Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 23:45:56 Player: c4-BRK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (499) 499 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1914 Bonus ------- None Cogmind --------- Core Integrity 202/400 Matter 204/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Hacking Suite Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Grenade Launcher Enhanced Flamer > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Hacking Suite Small Laser Mining Laser [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 6 5 5 4 1 Power 4 | 1 1 1 1 . Engine 2 | 1 1 . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads . | . . . . . Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 3 . Device 4 | . 1 1 2 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 1 . 1 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 2 4 . 5 Power 2 | . . 2 . . Propulsion 3 | . 1 . . 2 Utility 2 | . . 1 . 1 Weapon 4 | . 1 1 . 2 Highest Loss Streak 5 | . 1 2 . 5 To Critical Strikes . | . . . . . Average Backups 5 | . 1 7 7 8 Power 1 | . . 1 2 2 Propulsion . | . . . 1 1 Utility 1 | . . 2 2 3 Weapon 1 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 82 96 98 96 Engine 6 | . 13 4 . . Core 6 | . . 8 11 11 Leg 15 | . . 24 22 20 Wheel 8 | . 22 1 . . Device 12 | . 4 13 28 21 Storage 13 | . 14 14 11 11 Processor 1 | . . . 3 11 Energy Gun 13 | . 13 14 11 8 Ballistic Gun 11 | . 13 13 . . Launcher 1 | . . . 11 10 Peak Build Rating 27 | 6 6 15 26 27 Average Rating 12 | 3 5 12 25 24 On Entrance 10 | . 6 6 15 25 Naked Turns . | . . . . . Heaviest Build 22 | 11 19 20 22 22 Greatest Support 25 | 20 20 25 25 25 Greatest Overweight (x) 5 | 1 3 1 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 6 10 8 8 Average Carried 5 | 1 1 7 7 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | . 4 9 8 8 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 522 | 235 156 122 6 3 Remotely . | . . . . . Salvage Created 600 | . 355 219 6 20 Parts 43 | . 24 15 2 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 17 | . 9 4 . 4 Guns 13 | . 9 4 . . AOE 4 | . . . . 4 Classes Destroyed 6 | . 3 1 1 1 Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Swarmer 6 | . 3 . . 3 Grunt 10 | . 6 4 . . Assembled 1 | . . . . 1 Best Kill Streak 5 | . 5 2 1 4 Combat Bots Only 5 | . 5 2 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 111 | . 48 32 . 31 Missed 30 | . 9 13 . 8 Hits 81 | . 39 19 . 23 Projectile 81 | . 39 19 . 23 AOE 9 | . . . . 9 Critical Strikes 1 | . 1 . . . Part Disruptions 1 | . . . . 1 Damage Taken 1279 | . 462 266 39 512 Core 383 | . 147 38 . 198 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 71 | . 39 24 2 6 Largest 2 | . 2 2 2 1 Hottest 80 | . 60 60 70 80 Shots Fired 126 | . 72 44 4 6 Gun 118 | . 72 44 2 . Cannon . | . . . . . Launcher 6 | . . . 2 4 Special 2 | . . . . 2 Kinetic 53 | . 33 20 . . Thermal 67 | . 39 24 2 2 Explosive 6 | . . . 2 4 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 4 5 2 Robot Miss Streak 5 | . 4 5 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 76 | . 48 24 1 3 Core Hits 43 | . 22 12 2 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1250 | . 552 259 46 393 Guns 822 | . 552 259 11 . Cannons . | . . . . . Explosions 406 | . . . 35 371 Melee . | . . . . . Ramming . | . . . . . Kinetic 383 | . 281 102 . . Thermal 461 | . 271 157 11 22 Explosive 406 | . . . 35 371 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 39 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 89 | . 89 42 . 14 Average Temperature 30 | . 37 13 . 6 Received Heat Transfer 397 | . 207 150 . 40 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1160 | . 625 350 25 160 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | . 144 50 28 80 Initial 43 | . . 43 14 5 Average 21 | . 48 7 18 7 Influence Increases 515 | . 259 130 40 86 Destroy 0b10 Robot/C 320 | . 180 80 . 60 Destroy 0b10 Robot/NC 15 | . 5 5 5 . Destroy Leader 82 | . 42 30 . 10 Successful Hack 24 | . 17 . 7 . Disable Machine 15 | . . . 15 . Destroy Structure 29 | . . . 13 16 Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 495 | . 147 203 65 80 Entered New Map 103 | . . 69 25 9 Time Decay 312 | . 127 124 40 21 Lost Part 80 | . 20 10 . 50 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 16 5 1 24 Peak Tracking Total 19 | . 5 2 1 19 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 . 