53:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 302932dd-acd9-4eea-a435-9c6f15f62d71