Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 18:34:40 // Halloween2020/ForbiddenLore Player: Coronach Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3333) 3333 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2564) 2564 TOTAL SCORE: 12077 Bonus ------- High Alert Combat Kills 771 Follower Combat Kills 1941 Friendly Fire -148 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Faulty Experimental Sensor Array Matter Neutralizer Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Improved Phase Shifter Hardened Medium Armor Plating Damper Plating > --- WEAPON ----------- Tesla Rifle Improved Arc Projector > --- INVENTORY -------- Neutrino Core Improved Medium Treads Armored Medium Treads Improved Cooling System High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Experimental Sensor Array Dispersion Rifle Matter Neutralizer Railgun Hypervelocity Mass Driver Hypervelocity Mass Driver Missile Launcher Phasing Sabre [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher EMP Blaster Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Slots Evolved 12 | . . . 2 . . 4 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . . . 1 . . Utility 9 | . . . 2 . . 2 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 181 | 4 14 7 32 17 . 45 4 11 6 13 10 18 Power 20 | . 1 1 6 1 . 3 . 3 . 3 1 1 Engine 11 | . 1 1 5 1 . 3 . . . . . . Core 5 | . . . 1 . . . . . . 2 1 1 Reactor 4 | . . . . . . . . 3 . 1 . . Propulsion 28 | 2 1 3 9 . . 8 . 1 1 1 . 2 Treads 19 | . . . 9 . . 5 . 1 1 1 . 2 Leg 3 | . . . . . . 3 . . . . . . Wheel 6 | 2 1 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 1 6 . 3 1 . 13 2 3 3 2 3 7 Device 21 | 1 4 . . . . 5 1 1 3 2 . 4 Storage 6 | . 2 . . 1 . . . . . . . 3 Processor 8 | . . . 3 . . 4 . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . . . 4 1 2 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 89 | 1 6 3 14 15 . 21 2 4 2 7 6 8 Energy Gun 28 | 1 1 1 2 5 . 9 1 . 1 2 1 4 Energy Cannon 5 | . . . 3 . . 1 . . . 1 . . Ballistic Gun 28 | . 2 1 7 5 . 5 . 2 1 1 3 1 Ballistic Cannon 3 | . 1 . . . . . . . . . . 2 Launcher 17 | . 2 1 2 1 . 4 1 2 . 3 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . 4 . 2 . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . 1 . 1 . . . . Parts Lost 38 | . 4 2 1 . . 14 . . . 2 1 14 Power 6 | . . 1 . . . 2 . . . 1 . 2 Propulsion 9 | . 1 1 . . . 4 . . . . . 3 Utility 10 | . . . . . . 4 . . . . 1 5 Weapon 13 | . 3 . 1 . . 4 . . . 1 . 4 Highest Loss Streak 14 | . 2 2 1 . . 6 . . . 2 1 14 Average Slot Usage (%) 94 | . 99 100 99 99 100 96 100 99 93 87 77 73 Engine 8 | . 14 14 9 11 11 13 13 3 . . . . Core 1 | . . . 1 . . . . . . 4 6 9 Reactor 1 | . . . . . . . . 9 13 6 3 . Treads 13 | . . . 18 22 22 12 . . 10 11 10 9 Leg 2 | . . . . . . 9 20 19 2 . . . Wheel 4 | . 27 28 3 . . . . . . . . . Device 6 | . 6 . . . . 8 13 13 13 17 15 14 Storage 17 | . 21 28 22 21 22 15 13 13 13 11 10 10 Processor 14 | . . . 21 22 22 13 13 13 13 11 10 9 Protection 4 | . . . . . . 6 13 13 13 11 9 8 Energy Gun 5 | . 10 . 2 11 11 5 1 . . 1 5 8 Ballistic Gun 8 | . 9 14 18 8 11 4 6 1 . . 4 . Launcher 2 | . 6 13 . . . . 4 11 11 6 . . Naked Turns 19 | . . . . . . . . . . . . 19 Heaviest Build 131 | 12 39 39 46 46 46 64 58 85 85 96 131 128 Greatest Support 140 | 32 32 32 46 44 44 72 40 70 100 140 140 140 Greatest Overweight (x) 3 | . 1 1 2 1 1 3 1 2 1 . . . Average Overweight (x) . | . . 1 . . 1 . 1 1 . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 11 16 16 15 16 16 16 16 16 16 16 15 Most Carried 16 | 6 15 16 16 16 16 16 15 16 16 16 16 15 Average Carried 14 | 4 9 14 15 15 16 13 13 14 15 14 14 13 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 4 15 16 16 16 16 16 14 16 16 14 15 4 Class Distribution -------------------- 61% | Mutant 34% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Matter Collected 2974 | 240 268 129 849 310 . 