Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 09:55:20 Player: Sen Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (98) 490 Value Destroyed (3370) 3370 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 11240 Bonus ------- Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Terrain Scan Processor Layered Medium Armor Plating Improved Thermal Shield Drone Bay (2/2) Advanced Drone Bay (2/2) Wave Gun Firepult Long-range Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Cloaking Device Makeshift Light Armor Plating > --- WEAPON ----------- Variable Charge Gun Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Titanium Leg Improved Cooling System Improved Particle Charger Thermal Shield Drone Bay Gatling Laser Firepult Coil Gun Long-range Missile Launcher RU-N14's Throwing Claymores Makeshift Hammer GAL Module [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 100 | 8 10 8 4 . 22 12 2 . . 6 11 . 1 2 8 6 Power 14 | 1 3 . 1 . 4 1 . . . 1 2 . . . 1 . Engine 12 | 1 3 . 1 . 2 1 . . . 1 2 . . . 1 . Core 2 | . . . . . 2 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 2 3 4 . . 7 4 2 . . 2 . . . 1 2 1 Treads 5 | . 1 . . . 4 . . . . . . . . . . . Leg 22 | 2 2 4 . . 3 4 2 . . 2 . . . 1 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 2 2 1 1 . 6 5 . . . 2 7 . 1 . 2 4 Device 17 | 1 . 1 1 . 2 2 . . . 1 5 . . . 2 2 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 Processor 4 | . . . . . 1 1 . . . . 1 . . . . 1 Hackware 3 | . . . . . 1 1 . . . . 1 . . . . . Protection 6 | . 1 . . . 2 1 . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 3 2 3 2 . 5 2 . . . 1 2 . . 1 3 1 Energy Gun 7 | 1 1 . 1 . 1 1 . . . 1 . . . . 1 . Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . Ballistic Gun 9 | 2 1 1 . . 2 . . . . . 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . 1 . Special Weapon 3 | . . 2 . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . . . . 1 . . Parts Lost 33 | . . . . 1 6 . 1 1 . 3 . . 1 . 17 3 Power 5 | . . . . . 1 . . . . 1 . . . . 3 . Propulsion 12 | . . . . . 5 . . . . . . . . . 6 1 Utility 11 | . . . . 1 . . 1 1 . 1 . . 1 . 5 1 Weapon 5 | . . . . . . . . . . 1 . . . . 3 1 Highest Loss Streak 15 | . . . . 1 2 . 1 1 . 2 . . 1 . 15 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 3 11 14 13 12 13 13 13 13 13 12 12 13 13 12 12 5 Power 1 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . Propulsion 2 | 1 3 3 2 2 . 1 2 3 3 3 3 3 3 2 1 . Utility 4 | . 2 5 5 4 4 4 4 4 4 4 6 7 6 4 3 3 Weapon 4 | . 3 4 5 5 7 5 5 5 5 4 3 3 4 5 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 4 1 . 8 1 . . . . . 2 1 1 3 4 Power 7 | . 2 . 1 . 3 . . . . . . . . 1 . . Propulsion 3 | . 1 1 . . 1 . . . . . . . . . . . Utility 12 | . . 1 . . 3 . . . . . . 2 1 . 2 3 Weapon 6 | . . 2 . . 1 1 . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 99 92 94 99 99 100 97 97 100 99 100 90 31 Engine 10 | . 14 14 13 14 8 5 7 7 7 5 10 13 13 13 10 . Core 2 | . . . . . . 7 7 7 7 7 2 . . . . . Leg 26 | . 28 28 28 28 8 26 30 30 30 30 26 26 26 26 23 . Device 12 | . 1 1 12 8 9 18 21 8 7 7 15 20 19 20 17 5 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 2 Processor 5 | . . . . . 5 . 7 7 7 7 11 13 13 13 13 11 Protection 6 | . 12 12 1 5 10 9 1 13 15 14 6 6 6 6 5 . Energy Gun 7 | . 8 13 . 14 4 8 13 15 15 14 3 6 6 6 4 . Ballistic Gun 7 | . 19 13 14 14 5 . . . . . 5 6 6 6 5 . Impact Weapon 2 | . . . 11 . . 3 1 . . . 3 . . . . 4 Peak Build Rating 62 | 7 10 13 16 12 29 56 50 47 47 47 59 57 58 59 62 42 Average Rating 34 | 5 9 9 14 11 24 44 46 46 47 45 53 56 57 57 54 27 On Entrance 32 | . 7 10 10 12 12 28 50 47 47 47 46 56 57 57 58 15 Avg Prop Armor Cover (%) 6 | . . . . . 