Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 05:24:39 Player: laeb2 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 809 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Structural Scanner Makeshift Light Armor Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Medium Armor Plating Subdweller Machine Gun Heavy Rocket Launcher Scrap Shield Fragment (48) Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Structural Scanner Makeshift Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Medium Armor Plating Subdweller Machine Gun Heavy Rocket Launcher Scrap Shield Fragment Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Makeshift Light Armor Plating Device Structural Scanner Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 3 . 5 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . 2 1 Treads . | . . . . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . . 2 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 50 | . 28 56 80 Leg 11 | . . 14 27 Device 3 | . . . 10 Protection 5 | . . 7 14 Ballistic Gun 23 | . 28 28 14 Slashing Weapon 4 | . . . 12 Peak Build Rating 14 | 2 2 9 14 Average Rating 6 | . 2 5 13 On Entrance 3 | . 2 2 8 Naked Turns . | . . . . Heaviest Build 11 | 2 2 11 8 Greatest Support 27 | 3 3 20 27 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 5 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 337 | 230 . 34 73 Remotely . | . . . . Salvage Created 312 | . . 46 266 Parts 19 | . . 6 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 4 | . . 2 2 Melee 2 | . . . 2 Guns 2 | . . 2 . Classes Destroyed 5 | . . 2 3 Builder 2 | . . . 2 Recycler 1 | . . . 1 Swarmer 1 | . . 1 . Sentry 2 | . . . 2 Subdweller 1 | . . 1 . Best Kill Streak 3 | . . 1 3 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 119 | . . 47 72 Missed 37 | . . 14 23 Damage Taken 899 | . . 511 388 Core 252 | . . 100 152 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 16 | . 1 15 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 32 | . 2 30 . Gun 32 | . 2 30 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 32 | . 2 30 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 2 17 . Robot Miss Streak 5 | . . 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | . 2 19 12 Core Hits 13 | . 1 7 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Sever 2 | . . . 2 Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 709 | . 13 150 546 Guns 163 | . 13 150 . Cannons . | . . . . Explosions . | . . . . Melee 546 | . . . 546 Ramming . | . . . . Kinetic 163 | . 13 150 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 546 | . . . 546 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . . . 66 Projectiles . | . . . . Explosions . | . . . . Melee 66 | . . . 66 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 192 | . . 66 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 54 | . 20 . 54 Initial 19 | . . . 19 Average 20 | . 10 . 35 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 1 9 2 Peak Tracking Total 6 | . 1 6 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 1 . 5 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 . 8 Successful 3 | . 1 . 2 Failed 6 | . . . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1469 | 28 730 211 500 Spaces Moved 635 | 34 48 247 306 Core 289 | 34 48 207 . Treads . | . . . . Legs 346 | . . 40 306 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 120 Average Speed 90 | 50 50 61 124 Slowest Speed 125 | 50 50 120 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 2 11 23 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1484 | 44 751 283 406 Wait 791 | . 703 12 76 Move 632 | 33 47 246 306 Hop . | . . . . Pick Up 13 | 7 . 3 3 Fast Attach 5 | 1 . 1 3 Attach 6 | 2 . 4 . Detach 1 | . . 1 . Swap 1 | . . . 1 Drop 6 | 1 . 1 4 Fire 16 | . 1 15 . Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 5) 759 | -10/Materials | Entered Subcaves 773 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 786 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 957 | -10/Subcaves | Discovered new exit (range 12) 963 | -10/Subcaves | Ambushed by Subdweller buried in earth 970 | -10/Subcaves | Entered Recycling 1452 | -7/Recycling | Core integrity fell below 50% 1461 | -7/Recycling | Core integrity fell below 20% 1470 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Connecting with Terminal... Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Great Axe (61%) Corruption Screen (43%) Acquired 10 matter. Dropped Katana. Acquired Scythe. Y-54 Guardian springs to life. R-06 Scavenger collects Katana. R-06 Scavenger destroyed. R-06 Scavenger collects Terrain Scan Processor. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Katana. Y-54 Guardian Lgt. Treads severed. Y-54 Guardian Imp. Light Armor Plating severed. Titanium Leg destroyed. Y-54 Guardian destroyed. 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