Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 12:41:43 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (70) 350 Value Destroyed (1870) 1870 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 11294 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 422 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Experimental Optical Array Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Power Amplifier Hardened Medium Armor Plating Junk Cannon (0) Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Optical Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Advanced ECM Suite Cloaking Device Advanced Shield Generator Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Heavy Pick > --- INVENTORY -------- Power Amplifier Power Amplifier Hardened Medium Armor Plating Junk Cannon [Rating: 132] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Backup Laser VII Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Junk Cannon Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . . 4 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . 1 . . . 1 . . . . 1 . 1 . . . Utility 7 | . . 1 . 1 . . . 2 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 103 | 7 4 5 2 2 8 10 4 1 2 1 . 5 13 14 5 2 . 18 Power 11 | 1 . 1 . . 1 1 . . 1 . . 2 1 . 2 . . 1 Engine 6 | 1 . 1 . . 1 . . . 1 . . 2 . . . . . . Core 3 | . . . . . . 1 . . . . . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . 1 Propulsion 32 | 2 1 1 1 . 2 5 . . . . . 1 6 6 1 . . 6 Treads 5 | . . . . . . 5 . . . . . . . . . . . . Leg 5 | 2 1 1 1 . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . 1 . 6 1 . . 6 Flight 6 | . . . . . . . . . . . . . 6 . . . . . Utility 31 | 2 1 1 1 . 3 3 2 . . . . . 4 6 . 1 . 7 Device 16 | 1 1 . 1 . 1 2 1 . . . . . 3 3 . . . 3 Storage 3 | 1 . 1 . . . . . . . . . . . 1 . . . . Processor 6 | . . . . . . 1 1 . . . . . . . . . . 4 Hackware 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Protection 3 | . . . . . 1 . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 2 . 2 2 1 2 1 1 1 . 2 2 2 2 1 . 4 Energy Gun 3 | . . . . . 1 . . . . . . . . . . . . 2 Energy Cannon 4 | . 2 . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 6 | . . 2 . 2 . 1 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . 2 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . 1 . . . 1 . . 1 . . . Unidentified Prototypes 5 | . . . 1 . . . 1 . . . . . 2 . . . . 1 Parts Lost 67 | . . . 1 3 13 . . . 3 4 . 1 7 3 1 10 2 19 Power 9 | . . . . . 3 . . . . . . . 2 . . . 1 3 Propulsion 25 | . . . 1 1 4 . . . 2 2 . . 2 . 1 5 1 6 Utility 15 | . . . . . 3 . . . 1 . . . 1 2 . 2 . 6 Weapon 18 | . . . . 2 3 . . . . 2 . 1 2 1 . 3 . 4 Highest Loss Streak 9 | . . . 1 2 6 . . . 1 4 . 1 4 2 1 8 1 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Backups 5 | 5 7 8 9 9 7 3 6 6 6 4 3 2 1 4 5 3 3 3 Power . | . 1 1 2 2 1 . . 1 1 2 2 1 . 1 . . . . Propulsion . | 1 2 2 2 2 1 . . . . . . . . 1 . . . . Utility 1 | . 1 1 1 2 2 1 1 2 2 . . . . 2 3 2 2 2 Weapon 1 | 1 2 2 3 2 1 1 1 2 2 1 1 1 . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 5 | 1 1 1 . . . . . . . 1 . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | 1 . . . . . . . . . 1 . . . . . . . 1 Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 88 84 68 66 72 96 73 65 11 13 17 40 65 73 35 15 58 Engine 2 | . 