Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.02 @ 00:38:31 Player: alice_fexa Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (278) 1390 Value Destroyed (8207) 8207 Prototype IDs (161) 3220 Alien Tech Used (8) 1600 Bonus (45911) 45911 TOTAL SCORE: 71828 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 7 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -8 Cogmind --------- Core Integrity 1132/1600 Matter 255/300 Energy 350/380 System Corruption 0% Temperature Cool (10) Movement Flying (17) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Experimental Q-thruster Experimental Q-thruster > --- UTILITY (19) ----- Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (16) --- Mini Fusion Reactor Experimental Cesium-ion Thruster Improved Diametric Drive Experimental Q-thruster Improved Fusion Compressor Improved Fusion Compressor Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor (500) Inertial Stasis Machine Advanced Reaction Control System Advanced Powered Armor Experimental Powered Armor Light Regenerative Plating AEGIS Remote Shield Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Phase Shifter Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Experimental Cesium-ion Thruster Improved Diametric Drive Experimental Q-thruster Improved Fusion Compressor Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Inertial Stasis Machine Advanced Reaction Control System Advanced Powered Armor Experimental Powered Armor Light Regenerative Plating AEGIS Remote Shield Transdimensional Reconstructor Plasma Lance [Rating: 225] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Armored Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 364 | 6 22 5 39 . 4 . 34 28 16 . 1 4 5 14 1 10 2 . 7 . 16 . 11 . . 2 . 13 8 8 10 13 11 55 19 Power 28 | 1 5 1 9 . . . 3 1 1 . . 1 . . . 1 . . . . 1 . 2 . . . . . . . 1 . . . 1 Engine 18 | 1 4 1 9 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . 1 Propulsion 49 | 2 4 2 10 . . . 3 9 6 . . 2 . . . 3 . . . . 1 . . . . . . . 4 2 . 1 . . . Treads 11 | 1 2 1 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 1 . . . . 9 6 . . 2 . . . 3 . . . . 1 . . . . . . . 4 2 . 1 . . . Utility 184 | 1 3 . 11 . 2 . 9 11 8 . . . 3 9 . 2 . . 7 . 11 . 6 . . 2 . 10 4 4 9 8 7 39 18 Device 72 | . 1 . 2 . . . 3 2 2 . . . 1 4 . . . . 1 . 2 . 2 . . 1 . 3 4 1 8 4 4 15 12 Storage 22 | 1 2 . 2 . 2 . . 2 . . . . . . . . . . 1 . 5 . 3 . . . . . . . 1 1 . 2 . Processor 21 | . . . . . . . 1 2 . . . . 1 . . . . . . . 1 . . . . . . 2 . 1 . . 2 11 . Hackware 23 | . . . . . . . 1 4 4 . . . . 4 . 2 . . 1 . . . . . . . . 4 . 1 . . . . 2 Protection 46 | . . . 7 . . . 4 1 2 . . . 1 1 . . . . 4 . 3 . 1 . . 1 . 1 . 1 . 3 1 11 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 10 2 9 . 2 . 19 7 1 . 1 1 2 5 1 4 2 . . . 3 . 3 . . . . 3 . 2 . 4 4 16 . Energy Gun 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . 1 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Ballistic Gun 27 | 2 9 2 5 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 13 | . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 2 1 . 1 . 1 1 1 1 2 . . . . . . . . . . . . . . . . 1 . Piercing Weapon 18 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 . 2 3 7 . Special Melee Weapon 9 | . . . . . 1 . . 3 . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . Unidentified Prototypes 40 | . . . 2 . . . 2 3 1 . . . . 1 . 2 . . 5 . 1 . . . . 1 . . . . 1 . . 14 7 Parts Lost 12 | . 1 . 1 . . . 2 . . . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . 2 Power 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 . . . 2 . . . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 100 99 100 100 100 97 99 99 100 100 98 97 99 100 99 100 100 98 97 94 100 99 100 100 99 100 99 98 96 100 99 96 99 98 Engine 2 | . 13 14 10 11 11 11 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 5 5 6 6 6 6 5 5 5 5 5 5 5 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Treads 2 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 10 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 14 12 13 13 13 13 11 11 10 11 11 11 11 9 10 10 10 10 10 10 9 7 7 8 8 8 8 7 Device 15 | . 1 . 11 11 11 11 11 15 13 13 13 13 13 11 11 11 11 11 11 11 15 15 15 15 15 15 15 17 19 21 20 21 30 31 32 Storage 10 | . 23 28 22 22 22 22 18 7 6 6 6 6 6 5 5 5 5 5 5 5 8 10 10 10 10 10 10 9 9 8 8 8 8 8 7 Processor 7 | . . . . . . . 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 9 13 13 15 29 27 Hackware 24 | . . . . . . . 9 24 33 33 33 33 33 39 41 41 41 41 41 41 36 36 36 36 36 36 36 37 33 30 30 29 18 . . Protection 5 | . . . 10 11 11 11 10 4 5 6 6 5 4 5 5 5 5 5 4 5 6 5 4 5 5 4 5 3 4 3 4 3 4 5 6 Ballistic Gun 2 | . 25 14 7 11 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 5 6 6 6 6 2 3 4 5 5 5 5 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 3 . . . 4 1 . . . . . . . 1 5 4 5 5 5 5 4 4 3 4 3 5 9 11 Special Melee Weapon 2 | . . . . . 9 . . 6 6 6 6 2 . 4 5 5 5 5 5 2 . 5 5 5 5 5 5 4 4 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 40 39 50 50 80 80 94 18 22 19 20 21 19 22 19 19 19 19 19 19 37 37 45 45 45 45 45 46 46 50 64 52 67 87 90 Greatest Support 91 | 20 20 20 20 12 12 12 12 20 22 22 22 22 22 22 20 20 19 19 26 26 38 38 46 46 46 46 46 47 54 53 65 53 86 86 91 Greatest Overweight (x) 12 | 1 12 3 4 4 6 6 7 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Average Overweight (x) . | . 1 1 3 4 5 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 20 20 20 22 8 8 8 8 8 8 8 8 8 8 8 8 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 13 | 5 12 16 16 16 19 20 20 6 8 8 8 8 8 8 8 8 8 8 8 8 11 14 14 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 20 | 4 16 16 16 16 20 20 20 20 8 8 8 8 7 8 8 8 8 8 8 8 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 13 | 2 11 15 15 16 17 20 19 6 7 8 8 7 6 7 7 7 8 8 8 8 10 14 14 16 16 16 16 15 15 15 15 15 15 15 15 Final Capacity 20 | 6 16 16 16 16 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 20 | 4 16 16 16 16 20 20 20 8 8 8 8 5 7 8 8 8 8 8 8 8 14 14 16 16 16 16 16 16 16 16 16 16 16 14 16 Class Distribution -------------------- 51% | Wizard-Sprinter 9% | Scavenger-Mutant 7% | Mutant 6% | Wizard-Mutant 6% | Hacker-Sprinter 6% | Hauler-Mutant 5% | Machinist-Sprinter 4% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Machinist-Scout | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7590 | 184 535 126 819 . . . 