Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 00:44:38 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4502) 4502 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (465) 465 TOTAL SCORE: 11687 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 120 Met Zhirov 300 Friendly Fire -23 Cogmind --------- Core Integrity 844/1150 Matter 288/300 Energy 295/295 System Corruption 5% Temperature Cool (9) Movement Treading (243) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (7) --- Improved Treads Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Experimental Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON (6) ------- Phase Gun High-powered Shotgun KE Penetrator > --- INVENTORY (25) --- Micro Fission Core Centrium Wheel Huge Storage Unit Matter Compressor (250) Improved Matter Compressor (238) Structural Scanner Improved Targeting Computer Improved Kinecellerator Improved Kinecellerator Advanced Transmission Jammer Experimental Propulsion Shielding Improved Medium Armor Plating Reflective Plating Long-range Tractor Beam Advanced Assault Cannon Magnetic Acceleration Cannon Rocket Launcher Heavy Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Phase Gun Autogun Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Improved Treads Improved Treads Medium Treads Centrium Wheel Experimental Cooling System Huge Storage Unit Matter Compressor Matter Compressor Structural Scanner Improved Targeting Computer Improved Kinecellerator Improved Kinecellerator Advanced Transmission Jammer Improved Medium Armor Plating Reflective Plating Long-range Tractor Beam Transdimensional Reconstructor Integrated Dissipator High-powered Shotgun Advanced Assault Cannon Magnetic Acceleration Cannon Rocket Launcher Heavy Rocket Launcher Scythe [Rating: 110] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Phase Gun Ballistic Gun Autogun Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 2 . . . . Utility 4 | . . . 1 . 2 1 . . . . . Weapon 4 | . . 1 1 2 . . . . . . . Parts Attached 143 | . 12 8 9 14 9 42 29 7 3 5 5 Power 15 | . 3 2 . 2 . 3 3 . 1 1 . Engine 8 | . 3 2 . 2 . 1 . . . . . Core 2 | . . . . . . 2 . . . . . Reactor 5 | . . . . . . . 3 . 1 1 . Propulsion 37 | . 2 2 3 1 . 15 8 1 2 . 3 Treads 20 | . . . . . . 6 8 1 2 . 3 Leg 2 | . 2 . . . . . . . . . . Wheel 15 | . . 2 3 1 . 9 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | . 3 1 4 5 6 12 8 3 . 4 1 Device 31 | . 1 . 3 4 4 11 3 3 . 1 1 Storage 7 | . 2 1 1 . 1 . . . . 2 . Processor 4 | . . . . 1 1 . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . . 1 3 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 44 | . 4 3 2 6 3 12 10 3 . . 1 Energy Gun 2 | . . . . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 39 | . 4 3 2 6 3 11 8 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . 1 1 . 6 . Parts Lost 49 | . 2 . . 2 4 16 11 1 . . 13 Power 4 | . 1 . . 1 . . 2 . . . . Propulsion 13 | . . . . . . 4 2 . . . 7 Utility 8 | . . . . . 1 2 3 . . . 2 Weapon 24 | . 1 . . 1 3 10 4 1 . . 4 Highest Loss Streak 10 | . 2 . . 1 3 5 5 1 . . 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 89 100 100 93 91 92 93 99 100 98 99 Engine 3 | . 14 11 9 6 6 3 . . . . . Reactor 2 | . . . . . . . 4 5 5 5 5 Treads 17 | . . . . . . 6 24 34 35 35 34 Leg 1 | . 28 13 . . . . . . . . . Wheel 7 | . . 19 26 16 13 13 3 . . . . Device 12 | . 3 11 18 7 16 19 10 9 10 8 10 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 Processor 7 | . . . . 6 8 6 7 10 10 10 10 Protection 3 | . . . . . . . 6 5 5 5 5 Energy Gun 3 | . 9 . . . . . 4 5 10 10 10 Ballistic Gun 28 | . 18 33 36 46 39 30 23 23 20 20 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 137 | 11 26 37 102 112 116 125 137 132 130 130 130 Greatest Support 198 | 20 20 20 36 40 40 52 169 197 197 197 198 Greatest Overweight (x) 9 | . 1 1 2 2 2 9 4 . . . . Average Overweight (x) 1 | . . 1 1 2 2 3 2 . