Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:19:24 Player: Calliope Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (64) 320 Value Destroyed (1885) 1885 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 9585 Bonus ------- Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 99/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Core Analyzer Hacking Suite Authchip [Power] Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Sensor Array Improved System Restoration Module Advanced Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Sensor Array Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Lance > --- INVENTORY -------- Hacking Suite Improved System Restoration Module Lance [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 4 2 2 . . 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 . . . . . . 1 . 1 Utility 9 | . . . 3 1 2 . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 115 | 6 7 6 27 22 2 2 8 13 6 . . 5 11 Power 16 | 1 . 1 3 3 . 1 1 1 2 . . 2 1 Engine 5 | 1 . 1 2 1 . . . . . . . . . Core 10 | . . . 1 2 . 1 1 1 2 . . 2 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 42 | 2 2 3 12 8 . . 4 5 1 . . . 5 Treads 13 | 2 . 2 9 . . . . . . . . . . Leg 3 | . . . 2 . . . . . . . . . 1 Wheel 4 | . 2 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 22 | . . . . 8 . . 4 5 1 . . . 4 Utility 35 | 1 2 . 6 8 2 1 2 5 2 . . 3 3 Device 9 | . . . 1 3 1 . . 2 1 . . . 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 14 | . 1 . 4 3 1 . 1 2 1 . . . 1 Hackware 9 | . . . . 2 . 1 1 1 . . . 3 1 Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 3 2 6 3 . . 1 2 1 . . . 2 Energy Gun 3 | . 1 1 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 5 | 2 1 . 2 . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . . 2 Special Melee Weapon 2 | . . . . 1 . . . 1 . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . . . . . . 1 Parts Lost 43 | . . . 6 6 . 7 . 3 8 . . 7 6 Power 7 | . . . 1 1 . 2 . . 1 . . 1 1 Propulsion 17 | . . . 3 4 . 1 . 1 3 . . 1 4 Utility 10 | . . . 1 . . 2 . . 3 . . 4 . Weapon 9 | . . . 1 1 . 2 . 2 1 . . 1 1 Highest Loss Streak 7 | . . . 1 3 . 4 . 1 4 . . 7 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 97 92 86 65 79 86 81 52 47 37 29 Engine 7 | . 14 14 6 4 . . . . . . . . . Core 2 | . . . 2 2 6 4 2 11 11 11 10 6 . Treads 11 | . 12 18 21 . . . . . . . . . . Wheel 5 | . 15 9 . . . . . . . . . . . Flight 5 | . . . . 27 13 7 16 12 13 5 5 2 1 Device 2 | . . . 2 11 13 10 . . 4 . . . . Storage 8 | . 14 14 9 . . . . . . . . . . Processor 18 | . 10 14 23 22 26 26 33 30 18 11 10 10 8 Hackware 4 | . . . . 8 13 13 20 20 20 17 15 12 16 Protection 2 | . . . 8 . . . . . . . . . . Energy Gun 6 | . 6 16 8 . . . . . . . . . . Ballistic Gun 7 | . 21 2 4 . . . . . . . . . . Ballistic Cannon 2 | . . 9 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 11 49 52 63 63 16 16 8 16 18 13 13 13 12 Greatest Support 62 | 40 40 40 62 21 11 11 17 26 24 13 13 13 30 Greatest Overweight (x) 20 | . 1 4 20 5 1 3 . 4 1 . . 2 . Average Overweight (x) . | . . 1 . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 14 20 20 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 16 20 20 20 4 5 4 5 5 4 4 5 5 Average Carried 12 | 3 10 19 19 5 3 4 2 4 3 4 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 16 20 20 5 3 5 4 5 4 4 4 5 4 Class Distribution -------------------- 52% | Mutant 16% | Hacker-Mutant 16% | Scavenger-Mutant 7% | Sprinter 3% | Hacker-Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Scavenger-Sprinter | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Matter Collected 2143 | 199 454 120 899 47 . 5 99 57 172 . . 20 71 Remotely . | . . . . . . . . . . . . . . Salvage Created 2314 | . 569 35 1338 47 . . 99 57 73 . . . 96 Parts 149 | . 35 2 75 5 . . 10 7 5 . . . 