Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 18:33:02 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (1893) 1893 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 7445 Bonus ------- Follower Combat Kills 118 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 264/850 Matter 250/300 Energy 84/100 System Corruption 1% Temperature Cool (0) Movement Walking (170) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Potential Leg Potential Leg > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Humpback Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Particle Charger Kinecellerator Weapon Cycler Improved Trap Extractor (0/6) Remote Datajack Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Huge Storage Unit Hardened Medium Armor Plating Reflective Plating Improved Shield Generator > --- WEAPON ----------- Ballistic Gauss Construct/G Power Maul > --- INVENTORY -------- Potential Leg Potential Leg Advanced Heat Sink Humpback Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Particle Charger Kinecellerator Weapon Cycler Improved Light Armor Plating Improved Trap Extractor Mini Grenade Launcher Heavy Flail [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Ballistic Gauss Construct/G Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 5 | . . . 2 . . . 1 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 56 | 4 12 2 1 8 1 4 7 10 1 6 Power 2 | . 1 1 . . . . . . . . Engine 1 | . . 1 . . . . . . . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 6 . . 1 . 1 1 . . 2 Treads 2 | 2 . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 8 | . 5 . . 1 . 1 1 . . . Hover 1 | . 1 . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | . 3 . . 3 1 1 3 6 1 2 Device 12 | . 1 . . 1 1 1 2 5 1 . Storage 2 | . 1 . . . . . 1 . . . Processor 1 | . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 5 | . 1 . . 1 . . . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 1 1 4 . 2 3 4 . 2 Energy Gun 9 | 2 2 1 1 2 . . 1 . . . Energy Cannon 3 | . . . . 1 . 1 1 . . . Ballistic Gun 1 | . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 20 | . . 1 1 3 . . . . . 15 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 3 Utility 9 | . . . . 1 . . . . . 8 Weapon 7 | . . 1 1 2 . . . . . 3 Highest Loss Streak 14 | . . 1 1 3 . . . . . 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 100 77 79 100 100 97 81 79 71 Engine 6 | . . 2 11 11 11 11 9 7 6 5 Core 3 | . 12 11 . . . . . . . . Wheel 22 | . 25 28 22 14 22 22 24 23 20 16 Device 13 | . 12 14 11 7 11 11 18 18 19 17 Storage 9 | . 10 14 11 11 11 11 9 7 6 6 Processor 3 | . . . . 6 11 11 9 1 . . Protection 7 | . 2 . . 6 11 11 9 10 13 11 Energy Gun 12 | . 28 28 22 11 11 4 4 1 . . Energy Cannon 2 | . . . . 9 . 7 9 . . . Ballistic Gun 1 | . . . . . . . 3 5 6 1 Launcher 2 | . . . . . 11 9 . . . . Impact Weapon 1 | . . . . . . . . 4 6 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 3 32 36 36 49 44 49 109 112 113 113 Greatest Support 40 | 3 26 24 24 24 24 24 40 40 40 40 Greatest Overweight (x) 4 | . 1 1 1 4 1 2 2 2 2 2 Average Overweight (x) 1 | . . 1 1 3 1 1 1 2 2 2 Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 Average Capacity 17 | 5 12 15 15 15 15 15 16 25 25 25 Most Carried 19 | 5 14 15 15 14 15 15 16 19 19 19 Average Carried 13 | 3 10 13 14 12 14 14 14 15 18 18 Final Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 Final Carried 19 | 5 14 15 14 13 15 15 16 16 19 15 Class Distribution -------------------- 93% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Matter Collected 944 | 195 165 20 . 70 . 155 174 140 10 15 Remotely . | . . . . . . . . . . . Salvage Created 2380 | . 619 308 290 164 . 243 314 149 123 170 Parts 141 | . 48 10 13 15 . 21 17 8 1 8 Haulers Intercepted 3 | . 2 . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 53 | . 10 7 4 6 . 14 4 2 2 4 Melee 1 | . . . . . . . . . . 1 Guns 26 | . 10 7 4 3 . . 1 1 . . Cannons 5 | . . . . . . 2 3 . . . AOE 16 | . . . . 