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 8 14 21 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 13 17 21 23 25 25 25 25 25 24 Average Carried 20 | . 7 11 15 20 20 22 22 22 24 24 22 Final Capacity 25 | 8 10 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 13 17 21 21 23 25 22 25 24 19 Class Distribution -------------------- 56% | Scavenger-Executioner 20% | Executioner 8% | Gunner 3% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Executioner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 6072 | 200 93 435 288 292 741 1378 1914 141 153 250 187 Remotely 450 | . . . . . . 450 . . . . . Salvage Created 5627 | . 321 366 288 213 732 1195 2017 85 102 . 308 Parts 289 | . 18 22 14 12 34 79 83 2 5 . 20 Haulers Intercepted 5 | . . 1 . . . 1 3 . . . . Recyclers Shooed 3 | . . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 12 . 15 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 82 | . 9 9 5 4 6 22 16 1 4 . 6 Guns 80 | . 8 9 5 4 6 21 16 1 4 . 6 AOE 2 | . 1 . . . . 1 . . . . . Classes Destroyed 13 | . 2 3 2 . 1 3 1 1 . . . Worker 11 | . . 1 . . 3 3 4 . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 5 | . . 1 . . . 1 3 . . . . Recycler 8 | . . . . . 3 . 5 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 4 | . . . 1 . . 2 1 . . . . Swarmer 24 | . 3 4 . . 4 7 . . 4 . 2 Grunt 17 | . 6 3 2 . . 5 1 . . . . Sentry 10 | . . 2 2 3 . 1 2 . . . . Hunter 8 | . . . 1 1 2 . 4 . . . . Programmer 21 | . . . . . . 8 9 . . . 4 Behemoth 1 | . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 3 4 3 3 6 5 6 1 4 . 4 Combat Bots Only 4 | . 3 4 3 3 4 4 2 1 4 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 2 1 2 . 1 Gunslinging 1 | . . . . . 1 . . . 1 . . Exploded 1 | . 1 . . . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Damage Taken 8773 | . 330 203 284 525 619 2614 2442 125 42 . 1589 Core 737 | . 80 53 45 45 48 245 89 . . . 132 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 68 86 91 93 94 75 . . . . . Volleys Fired 224 | . 33 13 13 13 18 57 58 5 3 . 11 Largest 6 | . 2 3 4 6 6 6 6 6 6 . 6 Hottest 287 | . 80 69 92 143 143 160 237 237 285 . 287 Shots Fired 1038 | . 64 39 52 78 97 310 294 29 18 . 57 Gun 1038 | . 64 39 52 78 97 310 294 29 18 . 57 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 925 | . 34 39 52 78 97 310 242 24 12 . 37 Thermal 89 | . 6 . . . . . 52 5 6 . 20 Explosive . | . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . Robot Hit Streak 15 | . 5 11 9 13 13 15 11 9 4 . 9 Robot Miss Streak 7 | . 3 2 2 6 7 7 7 2 4 . 3 Penetration Max 2 | . . . . . 1 2 1 . . . 1 Secondary Targets 20 | . 1 2 2 1 3 2 3 . 3 . 3 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . 2 . 1 Shots Hit Robots 598 | . 38 22 33 47 51 183 164 15 7 . 38 Core Hits 278 | . 17 14 14 14 26 89 76 5 5 . 18 Critical Kills 5 | . . 1 1 . . 3 . . . . . Critical Parts Destroyed 8 | . 1 . . 1 . 1 4 1 . . . Critical Strikes 17 | . 2 1 1 1 . 4 5 1 1 . 1 Burn 3 | . . . . . . . 1 . 1 . 1 Destroy 13 | . 1 1 1 1 . 4 4 1 . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 7 | . . . . . . 3 3 1 . . . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . 3 3 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12448 | . 482 404 462 839 863 4040 3773 346 193 . 1046 Guns 11910 | . 420 404 462 685 863 3777 3714 346 193 . 1046 Cannons . | . . . . . . . . . . . . Explosions 469 | . 62 . . 154 . 253 . . . . . Melee 30 | . . . . . . . 30 . . . . Ramming 39 | . . . . . . 10 29 . . . . Kinetic 10218 | . 151 404 462 685 863 3777 2768 295 93 . 720 Thermal 1946 | . 116 . . 154 . 253 946 51 100 . 326 Explosive . | . . . . . . . . . . . . Electromagnetic 215 | . 215 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . . . 30 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 8 8 . . 5 Average Corruption 4 | . . . . . . 2 3 6 . . 3 Corruption Purged 21 | . . . . . . 7 6 8 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . . . . . . 5 39 13 . . 