Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 15:07:03 Player: shapeshifter Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (332) 332 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2177 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Flying (120) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Improved Flight Unit Cooling System Experimental Sensor Array Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit High-capacity Battery Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 19 | 3 6 . 9 1 . Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 4 . 5 . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . 4 . 5 . . Utility 5 | 1 1 . 3 . . Device 2 | 1 . . 1 . . Storage 1 | . 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 4 | 2 . . 1 1 . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 5 | . . . 1 1 3 Power 1 | . . . . 1 . Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . 1 1 3 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 8 6 7 7 Power . | 1 . 1 . . . Propulsion 1 | . 1 4 1 1 2 Utility 3 | . 1 1 4 5 5 Weapon . | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 14 | 1 . 1 6 . 6 Power 1 | 1 . . . . . Propulsion 4 | . . 1 1 . 2 Utility 8 | . . . 4 . 4 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 71 85 98 100 63 Engine 6 | . 6 . 10 11 . Flight 32 | . 19 28 43 44 35 Device 6 | . 14 14 2 . . Storage 9 | . 2 14 11 11 11 Processor 2 | . . . 2 11 5 Protection 2 | . . . 5 . . Energy Gun 8 | . 14 14 7 . . Energy Cannon 2 | . . . 3 11 5 Ballistic Gun 10 | . 14 14 11 3 3 Peak Build Rating 18 | 3 7 7 18 18 17 Average Rating 8 | 1 5 6 12 17 11 On Entrance 8 | . 3 6 7 17 17 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 20 | 3 8 8 20 18 15 Greatest Support 20 | 3 8 8 20 20 15 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 5 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 3 4 7 6 7 7 Final Capacity 8 | 5 8 8 8 8 8 Final Carried 8 | 3 8 8 7 8 7 Class Distribution -------------------- 64% | Mutant 35% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 449 | 235 61 35 118 . . Remotely . | . . . . . . Salvage Created 617 | 54 131 . 284 115 33 Parts 49 | 6 19 . 17 5 2 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 13 | . 6 . 3 3 1 Guns 7 | . 6 . 1 . . Cannons 2 | . . . 2 . . AOE 4 | . . . . 3 1 Classes Destroyed 7 | 1 2 . 3 1 . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . 1 . . Recycler 2 | . . . 1 1 . Operator 1 | . . . 1 . . Watcher 1 | . . . . 1 . Swarmer 9 | . 6 . . 3 . Sentry 4 | . . . 3 . 1 Best Kill Streak 5 | 2 3 . 2 5 1 Combat Bots Only 3 | . 3 . 1 3 1 Max Kills in Single Turn 2 | 1 1 . 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 119 | . 19 2 16 16 66 Missed 53 | . 12 1 7 6 27 Hits 66 | . 7 1 9 10 39 Projectile 66 | . 7 1 9 10 39 Critical Strikes 3 | . . . 1 1 1 Damage Taken 939 | . 59 17 137 109 617 Core 412 | . 10 . 29 59 314 Absorbed by Shields 64 | . . . . . 64 Core Remaining (%) 98 | 100 . 96 . . . Volleys Fired 81 | 6 25 . 20 6 24 Largest 2 | 2 2 . 2 1 1 Hottest 63 | 60 60 . 63 63 63 Shots Fired 125 | 12 50 . 33 6 24 Gun 103 | 12 50 . 26 . 15 Cannon 14 | . . . 7 3 4 Launcher 8 | . . . . 3 5 Special . | . . . . . . Kinetic 59 | 6 25 . 13 . 15 Thermal 44 | 6 25 . 13 . . Explosive 8 | . . . . 3 5 Electromagnetic 14 | . . . 7 3 4 Robot Hit Streak 13 | 5 6 . 13 1 3 Robot Miss Streak 3 | 3 3 . 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 74 | 7 29 . 27 2 9 Core Hits 39 | 3 12 . 11 6 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1326 | 74 282 . 386 335 249 Guns 606 | 74 282 . 196 . 54 Cannons 293 | . . . 152 98 43 Explosions 427 | . . . 38 237 152 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 268 | 42 99 . 73 . 54 Thermal 376 | 32 183 . 161 . . Explosive 389 | . . . . 237 152 Electromagnetic 293 | . . . 152 98 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . . 22 16 4 Projectiles 22 | . . . 22 . . Explosions 20 | . . . . 16 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 129 | . . . . . 129 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | 10 102 . 276 94 47 Average Temperature 69 | 7 29 . 113 33 16 Received Heat Transfer 320 | . . 9 63 63 185 Effects 2 | . . . 2 . . Energy Bleed 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 800 | 75 400 . 