Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.13 @ 13:59:17 Player: K.K.Y. Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (268) 268 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 748 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 82/125 System Corruption 1% Temperature Cool (0) Movement Core (900) Ox17 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (20) --- Light Treads Hover Unit Improved Heat Sink Large Storage Unit Structural Scanner Signal Interpreter Seismic Detector Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Light Treads Hover Unit Large Storage Unit Structural Scanner Seismic Detector Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Transport Network Coupler Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 11 | 6 2 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 12 | 2 11 15 Power . | . . . Propulsion 1 | . 1 2 Utility 8 | . 8 11 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 14 | . . 14 Power . | . . . Propulsion 2 | . . 2 Utility 11 | . . 11 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 83 | . 83 83 Engine 11 | . 12 10 Leg 24 | . 25 23 Storage 22 | . 22 25 Processor 10 | . 9 12 Energy Gun 13 | . 14 10 Peak Build Rating 10 | 6 10 10 Average Rating 9 | 3 9 9 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 55 | 17 55 55 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 17 | . 2 17 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 10 20 20 Average Capacity 17 | 7 17 20 Most Carried 16 | 5 16 16 Average Carried 12 | 2 11 15 Final Capacity 20 | 10 20 20 Final Carried 16 | . 16 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 311 | 240 71 . Remotely . | . . . Salvage Created 420 | . 420 . Parts 36 | . 35 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 9 1 Guns 7 | . 7 . Cannons 1 | . . 1 AOE 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 7 | . 6 1 Grunt 3 | . 3 . Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 160 | . 35 125 Missed 41 | . 11 30 Hits 119 | . 24 95 Projectile 119 | . 24 95 Damage Taken 684 | . 207 477 Core 252 | . 50 202 Absorbed by Shields . | . . . Ignored by Resistances 478 | . 133 345 Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 36 7 Largest 2 | . 2 2 Hottest 120 | . 80 120 Shots Fired 52 | . 44 8 Gun 44 | . 44 . Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic . | . . . Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 44 | . 44 . Robot Hit Streak 17 | . 13 17 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 33 7 Core Hits 24 | . 21 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 657 | . 616 41 Guns 447 | . 447 . Cannons . | . . . Explosions 160 | . 160 . Melee . | . . . Ramming 9 | . 9 . Kinetic . | . . . Thermal 201 | . 160 41 Explosive . | . . . Electromagnetic 447 | . 447 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 13 5 Message Errors 2 | . 2 . Matter Fused 6 | . 4 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Parts Fused 1 | . 1 . Data Loss (minor) 4 | . 4 . Data Loss (major) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 16 | . 16 . Projectiles . | . . . Explosions 16 | . 16 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 43 | . 43 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 89 | . 66 89 Average Temperature 21 | . 19 49 Received Heat Transfer 84 | . 66 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 200 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 . Initial . | . . . Average 6 | . 6 . Influence Increases 379 | . 284 95 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 50 | . 50 . Disable Machine 12 | . 12 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 379 | . 284 95 Time Decay 344 | . 284 60 Lost Part 35 | . . 35 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1845 | . 1292 553 T.N.C. 1845 | . 1292 553 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2243 | 75 1615 553 Spaces Moved 954 | 65 696 193 Core 21 | 20 . 1 Treads . | . . . Legs 933 | 45 696 192 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 216 | 98 214 265 Slowest Speed 900 | 120 260 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 99 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1074 | 75 773 226 Wait 43 | . 21 22 Move 952 | 64 695 193 Hop . | . . . Pick Up 22 | 5 16 1 Fast Attach 3 | 1 2 . Attach 8 | 5 . 3 Detach . | . . . Swap . | . . . Drop . | . . . Fire 43 | . 36 7 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 238 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Discovered exit to Materials (range 5) 305 | -10/Materials | Build established: Hacker-Mutant 497 | -10/Materials | Identified exit to Mines 497 | -10/Materials | Discovered exit to Mines (range 8) 576 | -10/Materials | Derelicts attacked the area 675 | -10/Materials | Discovered exit to Materials (range 14) 976 | -10/Materials | Discovered exit to Materials (range 10) 1338 | -10/Materials | Discovered exit to Mines (range 8) 1665 | -10/Materials | Identified exit to Subcaves 1665 | -10/Materials | Discovered exit to Subcaves (range 9) 1691 | -10/Materials | Entered Subcaves 1692 | -10/Subcaves | Approached by a straggling Scientist 1964 | -10/Subcaves | Learned Materials interactive machine intel 2166 | -10/Subcaves | Identified exit to Recycling 2166 | -10/Subcaves | Discovered exit to Recycling (range 15) 2191 | -10/Subcaves | Core integrity fell below 50% 2223 | -10/Subcaves | Core integrity fell below 20% 2244 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02067_ System corrupted: Matter fused (-5). 7M-AHE(c): "I think it's somewhere southeast of here" 02165_ EM Pulse Gun destroyed. 02166_ EXIT=FOUND: RECYCLING 02169_ System corrupted: Energy discharge (-36). 02169_ Lgt. Ion Engine destroyed. 7M-AHE(c): "I think it's somewhere east of here" 02205_ Aluminum Leg destroyed. 02210_ S-10 Pest destroyed. 02219_ Subatomizers dissect the Lgt. Assault Rifle. 02219_ S-10 Pest destroyed. 02224_ Aluminum Leg destroyed. 02231_ Subatomizers dissect the Lgt. Assault Rifle. 02232_ Acquired Lgt. Ion Engine. 02239_ Welding Torch destroyed. 02242_ Subatomizers dissect the Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?###?# ## #?????????????????????????????? | | ?????# ## #?????????????????????????????? | | ##### ####?????????????????????????????? | | #????????????????????????????????? | | #####????????????????????????????????? | | #?##?????????????????????????????????? | | ## ## #?????????????????????????????????? | | ?## #?????????????????????????????????? | | ???# ##???? ?? ?????????????????????????? | | ###????# ##??### ??????????????????????????? | | ???????## ##??## # ???????????????????????????? | | ????????## #??? ????? ??????????????????????? | | ? ??????# #???# #???? ?????????????????????? | | " ?????# ##??# #???# ?????????????????????? | | "" ???# #??# #??# ?????????????????????? | | ??## #?## ### #??????????????????????? | | "" ### ### #??????????????????????? | | ??????# ## ???????????????????????? | | ??????# # #?????????????????????????? | | ??????# ## ##??????????????????????????? | | ??????# ## ####???????????????????????? | | ??????## ## ###?????????????????????? | | ???????# ?## s #?????????????????????? | | ???????# ??## ## *s##?????????????????????? | | ???????# ???### ##### %#??????????????????????? | | ???????## ?????####???# @#??????????????????????? | | ????????###???????????# #?????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????## ##????????????????????? | | ?????????????????????## ###?????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedSixShovel Manual? 0 Play Time 00:09:33 Cumulative 86.9 hours Start 2025.11.13 @ 13:51:33 End 2025.11.13 @ 13:59:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 87 Rogue 0 Adventurer 0 Explorer 87 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d378601-8830-4bf6-87d7-50970ef082cd