647 280 130 30 10 . 71 140 . 96 9 2 108 . 160 . 624 . . . . 166 472 348 209 661 510 914 339 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13455 | . 626 123 821 . . . 1294 681 388 . . . . 889 . 650 78 . 118 . 795 . 359 . . . . 746 241 450 194 567 1247 2261 927 Parts 621 | . 34 12 75 . . . 83 40 15 . . . . 14 . 3 . . 1 . 24 . 14 . . . . 28 13 34 16 29 59 59 68 Haulers Intercepted 33 | . 1 . 2 . . . 3 7 . . . . . 7 . 2 . . . . 2 . 1 . . . . 5 . . . 1 2 . . Recyclers Shooed 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 116 | . 10 7 25 . . . 25 . . . . . . 1 . . . . . . . . 4 . . . . . . 5 7 1 6 15 10 Melee 24 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 10 10 Guns 24 | . 10 1 8 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . 6 14 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . . . 3 . . . 16 . . . . . . . . . . . . . . . 4 . . . . . . 4 7 . 5 4 . Classes Destroyed 14 | . 7 1 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Worker 26 | . 1 . . . . . 2 1 2 . . . . 1 . . . . . . 1 . 2 . . . . 2 . 4 . 2 4 4 . Builder 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Tunneler 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 33 | . 1 . 2 . . . 3 7 . . . . . 7 . 2 . . . . 2 . 1 . . . . 5 . . . 1 2 . . Recycler 20 | . 1 . 1 . . . 3 2 2 . . . . . . 2 . . . . 3 . . . . . . . 1 . . 1 4 . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 20 | . 2 . 2 . . . 2 2 . . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 1 2 2 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 52 | . 3 . 3 . . . 4 2 3 . . . . 3 . 3 . . . . 4 . 2 . . . . 5 3 3 2 3 6 3 . Swarmer 49 | . 3 5 13 . . . 7 . . . . . . . . . . . . . . . 4 . . . . . . 4 4 . 5 4 . Grunt 29 | . 7 2 3 . . . 12 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Sentry 14 | . . . 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 3 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Best Kill Streak 10 | . 2 3 5 . . . 10 3 2 . . . . 3 . 2 . . . . 3 . 4 . . . . 4 2 8 4 3 6 4 3 Combat Bots Only 7 | . 2 3 4 . . . 7 . . . . . . 1 . . . . . . . . 4 . . . . . . 4 4 1 5 2 3 Max Kills in Single Turn 5 | . 1 1 2 . . . 3 1 1 . . . . 1 . 1 . . . . 1 . 3 . . . . 1 1 4 3 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . 3 3 . 5 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 5153 | . 469 199 923 17 . . 768 57 73 . 60 244 . . . 163 . . . 290 . . 25 18 . . . 29 22 131 71 . 12 438 1144 Core 870 | . 62 42 144 17 . . 45 19 6 . 18 36 . . . 43 . . . 172 . . . 18 . . . . . 27 . . 12 10 199 Absorbed by Shields 1470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 12 321 1114 Core Remaining (%) 84 | 100 . 58 . . . 59 91 97 . . . . 92 . . . . . . 70 . . . . . . 98 . 100 . . 98 . . 70 Volleys Fired 308 | . 74 16 89 . . . 72 4 . . . . . . . . . . . . . . 2 . . . . 1 . 4 14 9 4 19 . Largest 2 | . 2 2 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 . Hottest 120 | . 55 55 100 . . . 100 100 . . . . . . . . . . . . . . 80 . . . . 80 . 80 80 120 80 100 . Shots Fired 527 | . 148 32 170 . . . 120 4 . . . . . . . . . . . . . . 2 . . . . 1 . 4 14 9 4 19 . Gun 332 | . 144 16 81 . . . 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 145 | . 4 16 87 . . . 24 4 . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 . Launcher 50 | . . . 2 . . . 5 . . . . . . . . . . . . . . . 2 . . . . 1 . 4 14 . 4 18 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | . 148 32 143 . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal 62 | . . . 23 . . . 26 4 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Explosive 50 | . . . 2 . . . 5 . . . . . . . . . . . . . . . 2 . . . . 1 . 4 14 . 4 18 . Electromagnetic 40 | . . . 2 . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 11 12 . . . 11 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Miss Streak 5 | . 4 3 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 727 | . 94 20 118 . 4 . 77 32 15 . . 2 . 36 . 20 1 . 7 . 23 . 14 . . . . 22 6 19 5 14 28 56 114 Core Hits 404 | . 35 11 47 . . . 55 15 9 . . . . 8 . 2 1 . 1 . 10 . 12 . . . . 14 5 22 16 10 26 38 67 Critical Hits 41 | . 2 . 1 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . 4 12 15 Critical Kills 12 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 4 3 2 Critical Parts Destroyed 22 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 9 Melee Attacks 1322 | . . . . . 4 . . 74 73 17 16 12 . 111 6 120 8 2 7 20 101 . 75 4 . 4 6 72 30 123 38 62 123 88 126 Impact 133 | . . . . . . . . . . . . . . 51 . 28 . . . . 54 . . . . . . . . . . . . . . Slashing 368 | . . . . . . . . 36 73 17 16 9 . 58 6 91 8 2 3 20 29 . . . . . . . . . . . . . . Piercing 798 | . . . . . . . . 34 . . . 2 . . . . . . . . 14 . 73 4 . 4 6 71 30 123 38 62 123 88 126 Sneak Attacks 131 | . . . . . 4 . . 18 6 . . 2 . 14 . 8 . . 3 . 11 . 8 . . . . 14 3 5 . 7 15 13 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . Follow-up Attacks 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 38 Damage Inflicted 44612 | . 908 248 1890 . . . 4982 2048 935 . . 83 . 2279 . 1370 106 . 352 . 1679 . 1577 . . . . 2274 519 2028 1386 1595 3928 7029 7396 Guns 2566 | . 888 84 643 . . . 951 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2555 | . 20 164 961 . . . 1410 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6333 | . . . 286 . . . 2621 38 . . . . . . . . . . . . . . 381 . . . . 24 . 575 1081 . 335 992 . Melee 33158 | . . . . . . . . 2010 935 . . 83 . 2279 . 1370 106 . 352 . 1679 . 1196 . . . . 2250 519 1453 305 1595 3593 6037 7396 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2949 | . 908 248 1331 . . . 462 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3524 | . . . 243 . . . 3243 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4390 | . . . 286 . . . 716 . . . . . . . . . . . . . . . 381 . . . . 24 . 575 1081 . 335 992 . Electromagnetic 591 | . . . 30 . . . 561 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2855 | . . . . . . . . . . . . . . 1479 . 888 . . . . 488 . . . . . . . . . . . . . . Slashing 4107 | . . . . . . . . 849 935 . . . . 800 . 482 106 . 352 . 583 . . . . . . . . . . . . . . Piercing 26196 | . . . . . . . . 1161 . . . 83 . . . . . . . . 608 . 1196 . . . . 