3 . 12 . . . 1 Classes Destroyed 15 | . 8 1 3 . . 1 . . . 2 Worker 2 | . 2 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 7 | . 2 . 1 . . . 3 1 . . Swarmer 19 | . 6 . . 3 . 10 . . . . Grunt 21 | . 4 6 2 2 . 3 2 . 2 . Duelist 2 | . . . 1 1 . . . . . . Sentry 6 | . . . 1 . . . 2 2 . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 6 | . 6 3 6 3 . 4 4 1 1 2 Combat Bots Only 4 | . 4 3 4 3 . 4 2 1 1 2 Max Kills in Single Turn 2 | . 2 1 1 2 . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Damage Taken 3747 | . 200 195 98 224 . 257 228 204 74 2267 Core 816 | . 45 21 . 43 . 45 47 29 . 586 Absorbed by Shields 246 | . . . . . . . . 11 27 208 Core Remaining (%) 87 | 100 . 73 . . . 78 91 95 . . Volleys Fired 126 | . 46 17 10 10 . 19 13 7 . 4 Largest 2 | . 2 2 2 2 . 2 2 1 . 1 Hottest 128 | . 90 90 90 119 . 119 128 51 . 30 Shots Fired 219 | . 90 34 20 16 . 22 26 7 . 4 Gun 175 | . 90 34 20 10 . 3 13 5 . . Cannon 19 | . . . . 3 . 3 13 . . . Launcher 25 | . . . . 3 . 16 . 2 . 4 Special . | . . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . . Thermal 85 | . 72 . . 3 . 3 7 . . . Explosive 25 | . . . . 3 . 16 . 2 . 4 Electromagnetic 103 | . 18 34 20 10 . 3 13 5 . . Robot Hit Streak 17 | . 6 13 5 9 . 4 8 13 . 17 Robot Miss Streak 4 | . 4 3 3 2 . 2 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 167 | . 50 25 17 11 . 8 18 7 8 23 Core Hits 100 | . 30 17 13 10 . 14 12 2 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 2 1 3 Critical Strikes 12 | . 3 . . 1 . 1 . 2 1 4 Burn 5 | . 3 . . 1 . 1 . . . . Destroy 1 | . . . . . . . . 1 . . Smash 6 | . . . . . . . . 1 1 4 Melee Attacks 47 | . . . . . . . . 5 12 30 Impact 47 | . . . . . . . . 5 12 30 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 4513 | . 648 361 278 319 . 795 457 246 395 1014 Guns 1695 | . 648 361 226 127 . 57 157 119 . . Cannons 389 | . . . . 28 . 61 300 . . . Explosions 1103 | . . . 52 164 . 677 . . . 210 Melee 1326 | . . . . . . . . 127 395 804 Ramming . | . . . . . . . . . . . Kinetic 82 | . . . . . . . 82 . . . Thermal 679 | . 445 . 52 50 . 57 75 . . . Explosive 1051 | . . . . 164 . 677 . . . 210 Electromagnetic 1375 | . 203 361 226 105 . 61 300 119 . . Impact 1326 | . . . . . . . . 127 395 804 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 428 | . . . . . . 40 . 105 59 224 Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . . . 40 . . . . Melee 388 | . . . . . . . . 105 59 224 Knockbacks 5 | . . . . . . . . 1 2 2 Impact 5 | . . . . . . . . 1 2 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . 48 . 66 . . . . Shots 6 | . . . . 2 . 4 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | . 231 14 1 174 . 232 261 131 . 25 Average Temperature 69 | . 67 6 1 64 . 131 107 60 . 13 Received Heat Transfer 1121 | . 60 96 39 30 . 72 117 52 36 619 Effects 2 | . . . . . . 2 . . . . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . 1 1 . . . . 3 3 1 1 Impact Corruptions 14 | . . . . . . . . 3 3 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . . Heat Transferred 1934 | . 1424 . 50 185 . 185 90 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Peak Influence 338 | . 241 150 313 145 . 338 281 145 85 223 Initial 127 | . . 15 . 63 . . 103 127 . 59 Average 98 | . 72 80 96 62 . 169 178 94 11 112 Maximum Alert Level 1 | . 1 . 1 . . 1 1 . . 1 Low Security (%) 89 | 100 87 100 88 100 . 72 59 100 100 88 Level 1 10 | . 12 . 11 . . 27 40 . . 11 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . . . 1 2 2 . Investigation 4 | . 1 . . . . . 1 1 1 . Extermination 1 | . . . . . . . . 1 . . Reinforcement 3 | . 1 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Distress Signals 4 | . 1 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | . 23 8 13 6 . 11 8 2 8 8 Peak Tracking Total 7 | . 4 3 7 3 . 3 5 1 5 6 Tactical Retreats 5 | . 1 1 . . . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 4 | . 1 . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 5 | . . . 