8 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 15 32 32 30 30 46 60 53 52 52 54 54 54 55 55 57 29 Greatest Support 80 | 20 20 20 20 20 80 68 68 66 66 66 66 66 66 68 71 20 Greatest Overweight (x) 14 | . 1 1 1 1 14 2 . . . . . . . . 1 6 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 11 Most Carried 15 | 7 15 15 15 14 15 15 15 15 14 15 15 15 15 15 15 11 Average Carried 13 | 3 11 14 13 13 14 14 14 14 14 13 13 14 14 14 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 6 14 13 14 13 14 14 15 14 14 14 14 15 14 15 5 11 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2509 | 197 546 192 98 38 397 97 352 45 . 70 . 168 58 30 198 23 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4699 | 120 804 376 228 28 680 97 802 119 . 716 . 29 157 . 266 277 Parts 162 | 3 39 15 1 . 33 1 22 5 . 20 . 2 7 . 12 2 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . 3 . . 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 11 5 . 18 . 3 7 2 15 . Prevented 11 | . . . . . . . . . . 6 . 2 . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 86 | . 17 11 . 2 14 2 12 4 . 12 . 2 3 . 6 1 Guns 73 | . 17 10 . 2 6 1 12 4 . 12 . 2 3 . 4 . Cannons 5 | . . . . . 5 . . . . . . . . . . . AOE 5 | . . . . . 3 . . . . . . . . . 2 . Classes Destroyed 16 | 2 4 . . 1 5 1 1 . . 1 . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . 1 Recycler 4 | 1 2 . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 28 | . 9 3 . . . . 3 4 . 4 . 2 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 32 | . 8 8 . . 9 . 2 . . 3 . . . . 2 . Brawler 4 | . . . . . 1 . 1 . . 1 . . . . 1 . Duelist 3 | . . . . . 1 . . . . 2 . . . . . . Sentry 6 | . . . . . 3 1 . . . 1 . . . . . 1 Hunter 4 | . . . . . . . 2 . . . . . . . 2 . Programmer 2 | . . . . . . 1 . . . 1 . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Savage 3 | . . . . . . . 3 . . . . . . . . . Best Kill Streak 6 | 1 6 5 . 2 4 1 4 4 . 3 . 2 3 . 3 1 Combat Bots Only 6 | . 6 5 . 2 3 1 4 4 . 3 . 2 3 . 3 1 Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 2 1 . 1 . 1 1 . 2 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 709 | . 61 49 . 11 108 42 39 14 . 78 . 13 14 . 169 111 Missed 234 | . 14 11 . 4 33 16 19 5 . 33 . 5 2 . 60 32 Hits 475 | . 47 38 . 7 75 26 20 9 . 45 . 8 12 . 109 79 Melee 19 | . . . . 4 5 . 1 . . 2 . . . . 7 . Projectile 456 | . 47 38 . 3 70 26 19 9 . 43 . 8 12 . 102 79 Critical Strikes 22 | . . 1 . . 5 . 1 1 . 3 . . . . 10 1 Part Disruptions 2 | . . . . . . 1 . . . . . 1 . . . . Damage Taken 7719 | . 457 448 . 159 1229 229 295 141 . 599 . 147 186 . 2323 1506 Core 2079 | . 92 51 . 10 253 59 27 . . 37 . 30 17 . 459 1044 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 53 | . 16 11 . . 7 5 5 . . 9 . . . . . . Ignored by Resistances 32 | . . . . . . . . . . . . . . . . 32 Core Remaining (%) 62 | 100 . . . 38 54 . . . . 82 . . . . 40 . Volleys Fired 284 | 8 54 33 5 3 56 9 40 7 . 37 . 5 12 . 15 . Largest 2 | 2 2 2 1 2 2 2 2 2 . 2 . 2 2 . 2 . Hottest 160 | 40 79 156 100 85 125 130 130 130 . 160 . 110 110 . 110 . Shots Fired 556 | 16 108 63 5 6 110 18 80 14 . 74 . 10 24 . 28 . Gun 485 | 16 108 56 . 6 55 18 80 14 . 74 . 10 24 . 24 . Cannon 50 | . . . . . 50 . . . . . . . . . . . Launcher 9 | . . . . . 5 . . . . . . . . . 4 . Special 12 | . . 7 5 . . . . . . . . . . . . . Kinetic 195 | 16 80 26 . 3 39 . . . . . . 5 12 . 14 . Thermal 352 | . 28 37 5 3 66 18 80 14 . 74 . 5 12 . 10 . Explosive 9 | . . . . . 5 . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 13 13 10 12 8 6 10 9 . 16 . 2 5 . 4 . Robot Miss Streak 7 | 1 7 5 . 1 5 3 3 4 . 4 . 6 7 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 1 2 . . . . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . 1 . . . . . . Shots Hit Robots 408 | 12 71 44 16 5 65 12 67 11 . 56 . 5 14 . 13 17 Core Hits 228 | 3 29 20 5 5 32 4 43 10 . 47 . 3 7 . 20 . Critical Kills 2 | . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . . . . . . . . . . 3 Critical Strikes 17 | . 3 3 2 1 . 1 2 1 . 1 . . . . . 3 Burn 10 | . 1 3 . 1 . 1 2 1 . 1 . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . Smash 5 | . . . 2 . . . . . . . . . . . . 3 Melee Attacks 105 | . . . 20 . . 17 29 . . . 8 . . . . 31 Impact 105 | . . . 20 . . 17 29 . . . 8 . . . . 31 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9978 | 157 997 632 1329 58 1833 265 1375 204 . 1189 . 63 262 . 732 882 Guns 5901 | 157 997 578 . 55 459 265 1375 204 . 1189 . 63 262 . 297 . Cannons 797 | . . . . . 797 . . . . . . . . . . . Explosions 1012 | . . . . . 577 . . . . . . . . . 435 . Melee 2057 | . . . 1209 . . . . . . . . . . . . 848 Ramming 37 | . . . . 3 . . . . . . . . . . . 34 Kinetic 1807 | 157 742 288 . 24 345 . . . . . . 18 97 . 136 . Thermal 5065 | . 255 344 120 31 911 265 1375 204 . 1189 . 45 165 . 161 . Explosive 1012 | . . . . . 577 . . . . . . . . . 435 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2057 | . . . 1209 . . . . . . . . . . . . 848 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 3 . . . . . . . 1 1 1 . 14 Average Corruption 1 | . . . . 3 . . . . . . . 1 1 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . 1 . . . . . . . 5 2 1 . 8 Message Errors 7 | . . . . 1 . . . . . . . 2 2 1 . 1 Matter Fused 3 | . . . . . . . . . . . . 2 . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 738 | . . . 436 . 27 . . . . . . . . . . 275 Projectiles 26 | . . . . . 26 . . . . . . . . . . . Explosions 1 | . . . . . 1 . . . . . . . . . . . Melee 711 | . . . 436 . . . . . . . . . . . . 275 Knockbacks 5 | . . . 1 . . . . . . . . . . . . 4 Impact 5 | . . . 1 . . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . . . . . . . . 46 34 Shots 1 | . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . . . . . . Kicked 3 | . . . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 105 451 60 132 273 34 18 . . 48 . 190 252 . 48 7 Average Temperature 82 | . 28 158 26 67 108 17 8 . . 19 . 88 111 . 15 7 Received Heat Transfer 2172 | . 150 252 . 40 621 54 63 . . 177 . . . . 553 262 Effects 8 | . . 4 . . 3 . . . . . . . 1 . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . 1 Parts Fried 7 | . . . 3 . . . . . . . . . . . 1 3 Impact Corruptions 17 | . . . 8 . . . . . . . . . . . . 9 Robots Melted 2 | . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . 1 . . . . . . . . . . Parts Melted 17 | . . 3 . . 2 6 5 . . . . . . . 1 . Heat Transferred 11967 | . 740 1282 250 148 1591 647 3220 521 . 2756 . 100 375 . 337 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 86 100 . . . . 100 . . . . 100 Level 1 1 | . . . . . 13 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 238 | 5 199 135 . . 238 67 . . . . 20 . . . . 93 Initial 93 | . . 60 . . . 67 . . . . . . . . . 93 Average 45 | . 113 24 . . 89 11 . . . . 1 . . . . 29 Influence Increases 2908 | 10 532 277 10 . 466 100 220 90 . 330 48 65 80 . 518 162 Destroy 0b10 Robot/C 1620 | . 340 220 . . 280 40 160 80 . 240 20 40 60 . 120 20 Destroy 0b10 Robot/NC 120 | 10 25 5 10 . 15 . 20 . . 15 . . 10 . . 10 Destroy Leader 358 | . 74 50 . . 82 20 40 10 . 30 . 10 10 . 20 12 Allied During Kill 3 | . . . . . . . . . . . . . . . 3 . Successful Hack 45 | . 31 . . . . 8 . . . . 6 . . . . . Disable Machine 135 | . 15 . . . 30 15 . . . . 15 . . . . 60 Destroy Structure 87 | . 2 2 . . 29 17 . . . . 7 . . . . 30 Lose Combat Pursuer 540 | . 45 . . . 30 . . . . 45 . 15 . . 375 30 Influence Decreases 2893 | 10 378 395 46 . 318 248 220 90 . 