2250 519 1453 305 1595 3593 6037 7396 Highest Corruption 6 | . . . . . . . 4 . . . . 6 6 1 . 1 1 1 1 6 . . 2 2 2 2 . 2 2 . 1 . . . . Average Corruption 2 | . . . . . . . 4 . . . . 6 6 1 . 1 1 1 1 3 . . 2 2 2 2 . 2 2 . 1 . . . . Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . 12 . . . . . 2 . . . . . . 2 . . . 3 . . . 8 6 . . . . . . Message Errors 16 | . . . . . . . 5 . . . . . 1 . . . . . . . . . . 1 . . . 4 5 . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . 2 . . . 2 . . . . . . . Energy Discharges 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5770 | . . . 29 . . . 390 370 215 . . 23 . 661 . 633 . . 161 . 274 . 208 . . . . 408 14 133 31 334 573 962 351 Projectiles 187 | . . . 12 . . . 175 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 535 | . . . 17 . . . 215 . . . . . . . . . . . . . . . 35 . . . . . . 1 31 . . 236 . Melee 5048 | . . . . . . . . 370 215 . . 23 . 661 . 633 . . 161 . 274 . 173 . . . . 408 14 132 . 334 573 726 351 Knockbacks 15 | . . . 5 . . . . . . . . . . 2 . 3 . . . . 5 . . . . . . . . . . . . . . Impact 10 | . . . . . . . . . . . . . . 2 . 3 . . . . 5 . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 41 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 18 28 27 . . . 230 24 . . . . . . . . . . . 173 . . 32 254 . . . 213 . 34 66 160 . 306 . Average Temperature 35 | . 8 11 14 . . . 20 10 . . . . . . . . . . . 88 . . 18 129 . . . 86 . 15 28 77 . 166 . Received Heat Transfer 826 | . 186 6 195 . . . 225 12 18 . . 18 . . . 27 . . . 21 . . . . . . . . . 27 4 . . 20 67 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . . . . 5 . . . . . . 4 . 12 . . . . 5 . . . . . . . . . . . . 1 . Impact Corruptions 35 | . . . . . . . . . . . . . . 18 . 14 . . . . 3 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3714 | . . . 592 . . . 3042 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 657 | . 136 170 434 163 . . 403 441 457 . . . . 499 45 441 . . . . 458 76 149 . . . . 121 404 657 516 188 332 278 . Average Influence 102 | . 70 74 296 148 . . 168 135 67 . . . . 54 27 39 . . . . 59 33 72 . . . . 43 104 103 64 78 157 192 . Maximum Alert Level 3 | . . . 2 . . . 2 2 2 . . . . 2 . 2 . . . . 2 . . . . . . . 2 2 2 . 1 3 . Low Security (%) 79 | 100 100 100 14 100 . 100 65 73 96 . . . . 91 100 95 . . . . 94 100 100 . . . . 100 96 82 86 100 65 3 . Level 1 13 | . . . 68 . . . 33 23 . . . . . 2 . 3 . . . . . . . . . . . . . 15 11 . 34 15 . Level 2 3 | . . . 17 . . . 1 2 3 . . . . 6 . . . . . . 5 . . . . . . . 3 2 2 . . 21 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 3 . 4 . . . 4 5 2 . . . . 7 . 5 . . . . 3 . 2 . . . . 5 5 9 3 2 6 . . Investigation 17 | . 1 . 1 . . . . 3 . . . . . 2 . 1 . . . . 1 . . . . . . 2 1 1 . . 4 . . Extermination 24 | . . . . . . . . 1 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 2 5 2 2 1 . . Reinforcement 20 | . 2 . 3 . . . 4 1 1 . . . . 2 . 1 . . . . . . . . . . . 1 2 1 1 . 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 27 | . 1 . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 1 13 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Times Spotted 355 | . 27 9 36 1 . . 36 17 16 3 6 4 . 7 4 17 . . . 15 13 4 10 2 3 . 3 9 5 24 14 8 17 13 32 Peak Tracking Total 13 | . 5 5 5 1 . . 7 4 7 3 4 4 . 4 4 10 . . . 12 2 5 3 7 3 . 3 3 4 6 3 3 5 2 13 Tactical Retreats 58 | . 3 1 . . . . 2 6 2 1 2 . . 2 1 4 . . . 2 1 1 3 2 . . 1 2 . 6 3 2 5 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 6 . 1 . . . . 1 . . . . . 1 . 2 . . . . 3 . 4 . . . . 2 1 2 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . . . . . . . . 21 24 . . . . 4 . 1 . . . . 1 . . . . . . 6 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Reprogrammed 28 | . . . . . . . . 5 8 . . . . 2 . 5 . . . . . . . . . . . 2 . . . . 6 . . Reused 11 | . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . 1 . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . 1 . . . . 2 . 2 . 1 . 1 . . . . . . . 1 . . . . 5 7 . Power Sources Rigged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 43 | . . 1 2 . . . 3 1 . . . 1 . . . 1 . . . . . . . . . . . 1 4 4 6 6 3 4 6 Max in Single Turn 2 | . . 1 1 . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . 1 1 1 2 1 1 2 1 Garrison Access 23 | . . . . . . . 1 2 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 1 2 1 1 5 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 239 | . 6 1 4 . 2 . 5 22 20 . . 2 . 12 . 28 1 . 2 . 24 . 17 . 1 1 . 15 13 17 11 10 21 2 2 Terminals 140 | . 6 1 2 . . . 4 10 11 . . . . 7 . 19 . . . . 12 . 7 . . . . 10 9 12 9 9 11 1 . Fabricators 24 | . . . . . . . . 3 3 . . . . 1 . 3 . . . . 3 . 4 . . . . 2 1 1 . . 3 . . Repair Stations 13 | . . . 1 . . . . 2 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 1 1 1 . 1 . . Recycling Units 21 | . . . . . . . . 4 3 . . . . 3 . 3 . . . . 4 . 1 . . . . . . 1 . . 1 1 . Scanalyzers 7 | . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . . . . . Garrison Access 23 | . . . . . . . 1 2 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 1 2 1 1 5 . . Total Hacks 928 | . 15 4 11 . 2 . 18 68 87 . . 10 . 58 . 96 11 . 9 . 94 . 71 . 1 1 . 66 55 80 46 30 71 4 20 Successful 782 | . 7 2 5 . 2 . 9 48 65 . . 10 . 51 . 84 11 . 9 . 84 . 67 . 1 1 . 63 47 69 42 30 51 4 20 Failed 142 | . 8 2 6 . . . 9 19 22 . . . . 6 . 12 . . . . 10 . 4 . . . . 2 7 11 4 . 20 . . Catastrophic 11 | . . 1 . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . 1 . . 4 . . Database Lockouts 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . Manual 533 | . 9 3 3 . 1 . 17 30 54 . . . . 37 . 59 . . . . 56 . 38 . . . . 36 34 56 37 20 42 1 . Terminals 626 | . 15 4 5 . . . 17 39 63 . . . . 38 . 75 . . . . 57 . 37 . . . . 46 44 62 43 29 49 3 . Fabricators 142 | . . . . . . . . 11 13 . . . . 15 . 13 . . . . 20 . 25 . . . . 15 5 11 . . 14 . . Repair Stations 39 | . . . 4 . . . . 5 4 . . . . . . 2 . . . . 6 . 4 . . . . 2 4 4 2 . 2 . . Recycling Units 30 | . . . . . . . . 10 4 . . . . 4 . 3 . . . . 5 . 1 . . . . . . 1 . . 1 1 . Scanalyzers 13 | . . . 2 . . . . 1 . . . . . . . 2 . . . . 4 . 1 . . . . 2 1 . . . . . . Garrison Access 24 | . . . . . . . 1 2 3 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 1 2 1 1 5 . . Terminal Hacks 450 | . 3 2 . . 2 . 6 19 35 . . 10 . 25 . 51 11 . 9 . 34 . 25 . 1 1 . 37 29 45 31 24 27 3 20 Record 36 | . . . . . 