4 . Successful 5 | . 3 . 2 . Failed 5 | . 3 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 5 . 4 . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 513 | . 184 84 87 158 Sensors 245 | . . . 87 158 Terrain 268 | . 184 84 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1753 | 46 582 874 88 163 Spaces Moved 962 | 52 224 541 63 82 Core 30 | 25 3 . . 2 Treads . | . . . . . Legs 607 | . . 464 63 80 Wheels 325 | 27 221 77 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 120 120 Average Speed 108 | 66 90 116 120 124 Slowest Speed 300 | 95 200 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 36 96 7 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 11 16 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 11 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1544 | 63 532 744 71 134 Wait 448 | . 243 161 . 44 Move 958 | 51 223 540 62 82 Hop . | . . . . . Pick Up 33 | 6 14 11 2 . Fast Attach . | . . . . . Attach 23 | 6 10 5 2 . Detach . | . . . . . Swap 7 | . 1 2 2 2 Drop 4 | . 2 1 1 . Fire 71 | . 39 24 2 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 501 | -10/Materials | Core integrity fell below 50% 541 | -10/Materials | Identified exit to Mines 629 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict bent on vengeance 689 | -10/Mines | Discovered new exit (range 11) 690 | -10/Mines | Discovered new exit (range 14) 867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 870 | -10/Mines | Found Prototype Device 886 | -10/Mines | Learned Materials security intel 995 | -10/Mines | Found a hidden stash of uninstalled traps 1023 | -10/Mines | Build established: Scavenger-Mutant 1154 | -10/Mines | Discovered new exit (range 5) 1283 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1503 | -10/Mines | Entered Materials 1503 | -9/Materials | Evolved 2 slots: Utility x2 1504 | -9/Materials | Identified Exp. Sensor Array 1575 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Entered Mines 1662 | -9/Mines | Discovered new exit (range 10) 1707 | -9/Mines | Assembled infested the area 1712 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1754 | -9/Mines | Self-destructed Last Messages --------------- as-99179 destroyed. as-30971 destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. as-54614 destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired 3 matter. Sml. Laser destroyed. Grenade Launcher destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Exp. Sensor Array destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????# ##????????????????????? | | ????????????????????????# ##???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???? #?????????????? | | ??????????????????????### ###?? ####??????????? | | ?????????????????????## ### $???????????? | | ?????????????????????# # #?????????????? | | ????????????????????## #?????????????? | | ?????????????????#### #??????????????? | | ?????????? ###### k @ #??????????????? | | ????????? #???????????????? | | ????????? #???????????????? | | ???????????## #???????????????? | | ????????????## #???????????????? | | ?????????????# # #???????????????? | | ?????????????## ?# ####?????????????? | | ??????????????###??## d # #?????????????? | | ????????????????????### d #???????????? | | ??????????????????????## # ????????? | | ???????????????????????### u # % ????? | | ?????????????????????????# ????? | | ????????????????????????? % # ## #??????? | | ????????????????########## # ##??????? | | ????????????????# # # ##??????? | | ????????????????# ######## ## ##### #??????? | | ????????????????# #?????## ###????? ??????? | | ????????????????# #????## #??????? ???????? | | ????????????????# #???## #???????? ##????????? | | ????????????????# #?### #???????????????????? | | ????????????????# ### ##???????????????????? | | ????????????????# ##????????????????????? | | ????????????????# ## #?????????????????????? | | ???#########????# ### #?????????????????????? | | ???# ###### #?## ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionBlastArticulator Manual? 0 Play Time 00:16:31 Cumulative 24.2 hours Start 2025.09.17 @ 23:24:16 End 2025.09.17 @ 23:45:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 15 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 48 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b1e23a0-cb35-451c-8bf6-4b3448c5217b