7 Message Errors 17 | . . . . . . 1 12 3 . . 1 Matter Fused 12 | . . . . . . . 9 2 . . 1 Heat Flow Errors 4 | . . . . . . . 4 . . . . Energy Discharges 8 | . . . . . . 1 3 2 . . 2 Data Loss (minor) 8 | . . . . . . . 4 2 . . 2 Data Loss (major) 6 | . . . . . . . 2 3 . . 1 Misfires 4 | . . . . . . 1 2 1 . . . Weapon Failures 5 | . . . . . . 2 3 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 223 | . 19 . . . . 204 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 223 | . 19 . . . . 204 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . 171 . . . . . Shots 2 | . . . . . . 2 . . . . . Rammed 3 | . . . . . . 1 2 . . . . Targets Rammed 4 | . . . . . . 1 3 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 454 | . 132 44 134 188 57 227 250 454 85 . 100 Average Temperature 57 | . 42 15 47 67 23 62 64 167 44 . 27 Received Heat Transfer 1245 | . 138 42 144 126 . 390 45 167 . . 193 Effects 4 | . . . . . . . . 4 . . . Damage (major) 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . . 1 Heat Transferred 2571 | . 225 . . 100 . 100 1369 74 222 . 481 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 493 | . 236 244 253 235 222 493 464 . . . . Initial 210 | . . 99 80 114 55 15 210 . . . . Average 202 | . 143 156 183 153 99 168 316 . . . . Maximum Alert Level 2 | . 1 1 1 1 1 2 2 . . . . Low Security (%) 46 | . 48 98 46 52 86 60 . . . . . Level 1 46 | . 51 1 53 48 13 20 91 . . . . Level 2 7 | . . . . . . 18 8 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 2 3 1 4 . 10 5 . . . . Investigation 7 | . 1 1 . 1 . 2 2 . . . . Extermination 6 | . . . . . . 3 3 . . . . Reinforcement 6 | . 1 2 1 . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . . 3 . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 13 11 7 5 6 39 23 1 6 . 14 Peak Tracking Total 12 | . 4 4 5 3 4 4 2 1 4 . 12 Tactical Retreats 7 | . 1 . 1 . . 5 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . 1 . . 3 . 5 7 2 . . . Max in Single Turn 3 | . 1 . . 3 . 3 2 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 29 | . . 1 2 4 3 7 3 . . 9 . Terminals 13 | . . 1 2 4 2 2 2 . . . . Fabricators 4 | . . . . . 1 2 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 103 | . . 2 5 12 9 18 9 . . 48 . Successful 67 | . . . 3 5 4 7 . . . 48 . Failed 36 | . . 2 2 7 5 11 9 . . . . Catastrophic 11 | . . . 1 1 . 4 5 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . . 2 3 3 6 8 2 . . . . Terminals 37 | . . 2 5 12 7 5 6 . . . . Fabricators 10 | . . . . . 2 5 3 . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 55 | . . . 2 4 1 . . . . 48 . Record 38 | . . . 1 1 . . . . . 36 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 5 | . . . 1 . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Branch Access Points 2 | . . . . 1 1 . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . Network Status 2 | . . . . . 1 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 2 | . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 1 2 2 . . . . . Terminals 5 | . . . 1 1 2 1 . . . . . Botnet 5 | . . . 1 1 2 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . . 1 2 4 3 7 3 . . . . Full Trace Events 4 | . . . . 1 . 1 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 Autooverrided 1 | . . . . . . . . . 1 . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . . . . 3 1 . . Largest Group 4 | . . . . . . . . 3 4 . . Highest-Rated Group 134 | . . . . . . . . 87 134 . . Highest-Rated Ally 47 | . . . . . . . . 29 47 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . . Total Damage 323 | . . . . . . . . . 323 . . Kills 3 | . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . 1 . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 9708 | . 372 651 368 750 572 1724 1876 2042 457 398 498 Spaces Moved 5522 | 1 204 447 258 529 344 922 845 1206 267 224 275 Core . | . . . . . . . . . . . . Treads 2288 | . . . . . . . 