1 . . . 1 . . 6 . . . . 11 . 1 . . . . . . . . . . . . . . . 16 Part Schematic 31 | . . . . . . . 1 2 6 . . 1 . 1 . 2 . . . . 8 . . . . . . 2 1 3 2 . 2 . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . 1 1 1 . . . . . Prototype ID Bank 38 | . . . . . . . . 1 3 . . 3 . 1 . 5 . . 4 . 3 . 2 . . . . 3 3 3 3 3 1 . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Branch Access Points 9 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Machine Index 11 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 2 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 23 | . . . . . . . 1 1 2 . . . . 1 . 4 . . . . . . 1 . . . . 2 1 4 2 1 2 1 . Unreport Threat 59 | . . 1 . . . . 2 3 5 . . . . 5 . 9 . . . . 4 . 3 . . . . 4 2 9 5 . 7 . . Locate Traps 79 | . 2 . . . . . 1 3 8 . . . . 5 . 12 . . . . 9 . 6 . . . . 9 5 7 4 5 3 . . Reprogram Traps 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 8 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 2 1 1 . . 1 . . Recall Extermination 24 | . . . . . . . . 1 1 . . . . 1 . 2 . . . . 3 . 2 . . . . 2 2 5 2 2 1 . . Recall Reinforcements 11 | . 1 . . . . . . 1 1 . . . . 2 . 2 . . . . . . . . . . . 1 2 . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 14 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 2 1 1 1 2 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 10 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 1 . . Zone Layout 58 | . . 1 . . . . 1 2 3 . . . . 3 . 9 . . . . 3 . 4 . . . . 4 6 5 9 5 2 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 90 | . . . . . . . . 7 7 . . . . 11 . 9 . . . . 12 . 15 . . . . 9 3 8 . . 9 . . Network Status 10 | . . . . . . . . . 1 . . . . 3 . 3 . . . . . . 3 . . . . . . . . . . . . Load Schematic 32 | . . . . . . . . 3 2 . . . . 3 . 2 . . . . 5 . 5 . . . . 4 1 3 . . 4 . . Build 48 | . . . . . . . . 4 4 . . . . 5 . 4 . . . . 7 . 7 . . . . 5 2 5 . . 5 . . Repair Station Hacks 36 | . . . 3 . . . . 4 3 . . . . . . 2 . . . . 6 . 4 . . . . 2 4 4 2 . 2 . . Scan Component 17 | . . . 2 . . . . 2 . . . . . . . 1 . . . . 3 . 2 . . . . 1 2 2 1 . 1 . . Repair 16 | . . . 1 . . . . 2 . . . . . . . 1 . . . . 3 . 2 . . . . 1 2 2 1 . 1 . . Refit 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 28 | . . . . . . . . 8 4 . . . . 4 . 3 . . . . 5 . 1 . . . . . . 1 . . 1 1 . Report Inventory 23 | . . . . . . . . 5 3 . . . . 4 . 3 . . . . 4 . 1 . . . . . . 1 . . 1 1 . Retrieve Components 5 | . . . . . . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . . . . . . . . . . 2 . . . . 4 . 1 . . . . 2 1 . . . . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . . . . . Analyze 6 | . . . 1 . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . Garrison Access Hacks 23 | . . . . . . . 1 2 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 1 2 1 1 5 . . Seal Access 23 | . . . . . . . 1 2 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 1 1 2 1 1 5 . . Unauthorized Hacks 142 | . 4 . . . . . 2 8 14 . . . . 10 . 16 . . . . 20 . 18 . . . . 12 9 9 8 5 7 . . Terminals 90 | . 4 . . . . . 2 4 8 . . . . 6 . 12 . . . . 12 . 8 . . . . 6 7 6 8 5 2 . . Track 5 | . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 81 | . 1 . . . . . 2 4 8 . . . . 5 . 11 . . . . 10 . 7 . . . . 6 7 6 7 5 2 . . Disrupt 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 52 | . . . . . . . . 4 6 . . . . 4 . 4 . . . . 8 . 10 . . . . 6 2 3 . . 5 . . Report 9 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . 1 . . Prioritize 17 | . . . . . . . . 1 2 . . . . 1 . 1 . . . . 3 . 4 . . . . 2 1 1 . . 1 . . Siphon 21 | . . . . . . . . 2 3 . . . . 1 . 1 . . . . 3 . 4 . . . . 2 1 1 . . 3 . . Haulers 5 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 1 2 1 . . Used 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . Hacking Detections 138 | . 6 1 3 . . . 4 14 12 . . . . 6 . 12 . . . . 14 . 9 . . . . 13 9 11 4 3 16 1 . Full Trace Events 10 | . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 4 . . Feedback Events 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . . . 1 2 6 . . 1 . 1 . 3 . . . . 9 . . . . . . 3 1 3 2 . 2 . . Parts Built 45 | . . . . . . . . 5 3 . . . . 5 . 4 . . . . 5 . 6 . . . . 5 2 5 . . 5 . . Matter 10747 | . . . . . . . . 645 531 . . . . 957 . 952 . . . . 1215 . 1603 . . . . 1438 624 1511 . . 1271 . . Time 2327 | . . . . . . . . 203 182 . . . . 334 . 168 . . . . 261 . 379 . . . . 253 111 179 . . 257 . . Total Part Build Rating 304 | . . . . . . . . 20 17 . . . . 27 . 24 . . . . 31 . 43 . . . . 40 18 43 . . 41 . . Parts Repaired 16 | . . . 1 . . . . 2 . . . . . . . 1 . . . . 3 . 2 . . . . 1 2 2 1 . 1 . . Time 635 | . . . 26 . . . . 51 . . . . . . . 103 . . . . 109 . 89 . . . . 26 88 84 33 . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . 14 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . 4 . . 3 . . . 1 . 1 . 1 . . 3 . 2 . 1 . . . . 1 . . . . . . . Non-combat 12 | . . . . . 3 . . 3 . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . Combat 5 | . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 18 | . . . . . 4 . . 4 . . . 1 . 1 . 1 . . 3 . 2 . 1 . . . . 1 . . . . . . . parse_system 8 | . . . . . 4 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . find_chute 6 | . . . . . . . . 3 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . find_fabricator 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 163 | . . 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . 1 1 1 . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 1 1 . 2 . . . 2 . . 2 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 27269 | 44 1045 856 1338 257 432 69 2399 1454 1134 406 377 65 122 1694 100 1669 136 126 104 223 1451 87 1556 212 89 116 190 1208 590 2267 972 1368 1421 1265 427 Spaces Moved 39132 | 34 598 566 677 173 289 35 1038 2351 1694 513 459 102 278 1554 187 2321 418 471 181 445 2976 177 2890 545 401 451 385 2242 1206 2789 1272 1997 2763 3338 1316 Core 4 | 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 251 | 3 110 132 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3156 | 29 487 434 671 173 289 35 1038 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35721 | . . . . . . . . 