579 . 138 46 189 166 60 Remotely 87 | 10 77 . . . . . . . . . . . Salvage Created 4275 | 91 183 83 965 923 . 1322 . . . 83 375 250 Parts 230 | 4 18 4 77 46 . 47 . . . 7 11 16 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 94 | . 5 18 29 14 . 17 . . . 3 5 3 Guns 56 | . 3 2 26 12 . 7 . . . 1 5 . Cannons 7 | . 2 . . . . 2 . . . 1 . 2 AOE 26 | . . 16 3 2 . 4 . . . 1 . . Classes Destroyed 13 | 1 4 1 2 . . 4 . . . . . 1 Worker 2 | . 1 . . 1 . . . . . . . . Builder 3 | . . . . . . 3 . . . . . . Recycler 9 | 1 . . . 5 . 3 . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 5 | . 2 . 1 . . 1 . . . . 1 . Swarmer 26 | . 3 4 12 4 . . . . . 3 . . Grunt 24 | . 2 . 9 3 . 9 . . . . 1 . Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 18 | . . . 7 7 . 3 . . . . . 1 Hunter 5 | . . . . . . 1 . . . . 2 2 Programmer 4 | . . . . . . 2 . . . . 2 . Assembled 14 | . . 14 . . . . . . . . . . Best Kill Streak 14 | 1 2 14 11 5 . 12 . . . 3 2 2 Combat Bots Only 14 | . 2 14 11 4 . 9 . . . 3 2 2 Max Kills in Single Turn 3 | 1 1 3 2 2 . 3 . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . 3 2 2 . 1 . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Damage Taken 9795 | . 397 448 1047 683 44 2211 . . . 365 985 3615 Core 1880 | . 78 157 164 90 . 184 . . . 50 46 1111 Absorbed by Shields 74 | . . . . . . . . . . . . 74 Reduced by Siege Mode 54 | . . . . . . . . . . . . 54 Core Remaining (%) 68 | 100 . 6 . . 36 73 . . 100 95 . . Volleys Fired 268 | 2 33 13 63 37 . 63 . . . 9 22 26 Largest 2 | 2 2 2 2 2 . 2 . . . 2 2 2 Hottest 162 | 90 90 60 91 90 . 106 . . . 162 123 153 Shots Fired 503 | 4 62 18 123 72 . 115 . . . 17 41 51 Gun 421 | 4 56 10 119 70 . 79 . . . 6 41 36 Cannon 44 | . 6 . 1 . . 18 . . . 5 . 14 Launcher 38 | . . 8 3 2 . 18 . . . 6 . 1 Special . | . . . . . . . . . . . . . Kinetic 237 | . 23 8 109 29 . 32 . . . 1 19 16 Thermal 69 | 2 27 . 1 . . 11 . . . 5 22 1 Explosive 15 | . . 8 3 2 . . . . . 1 . 1 Electromagnetic 182 | 2 12 2 10 41 . 72 . . . 10 . 33 Robot Hit Streak 26 | 2 7 3 14 26 . 26 . . . 4 12 20 Robot Miss Streak 3 | 1 3 1 2 2 . 3 . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . 1 3 . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 . Shots Hit Robots 364 | 2 29 11 89 58 . 93 . . . 7 32 43 Core Hits 212 | 2 10 35 42 34 1 49 . . . 8 15 16 Critical Hits 12 | . . . . . . . . . . . 2 10 Critical Kills 3 | . . . . . . . . . . . 1 2 Critical Parts Destroyed 3 | . . . . . . . . . . . 1 2 Melee Attacks 17 | . . . . 8 . 6 . . . . 3 . Impact 17 | . . . . 8 . 6 . . . . 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9095 | 27 501 954 1529 1236 6 2894 3 . . 216 827 902 Guns 5111 | 27 335 72 1357 825 . 1123 . . . 71 827 474 Cannons 702 | . 49 . . . . 367 . . . 29 . 257 Explosions 3192 | . 111 882 172 339 . 1401 . . . 116 . 171 Melee 72 | . . . . 72 . . . . . . . . Ramming 18 | . 6 . . . 6 3 3 . . . . . Kinetic 2776 | . 97 50 1203 355 . 406 . . . 25 328 312 Thermal 1496 | 12 271 . . 88 . 441 . . . 46 499 139 Explosive 1895 | . . 882 172 251 . 531 . . . . . 59 Electromagnetic 2838 | 15 127 22 154 470 . 1513 . . . 145 . 392 Impact 72 | . . . . 72 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 . . . 9 . . . . . 9 Average Corruption 4 | . 1 2 . . . 6 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Effects 25 | . . 6 . . . 17 . . . . . 2 Message Errors 9 | . . 4 . . . 3 . . . . . 2 Matter Fused 2 | . . . . . . 2 . . . . . . Heat Flow Errors 3 | . . 1 . . . 2 . . . . . . Energy Discharges 5 | . . 1 . . . 4 . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . Targeting Errors 3 | . . . . . . 