14 11 11 9 8 . . . 1 . . 2 3 . . . . . Core 4 | . . . . . . 5 9 6 4 . . . . 5 5 5 1 4 Treads 13 | . . . . . . 32 36 26 20 . . . . . . . . . Leg 5 | . 28 33 29 23 14 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 2 3 25 31 6 3 20 Device 9 | . 14 11 11 9 11 12 18 13 10 . . . 1 1 5 . . 5 Storage 6 | . 14 11 11 9 9 9 9 6 6 . . . . . 5 1 . . Processor 5 | . . . . . . 6 9 6 6 6 6 6 5 4 . . . 10 Hackware 2 | . . . . . 3 . . . . . . . 4 5 5 8 10 8 Ballistic Cannon 6 | . . 19 22 18 15 6 11 . . . . . . . . . . . Special Weapon 1 | . . . . . . . 2 6 4 . 6 2 1 4 . . . . Special Melee Weapon 1 | . . . . . . . . 6 6 . . 2 3 . 3 4 . . Peak Build Rating 132 | 7 8 12 18 12 16 28 40 41 41 31 7 20 75 79 78 78 24 132 Average Rating 33 | 6 7 10 11 11 11 22 35 41 37 7 7 11 36 71 75 33 17 83 On Entrance 24 | . 7 8 11 12 10 2 28 40 41 31 7 7 20 71 65 78 24 12 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . 10 . . . . 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 15 17 24 24 24 29 25 34 35 36 1 1 7 38 65 71 71 5 32 Greatest Support 106 | 20 20 30 30 30 32 80 80 80 80 3 3 11 38 72 72 72 12 106 Greatest Overweight (x) 3 | . . . 1 1 3 3 . . . . . . 2 3 . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 15 15 15 5 5 Average Capacity 8 | 7 8 8 10 10 10 10 10 10 10 5 5 5 5 6 15 6 5 5 Most Carried 10 | 7 8 10 10 10 8 4 8 7 10 8 4 4 4 7 7 6 5 5 Average Carried 5 | 5 7 8 9 9 7 3 6 7 7 4 4 3 2 4 6 4 4 4 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 15 15 5 5 5 Final Carried 10 | 7 8 10 10 8 4 3 8 7 8 4 4 3 3 7 6 4 5 5 Class Distribution -------------------- 40% | Mutant 17% | Skirmisher 14% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Assassin 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -8/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Matter Collected 1991 | 431 97 89 288 54 96 130 228 10 25 . . 55 28 241 22 98 15 84 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1892 | 267 238 250 80 87 128 45 . 63 173 . . . 81 178 . 96 . 206 Parts 136 | 28 17 23 10 6 10 1 . 2 8 . . . . 4 . 6 . 21 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 6 . . 1 . . . 7 . . Prevented 7 | . . . . . . . . . . 4 . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 49 | . 4 7 13 3 4 2 . 3 5 . . . . 1 . 4 . 3 Melee 5 | . . . . . . . . . 1 . . . . 1 . 1 . 2 Guns 4 | . . . . . . . . . . . . . . . . 3 . 1 Cannons 40 | . 4 7 13 3 4 2 . 3 4 . . . . . . . . . Classes Destroyed 13 | 3 3 1 3 1 . . . . 1 . . . . . . . . 1 Worker 6 | 1 . . . 1 . . . . . . . . 3 . . . . 1 Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 . . . . . Watcher 3 | . 1 1 . . . . . . . . . . 1 . . . . . Swarmer 19 | . . . 8 . . . . 3 4 . . . . . . 4 . . Grunt 14 | . 4 6 . 1 1 . . . 1 . . . . 1 . . . . Sentry 8 | . . 1 . 2 3 2 . . . . . . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 3 Assembled 4 | . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 5 | 4 3 5 4 4 3 1 . 3 3 . . . 2 1 . 3 . 2 Combat Bots Only 4 | . 2 3 4 2 3 1 . 3 3 . . . . 1 . 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 1 . . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Hostile Shots Fired 847 | . 14 23 68 36 85 42 . 5 29 43 . 16 82 32 14 93 26 239 Missed 299 | . 3 9 18 11 19 11 . 1 10 19 . 