316 1206 267 224 275 Legs 258 | 1 204 53 . . . . . . . . . Wheels 2976 | . . 394 258 529 344 922 529 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 95 | 120 120 95 100 120 125 123 125 164 164 164 162 Average Speed 144 | 120 120 106 113 123 125 141 156 164 164 164 162 Slowest Speed 247 | 120 190 190 120 125 125 225 247 165 164 164 164 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 37 | 2 44 53 30 15 10 26 20 96 50 63 40 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . . . 1 1 3 . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 5 | . . . . . . . . 3 2 . . Spaces Dug 6 | . . . . . . 3 2 1 . . . Terrain Destroyed 174 | . 1 . . 50 2 53 58 6 1 . 3 Melee 6 | . . . . . . 3 2 1 . . . Projectile 40 | . . . . 1 2 14 16 4 1 . 2 AOE 124 | . 1 . . 49 . 36 38 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 6722 | . 276 599 301 588 442 1195 1240 1253 278 256 294 Wait 662 | . 8 118 15 26 61 133 277 3 2 16 3 Move 5511 | . 203 446 257 528 343 921 844 1205 266 223 275 Hop . | . . . . . . . . . . . . Pick Up 67 | . 10 7 4 3 6 19 13 1 2 2 . Fast Attach 31 | . 1 1 1 2 2 7 11 1 1 4 . Attach 56 | . 2 2 2 4 4 20 12 3 . 2 5 Detach 23 | . . 1 1 3 . 9 5 1 1 2 . Swap 59 | . 9 5 6 8 3 15 6 4 2 1 . Drop 49 | . 10 6 2 1 4 10 8 2 1 5 . Fire 224 | . 33 13 13 13 18 57 58 5 3 . 11 Melee 7 | . . . . . . 3 3 1 . . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 29 | . . . . . 1 . . 27 . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 5) 362 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 668 | -9/Materials | Build established: Gunner 771 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Discovered new exit (range 9) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1281 | -8/Materials | Discovered new exit (range 10) 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Weapon x2 1703 | -7/Factory | Build established: Executioner 2109 | -7/Factory | Identified exit to Lower Caves 2137 | -7/Factory | Discovered new exit (range 4) 2142 | -7/Factory | Entered another Factory area 2142 | -6/Factory | Evolved 2 slots: Utility x2 2345 | -6/Factory | Identified exit to Lower Caves 2443 | -6/Factory | Discovered new exit (range 13) 2492 | -6/Factory | Lost 3 parts (1u2w) 2498 | -6/Factory | Identified exit to Factory 2714 | -6/Factory | Entered another Factory area 2714 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3226 | -5/Factory | Spotted B-75 Beast 3256 | -5/Factory | Destroyed B-75 Beast 3273 | -5/Factory | Lost 3 parts (1u2w) 3355 | -5/Factory | Lost 3 parts (1n2w) 3543 | -5/Factory | Build established: Scavenger-Executioner 4106 | -5/Factory | Garrison activated, responded to threat 4115 | -5/Factory | Discovered new exit (range 9) 4160 | -5/Factory | Lost 5 parts (2n3w) 4377 | -5/Factory | Discovered new exit (range 4) 4438 | -5/Factory | Entered another Factory area 4438 | -4/Factory | Evolved 2 slots: Propulsion x2 4541 | -4/Factory | Discovered new exit (range 3) 4758 | -4/Factory | Lost 5 parts (1n2u2w) 5218 | -4/Factory | Lost 4 parts (1p1u2w) 5832 | -4/Factory | Found Prototype Processor 5832 | -4/Factory | Identified Exp. Melee Analysis Suite 6005 | -4/Factory | Discovered new exit (range 15) 6213 | -4/Factory | Identified exit to Upper Caves 6314 | -4/Factory | Entered Upper Caves 6319 | -4/Upper Caves | Learned 8 Research zone layouts 6369 | -4/Upper Caves | Learned location of Testing (-3) 6498 | -4/Upper Caves | Found Alien Artifact 6500 | -4/Upper Caves | Identified Core Expander 6500 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 7501 | -4/Upper Caves | Encountered a Warlord checkpoint 7923 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8333 | -4/Upper Caves | Discovered new exit (range 4) 8338 | -4/Upper Caves | Identified exit to Upper Caves 8356 | -4/Upper Caves | Entered another Upper Caves area 8356 | -4/Upper Caves | Accompanied by 3 allies 8358 | -4/Upper Caves | Learned location of Quarantine (-2) 8808 | -4/Upper Caves | Discovered new exit (range 3) 8811 | -4/Upper Caves | Identified exit to Zhirov 8813 | -4/Upper Caves | Entered Zhirov 8813 | -4/Zhirov | Discovered new exit (range 3) 8836 | -4/Zhirov | Identified exit to Proximity Caves 8863 | -4/Zhirov | Met Zhirov 8893 | -4/Zhirov | Learned location of Command (-1) 8928 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8958 | -4/Zhirov | Found Alien Artifact 8982 | -4/Zhirov | Found Alien Artifact 8985 | -4/Zhirov | Identified Integrated Dissipator 8985 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8986 | -4/Zhirov | Identified Transdimensional Reconstructor 8986 | -4/Zhirov | Warped through subspace 9211 | -4/Zhirov | Entered Proximity Caves 9457 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 9709 | -3/Proximity Caves | Self-destructed Last Messages --------------- 09702_ S-43 Plague destroyed. 09702_ Switching to secondary target: G-67 Veteran. 09702_ Slug penetrates G-67 Veteran. 09702_ Slug penetrates Wall. 09702_ Slug penetrates G-67 Veteran. 09703_ Sml. Battery fries itself beyond repair. 09704_ Imp. Antigrav System fries itself beyond repair. 09705_ Arm. Medium Treads destroyed. 09705_ Slug penetrates S-43 Plague. 09705_ S-43 Plague destroyed. 09705_ Slug penetrates Wall. 09705_ Switching to secondary target: Y-72 Warden. 09705_ Slug penetrates G-67 Veteran. 09705_ Med. Treads destroyed. 09706_ Imp. Sensor Array destroyed. 09708_ Gamma Rifle fries itself beyond repair. 09708_ Coil Gun destroyed. 09709_ Xenon Bombardment Thruster fries itself beyond repair. 09709_ Imp. Treads destroyed. 09709_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????#"""""#?????????????????????????????????????? | | ?????#"" ""#?????????????????????????????????????? | | ??????"" ""??????????????????????????????????????? | | ??#####" "#????????????????????????????????#??#### | | ### #" "##???????????????????###?????##?# ?? ? | | "" ""####??????##??##???? ##??## # ??"" | | ##?????? ## ??? #??# # """"" | | ## ##?????? ??? #??# # """"" | | ???# ##?????? ??# #??? " " | | ???# ## ##?????? ### ##??? """ """ | | ??# ## ##?????? ##??? """ """ | | ??# ### ##?????? ##??? """ """ | | ??## ###?## #??????? #???# | | ???# ?????## ### ##????????# #???# ? | | ??? ??????###?# #??????????# #?????# #?? | | ??## ??????????# #???#####???# #??????# #### | | ???# ??????????# #???# #;#???# #??????# | | ???# ??????????# #####;% ###### ######### ## # | | ???# ??????????# @ * # ## ## # | | ???## ??????????# =%%ggs ## # | | ????#???????????# g######=g/;###### # | | ????????????????# #????? Y #????# ## | | ????????????????# #????? #????# ## #? | | ??????????????? #?????###;#????# #### # | | ????????????? #???????? ???# ##??# | | ???????????? #????????? ??# #???## | | ?????????? +?????????""" ?# #????# | | ?????????### +??????????"" # #????# | | ???????????# +??????????"" # #????# # | | ???????????# +????????????? # #?????# # | | ??????????? #??????????????# #?????? # | | ?????????? #??????????????# #?????? # | | ????????? #??????????????# #????? ## | | ????????# ### #??????????????# #????? #? | | ????????# #??# #??????????????# ?????? ? | | ??????????????# #??????????????# ??????? ? | | ?????????????? ??????????????? ??????? ? | | ???????????????? ??????? ########### | | ?????????????????? ##????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ### | | ????????????????????????????????????### ###?? | | ??????????????????????????????????????## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 23 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- Arm. Wheel | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Subspace Traveler Challenges ------------ None Game ------ Seed ThiefGaussNanovents Manual? 0 Play Time 01:21:05 Cumulative 158.7 hours Start 2023.11.10 @ 21:14:11 End 2023.11.12 @ 00:44:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71224167-733f-4b51-ba37-96b6070c55a8