325 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | 10 140 43 55 130 140 Initial 71 | . . 43 . 18 71 Average 47 | 1 83 20 14 96 107 Influence Increases 528 | 10 183 . 134 112 89 Destroy 0b10 Robot/C 260 | . 120 . 60 60 20 Destroy 0b10 Robot/NC 40 | 10 5 . 15 10 . Destroy Leader 66 | . 22 . 32 12 . Successful Hack 29 | . 6 . 9 . 14 Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 38 | . . . 3 30 5 Partial Spotted 30 | . 15 . 15 . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 398 | 10 70 113 89 47 69 Entered New Map 136 | . . 70 . 27 39 Time Decay 222 | 10 70 43 89 10 . Lost Part 40 | . . . . 10 30 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 12 3 4 8 4 Peak Tracking Total 5 | . 4 2 2 5 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 13 | . 4 . 5 2 2 Terminals 10 | . 3 . 4 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 9 . 13 3 3 Successful 9 | . 2 . 4 2 1 Failed 19 | . 7 . 9 1 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 12 | . 7 . 5 . . Terminals 23 | . 7 . 11 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 . 1 1 1 Emergency Access Points 1 | . . . . . 1 Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Skim 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . 3 . 5 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 337 | 2 177 108 50 . . Sensors 1 | . . . 1 . . Seismic 336 | 2 177 108 49 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 704 | 63 177 108 232 25 99 Spaces Moved 943 | 45 194 288 262 31 123 Core 91 | 45 46 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 852 | . 148 288 262 31 123 Fastest Speed 31 | 50 37 37 31 31 34 Average Speed 36 | 50 40 37 31 31 36 Slowest Speed 50 | 50 50 37 34 31 37 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 47 82 26 13 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . 3 27 . Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . . 3 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1194 | 74 249 289 384 39 159 Wait 96 | 13 12 . 67 . 4 Move 939 | 44 193 287 261 31 123 Hop . | . . . . . . Pick Up 31 | 7 8 1 14 1 . Fast Attach . | . . . . . . Attach 15 | 3 5 . 6 . 1 Detach 2 | . 2 . . . . Swap 8 | . 2 . 5 1 . Drop 17 | 1 2 1 11 . 2 Fire 81 | 6 25 . 20 6 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Discovered new exit (range 13) 241 | -10/Materials | Entered Mines 253 | -10/Mines | Learned Materials trap positions 267 | -10/Mines | Assembled infested the area 272 | -10/Mines | Assisted by a Guerilla fighting off Assembled 281 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 282 | -10/Mines | Found Prototype Device 290 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 302 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 11) 349 | -10/Mines | Entered Materials 349 | -9/Materials | Evolved 2 slots: Propulsion x2 350 | -9/Materials | Loaded intel: 11 trap records 398 | -9/Materials | Identified Exp. Sensor Array 512 | -9/Materials | Discovered new exit (range 16) 538 | -9/Materials | Identified exit to Storage 581 | -9/Materials | Entered Storage 606 | -9/Storage | Identified exit to Garrison 606 | -9/Storage | Entered Garrison 626 | -9/Garrison | Triggered checkpoint 635 | -9/Garrison | Garrison Relay disabled 652 | -9/Garrison | Core integrity fell below 50% 669 | -9/Garrison | Lost 3 parts (1p1n1w) 697 | -9/Garrison | Core integrity fell below 20% 705 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00635_ Garrison Relay disabled. 00635_ Relay Coupler [Sentry] tumbles out of relay unit. 00635_ Relay Coupler [Swarmer] tumbles out of relay unit. 00635_ Relay Coupler [NC] tumbles out of relay unit. 00635_ Relay Coupler [Specialist] tumbles out of relay unit. 00638_ Rocket Launcher destroyed. 00638_ Destroyed Rocket Launcher. 00643_ Discarded Imp. Signal Interpreter. 00645_ Dropped EM Pulse Cannon. 00663_ Connecting with Garrison Terminal... 00663_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 00693_ Flight Unit+ destroyed. 00698_ ALERT: Dispatching investigation squad to Recycling. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatChromionFlightbrick Manual? 0 Play Time 00:13:53 Cumulative 476.4 hours Start 2025.11.06 @ 14:55:06 End 2025.11.06 @ 15:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 605 Rogue 605 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acac14b5-89f5-4590-8005-67130392a70a