330 48 65 36 44 369 296 Entered New Map 311 | . . 94 36 . . 81 . . . . . . . 44 . 56 Time Decay 2221 | 10 378 301 10 . 268 167 220 80 . 310 28 65 26 . 179 179 Lost Part 281 | . . . . . 50 . . 10 . 20 . . 10 . 170 21 Lost Ally 80 | . . . . . . . . . . . 20 . . . 20 40 Squads Dispatched 14 | . 4 . . . 5 . . . . . 2 . . . 1 2 Investigation 4 | . 2 . . . . . . . . . 2 . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 5 | . 2 . . . 2 . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 3 | . . 1 . . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 144 | . 24 11 . 9 22 2 11 4 . 13 . 4 3 . 30 11 Peak Tracking Total 12 | . 6 3 . 7 7 1 4 4 . 4 . 3 3 . 12 9 Tactical Retreats 16 | . 2 . . . 2 . . . . 3 . 1 . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 2 | . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . 12 . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 9 | . 1 . . . 2 1 . . . . 1 . . . . 4 Max in Single Turn 2 | . 1 . . . 2 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 27 | . 5 . 5 . 2 4 1 . 4 1 3 1 . . . 1 Terminals 11 | . 5 . . . 1 2 . . . 1 2 . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 100 | . 13 . 30 . 4 12 1 . 28 1 8 1 . . . 2 Successful 78 | . 7 . 30 . 2 5 1 . 28 1 3 1 . . . . Failed 20 | . 5 . . . 2 6 . . . . 5 . . . . 2 Catastrophic 4 | . . . . . . 1 . . . . 2 . . . . 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . Manual 33 | . 10 . 1 . 1 5 . . . . 3 . . . . 13 Terminals 27 | . 13 . . . 2 6 . . . 1 5 . . . . . Fabricators 5 | . . . . . . 2 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 66 | . 4 . 30 . 1 . 1 . 28 1 . 1 . . . . Record 41 | . . . 29 . . . . . 11 1 . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 1 2 . . . . . . . . . . Terminals 6 | . 3 . . . 1 2 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 2 4 . . . . 3 . . . . 1 Full Trace Events 2 | . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . . . 4 Robots Built 3 | . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 10 | . . . 1 . . . . . . . 3 . . 4 . 2 Largest Group 4 | . . . 1 1 . . . . . . 3 . . 4 4 2 Highest-Rated Group 170 | . . . 8 8 . . . . . . 60 . . 154 154 170 Highest-Rated Ally 85 | . . . 8 8 . . . . . . 20 . . 40 40 85 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 23 | . . . . . . . . . . . 6 . . . 9 8 Total Damage 663 | . . . . . . . . . . . 89 . . . 123 451 Kills 1 | . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 12925 | 11 130 231 3729 231 336 448 2407 162 . . 286 1447 662 1476 828 541 Optics 5162 | . . . . . . . . . . . 217 1447 662 1476 828 532 Sensors 4504 | . . . . . . . . . . . 84 1447 662 1476 826 9 Terrain 4634 | . . . 2671 . 195 . 1571 . . . 197 . . . . . Structural 1520 | . . 231 1058 231 . . . . . . . . . . . . Seismic 7824 | 11 130 . . . 186 448 2404 162 . . 170 1447 662 1476 728 . Machine Analysis 290 | . . . . . 290 . . . . . . . . . . . Cloaking 305 | . . . . . . . . . . . . . . . 305 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . 3 1 . 2 . 1 1 1 2 . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 3 Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 19877 | 111 1052 1639 4263 379 709 754 2694 981 94 1843 286 1447 662 1476 918 569 Spaces Moved 11286 | 61 495 779 893 159 240 422 1560 811 82 1422 212 1195 534 1218 760 443 Core 339 | 5 . . . . 2 . . . . . . . . . 154 178 Treads 148 | . . . . . 148 . . . . . . . . . . . Legs 10534 | 56 495 779 893 159 90 422 1560 811 82 1422 212 1195 534 1218 606 . Wheels . | . . . . . . . . . . . . . . . . . Hover 265 | . . . . . . . . . . . . . . . . 