10 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 3 . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 46 | . 10 1 24 . . . 4 1 3 . . . 3 Melee 11 | . . . . . . . 4 1 3 . . . 3 Guns 22 | . 10 . 12 . . . . . . . . . . Cannons 8 | . . 1 7 . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . . Classes Destroyed 15 | . 7 1 6 . . . . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . . Recycler 3 | . 1 . 2 . . . . . . . . . . Operator 5 | . 1 . 1 2 . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 16 | . 3 . 3 . . . 4 1 3 . . . 2 Cutter 1 | . . . . . . . . . . . . . 1 Grunt 20 | . 7 . 13 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . Best Kill Streak 4 | . 4 1 4 1 . . 4 1 3 . . . 2 Combat Bots Only 4 | . 3 1 3 . . . 4 1 3 . . . 2 Max Kills in Single Turn 2 | . 2 1 2 1 . . 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Hostile Shots Fired 708 | . 62 4 222 92 . 103 20 23 62 . . 33 87 Missed 276 | . 16 1 69 46 . 45 10 13 35 . . 6 35 Damage Taken 8139 | . 485 66 2302 430 . 986 149 475 712 . . 947 1587 Core 3771 | . 96 . 277 166 . 630 136 196 236 . . 720 1314 Absorbed by Shields 206 | . . . . . . 74 . . . . . 132 . Regen/Repaired (Parts) 124 | . . . 124 . . . . . . . . . . Core Remaining (%) 55 | 100 . 61 49 76 . . 9 . . 56 . 37 . Volleys Fired 149 | . 46 3 93 3 . 4 . . . . . . . Largest 2 | . 2 2 2 1 . 1 . . . . . . . Hottest 100 | . 95 99 100 5 . 5 . . . . . . . Shots Fired 281 | . 93 5 176 3 . 4 . . . . . . . Gun 224 | . 91 2 131 . . . . . . . . . . Cannon 45 | . . 3 42 . . . . . . . . . . Launcher 5 | . 2 . 3 . . . . . . . . . . Special 7 | . . . . 3 . 4 . . . . . . . Kinetic 175 | . 78 3 94 . . . . . . . . . . Thermal 74 | . 13 . 61 . . . . . . . . . . Explosive 5 | . 2 . 3 . . . . . . . . . . Electromagnetic 20 | . . 2 18 . . . . . . . . . . Robot Hit Streak 15 | . 15 8 15 1 . 5 . . . . . . . Robot Miss Streak 8 | . 8 . 6 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 227 | . 57 4 135 9 . 4 4 2 5 . . . 7 Core Hits 118 | . 30 1 75 1 . . 4 1 3 . . . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 8 | . . . 5 . . . 1 1 . . . . 1 Burn 3 | . . . 3 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Impale 3 | . . . . . . . 1 1 . . . . 1 Melee Attacks 72 | . . . . 26 . . 12 15 11 . . . 8 Impact . | . . . . . . . . . . . . . . Slashing 26 | . . . . 26 . . . . . . . . . Piercing 46 | . . . . . . . 12 15 11 . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4667 | . 670 88 2910 300 . . 149 77 200 . . 7 266 Guns 2489 | . 642 41 1806 . . . . . . . . . . Cannons 717 | . . 47 670 . . . . . . . . . . Explosions 462 | . 28 . 434 . . . . . . . . . . Melee 986 | . . . . 300 . . 149 77 200 . . . 260 Ramming 13 | . . . . . . . . . . . . 7 6 Kinetic 2048 | . 571 47 1430 . . . . . . . . . . Thermal 1065 | . 71 . 994 . . . . . . . . . . Explosive 222 | . 28 . 194 . . . . . . . . . . Electromagnetic 333 | . . 41 292 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 300 | . . . . 300 . . . . . . . . . Piercing 686 | . . . . . . . 149 77 200 . . . 260 Highest Corruption 12 | . 2 2 2 1 . 3 3 1 12 12 . . 2 Average Corruption 2 | . 2 2 2 1 . 1 3 1 5 12 . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 42 | . 14 12 5 2 . . 2 . 5 1 . . 1 Message Errors 7 | . 2 3 . . . . . . 1 . . . 1 Matter Fused 15 | . 6 3 4 . . . 2 . . . . . . Heat Flow Errors 6 | . 1 2 1 . . . . . 2 . . . . Energy Discharges 4 | . 1 2 . . . . . . 1 . . . . Data Loss (minor) 6 | . 1 2 . 1 . . . . 1 1 . . . Misfires 2 | . 2 . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 111 | . . . 8 69 . . . 34 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 8 | . . . 8 . . . . . . . . . . Melee 103 | . . . . 69 . . . 34 . . . . . Knockbacks 20 | . . . 20 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . . 18 . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 151 | . 32 . 113 . . . . . . . . 3 3 Shots 4 | . 1 . 3 . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . 129 145 412 5 . . . 8 247 . . . . Average Temperature 115 | . 23 75 136 4 . . . 8 106 . . . . Received Heat Transfer 1401 | . 135 . 990 123 . 27 6 27 9 . . 84 . Effects 11 | . . . 11 . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . Heat Transferred 2248 | . 148 . 2100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Peak Influence 324 | . 152 . 324 222 83 58 150 178 . . 182 127 161 Initial 182 | . . . . 147 80 58 24 78 . . 182 127 31 Average 80 | . 26 . 128 103 80 40 81 99 . . 182 105 78 Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 91 | 100 100 . 73 96 100 100 100 100 . . 100 100 100 Level 1 8 | . . . 26 3 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 4 3 . 1 . 1 . . . 1 2 Investigation 3 | . . . 2 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 11 | . 3 . 2 2 . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Distress Signals 5 | . 2 . . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 175 | . 23 1 41 26 . 11 5 15 26 . . 5 22 Peak Tracking Total 13 | . 4 1 4 10 . 8 2 11 13 . . 5 12 Tactical Retreats 26 | . . . 3 10 . 3 . 2 6 . . . 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Traps Triggered 12 | . 1 . 2 1 . 2 1 2 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Machines Disabled 3 | . 2 . 1 . . . . . . . . . . Max in Single Turn 2 | . 2 . 1 . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Machines Accessed 28 | . 5 1 2 8 1 . 1 8 . . 1 . 1 Terminals 18 | . 3 . 1 5 1 . 1 5 . . 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 68 | . 14 3 6 20 1 . 1 21 . . 1 . 1 Successful 46 | . 9 3 3 14 1 . 1 14 . . 1 . . Failed 22 | . 5 . 3 6 . . . 7 . . . . 1 Catastrophic 4 | . . . . 1 . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 13 . 4 13 . . . 13 . . . . 1 Terminals 45 | . 11 . 4 14 1 . 1 12 . . 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 2 1 . . . 1 . . . . . Recycling Units 7 | . 3 . . 4 . . . . . . . . . Scanalyzers 7 | . . . . . . . . 7 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 19 | . 3 3 1 5 1 . 1 4 . . 1 . . Record 5 | . 1 3 . 1 . . . . . . . . . Open DSF 4 | . . . . 1 1 . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 7 | . 1 . 1 2 . . . 3 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 3 . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . . . . 7 . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . Analyze 4 | . . . . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 5 . . 5 . . . 3 . . . . . Terminals 10 | . 3 . . 4 . . . 3 . . . . . Botnet 10 | . 3 . . 4 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . Reject 3 | . 2 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 15 | . 3 . 1 4 . . . 6 . . . . 1 Full Trace Events 2 | . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 116 | . . . . 116 . . . . . . . . . Retrieved Matter 116 | . . . . 116 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Turns Passed 7327 | 86 2106 888 1890 952 24 154 121 574 247 8 13 81 183 Spaces Moved 5975 | 46 491 509 731 1663 20 143 231 1290 441 19 32 106 253 Core 216 | 2 . . 5 . . . . 1 . . . 40 168 Treads 1046 | 44 181 220 601 . . . . . . . . . . Legs 72 | . . . 58 . . . . . . . . . 14 Wheels 687 | . 310 289 67 21 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3954 | . . . . 1642 20 143 231 1289 441 19 32 66 71 Fastest Speed 27 | 50 90 105 155 27 112 40 27 27 34 40 40 40 34 Average Speed 75 | 155 124 167 183 33 112 80 32 35 40 40 40 57 50 Slowest Speed 1050 | 160 160 250 1050 165 112 250 40 250 120 40 40 150 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 1 . . . 6 1 . . . 8 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 4 75 36 42 25 1 96 43 29 59 8 2 94 9 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . . 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . . . 1 . 1 . . . Scrap Searched 6 | . . 2 . . . . . . 4 . . . . Spaces Dug 29 | . . . . 13 . . 1 11 4 . . . . Terrain Destroyed 59 | . 7 . 23 13 . . 1 11 4 . . . . Melee 29 | . . . . 13 . . 1 11 4 . . . . Projectile 3 | . . . 3 . . . . . . . . . . AOE 27 | . 7 . 20 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Gar Fac Upp Upp Fac DSF Res Total 8431 | 58 1899 540 1134 2025 21 177 254 1373 492 18 31 125 284 Wait 1947 | . 1340 11 227 277 . 1 3 39 33 . . . 16 Move 5932 | 45 490 508 730 1660 19 142 230 1277 438 18 31 106 238 Hop 15 | . . . . 1 . . . 6 1 . . . 7 Pick Up 78 | 7 12 6 28 13 . 2 1 8 . . . . 1 Fast Attach 55 | 5 1 3 9 10 . 1 4 9 2 . . 3 8 Attach 30 | 1 1 1 7 5 2 . 3 4 3 . . . 3 Detach 18 | . 1 1 2 6 . . . 5 2 . . . 1 Swap 31 | . 5 2 11 7 . 1 1 1 1 . . 2 . Drop 65 | . 3 5 27 17 . . . 9 1 . . 2 1 Fire 149 | . 46 3 93 3 . 4 . . . . . . . Melee 72 | . . . . 26 . . 12 15 11 . . . 8 Ram 2 | . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 24 . . . . . 11 . Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -6/Garrison -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1092 | -10/Materials | Discovered new exit (range 13) 1821 | -10/Materials | Discovered new exit (range 16) 2186 | -10/Materials | Discovered new exit (range 6) 2192 | -10/Materials | Identified exit to Subcaves 2193 | -10/Materials | Entered Subcaves 2200 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2316 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2316 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2912 | -10/Subcaves | Visited Clippyterm 2972 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3025 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3056 | -10/Subcaves | Discovered new exit (range 5) 3064 | -10/Subcaves | Identified exit to Materials 3081 | -10/Subcaves | Entered Materials 3081 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3856 | -8/Materials | Discovered new exit (range 10) 3871 | -8/Materials | Identified exit to Factory 4123 | -8/Materials | Build established: Scavenger-Mutant 4473 | -8/Materials | Repaired Lgt. Treads 4566 | -8/Materials | Core integrity fell below 50% 4971 | -8/Materials | Entered Factory 4971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5263 | -7/Factory | Lost 3 parts (1p1n1w) 5629 | -7/Factory | Build established: Sprinter 5662 | -7/Factory | Discovered new exit (range 8) 5743 | -7/Factory | Identified exit to Factory 5812 | -7/Factory | Discovered exit to Factory (range 9) 5923 | -7/Factory | Entered another Factory area 5923 | -6/Factory | Evolved 2 slots: Utility x2 5946 | -6/Factory | Identified exit to DSF 5947 | -6/Factory | Entered DSF 5969 | -6/DSF | Discovered new exit (range 18) 5985 | -6/DSF | Additional patrols routed to DSF 6047 | -6/DSF | Lost 4 parts (1p1n2w) 6073 | -6/DSF | Core integrity fell below 50% 6100 | -6/DSF | Identified exit to Garrison 6101 | -6/DSF | Entered Garrison 6114 | -6/Garrison | Lost 3 parts (1p2u) 6154 | -6/Garrison | Core integrity fell below 20% 6201 | -6/Garrison | Triggered checkpoint 6215 | -6/Garrison | Discovered new exit (range 10) 6221 | -6/Garrison | Identified exit to Factory 6222 | -6/Garrison | Entered Factory 6222 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6565 | -5/Factory | Build established: Hacker-Mutant 6769 | -5/Factory | Discovered new exit (range 6) 6773 | -5/Factory | Discovered new exit (range 10) 6796 | -5/Factory | Entered Upper Caves 6843 | -5/Upper Caves | Spotted B-75 Beast 6910 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6947 | -5/Upper Caves | Crushed by falling debris 6947 | -5/Upper Caves | System corruption reached 10% 6978 | -5/Upper Caves | Lost 4 parts (1n3u) 