4 44 16 6 26 13 89 Hits 548 | . 11 14 50 25 66 31 . 4 19 24 . 12 38 16 8 67 13 150 Melee 1 | . . . . 1 . . . . . . . . . . . . . . Projectile 547 | . 11 14 50 24 66 31 . 4 19 24 . 12 38 16 8 67 13 150 Critical Strikes 16 | . . . . . 4 1 . . 1 . . 1 1 . . . . 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 10230 | . 164 179 483 380 1009 455 . 60 316 370 . 263 790 666 236 1165 269 3425 Core 3505 | . 78 30 95 86 356 60 . 15 54 220 . 243 229 117 22 383 200 1317 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . 25 Redirected to Shielding 103 | . . . . . . . . . . . . . . 103 . . . . Core Remaining (%) 56 | 100 68 . 68 . . . 8 . . . . 37 . 65 . . 47 . Volleys Fired 196 | 34 17 16 23 22 25 8 . 3 11 . . . . 4 2 17 . 14 Largest 2 | 2 2 2 2 2 2 1 . 1 1 . . . . 1 1 1 . 2 Hottest 176 | 40 120 66 66 66 100 37 . . . . . . . . 80 23 . 176 Shots Fired 326 | 68 34 32 46 40 41 8 . 3 11 . . . . 4 2 17 . 20 Gun 113 | 68 6 . . . 4 . . . . . . . . . . 16 . 19 Cannon 191 | . 28 32 46 40 34 8 . . . . . . . . 2 . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special 22 | . . . . . 3 . . 3 11 . . . . 4 . 1 . . Kinetic 250 | 68 6 32 46 40 34 8 . . . . . . . . . 16 . . Thermal 56 | . 28 . . . 7 . . . . . . . . . 2 . . 19 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 Impact 19 | . . . . . . . . 3 11 . . . . 4 . 1 . . Robot Hit Streak 11 | 10 5 5 4 4 10 8 . 11 3 . . . . 1 2 5 . 8 Robot Miss Streak 7 | 2 5 2 7 3 2 . . . 1 . . . . 2 1 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 204 | 38 20 19 18 22 20 8 . 3 8 1 . . 6 4 2 15 . 20 Core Hits 81 | 12 7 11 13 6 6 5 . . 3 . . . 1 2 . 5 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . Critical Strikes 5 | . . . . . . . . . . . . . 1 1 . 2 . 1 Smash 1 | . . . . . . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . . . . 1 . 2 . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 69 | . . . . . . . . . 5 2 . . 17 11 1 8 . 25 Impact 7 | . . . . . . . . . . . . . 7 . . . . . Slashing 36 | . . . . . . . . . 5 2 . . 10 11 . 8 . . Piercing 25 | . . . . . . . . . . . . . . . . . . 25 Sneak Attacks 8 | . . . . . . . . . 1 1 . . 4 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5510 | 510 351 421 454 576 431 224 . 279 683 98 . . 310 226 27 346 . 574 Guns 984 | 510 15 . . . 15 . . . . . . . . . . 148 . 296 Cannons 2469 | . 334 421 450 576 416 209 . . . . . . . . 27 . . 36 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1105 | . . . . . . . . . 163 98 . . 310 182 . 136 . 216 Ramming 47 | . 2 . 4 . . 15 . . . . . . . . . . . 26 Kinetic 2745 | 510 15 421 450 576 416 209 . . . . . . . . . 148 . . Thermal 672 | . 334 . . . 15 . . . . . . . . . 27 . . 296 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . . . . . . . 36 Impact 1215 | . . . . . . . . 279 520 . . . 310 44 . 62 . . Slashing 579 | . . . . . . . . . 163 98 . . . 182 . 136 . . Piercing 216 | . . . . . . . . . . . . . . . . . . 216 Highest Corruption 13 | . . . . . . . . . . . . . 3 7 . 1 1 13 Average Corruption 4 | . . . . . . . . . . . . . 1 4 . 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . . 7 . . 1 13 Message Errors 6 | . . . . . . . . . . . . . . 3 . . . 3 Matter Fused 5 | . . . . . . . . . . . . . . 2 . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 669 | . . . 