3 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 149 | . 7 12 . 17 . 113 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 149 | . 7 12 . 17 . 113 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . 1 . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 3 | . 1 . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 337 | . 40 . . 66 . 231 . . . . . . Shots 15 | . 1 . . 2 . 12 . . . . . . Rammed 3 | . 1 . . . 1 1 . . . . . . Targets Rammed 4 | . 1 . . . 1 1 1 . . . . . Kicked 1 | . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 409 | 60 223 170 70 83 . 409 . . . 39 99 171 Average Temperature 64 | 30 91 56 16 23 . 104 . . . 20 33 51 Received Heat Transfer 1791 | . 105 20 315 213 18 693 . . . 63 102 262 Effects 1 | . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . 6 Robots Corrupted 5 | . . . . . . 4 . . . . . 1 Combat Hostiles 5 | . . . . . . 4 . . . . . 1 Parts Fried 11 | . . . . 1 . 9 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 2265 | 37 581 . . 100 . 583 . . . 74 703 187 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . 2 . 3 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Peak Influence 1317 | 5 80 172 557 525 613 1317 618 216 246 919 791 645 Initial 1112 | . 3 4 66 131 193 1112 603 216 11 120 450 243 Average 401 | 4 23 87 293 262 468 1158 611 200 73 450 645 412 Maximum Alert Level 4 | . . . 2 2 2 4 2 1 1 3 3 2 Low Security (%) 28 | 100 100 100 29 30 8 . . 7 89 1 . . Level 1 30 | . . . 51 47 4 . . 92 10 50 . 55 Level 2 25 | . . . 19 22 87 . 100 . . 35 68 44 Level 3 5 | . . . . . . 15 . . . 12 31 . Level 4 8 | . . . . . . 84 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . . 3 4 . 5 2 . 1 6 4 1 Investigation 5 | . . . 2 1 . . . . . 1 . 1 Extermination 6 | . . . . . . 2 . . 1 1 2 . Reinforcement 8 | . . . 1 1 . 1 2 . . 2 1 . Assault 5 | . . . . 2 . 2 . . . . 1 . Garrison 2 | . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Distress Signals 10 | . 1 . 5 . . . . . . . 3 1 Communications Jammed 90 | . . . . . . . . . . 9 58 23 Distress Signals 85 | . . . . . . . . . . 4 58 23 Times Spotted 216 | . 9 17 48 19 18 30 2 . 2 25 22 24 Peak Tracking Total 14 | . 3 14 6 4 4 9 1 . 2 5 7 10 Tactical Retreats 6 | . . 1 1 . . 2 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Traps Triggered 10 | . 2 . 3 1 . . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Machines Disabled 18 | . . 1 3 5 4 1 . . . 2 . 2 Max in Single Turn 1 | . . 1 1 1 . 1 . . . 1 . 1 Garrison Access 2 | . . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Machines Accessed 56 | . 7 . 14 11 12 3 . . . 4 2 3 Terminals 39 | . 7 . 11 8 6 1 . . . 1 2 3 Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations 4 | . . . 2 2 . . . . . . . . Recycling Units 7 | . . . . . 6 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 2 . . Total Hacks 162 | . 24 . 50 32 27 9 . . . 9 3 8 Successful 103 | . 17 . 32 21 20 6 . . . 2 1 4 Failed 59 | . 7 . 18 11 7 3 . . . 7 2 4 Catastrophic 6 | . 1 . 1 1 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 83 | . 19 . 27 15 11 4 . . . 4 1 2 Terminals 127 | . 24 . 39 26 20 4 . . . 3 3 8 Fabricators 5 | . . . . . . 3 . . . 2 . . Repair Stations 12 | . . . 7 5 . . . . . . . . Recycling Units 9 | . . . . . 7 2 . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 4 . . Terminal Hacks 32 | . 5 . 11 7 5 1 . . . . 1 2 Part Schematic 3 | . . . . 2 1 . . . . . . . Robot Analysis 3 | . . . 2 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . 3 . . . . . . . Open Door 5 | . . . . 2 . . . . . . 1 2 Branch Access Points 2 | . 1 . . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . 4 5 . . . . . . . . Scan Component 5 | . . . 2 3 . . . . . . . . Repair 4 | . . . 