6985 | -5/Upper Caves | Identified exit to Upper Caves 7043 | -5/Upper Caves | Entered another Upper Caves area 7046 | -5/Upper Caves | Discovered new exit (range 18) 7051 | -5/Upper Caves | Entered Factory 7051 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7064 | -4/Factory | Identified exit to DSF 7064 | -4/Factory | Entered DSF 7089 | -4/DSF | Additional patrols routed to DSF 7138 | -4/DSF | Discovered new exit (range 14) 7144 | -4/DSF | Core integrity fell below 50% 7145 | -4/DSF | Entered Research 7145 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7175 | -3/Research | Lost 7 parts (1p1n4u1w) 7308 | -3/Research | Core integrity fell below 50% 7316 | -3/Research | Found Enh. Force Lance 7320 | -3/Research | Core integrity fell below 20% 7328 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07294_ Xenon Bombardment Thruster destroyed. 07303_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07307_ Knocked back. 07307_ Lgt. Antimatter Reactor destroyed. 07307_ Xenon Bombardment Thruster destroyed. 07307_ Knocked back. 07309_ The unstable cave ceiling collapses. 07309_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 07310_ The unstable cave ceiling collapses. 07310_ Hacking Suite severed. 07311_ 96OLVEPXG9HYTI#G 5,ISHO:W9:%JPYM V|H 07313_ Knocked back. 07315_ U-05 Engineer builds a Wall. 07315_ Xenon Bombardment Thruster destroyed. 07316_ Acquired Enh. Force Lance. 07318_ C-35 Carver destroyed. 07319_ Penetrated by Slug. 07321_ Enh. Force Lance severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ????????????????????????????????### | | ?????????????# ??????????????????????????????# | | ?????????????# ???????????????????########### | | ?????????????# ""?????????????????# ## | | ?????????????# """????????????????# ## | | ?????????????# ????????????????# ## | | ?????????????# ???????????????# ## | | ?????????????? ??????????????# ## | | ?????????????? ??????????????# ## | | ?????????????? ?????????????# ## | | ?????????????# """ ??####+###??# ## | | ?????????????# Y" ### #??# ## | | ?????????????# """ ####### # # | | ?????????????# | | ?????????????# | | ?????????????# % /*= ####### | | ?????????????# ##########H%! ##??######## ## | | ????????????????????????###;;#+######?# """" ## | | ????????????????????????# s #?# """" #? | | ????????????????????????# s #?# """" #? | | ??????# ####### #?# """" #? | | ??????# /s #?# #? | | ??????# ####cc """ #?# #? | | ??????# ?????????#@c """ #?# #? | | ??????# ???????????????# % """ #?# #? | | ????????????????????????#######################+## | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# ] # | | ???????? ######### + | | ???????? + # ###### | | ??????????????????############ # ###### | | ?????????????????????????????# ""T"" # # | | ?????????????????????????????# """"" # # | | ?????????????????????????????########### # """ | | ???????????????????????????????????????# # """ | | ???????????????????????????????????????# + """ | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ?????????????????????????????########### # | | ?????????????????????????????# ###### | | ?????????????????????????????# #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# #????? | | ?????????????????????????????################????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 100 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 13 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Authchip Count 3 Item Schematics ----------------- VTOL Module | -5/Factory | Scanalyzed Imp. Flight Unit | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed SupersonicThunderBooster Manual? 0 Play Time 01:38:50 Cumulative 19.8 hours Start 2024.04.18 @ 21:35:45 End 2024.04.18 @ 23:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00bba328-2fb5-4f22-830a-ff2f21e39218