265 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 115 115 116 116 116 116 116 116 115 50 50 Average Speed 130 | 114 169 190 190 190 188 135 115 116 116 116 116 116 116 115 102 96 Slowest Speed 750 | 120 190 190 190 190 750 260 116 116 116 116 116 116 116 116 187 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 66 99 94 42 22 12 99 79 69 99 10 91 73 91 87 12 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 1 . . . . 1 . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . . . . 1 2 . 3 . 4 5 2 2 . Spaces Dug 93 | . . 3 8 . . 17 29 . . . 7 . . . 25 4 Terrain Destroyed 158 | . . 3 8 . 32 17 29 . . . 7 . 2 . 56 4 Melee 65 | . . . 8 . . 17 29 . . . 7 . . . . 4 Projectile 13 | . . 3 . . 6 . . . . . . . 2 . 2 . AOE 80 | . . . . . 26 . . . . . . . . . 54 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 15692 | 83 611 876 3424 228 387 566 2323 835 81 1531 244 1246 551 1285 866 555 Wait 3646 | . 23 35 2473 62 8 81 678 16 . 44 . 40 . 56 66 64 Move 11270 | 60 494 778 892 158 239 421 1559 810 81 1421 211 1194 533 1217 759 443 Hop . | . . . . . . . . . . . . . . . . . Pick Up 83 | 7 13 7 4 . 19 8 2 . . 6 1 4 2 4 1 5 Fast Attach 41 | 6 2 1 1 . 13 2 . . . . 6 . . 2 3 5 Attach 43 | 1 2 2 . 1 9 6 1 1 . 4 3 . 2 1 7 3 Detach 17 | . 2 1 . . 4 3 . . . . 4 . . . . 3 Swap 84 | 1 10 8 6 1 19 11 12 1 . 3 5 . . . 7 . Drop 85 | . 11 11 5 . 20 8 2 . . 4 6 3 2 5 8 . Fire 284 | 8 54 33 5 3 56 9 40 7 . 37 . 5 12 . 15 . Melee 105 | . . . 20 . . 17 29 . . . 8 . . . . 31 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 18 | . . . 18 . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . 12 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 14) 738 | -10/Materials | Central database locked down 975 | -10/Materials | Identified exit to Materials 1164 | -10/Materials | Entered Mines 1236 | -10/Mines | Discovered new exit (range 13) 1255 | -10/Mines | Learned location of 1 exit from Materials 1395 | -10/Mines | Discovered exit to Materials (range 6) 1891 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2085 | -10/Mines | Build established: Scavenger-Mutant 2106 | -10/Mines | Discovered exit to Materials (range 7) 2284 | -10/Mines | Learned 2 Materials zone layouts 2463 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2711 | -10/Mines | Core integrity fell below 50% 2792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2793 | -10/Mines | Discovered new exit (range 5) 2803 | -10/Mines | Entered Exiles 2803 | -10/Exiles | Found Exiles lab destroyed 2828 | -10/Exiles | Discovered new exit (range 15) 3685 | -10/Exiles | Build established: Mutant 3727 | -10/Exiles | Opened EX-Vault 3741 | -10/Exiles | Found Firepult 3856 | -10/Exiles | Learned location of Zion (-6) 4209 | -10/Exiles | Discovered new exit (range 10) 4532 | -10/Exiles | Build established: Scavenger-Mutant 7066 | -10/Exiles | Entered Mines 7066 | -9/Mines | Accompanied by 1 ally 7067 | -9/Mines | Learned location of Storage (-8) 7289 | -9/Mines | Discovered new exit (range 11) 7377 | -9/Mines | Assembled infested the area 7382 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7384 | -9/Mines | Identified exit to Materials 7445 | -9/Mines | Entered Materials 7445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7446 | -8/Materials | Identified exit to Factory 7728 | -8/Materials | Garrison activated, responded to threat 7962 | -8/Materials | Discovered exit to Factory (range 14) 8154 | -8/Materials | Entered Factory 8154 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8343 | -7/Factory | Central database locked down 8351 | -7/Factory | Build established: Mutant 8747 | -7/Factory | Discovered new exit (range 15) 8866 | -7/Factory | Discovered new exit (range 7) 8874 | -7/Factory | Identified exit to Factory 8896 | -7/Factory | Identified exit to