2 2 . . . . . . . . Recycling Unit Hacks 9 | . . . . . 7 2 . . . . . . Report Inventory 7 | . . . . . 6 1 . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . 1 . . Unauthorized Hacks 45 | . 12 . 13 8 8 2 . . . . . 2 Terminals 45 | . 12 . 13 8 8 2 . . . . . 2 Track 9 | . 3 . 3 2 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 29 | . 7 . 9 5 6 1 . . . . . 1 Operators 6 | . 1 . 1 1 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 13 7 9 3 . . . 3 2 2 Full Trace Events 5 | . . . . 1 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter 234 | . . . . . . . . . . 234 . . Time 117 | . . . . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . . . . . . Time 148 | . . . 42 106 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 6 2 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Total Allies 40 | . . 3 . 12 . . . 20 . 3 . 2 Largest Group 20 | . . 3 3 11 2 2 . 20 20 19 13 2 Highest-Rated Group 738 | . . 40 40 142 62 62 . 738 738 711 479 185 Highest-Rated Ally 156 | . . 16 16 31 31 31 . 50 50 50 46 156 Total Orders 2 | . . . . 2 . . . . . . . . STAY 2 | . . . . 2 . . . . . . . . Ally Attacks 534 | . . 3 40 58 132 5 . . 28 170 71 27 Total Damage 9896 | . . 25 424 656 1177 46 . . 552 4101 1463 1452 Kills 88 | . . 1 6 9 25 . . . 5 25 8 9 Allies Corrupted 5 | . . . . . . . . . . 1 4 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Robot Analysis Total 3 | . . . 2 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Turns Passed 10709 | 33 1049 396 2469 1455 774 1140 96 432 361 1164 887 453 Spaces Moved 5728 | 12 696 302 1235 707 400 524 49 238 205 650 472 238 Core 39 | . . . . . . . . . . . . 39 Treads 3943 | . . . 983 707 400 323 . 4 205 650 472 199 Legs 491 | 7 . . . . . 201 49 234 . . . . Wheels 1255 | 5 696 302 252 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 100 100 110 110 145 165 145 150 150 160 160 160 50 Average Speed 149 | 111 105 110 156 163 165 149 150 158 165 160 160 141 Slowest Speed 210 | 120 110 110 200 165 165 210 150 180 180 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 69 66 97 89 95 13 1 95 7 20 9 46 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 5 | . . . . . . 3 . . . . 2 . Terrain Destroyed 122 | . 10 45 19 10 . 25 . . . . 10 3 Melee 5 | . . . . . . 3 . . . . 2 . Projectile 8 | . . . . . . . . . . . 8 . AOE 109 | . 10 45 19 10 . 22 . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Ext Total 7392 | 28 953 348 1657 925 514 753 72 303 225 756 560 298 Wait 959 | 3 186 20 269 123 112 77 16 16 12 77 32 16 Move 5717 | 11 695 301 1234 706 399 523 49 237 204 649 471 238 Hop . | . . . . . . . . . . . . . Pick Up 118 | 3 16 5 23 17 1 19 1 17 . 4 12 . Fast Attach 31 | 1 1 . 11 5 . 10 . 1 1 . 1 . Attach 55 | . 7 2 4 . . 16 2 3 . 6 4 11 Detach 8 | . 2 . . . . 4 . . . 1 1 . Swap 95 | 3 6 5 17 12 . 19 2 7 5 7 5 7 Drop 117 | 5 6 2 36 14 1 15 1 22 3 3 9 . Fire 268 | 2 33 13 63 37 . 63 . . . 9 22 26 Melee 17 | . . . . 8 . 6 . . . . 3 . Ram 1 | . 1 . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . Crush 2 | . . . . . 1 1 . . . . . . Escape Stasis 3 | . . . . 3 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 970 | -10/Materials | Discovered new exit (range 14) 1083 | -10/Materials | Entered Mines 1113 | -10/Mines | Assembled infested the area 1130 | -10/Mines | Core integrity fell below 50% 1145 | -10/Mines | Core integrity fell below 20% 1166 | -10/Mines | Destroyed 14 combat bots 1291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1313 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1316 | -10/Mines | Found Prototype Device 1351 | -10/Mines | Learned Materials stockpile data 1461 | -10/Mines | Discovered new exit (range 7) 1479 | -10/Mines | Entered Materials 1479 | -9/Materials | Accompanied by 3 allies 1479 | -9/Materials | Evolved 2 slots: Utility x2 1480 | -9/Materials | Identified exit to Storage 1854 | -9/Materials | Discovered new exit (range 16) 2042 | -9/Materials | Repaired Grenade Launcher 2328 | -9/Materials | Discovered new exit (range 10) 2440 | -9/Materials | Destroyed 11 combat bots 2871 | -9/Materials | Discovered new exit (range 15) 2892 | -9/Materials | Identified exit to Materials 3113 | -9/Materials | Identified Exp. Sensor Array 3240 | -9/Materials | Discovered exit to Materials (range 6) 3501 | -9/Materials | Repaired Imp. Treads 3948 | -9/Materials | Entered Storage 4043 | -9/Storage | Repaired Lrg. Storage Unit 4161 | -9/Storage | Repaired Faulty Exp. Sensor Array 4410 | -9/Storage | Core integrity fell below 50% 4968 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5078 | -9/Storage | Discovered exit to Materials (range 14) 5271 | -9/Storage | Build established: Commander-Mutant 5286 | -9/Storage | Identified exit to Recycling 5344 | -9/Storage | Met a pair of Derelict thieves 5399 | -9/Storage | Used back door to open Recycling access 5403 | -9/Storage | Entered Recycling 5403 | -9/Recycling | Accompanied by 2 allies 5447 | -9/Recycling | Spotter reported a threat 5447 | -9/Recycling | Spotter reported a threat 5451 | -9/Recycling | Spotter reported a threat 5472 | -9/Recycling | Spotter reported a threat 5500 | -9/Recycling | Spotter reported a threat 5507 | -9/Recycling | Spotter reported a threat 5522 | -9/Recycling | Spotter reported a threat 5534 | -9/Recycling | Spotter reported a threat 5592 | -9/Recycling | Spotter reported a threat 5602 | -9/Recycling | Spotter reported a threat 5602 | -9/Recycling | Spotter reported a threat 5645 | -9/Recycling | Spotter reported a threat 5669 | -9/Recycling | Spotter reported a threat 5673 | -9/Recycling | Spotter reported a threat 5682 | -9/Recycling | Spotter reported a threat 5689 | -9/Recycling | Build established: Mutant 5698 | -9/Recycling | Spotter reported a threat 5750 | -9/Recycling | Spotter reported a threat 5752 | -9/Recycling | Spotter reported a threat 5753 | -9/Recycling | Spotter reported a threat 5790 | -9/Recycling | Spotter reported a threat 5811 | -9/Recycling | Spotter reported a threat 5849 | -9/Recycling | Spotter reported a threat 5863 | -9/Recycling | Discovered new exit (range 5) 5864 | -9/Recycling | Spotter reported a threat 5866 | -9/Recycling | Spotter reported a threat 5867 | -9/Recycling | Spotter reported a threat 5868 | -9/Recycling | Identified exit to Factory 5878 | -9/Recycling | Spotter reported a threat 5917 | -9/Recycling | Spotter reported a threat 5919 | -9/Recycling | Spotter reported a threat 5920 | -9/Recycling | Spotter reported a threat 5924 | -9/Recycling | Spotter reported a threat 5968 | -9/Recycling | Spotter reported a threat 5972 | -9/Recycling | Spotter reported a threat 5973 | -9/Recycling | Spotter reported a threat 5977 | -9/Recycling | Spotter reported a threat 6021 | -9/Recycling | Spotter reported a threat 6030 | -9/Recycling | Spotter reported a threat 6033 | -9/Recycling | Spotter reported a threat 6040 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6121 | -9/Recycling | Spotter reported a threat 6123 | -9/Recycling | Spotter reported a threat 6176 | -9/Recycling | Spotter reported a threat 6177 | -9/Recycling | Entered Factory 6177 | -7/Factory | Accompanied by 2 allies 6177 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6577 | -7/Factory | First assault squad dispatched 6795 | -7/Factory | Lost 6 parts (1p3n1u1w) 6831 | -7/Factory | Destroyed 9 combat bots 6980 | -7/Factory | Lost 4 parts (3u1w) 6983 | -7/Factory | Discovered new exit (range 16) 6983 | -7/Factory | Discovered new exit (range 14) 7142 | -7/Factory | Build established: Scavenger-Mutant 7198 | -7/Factory | Identified exit to Factory 7226 | -7/Factory | Identified exit to Lower Caves 7317 | -7/Factory | Entered another Factory area 7317 | -6/Factory | Evolved 2 slots: Utility x2 7413 | -6/Factory | Sucked down chute 7413 | -6/Factory | Entered Waste 7414 | -6/Waste | Joined by Warlord forces that had cleared the area 7476 | -6/Waste | Found Prototype Launcher 7477 | -6/Waste | Identified Scatter Rocket Array 7492 | -6/Waste | Found Damper Plating 7611 | -6/Waste | Found Damper Plating 7628 | -6/Waste | Discovered new exit (range 11) 7827 | -6/Waste | Identified exit to Factory 7845 | -6/Waste | Entered Factory 7845 | -6/Factory | Accompanied by 20 allies 8168 | -6/Factory | Discovered new exit (range 15) 8189 | -6/Factory | Identified exit to Factory 8206 | -6/Factory | Entered another Factory area 8206 | -5/Factory | Accompanied by 19 allies 8206 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8221 | -5/Factory | Garrison activated, responded to threat 9003 | -5/Factory | Allied Derelicts emerged from ambush trap array 9341 | -5/Factory | Discovered new exit (range 11) 9353 | -5/Factory | Identified exit to Factory 9370 | -5/Factory | Entered another Factory area 9370 | -4/Factory | Accompanied by 13 allies 9370 | -4/Factory | Evolved 2 slots: Utility x2 9792 | -4/Factory | Discovered new exit (range 6) 9796 | -4/Factory | Identified exit to Extension 10163 | -4/Factory | First assault squad dispatched 10257 | -4/Factory | Entered Extension 10268 | -4/Extension | Disrupted transfer network 10324 | -4/Extension | Rescued A7 10620 | -4/Extension | Rescued a captive Derelict 10627 | -4/Extension | Spotted B-86 Titan 10641 | -4/Extension | Spotted B-86 Titan 10691 | -4/Extension | Released all parts (12) 10691 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10697 | -4/Extension | Core integrity fell below 50% 10705 | -4/Extension | Core integrity fell below 20% 10710 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10691_ Released Imp. Cooling System. 10691_ Released Hcp. Matter Pod. 10691_ Released Railgun. 10691_ Released Hyp. Mass Driver. 10691_ Released Hcp. Battery. 10691_ Acquired 10 matter. 10691_ Acquired data core, extracted ID and sensor data for unrecognized location. 10693_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10694_ B-86 Titan activates siege mode. 10695_ Machine disabled. 10696_ Knocked back. 10696_ Slug penetrates Machine. 10696_ Slug penetrates Wall. 10697_ Machine disabled. 10701_ Penetrated by Slug. 10701_ Slug penetrates Wall. 10704_ Penetrated by Slug. 10704_ Slug penetrates Wall. 10705_ CO/FQX8I81RPKHTHDJ&GJN2BCKSZVIUE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????####????????????????????????????????????? | | #########""######################???????????????? | | @ ????????? | | ????????? | | ????????? | | ?????????? | | g gg ?????????? | | ######################################??????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 39 Energy Capacity 930 Matter Stores 375 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1425 Resistance: EM 90 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Storage | Hacked Imp. Shield Generator | -9/Storage | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Generalissimo Turtlemind We Are Legion Challenges ------------ None Game ------ Seed ReflectiveOpticalAnalyzer Manual? 0 Play Time 04:01:54 Cumulative 72.5 hours Start 2020.11.10 @ 18:19:12 End 2020.11.12 @ 18:34:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 32 Rogue 29 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aaa68a8-e86a-41f1-8469-2a127fe01018