2351 1694 513 459 101 278 1554 187 2321 418 471 181 445 2976 177 2890 545 401 451 385 2242 1206 2789 1272 1997 2763 3338 1316 Fastest Speed 17 | 50 90 110 120 130 120 150 150 32 32 32 32 32 32 32 35 25 25 25 22 22 22 22 22 22 22 22 22 22 22 20 19 20 17 17 17 Average Speed 33 | 91 114 133 125 130 143 150 153 32 32 32 32 32 32 33 35 28 25 25 23 22 22 22 22 22 22 22 22 23 25 23 24 20 17 17 17 Slowest Speed 650 | 160 650 180 200 130 150 150 160 99 32 32 32 100 32 35 35 40 25 25 25 22 25 22 112 22 22 22 22 25 115 25 25 25 17 107 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . 4 . . . . 1 . 5 . . . . 6 . . . . . . 6 4 8 2 4 2 . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 3 92 99 51 32 70 9 52 53 49 64 64 77 55 32 87 62 69 72 62 61 62 79 56 75 66 81 47 50 91 58 87 67 51 92 74 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . 2 1 . . . . 1 1 1 1 . . . 2 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . . . 1 7 . 4 . . . 1 2 . 1 . . . . . . 1 . . . . . . . . Spaces Dug 787 | . . . . . . . . 64 49 17 16 6 . 61 6 84 7 2 . 20 59 . 56 4 . 4 6 39 19 91 24 41 88 21 3 Terrain Destroyed 1584 | . . . 22 . . . 223 89 49 17 16 6 . 61 6 84 7 2 . 20 59 . 83 4 . 4 6 61 19 142 172 44 169 216 3 Melee 752 | . . . . . . . . 33 49 17 16 6 . 61 6 84 7 2 . 20 59 . 56 4 . 4 6 39 19 91 24 37 88 21 3 Projectile 15 | . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . AOE 817 | . . . 22 . . . 219 53 . . . . . . . . . . . . . . 27 . . . . 22 . 51 148 . 81 194 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 51589 | 43 831 640 1016 205 305 52 1711 2940 2176 728 664 116 309 2586 214 3194 440 476 237 549 3631 224 3700 630 401 461 480 2863 1443 4352 1897 2915 3675 3994 1491 Wait 9958 | . 94 43 162 33 . 18 515 415 346 199 188 . 23 890 19 719 11 4 33 85 505 48 663 82 1 1 90 530 195 1392 561 812 770 460 51 Move 39013 | 33 597 565 676 172 288 34 1037 2350 1686 512 458 100 277 1552 186 2310 417 470 180 443 2964 176 2889 544 400 450 384 2230 1197 2771 1267 1988 2758 3337 1315 Hop 40 | . . . . . . . . . 3 . . . . 1 . 5 . . . . 6 . . . . . . 5 4 8 2 4 2 . . Pick Up 155 | 4 24 4 13 . 5 . 18 12 9 . . . 1 3 1 3 . . 1 . 11 . 11 . . 1 . 1 4 4 2 7 6 7 3 Fast Attach 182 | 6 13 . 9 . . . 8 13 6 . . . 4 8 . 5 2 . 8 . 9 . 3 . . 2 . 5 6 4 2 12 1 38 18 Attach 52 | . 1 . 3 . . . 10 9 3 . . 3 . . . . . . . . 2 . 1 . . . . 2 . 1 1 3 5 6 2 Detach 22 | . . . . . . . 2 2 2 . . . 1 3 . 1 . . . . 1 . . . . . . 1 . 1 . . . 5 3 Swap 146 | . 8 5 27 . 4 . 16 6 7 . 1 1 1 6 1 5 . . 1 . 5 . 7 . . . . 6 2 3 8 8 5 12 1 Drop 294 | . 20 7 37 . 4 . 32 34 17 . 1 . 2 8 1 7 2 . 7 . 11 . 13 . . 3 . 4 5 4 2 10 4 46 13 Fire 308 | . 74 16 89 . . . 72 4 . . . . . . . . . . . . . . 2 . . . . 1 . 4 14 9 4 19 . Melee 1253 | . . . . . 4 . . 74 73 17 16 11 . 111 6 120 8 2 7 20 101 . 75 4 . 4 6 72 30 123 38 62 120 64 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . . . . 1 . . . 18 . . . 1 15 . 36 . . . . . . 37 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 58 | . . . . . . . 1 21 24 . . . . 4 . 1 . . . . 1 . . . . . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 3) 725 | -10/Materials | Discovered new exit (range 9) 750 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 4) 1090 | -10/Materials | Entered Mines 1244 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1457 | -10/Mines | Learned location of Zion (-7) 1499 | -10/Mines | Found a hidden stash of uninstalled traps 1505 | -10/Mines | Discovered new exit (range 14) 1932 | -10/Mines | Discovered new exit (range 4) 1946 | -10/Mines | Entered Materials 1946 | -9/Materials | Evolved 2 slots: Utility x2 2190 | -9/Materials | Repaired Lgt. Armor Plating 2364 | -9/Materials | Discovered new exit (range 8) 2433 | -9/Materials | Build established: Scavenger-Mutant 2577 | -9/Materials | Discovered new exit (range 4) 2882 | -9/Materials | Discovered new exit (range 14) 3277 | -9/Materials | Discovered new exit (range 5) 3284 | -9/Materials | Entered Mines 3310 | -9/Mines | Learned location of Storage (-9) 3481 | -9/Mines | Assembled infested the area 3508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3508 | -9/Mines | Discovered new exit (range 5) 3541 | -9/Mines | Entered Exiles 3574 | -9/Exiles | Met 8R-AWN 3597 | -9/Exiles | Met EX-HEX 3674 | -9/Exiles | Met EX-DEC 3745 | -9/Exiles | Met EX-BIN 3767 | -9/Exiles | Aligned with FarCom system 3769 | -9/Exiles | Given EX-Vault access code 3803 | -9/Exiles | Opened EX-Vault 3815 | -9/Exiles | Found YOLO Cannon 3818 | -9/Exiles | Found Modified TNC 3825 | -9/Exiles | Found PSU Rigger 3859 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3935 | -9/Exiles | Build established: Hauler-Mutant 3956 | -9/Exiles | Discovered new exit (range 12) 3973 | -9/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, YOLO Cannon 3973 | -9/Exiles | Entered Mines 4006 | -8/Mines | Discovered new exit (range 13) 4042 | -8/Mines | Entered Materials 4042 | -8/Materials | Evolved 2 slots: Utility x2 4345 | -8/Materials | Build established: Scavenger-Mutant 4681 | -8/Materials | Build established: Hauler-Mutant 5415 | -8/Materials | Build established: Scavenger-Mutant 5635 | -8/Materials | Destroyed 7 combat bots 5971 | -8/Materials | Build established: Hauler-Mutant 6231 | -8/Materials | Discovered new exit (range 9) 6439 | -8/Materials | Identified exit to Factory 6441 | -8/Materials | Entered Factory 6441 | -7/Factory | Evolved 2 slots: Utility x2 6443 | -7/Factory | FarCom data flow suspended 6616 | -7/Factory | Repaired Cesium-ion Thruster 6915 | -7/Factory | Build established: Hacker-Sprinter 6985 | -7/Factory | Discovered new exit (range 11) 7048 | -7/Factory | Repaired Mni. Grenade Launcher 7084 | -7/Factory | Identified exit to Lower Caves 7147 | -7/Factory | Central database locked down 7210 | -7/Factory | Fabricated Spear (x2) 7440 | -7/Factory | Fabricated Imp. Flight Unit? 7623 | -7/Factory | Fabricated Imp. System Shield (x1) 7654 | -7/Factory | Fabricated Imp. System Shield (x1) 7731 | -7/Factory | Local fabrication network quarantined 7891 | -7/Factory | Discovered new exit (range 5) 7892 | -7/Factory | Identified exit to Factory 7895 | -7/Factory | Entered another Factory area 7895 | -6/Factory | Evolved 2 slots: Utility x2 8002 | -6/Factory | Identified exit to Lower Caves 8038 | -6/Factory | Discovered new exit (range 13) 8394 | -6/Factory | Fabricated Adv. Hacking Suite? 8463 | -6/Factory | Fabricated Adv. Hacking Suite? 