Lower Caves 8908 | -7/Factory | Entered Lower Caves 9025 | -7/Lower Caves | Learned Factory emergency access door positions 9153 | -7/Lower Caves | Learned 4 Factory zone layouts 9298 | -7/Lower Caves | Ambushed by wild Derelicts 10416 | -7/Lower Caves | Learned Factory emergency access door positions 10530 | -7/Lower Caves | Discovered new exit (range 8) 10537 | -7/Lower Caves | Identified exit to Lower Caves 11602 | -7/Lower Caves | Entered another Lower Caves area 12292 | -7/Lower Caves | Discovered new exit (range 6) 12298 | -7/Lower Caves | Identified exit to Data Miner 12583 | -7/Lower Caves | Entered Data Miner 12583 | -7/Data Miner | Discovered new exit (range 6) 12590 | -7/Data Miner | Identified exit to Proximity Caves 12608 | -7/Data Miner | Met Data Miner 12628 | -7/Data Miner | Learned location of Section 7 (-2) 12628 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12650 | -7/Data Miner | Received God Mode back door access code from Data Miner 12677 | -7/Data Miner | Entered Proximity Caves 12762 | -6/Proximity Caves | Learned Factory terminal intel 12884 | -6/Proximity Caves | Spotted B-75 Beast 13719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14262 | -6/Proximity Caves | Discovered exit to Factory (range 13) 14520 | -6/Proximity Caves | Entered Factory 14520 | -6/Factory | Evolved 2 slots: Utility x2 14521 | -6/Factory | Identified exit to Lower Caves 14524 | -6/Factory | Loaded intel: 26 terminal locations 14748 | -6/Factory | Fabricated B-48 Gladiator? 14792 | -6/Factory | Discovered exit to Lower Caves (range 7) 14806 | -6/Factory | Entered Lower Caves 14886 | -6/Lower Caves | Learned 8 Factory zone layouts 15013 | -6/Lower Caves | Build established: Skirmisher 15170 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15176 | -6/Lower Caves | Identified exit to Zion 15543 | -6/Lower Caves | Discovered new exit (range 11) 15558 | -6/Lower Caves | Identified exit to Lower Caves 16253 | -6/Lower Caves | Entered another Lower Caves area 16316 | -6/Lower Caves | Learned Factory security intel 16731 | -6/Lower Caves | Discovered exit to Zion (range 19) 16915 | -6/Lower Caves | Entered Zion 16972 | -6/Zion | Found GAL Module 17063 | -6/Zion | System corruption cleaned by Quarantine Array 17328 | -6/Zion | Learned 12 Factory zone layouts 17454 | -6/Zion | Found Prototype Special Weapon 17454 | -6/Zion | Identified RU-N14's Throwing Claymores 17498 | -6/Zion | Given A8's code to call for help 17971 | -6/Zion | Met Imprinter 17988 | -6/Zion | Imprinted 17990 | -6/Zion | Declared Zion's savior 18208 | -6/Zion | Found RU-N14's Throwing Claymores 18321 | -6/Zion | Discovered new exit (range 10) 18334 | -6/Zion | Identified exit to Proximity Caves 18391 | -6/Zion | Entered Proximity Caves 18391 | -5/Proximity Caves | Accompanied by 4 allies 18460 | -5/Proximity Caves | Lost 4 allies 19068 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19200 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19232 | -5/Proximity Caves | Core integrity fell below 50% 19260 | -5/Proximity Caves | Learned location of Armory (-4) 19262 | -5/Proximity Caves | Lost 15 parts (2p6n4u3w) 19285 | -5/Proximity Caves | Learned 8 Factory zone layouts 19306 | -5/Proximity Caves | Discovered new exit (range 7) 19309 | -5/Proximity Caves | Entered Factory 19309 | -5/Factory | Evolved 2 slots: Utility x2 19310 | -5/Factory | Identified exit to Upper Caves 19310 | -5/Factory | Identified exit to Extension 19310 | -5/Factory | Identified exit to Factory 19483 | -5/Factory | Build established: Mutant 19547 | -5/Factory | Retrieved Zion intel report: Trap Installations 19553 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19714 | -5/Factory | Spotted B-75 Beast 19716 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19717 | -5/Factory | Zion Heavy squad teleported in 19788 | -5/Factory | System corruption reached 10% 19794 | -5/Factory | Core integrity fell below 50% 19871 | -5/Factory | Core integrity fell below 20% 19878 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 19844_ Imp. Signal Interpreter tumbles out of TF Node. 19844_ Destabilizing: System corrupted (+1). 