1 1 . 1 . . . 2 Max in Single Turn 1 | . . . 1 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 22 | . 8 1 4 1 1 . . 4 2 1 Terminals 16 | . 6 . 4 1 . . . 3 1 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 65 | . 28 1 15 2 1 . . 11 4 3 Successful 30 | . 16 1 4 1 1 . . 4 2 1 Failed 35 | . 12 . 11 1 . . . 7 2 2 Catastrophic 6 | . 2 . 1 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 7 . 9 1 1 . . . . . Terminals 57 | . 24 . 15 2 . . . 10 3 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 19 | . 9 1 1 1 1 . . 4 1 1 Record 3 | . 2 . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 5 | . 2 . . 1 . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 8 | . 5 . 3 . . . . . . . Terminals 8 | . 5 . 3 . . . . . . . Botnet 8 | . 5 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 7 . 4 1 . . . 4 1 1 Full Trace Events 5 | . 1 . 1 . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Total Allies 4 | . . 4 . . . . . . . . Largest Group 4 | . . 4 4 2 . . . . . . Highest-Rated Group 71 | . . 71 71 32 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 43 | . . . 41 2 . . . . . . Total Damage 504 | . . . 472 32 . . . . . . Kills 6 | . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Turns Passed 4896 | 37 1073 475 222 487 331 606 373 904 151 237 Spaces Moved 3188 | 50 771 266 161 319 311 505 215 455 42 93 Core 91 | 50 41 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2986 | . 619 266 161 319 311 505 215 455 42 93 Hover 111 | . 111 . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 105 105 105 105 105 105 123 123 123 Average Speed 110 | 50 101 105 105 135 105 105 112 123 123 123 Slowest Speed 150 | 50 125 105 105 150 105 120 123 123 123 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 97 65 22 69 74 89 24 13 1 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 198 | . . . 5 26 . 149 . 18 . . Melee 2 | . . . . . . . . 2 . . Projectile . | . . . . . . . . . . . AOE 196 | . . . 5 26 . 149 . 16 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Total 4271 | 60 976 430 195 357 316 554 320 791 117 155 Wait 754 | . 116 131 20 17 . 17 79 293 60 21 Move 3178 | 49 770 265 160 318 310 504 214 454 41 93 Hop . | . . . . . . . . . . . Pick Up 60 | 6 16 8 2 4 3 5 4 7 3 2 Fast Attach 16 | 4 7 1 . 2 . . 1 . 1 . Attach 20 | . 1 1 1 5 . . 1 5 . 6 Detach 9 | . 2 . . . . . . 6 . 1 Swap 20 | . 4 . . 1 1 4 5 5 . . Drop 43 | 1 14 7 2 . 2 5 3 9 . . Fire 126 | . 46 17 10 10 . 19 13 7 . 4 Melee 45 | . . . . . . . . 5 12 28 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 5) 817 | -10/Materials | Discovered new exit (range 16) 1111 | -10/Materials | Entered Mines 1135 | -10/Mines | Excavation squad dispatched 1135 | -10/Mines | A large section of the Mines collapsed 1286 | -10/Mines | Discovered exit to Materials (range 12) 1457 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1516 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1549 | -10/Mines | Learned Materials stockpile data 1568 | -10/Mines | Discovered exit to Materials (range 13) 1571 | -10/Mines | Received a Mining Laser from a helpful Derelict 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Accompanied by 4 allies 1586 | -9/Materials | Evolved 2 slots: Utility x2 1786 | -9/Materials | Discovered new exit (range 16) 1808 | -9/Materials | Entered Mines 1808 | -9/Mines | Accompanied by 2 allies 1863 | -9/Mines | Lost 3 parts (1u2w) 2183 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2186 | -9/Mines | Found Prototype Device 2255 | -9/Mines | Learned 2 Materials zone layouts 2291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2291 | -9/Mines | Discovered new exit (range 5) 2295 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Met 8R-AWN 2339 | -9/Exiles | Met EX-HEX 2367 | -9/Exiles | Met EX-BIN 2379 | -9/Exiles | Aligned with FarCom system 2381 | -9/Exiles | Given EX-Vault access code 2406 | -9/Exiles | Opened EX-Vault 2413 | -9/Exiles | Found Potential