8695 | -6/Factory | Build established: Wizard-Sprinter 8719 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8794 | -6/Factory | Local fabrication network quarantined 8831 | -6/Factory | Discovered new exit (range 15) 9029 | -6/Factory | Entered Lower Caves 9414 | -6/Lower Caves | Discovered new exit (range 12) 9435 | -6/Lower Caves | Identified exit to Lower Caves 9435 | -6/Lower Caves | Entered another Lower Caves area 9438 | -6/Lower Caves | Discovered new exit (range 15) 9470 | -6/Lower Caves | Encountered a Warlord checkpoint 9810 | -6/Lower Caves | Discovered new exit (range 7) 9811 | -6/Lower Caves | Identified exit to Data Miner 9812 | -6/Lower Caves | Entered Data Miner 9812 | -6/Data Miner | Discovered new exit (range 6) 9819 | -6/Data Miner | Met Data Miner 9830 | -6/Data Miner | Learned location of Section 7 (-2) 9830 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9834 | -6/Data Miner | Received God Mode back door access code from Data Miner 9844 | -6/Data Miner | Data Conduit disabled 9870 | -6/Data Miner | Crushed by falling debris 9876 | -6/Data Miner | Identified exit to Proximity Caves 9877 | -6/Data Miner | Entered Proximity Caves 9901 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 9904 | -5/Proximity Caves | Learned location of Warlord (-4) 9941 | -5/Proximity Caves | Learned location of 2 exits from Factory 9994 | -5/Proximity Caves | Discovered new exit (range 16) 9999 | -5/Proximity Caves | Identified exit to Factory 9999 | -5/Proximity Caves | Entered Factory 9999 | -5/Factory | Evolved 2 slots: Utility x2 10000 | -5/Factory | Identified exit to Extension 10000 | -5/Factory | Identified exit to Factory 10078 | -5/Factory | Identified exit to Upper Caves 10187 | -5/Factory | Central database locked down 10210 | -5/Factory | Spotted B-75 Beast 10457 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 10513 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10570 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10650 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 10729 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 10961 | -5/Factory | Build established: Wizard-Mutant 11091 | -5/Factory | Local fabrication network quarantined 11477 | -5/Factory | Garrison activated, responded to threat 11693 | -5/Factory | Manually triggered Chute Trap 11693 | -5/Factory | Sucked down chute 11693 | -5/Factory | Entered Waste 11720 | -5/Waste | Spotted C-40 Crusher 11722 | -5/Waste | Spotted C-40 Crusher 11765 | -5/Waste | Spotted C-40 Crusher 11773 | -5/Waste | Discovered new exit (range 12) 11777 | -5/Waste | Spotted C-40 Crusher 11792 | -5/Waste | Identified exit to Factory 11793 | -5/Waste | Entered Factory 11904 | -5/Factory | Discovered exit to Upper Caves (range 14) 12012 | -5/Factory | Spotted B-75 Beast 12061 | -5/Factory | Discovered exit to Factory (range 15) 12098 | -5/Factory | Garrison activated, responded to threat 12200 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 12370 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12413 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12455 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 12597 | -5/Factory | Discovered exit to Factory (range 7) 12678 | -5/Factory | Build established: Wizard-Sprinter 12680 | -5/Factory | Discovered exit to Factory (range 15) 12783 | -5/Factory | Local fabrication network quarantined 12970 | -5/Factory | Discovered exit to Factory (range 6) 13185 | -5/Factory | Repaired Broken Adv. Reaction Control System 13462 | -5/Factory | Entered Upper Caves 13541 | -5/Upper Caves | Identified exit to Upper Caves 13572 | -5/Upper Caves | Learned location of Extension (-5) 13572 | -5/Upper Caves | Learned Extension trap positions 13572 | -5/Upper Caves | Learned Extension stockpile data 13572 | -5/Upper Caves | Learned Armory stockpile data 13572 | -5/Upper Caves | Learned Factory garrison access intel 13598 | -5/Upper Caves | Entered another Upper Caves area 13718 | -5/Upper Caves | Discovered new exit (range 8) 13720 | -5/Upper Caves | Identified exit to Zhirov 13724 | -5/Upper Caves | Entered Zhirov 13724 | -5/Zhirov | Discovered new exit (range 3) 13729 | -5/Zhirov | Met Zhirov 13742 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13747 | -5/Zhirov | Found Alien Artifact 13747 | -5/Zhirov | Identified Integrated Reactor 13747 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13753 | -5/Zhirov | Found Alien Artifact 13753 | -5/Zhirov | Identified Transdimensional Reconstructor 13753 | -5/Zhirov | Warped through subspace 13828 | -5/Zhirov | Identified exit to Proximity Caves 13828 | -5/Zhirov | Entered Proximity Caves 13951 | -4/Proximity Caves | Crushed by falling debris 13988 | -4/Proximity Caves | Spotted B-86 Titan 14009 | -4/Proximity Caves | Spotted JY-8FT(f) 14020 | -4/Proximity Caves | Learned location of 1 exit from Research 14033 | -4/Proximity Caves | Spotted DV-KPF(f) 14034 | -4/Proximity Caves | Encountered a Master Thief 14049 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14051 | -4/Proximity Caves | Entered Factory 14051 | -4/Factory | Evolved 2 slots: Utility x2 14052 | -4/Factory | Identified exit to Research 14052 | -4/Factory | Identified exit to Armory 14053 | -4/Factory | Loaded intel: 4 garrison access locations 14084 | -4/Factory | Repaired Exp. Utility Shielding 14114 | -4/Factory | Repaired Exp. Cesium-ion Thruster 14199 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 14238 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 14359 | -4/Factory | Identified exit to Upper Caves 14611 | -4/Factory | Fabricated Mni. Fusion Reactor? 14674 | -4/Factory | Fabricated Mni. Fusion Reactor? 15169 | -4/Factory | Local fabrication network quarantined 15198 | -4/Factory | Fabricated Plasma Lance (x1) 15359 | -4/Factory | Repaired Electron Diverter 15502 | -4/Factory | Manually triggered Chute Trap 15502 | -4/Factory | Sucked down chute 15502 | -4/Factory | Entered Waste 15508 | -4/Waste | Spotted C-40 Crusher 15521 | -4/Waste | Spotted C-40 Crusher 15571 | -4/Waste | Spotted C-40 Crusher 15574 | -4/Waste | Spotted C-40 Crusher 15578 | -4/Waste | Spotted C-40 Crusher 15587 | -4/Waste | Discovered new exit (range 11) 15589 | -4/Waste | Identified exit to Factory 15589 | -4/Waste | Entered Factory 15725 | -4/Factory | Fabricated Plasma Lance (x1) 15772 | -4/Factory | Fabricated Plasma Lance (x1) 15820 | -4/Factory | Fabricated Imp. Fusion Compressor? 