19844_ Destabilizing: System interference. 19844_ Adv. Visual Processing Unit temporarily disabled. 19845_ Acquired Imp. Sensor Array. 19848_ Acquired Imp. Signal Interpreter. 19854_ System corrupted: Imp. Sensor Array rejected. 19856_ W-25 Informer sends out distress signal. 19867_ Critical hit (Burn: +50). 19867_ Gravmag Array destroyed. 19872_ System corrupted: Matter fused (-6). 19873_ M-13 Machinist repairs P-70 Sage Imp. Remote Datajack. 19878_ Fusion Modulator explodes. 19878_ P-70 Sage destroyed. 19878_ M-13 Machinist destroyed. 19878_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ^ ^^ ???? " " " " #????# ##### #???? | | ^ ^ ????? " " " " #????# #???# | | """ """ """ """?????? " " " " #????# #???# | | "Y """ """ ""??????? " " " " #????# ##### | | """ """ """ "???????? " " " " #????# | | ????????? " " " " #????############# | | ] ] ?????????? " " " " #????????????????# | | ####???????? " " " " #????????????????# | | #???????? #????????????????? | | #??????+##################?????????? | | ### #?????? #?????# ^ #???####### | | #?## ##?????? #?????# ^""" """ #???# # | | #??# #??????? #?????#^^""" """ ##### | | #### ###????? #?????# """ """ # " | | ##+####+## #??###+####### ^ ^ # ### | | # #### ## # #?# # | | # ! + """ ########+#### ######### | | "" """" # ## # """ # # | | "" """" # ## # """ # # """" | | "" """" ## ### # *% [ *+ """ + """" | | " """" ## #?# # %=%# Y" # """" | | ## #?# # !%[# """ # """" | | ## #?# # p! ; ## + """" | | *! ## #?# # %! # #### """" | | *! # ?# ###;;; ;;# #### """" | | # ?# @ u + | | # " ??####### #######+##+####+####+# | | ########## #???????# #???# # # # | | ?????????# #???????# #???# # """ # | | ?????????### ###???????# ##### """ # """ + | | ???????????? ??????????# + """ # """ # | | ???????????????????????# ## """ # ### | | ???????????????????????# ## # """ #?? | | ???????????????????????# ######### """ #?? | | ???????????????????????####### #???????# """ #?? | | ?????????????????????????????# #???????# #?? | | ?????????????????????????????# #???????# """ #?? | | ???????????????????????####### #???????# """ ### | | ??????????????????????? #???????# """ + | | ??????????????????????? #???????# ### | | ??????????????????????? ###???????# """ #?? | | ??????????????????????? #?????????# """ #?? | | ##????????????????????? #?????????# """ ### | | #????????????????????? #?????????# + | | ## #????????????????# #################+### | | #????????????????# #?? | | ^ #????????????????# ######## #?? | | """"???????????????????# " " # # #?? | | " F????????????????????### "G" # # #?? | | " ""??????????????????? ## """ # # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: TH 25 Core Shielding 20 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -5/Factory | Z-intel I-47 Archangel | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel Fabricated ------------ B-48 Gladiator | x3 | -6/Factory Repaired ---------- Nothing Studied --------- Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed FireEfficiencyChainsword Manual? 0 Play Time 02:16:18 Cumulative 151.8 hours Start 2026.03.09 @ 07:39:06 End 2026.03.09 @ 09:55:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e234b87-a96c-4d1a-9856-9f514badf617