Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.15 @ 02:17:10 Player: furiousskeleton Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (90) 90 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2675 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 207/300 Energy 100/125 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (5) ------ Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Assault Rifle Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Light Assault Rifle Improved Datajack > --- INVENTORY -------- Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Slots Evolved 6 | . . . 4 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 25 | 5 9 1 3 3 4 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 9 | 1 2 . 1 2 3 Device 3 | . 1 . . . 2 Storage 1 | 1 . . . . . Processor 5 | . 1 . 1 2 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 1 4 . 1 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . 1 3 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 1 2 . To Critical Strikes . | . . . . . . Average Backups 4 | . 3 5 4 5 3 Power 1 | . 1 1 1 1 1 Propulsion . | . . 1 . . . Utility 1 | . . 1 1 2 . Weapon . | . . 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . . 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 86 100 79 70 54 Engine 12 | . 14 14 9 7 7 Wheel 1 | . 2 . . . . Flight 24 | . 25 28 27 19 7 Device 9 | . 10 14 9 . 6 Processor 12 | . 5 14 16 25 30 Ballistic Gun 21 | . 24 28 11 9 1 Special Melee Weapon 1 | . . . 6 9 1 Peak Build Rating 22 | 5 7 7 13 19 22 Average Rating 8 | 4 6 7 12 15 17 On Entrance 7 | . 5 7 7 12 15 Naked Turns . | . . . . . . Heaviest Build 9 | 9 9 6 6 7 5 Greatest Support 26 | 26 26 8 12 12 4 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Matter Collected 354 | 238 92 24 . . . Remotely . | . . . . . . Salvage Created 146 | . 98 32 . 16 . Parts 16 | . 8 6 . 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Combat Hostiles Destroyed 9 | . 6 2 . 1 . Guns 9 | . 6 2 . 1 . Classes Destroyed 1 | . 1 . . . . Swarmer 9 | . 6 2 . 1 . Best Kill Streak 6 | . 6 2 . 1 . Combat Bots Only 6 | . 6 2 . 1 . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Hostile Shots Fired 119 | . 38 22 14 45 . Missed 47 | . 7 15 6 19 . Hits 72 | . 31 7 8 26 . Projectile 72 | . 31 7 8 26 . Critical Strikes 2 | . . . 1 1 . Damage Taken 536 | . 202 34 93 207 . Core 161 | . 16 4 37 104 . Absorbed by Shields . | . . . . . . Ignored by Resistances 165 | . 63 13 27 62 . Regen/Repaired (Parts) 22 | . 22 . . . . Core Remaining (%) 88 | 100 . 92 . 74 . Volleys Fired 17 | . 12 2 . 3 . Largest 2 | . 1 2 . 1 . Hottest 40 | . 40 40 . 20 . Shots Fired 19 | . 12 4 . 3 . Gun 19 | . 12 4 . 3 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 7 | . . 4 . 3 . Thermal 12 | . 12 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 3 . 4 . Robot Miss Streak 1 | . . 1 . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 20 | . 12 3 . 5 . Core Hits 10 | . 6 2 . 2 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 169 | . 135 22 . 12 . Guns 169 | . 135 22 . 12 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 34 | . . 22 . 12 . Thermal 135 | . 135 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . . . 13 . . Average Temperature 13 | . . . 13 . . Received Heat Transfer 114 | . 6 18 45 45 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 300 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | . 130 . 33 40 11 Initial 28 | . . . 28 16 11 Average 27 | . 36 . 25 11 3 Influence Increases 526 | . 258 115 60 93 . Destroy 0b10 Robot/C 180 | . 120 40 . 20 . Destroy Leader 20 | . 20 . . . . Successful Hack 26 | . 13 . . 13 . Partial Spotted 45 | . 15 . 15 15 . Lose Combat Pursuer 255 | . 90 75 45 45 . Influence Decreases 526 | . 258 50 77 111 30 Entered New Map 88 | . . . 37 32 19 Time Decay 333 | . 192 50 30 50 11 Lost Part 23 | . . . 10 13 . Purge Threat 82 | . 66 . . 16 . Squads Dispatched 3 | . . . 1 1 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 20 7 9 16 . Peak Tracking Total 12 | . 6 4 9 12 . Tactical Retreats 11 | . 5 3 1 2 . Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Machines Accessed 23 | . 11 2 1 7 2 Terminals 15 | . 