16204 | -4/Factory | Fabricated Quantum Shading Machine (x1) 16449 | -4/Factory | Discovered exit to Research (range 15) 16660 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 16690 | -4/Factory | Fabricated Imp. Fusion Compressor? 16881 | -4/Factory | Repaired Mni. Fusion Reactor 16922 | -4/Factory | Repaired Exp. Utility Shielding 17089 | -4/Factory | Local fabrication network quarantined 17145 | -4/Factory | Entered Upper Caves 17184 | -4/Upper Caves | Learned Research emergency access door positions 17311 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17345 | -4/Upper Caves | Spotted K8-ZXM(f) 17347 | -4/Upper Caves | Encountered a Master Thief 17355 | -4/Upper Caves | Discovered new exit (range 9) 17357 | -4/Upper Caves | Identified exit to Upper Caves 17357 | -4/Upper Caves | Entered another Upper Caves area 17384 | -4/Upper Caves | Learned Research stockpile data 17426 | -4/Upper Caves | Spotted R3-SWK(f) 17428 | -4/Upper Caves | Encountered a Master Thief 17433 | -4/Upper Caves | Spotted IN-0Z6(f) 17434 | -4/Upper Caves | Encountered a Master Thief 17444 | -4/Upper Caves | Discovered new exit (range 13) 17446 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17446 | -4/Upper Caves | Identified exit to Warlord 17446 | -4/Upper Caves | Entered Warlord 17454 | -4/Warlord | System corruption cleaned by Quarantine Array 17513 | -4/Warlord | Found Prototype Processor 17526 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17556 | -4/Warlord | Opened side exit 17560 | -4/Warlord | Discovered new exit (range 9) 17562 | -4/Warlord | Identified exit to Proximity Caves 17562 | -4/Warlord | Entered Proximity Caves 17750 | -3/Proximity Caves | Discovered exit to Research (range 8) 17752 | -3/Proximity Caves | Entered Research 17752 | -3/Research | Evolved 2 slots: Utility x2 17753 | -3/Research | Identified exit to Research 17816 | -3/Research | Spotted B-86 Titan 17866 | -3/Research | Central database locked down 18083 | -3/Research | Build established: Wizard-Scout 18094 | -3/Research | Identified exit to Testing 18141 | -3/Research | Fabricated Femtoactuators? 18213 | -3/Research | Fabricated Quantum Shading Machine (x1) 18294 | -3/Research | Identified Exp. Target Analyzer 18430 | -3/Research | Spotted B-86 Titan 18462 | -3/Research | Build established: Wizard-Sprinter 18572 | -3/Research | Repaired Exp. Utility Shielding 18582 | -3/Research | Found Exp. Hacking Suite 18764 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 18813 | -3/Research | Fabricated Exp. Hacking Suite (x1) 18860 | -3/Research | Fabricated Exp. Hacking Suite? 18960 | -3/Research | Entered Testing 19068 | -3/Testing | Central database locked down 19166 | -3/Testing | Fabricated Dimensional Manipulator? 19176 | -3/Testing | Repaired Exp. Cesium-ion Thruster 19220 | -3/Testing | Fabricated Dimensional Manipulator? 19222 | -3/Testing | Repaired Exp. Cesium-ion Thruster? 19365 | -3/Testing | Local fabrication network quarantined 19550 | -3/Testing | Entered Research 19550 | -2/Research | Evolved 2 slots: Utility x2 19563 | -2/Research | Spotted B-90 Cyclops 19884 | -2/Research | Discovered new exit (range 15) 19979 | -2/Research | Crushed by falling debris 20000 | -2/Research | Spotted B-90 Cyclops 20018 | -2/Research | Garrison activated, responded to threat 20025 | -2/Research | Identified exit to Quarantine 20116 | -2/Research | Repaired Exp. Cesium-ion Thruster 20158 | -2/Research | Repaired Exp. Utility Shielding 20890 | -2/Research | Discovered new exit (range 15) 20898 | -2/Research | Identified exit to Access 20996 | -2/Research | Fabricated Exp. Q-thruster (x1) 21035 | -2/Research | Fabricated Exp. Q-thruster (x1) 21073 | -2/Research | Fabricated Exp. Q-thruster (x1) 21111 | -2/Research | Fabricated Exp. Force Field (x1) 21143 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 21768 | -2/Research | Local fabrication network quarantined 21800 | -2/Research | First assault squad dispatched 21817 | -2/Research | Entered Quarantine 21910 | -2/Quarantine | Found Alien Artifact 22089 | -2/Quarantine | Cryocooling Duct disabled 22104 | -2/Quarantine | Ambient heat levels rising (+20) 22104 | -2/Quarantine | Non-combat units ordered to evacuate 22233 | -2/Quarantine | Repaired Mni. Fusion Reactor 22676 | -2/Quarantine | Discovered exit to Access (range 7) 22691 | -2/Quarantine | Found Alien Artifact 22691 | -2/Quarantine | Identified Core Reset Matrix 22691 | -2/Quarantine | Identified Subatomic Replicator 22691 | -2/Quarantine | Used Core Reset Matrix 22695 | -2/Quarantine | Detected hypermatrix surge 22695 | -2/Quarantine | Sensed 10 artifacts in vicinity 22702 | -2/Quarantine | Discovered exit to Access (range 8) 22765 | -2/Quarantine | Spotted Fortress 22778 | -2/Quarantine | Discovered new exit (range 5) 22778 | -2/Quarantine | Identified exit to Section 7 22789 | -2/Quarantine | Entered Section 7 22790 | -2/Section 7 | Sensed 19 artifacts in vicinity 23017 | -2/Section 7 | Found Integrated Reactor 23017 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23100 | -2/Section 7 | Spotted S7 Guard 23124 | -2/Section 7 | Found Integrated Heat Negator 23126 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 23165 | -2/Section 7 | Spotted S7 Guard 23225 | -2/Section 7 | Found Core Membrane 23227 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23535 | -2/Section 7 | Found Integrated Reactor 23535 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23932 | -2/Section 7 | Spotted B-99 Colossus 23944 | -2/Section 7 | Found Integrated Reactor 23944 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23946 | -2/Section 7 | Found Integrated Reactor 23946 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23948 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 23949 | -2/Section 7 | Found Integrated Reactor 23949 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23951 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 23959 | -2/Section 7 | Found LRC Energy Well 23959 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24029 | -2/Section 7 | Found Transdimensional Reconstructor 24030 | -2/Section 7 | Found Transdimensional Reconstructor 24157 | -2/Section 7 | Entered Access 24157 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24181 | -1/Access | Energy Cycler disabled 24324 | -1/Access | Identified exit to Command 24484 | -1/Access | Spotted B-99 Colossus 24527 | -1/Access | Fabricated Exp. Phase Shifter? 