Leg 2415 | -9/Exiles | Found Potential Leg 2438 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2509 | -9/Exiles | Met EX-DEC 2529 | -9/Exiles | Visited The Gauntlet 2597 | -9/Exiles | Identified Exp. Sensor Array 2618 | -9/Exiles | Discovered new exit (range 10) 2626 | -9/Exiles | Left Exiles lab with Potential Leg 2626 | -9/Exiles | Entered Mines 2892 | -8/Mines | Discovered new exit (range 15) 2961 | -8/Mines | Discovered new exit (range 9) 3232 | -8/Mines | Entered Materials 3232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3557 | -8/Materials | Discovered new exit (range 5) 3587 | -8/Materials | Build established: Skirmisher 3605 | -8/Materials | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3606 | -7/Factory | Found Scrap Engine 3896 | -7/Factory | Build established: Mutant 4457 | -7/Factory | Discovered new exit (range 8) 4509 | -7/Factory | Entered another Factory area 4509 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4563 | -6/Factory | Identified exit to Garrison 4660 | -6/Factory | Entered Garrison 4715 | -6/Garrison | Triggered checkpoint 4820 | -6/Garrison | Triggered checkpoint 4883 | -6/Garrison | Core integrity fell below 50% 4897 | -6/Garrison | Self-destructed Last Messages --------------- 04866_ Penetrated by Slug. 04869_ Imp. Light Armor Plating destroyed. 04869_ Arm. Wheel destroyed. 04872_ Penetrated by Slug. 04875_ Critical hit (Destroy). 04875_ Momentum-Deuterium Engine destroyed. 04875_ Arm. Scrap Engine damaged due to network destabilization (-9). 04876_ Imp. Light Armor Plating destroyed. 04878_ Penetrated by Slug. 04880_ X-62 Marksman destroyed. 04881_ Penetrated by Slug. 04883_ Machine collapses. 04884_ Penetrated by Slug. 04885_ Mni. Grenade Launcher destroyed. 04887_ Penetrated by Slug. 04889_ Arm. Scrap Engine destroyed. 04889_ Scrap Engine core remains intact and functional. 04891_ Y-54 Guardian suffers critical hit (Smash). 04895_ Power Maul destroyed. 04896_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????+ #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# %#????????????? | | ????????????????????????????????# % #????????????? | | ####+###################++####### #????????????? | | # #????????????? | | # ! #????????????? | | # %% #????????????? | | # #################### #######"###????????????? | | # #??????????????????# ###???#"#??????????????? | | #####??????????????????# ##### #??????????????? | | ???????????????????????# " #??????????????? | | ???????????????????????# ##### #??????????????? | | ???????????????????????# ###??## ##?????????????? | | ??????????????????????## #????# #?????????????? | | ??????????????????????#T #????# "#?????????????? | | ??????????????????????## ###??#" "#?????????????? | | ???????????????????????# #"#??#" "#?????????????? | | ???????????????????????# "#??#"""#?????????????? | | ???????????????????????# "#??#####?????????????? | | ???????????????????????# "#????????????????????? | | ???????????????????????# #"#????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????#+;#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ?????????????????????# Y Y ?????????????????????? | | ???????????????????#" # # ???????????????????? | | ???????????????????#"=?# # * #??????????????????? | | ???????????????????#"??#[ #?= #??????????????????? | | ???????????????????????#%=#??"#??????????????????? | | ???????????????????????# #???#??????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# x???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????][/???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 606 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 52 Targeting Accuracy 5 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellEfficiencyShifter Manual? 0 Play Time 00:43:19 Cumulative 291.7 hours Start 2022.09.09 @ 17:52:44 End 2022.09.09 @ 18:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cea9839-86c3-42cb-95b9-6a462d17759e