8 . 1 6 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 52 | . 27 3 2 14 6 Successful 32 | . 17 3 1 7 4 Failed 20 | . 10 . 1 7 2 Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 23 . 2 12 . Fabricators 2 | . . . . . 2 Repair Stations 2 | . 2 . . . . Recycling Units 8 | . 2 . . 2 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 13 3 1 5 . Record 2 | . 1 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . 1 . 2 . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 2 | . 1 . . 1 . Locate Traps 4 | . 3 . . 1 . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Release Object 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 6 | . 2 . . 2 2 Report Inventory 4 | . 2 . . 1 1 Retrieve Components 2 | . . . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 9 . 1 4 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . 3 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Active Infowar (turns) 1005 | . 433 376 61 70 65 Optics 135 | . . . . 70 65 Sensors 871 | . 433 376 61 . 1 Jamming 60 | . . . . . 60 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Turns Passed 1283 | 37 576 376 62 167 65 Spaces Moved 2770 | 33 1143 946 145 364 139 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 37 | 23 14 . . . . Hover . | . . . . . . Flight 2723 | . 1129 946 145 364 139 Fastest Speed 34 | 50 37 37 34 34 40 Average Speed 37 | 88 37 37 34 36 40 Slowest Speed 150 | 150 90 37 34 40 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . 2 . . 13 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 100 64 13 61 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Total 2965 | 38 1274 969 156 380 148 Wait 135 | . 97 17 6 15 . Move 2737 | 32 1138 945 144 339 139 Hop 13 | . 2 . . 11 . Pick Up 15 | 1 7 1 2 3 1 Fast Attach 12 | 5 4 . 1 2 . Attach 6 | . 2 . 1 . 3 Detach 7 | . 4 . . . 3 Swap 8 | . 3 1 1 1 2 Drop 11 | . 5 2 1 3 . Fire 17 | . 12 2 . 3 . Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 7) 201 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered new exit (range 3) 230 | -10/Materials | Discovered new exit (range 14) 260 | -10/Materials | Repaired Lgt. Assault Rifle 327 | -10/Materials | Discovered new exit (range 8) 351 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Build established: Scavenger-Mutant 479 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Identified exit to Subcaves 614 | -10/Materials | Entered Subcaves 615 | -10/Subcaves | Approached by a straggling Scientist 615 | -10/Subcaves | Identified exit to Materials 687 | -10/Subcaves | Identified exit to Recycling 690 | -10/Subcaves | Discovered exit to Materials (range 7) 753 | -10/Subcaves | Released subatomizers from SUBCON Basin 946 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 947 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 990 | -10/Subcaves | Entered Materials 990 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1018 | -8/Materials | Discovered new exit (range 15) 1052 | -8/Materials | Identified exit to Storage 1052 | -8/Materials | Entered Storage 1125 | -8/Storage | Identified exit to Factory 1219 | -8/Storage | Entered Factory 1219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1263 | -7/Factory | Discovered new exit (range 8) 1266 | -7/Factory | Identified exit to Factory 1272 | -7/Factory | Discovered exit to Factory (range 4) 1284 | -7/Factory | Self-destructed Last Messages --------------- Connecting with Scanalyzer... EXIT=FOUND EXIT=IDENTIFIED: FACTORY EXIT=FOUND: FACTORY Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Lrn. Missile Launcher (34%) Adv. Sensor Array (41%) Enh. Optical Array (55%) >>Retrieve(Components) Retrieving 3 components... Enh. Optical Array Adv. Sensor Array Lrn. Missile Launcher ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. Acquired Adv. Sensor Array. Discarded Imp. Signal Interpreter. 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Assault Rifle | 72% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerDataFalx Manual? 0 Play Time 00:32:29 Cumulative 20.7 hours Start 2025.05.15 @ 01:40:52 End 2025.05.15 @ 02:17:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 100b008b-f7ec-403e-9138-b7a5b1a19914