24653 | -1/Access | Repaired Exp. Utility Shielding? 24709 | -1/Access | Fabricated Adv. Powered Armor (x1) 24752 | -1/Access | Fabricated Adv. Powered Armor (x1) 24814 | -1/Access | Fabricated Exp. Melee Analysis Suite? 24857 | -1/Access | Spotted B-99 Colossus 25070 | -1/Access | Build established: Machinist-Sprinter 25258 | -1/Access | Fabricated Exp. Actuator Array (x1) 25578 | -1/Access | Entered Command 25592 | -1/Command | Phase Generator disabled 25659 | -1/Command | Spotted Combat Programmer 25681 | -1/Command | Met MAIN.C 25695 | -1/Command | Destroyed MAIN.C Shell 25695 | -1/Command | 0b10 Conduit disabled 25696 | -1/Command | MAIN.C activated Command garrisons 25706 | -1/Command | Destroyed MAIN.C 25715 | -1/Command | Found Prototype Device 25715 | -1/Command | Identified Beam Splitter 25717 | -1/Command | Found Prototype Protection 25717 | -1/Command | Identified Exp. Powered Armor 25728 | -1/Command | Spotted Combat Programmer 25800 | -1/Command | Spotted M Guard 25963 | -1/Command | Build established: Machinist-Scout 26209 | -1/Command | Found Prototype Ballistic Cannon 26209 | -1/Command | Identified Omega Cannon 26257 | -1/Command | Found Prototype Device 26257 | -1/Command | Identified AEGIS Remote Shield 26271 | -1/Command | Found Prototype Energy Cannon 26271 | -1/Command | Identified Cld. Nova Cannon 26531 | -1/Command | Spotted B-99 Colossus 26536 | -1/Command | Found Prototype Processor 26536 | -1/Command | Identified Exp. Core Analyzer 26575 | -1/Command | Spotted B-99 Colossus 26632 | -1/Command | Found Prototype Processor 26632 | -1/Command | Identified Spectral Analyzer 26726 | -1/Command | Found Prototype Energy Cannon 26726 | -1/Command | Identified Hpw. Disruptor Cannon 26764 | -1/Command | Destroyed M Guard 26764 | -1/Command | Destroyed all MAIN.C guards 26839 | -1/Command | Warped through subspace to slip node 26839 | -1/Command | Discovered new exit (range 4) 26841 | -1/Command | Identified exit to Access_0 26843 | -1/Command | Entered Access_0 26844 | -1/Access_0 | Sensed 2 artifacts in vicinity 26844 | -1/Access_0 | Met Architect 26860 | -1/Access_0 | Architect warped through subspace 26866 | -1/Access_0 | Destroyed A8 26889 | -1/Access_0 | Found Prototype Protection 26889 | -1/Access_0 | Identified Lgt. Regenerative Plating 26894 | -1/Access_0 | Architect warped through subspace 26911 | -1/Access_0 | Subspace Access Node disabled 26917 | -1/Access_0 | Subspace Access Node disabled 26935 | -1/Access_0 | Architect warped through subspace 26938 | -1/Access_0 | A6 warped into view 26957 | -1/Access_0 | Destroyed A6 26998 | -1/Access_0 | Architect warped through subspace 27006 | -1/Access_0 | A5 warped into view 27011 | -1/Access_0 | Destroyed A5 27045 | -1/Access_0 | Architect warped through subspace 27078 | -1/Access_0 | Architect warped through subspace 27092 | -1/Access_0 | Architect warped through subspace 27097 | -1/Access_0 | A4 warped into view 27107 | -1/Access_0 | Architect warped through subspace 27114 | -1/Access_0 | Build established: Machinist-Sprinter 27128 | -1/Access_0 | Architect warped through subspace 27148 | -1/Access_0 | Subspace Access Node disabled 27152 | -1/Access_0 | Subspace Access Node disabled 27213 | -1/Access_0 | Destroyed A2 27214 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27215 | -1/Access_0 | Found Exp. Phase Shifter 27221 | -1/Access_0 | Started Test 138-B, establishing a local singularity 27227 | -1/Access_0 | Found Core Expander 27227 | -1/Access_0 | Installed Core Expander, added new Weapon slot 27259 | -1/Access_0 | Destroyed Architect 27260 | -1/Access_0 | Architect triggered a singularity event 27260 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 27264 | -1/Access_0 | Found Prototype Hackware 27264 | -1/Access_0 | Identified Architect God Chip A 27266 | -1/Access_0 | Found Prototype Hackware 27266 | -1/Access_0 | Identified Architect God Chip D 27268 | -1/Access_0 | Warped through subspace to slip node 27268 | -1/Access_0 | Discovered new exit (range 8) 27270 | *** | Escaped singularity! Last Messages --------------- >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 27262_ Discarded Exp. Optical Array. 27263_ A0_COM: 8. 27264_ A0_COM: 7. 27264_ Acquired Prototype Hackware. 27264_ Identified Architect God Chip A. 27265_ A0_COM: 6. 27266_ A0_COM: 5. 27266_ Dropped Adv. Powered Armor. 27266_ Acquired Prototype Hackware. 27266_ Identified Architect God Chip D. 27267_ A0_COM: 4. 27268_ A0_COM: 3. 27268_ Warped through subspace, drawn to slip node. 27268_ EXIT=FOUND 27269_ A0_COM: 2. 27270_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 105 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 75 Armor Coverage 550 Core Shielding 30 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Melee Accuracy 38 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Exp. Actuator Array | -2/Quarantine | Hacked Exp. Phase Shifter | -2/Quarantine | Hacked Adv. Powered Armor | -1/Access | Hacked Exp. Melee Analysis Suite | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Femtoactuators | x1 | -3/Research Quantum Shading Machine | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Dimensional Manipulator | x1 | -3/Testing Dimensional Manipulator | x1 | -3/Testing Exp. Q-thruster | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Exp. Force Field | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Phase Shifter | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Heat Negator Core Membrane Subatomic Replicator LRC Energy Well Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RiotCoolantDissipator Manual? 0 Play Time 06:04:02 Cumulative 825.4 hours Start 2020.05.01 @ 13:43:58 End 2020.05.02 @ 00:38:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 690 Rogue 650 Adventurer 40 Explorer 0 Win Type 6 Total 81 Types 52/2/19/2/1/2/3 Lore% 93 Gallery% 96 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7568340-5f25-4b4a-b95f-7be1d7da8d02