7 . . . . 154 305 . . . 196 . . 7 . . Projectiles 406 | . . . 7 . . . . 154 238 . . . . . . 7 . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 263 | . . . . . . . . . 67 . . . 196 . . . . . Knockbacks 9 | . . 1 2 1 . . . . 2 . . . 2 . . . . 1 Impact 5 | . . . . . . . . . 2 . . . 2 . . . . 1 Kinetic 4 | . . 1 2 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 17 | . . . . . . 12 . . . . . . . . . . . 5 Targets Rammed 20 | . 1 . 2 . . 12 . . . . . . . . . . . 5 Kicked 3 | . 1 . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 172 | . 172 14 . 6 50 3 . . . . . . 10 120 114 18 . 153 Average Temperature 41 | . 81 7 . 3 12 3 . . . . . . 5 39 49 7 . 38 Received Heat Transfer 1569 | . 93 87 . 117 405 180 . . 72 . . 24 177 42 36 27 90 219 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 1 1 . . . 7 . . . . . Impact Corruptions 17 | . . . . . . . . 4 6 . . . 6 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1234 | . 703 . . . 37 . . . . . . . . . 50 . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . . . . . . . . 1 2 1 . . . Low Security (%) 92 | 100 100 100 100 100 100 100 . 100 . . . . 92 4 95 . . 100 Level 1 1 | . . . . . . . . . . . . . 7 15 4 . . . Level 2 5 | . . . . . . . . . . . . . . 79 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 483 | 10 92 131 95 50 90 20 . 70 . . . . 270 483 208 . . 165 Initial 193 | . . 34 39 3 16 5 . . . . . . 2 128 193 . . 23 Average 59 | 1 23 60 44 17 13 1 . 20 . . . . 73 395 176 . . 44 Influence Increases 3029 | 55 146 201 226 113 160 40 . 70 130 75 . 15 574 507 15 150 75 477 Destroy 0b10 Robot/C 1180 | . 80 140 180 60 80 40 . 60 100 . . . 100 200 . 80 . 60 Destroy 0b10 Robot/NC 130 | 55 10 10 . 10 . . . . 5 . . . 25 10 . . . 5 Destroy Leader 250 | . 34 34 30 20 40 . . 10 10 . . . 22 30 . 10 . 10 Allied During Kill 86 | . . . . . . . . . . . . . 9 77 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 Successful Hack 60 | . 7 . . 8 5 . . . . . . . 16 . . . . 24 Disable Machine 120 | . 15 . . . 15 . . . . . . . . 75 15 . . . Destroy Structure 98 | . . 2 1 . 5 . . . . . . . 12 70 . . . 8 Partial Spotted 75 | . . . . . . . . . . . . . 15 45 . . . 15 Lose Combat Pursuer 1020 | . . 15 15 15 15 . . . 15 75 . 15 375 . . 60 75 345 Influence Decreases 2979 | 55 64 182 317 83 186 54 . 30 170 60 15 10 317 374 272 238 90 462 Entered New Map 593 | . . 48 62 7 24 9 . . 15 . 15 . 3 134 202 52 10 12 Time Decay 1785 | 55 64 134 245 56 101 45 . 30 135 60 . 10 204 150 60 106 60 270 Lost Part 501 | . . . 10 20 61 . . . 20 . . . 70 30 10 80 20 180 Lost Ally 100 | . . . . . . . . . . . . . 40 60 . . . . Squads Dispatched 21 | . 2 1 . . 2 . . . . . . . 4 4 2 . . 6 Investigation 3 | . 1 . . . . . . . . . . . 1 . . . . 1 Extermination 4 | . . . . . . . . . . . . . 1 . . . . 3 Reinforcement 13 | . 1 1 . . 2 . . . . . . . 2 3 2 . . 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Distress Signals 13 | . . 5 . . 1 . . . . . . . 3 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 9 12 14 8 17 2 . 3 6 6 . 1 39 10 4 12 6 40 Peak Tracking Total 16 | . 3 4 4 6 10 1 . 3 4 3 . 1 13 5 4 7 4 16 Tactical Retreats 31 | . . 1 1 1 1 . . . 1 2 . 1 9 . . 1 2 11 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Traps Triggered 3 | . 1 . . . . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Machines Disabled 9 | . 1 . . . 1 . . . . 1 . . . 5 1 . . . Max in Single Turn 3 | . 1 . . . 1 . . . . 1 . . . 3 1 . . . Energy Cycler 3 | . . . . . . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Machines Accessed 18 | . 1 . 1 2 1 1 . 1 . . 4 . 3 1 . . . 3 Terminals 8 | . 1 . . 2 1 1 . 1 . . . . 1 1 . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 64 | . 4 . 1 5 2 3 . 1 . . 28 . 10 1 . . . 9 Successful 45 | . 1 . 1 3 2 1 . . . . 28 . 6 1 . . . 2 Failed 19 | . 3 . . 2 . 2 . 1 . . . . 4 . . . . 7 Catastrophic 3 | . . . . . . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 7 | . 4 . . . 1 2 . . . . . . . . . . . . Terminals 17 | . 4 . . 5 2 3 . 1 . . . . 1 1 . . . . Fabricators 9 | . . . . . . . . . . . . . 4 . . . . 5 Repair Stations 4 | . . . . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . 1 . 1 3 2 1 . . . . 28 . . 1 . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . 1 . . . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . . . 3 . . 1 . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 2 1 1 . 1 . . . . 3 1 . . . 3 Full Trace Events 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . . 9 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Total Allies 12 | . . . . . . . . . . . . . 2 10 . . . . Largest Group 7 | . . . . . . . . . . . . . 2 7 . . . . Highest-Rated Group 202 | . . . . . . . . . . . . . 82 202 . . . . Highest-Rated Ally 41 | . . . . . . . . . . . . . 41 39 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . . . . . . 18 66 . . . . Total Damage 1739 | . . . . . . . . . . . . . 488 1251 . . . . Kills 15 | . . . . . . . . . . . . . 5 10 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Active Infowar (turns) 5522 | 238 204 282 533 173 472 537 1452 141 870 8 . . 178 . . . . 434 Optics 412 | . . . . . . . . . . . . . . . . . . 412 Terrain 2736 | . . . . . . 537 1452 141 606 . . . . . . . . . Traps 3201 | . . . . . 226 504 1452 141 870 8 . . . . . . . . Seismic 2007 | 238 204 282 533 173 399 . . . . . . . 178 . . . . . Cloaking 145 | . . . . . . . . . . . . . . . . . . 145 ECM 13 | . . . . . . . . . . . . . . . . . . 13 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Turns Passed 7804 | 353 204 282 533 173 478 759 1452 141 870 146 50 177 522 306 125 340 125 768 Spaces Moved 6336 | 197 106 156 328 83 220 407 822 78 477 250 81 318 836 378 238 268 223 870 Core 776 | 5 . . . . 10 32 . . . 250 81 213 40 . . . 95 50 Treads 1752 | . . . . . . 375 822 78 477 . . . . . . . . . Legs 1035 | 192 106 156 328 83 170 . . . . . . . . . . . . . Wheels 40 | . . . . . 40 . . . . . . . . . . . . . Hover 2156 | . . . . . . . . . . . . 105 404 193 238 268 128 820 Flight 577 | . . . . . . . . . . . . . 392 185 . . . . Fastest Speed 26 | 50 120 120 120 120 100 170 170 170 170 50 50 50 26 28 40 40 50 50 Average Speed 102 | 118 120 120 137 132 175 172 170 170 170 50 50 53 46 35 40 104 55 67 Slowest Speed 260 | 120 120 120 190 190 260 200 170 170 170 50 50 60 150 242 40 240 60 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . 4 14 . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 8 30 16 90 11 45 87 57 3 61 45 68 54 30 46 11 55 39 30 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 15 | . . . 1 . . . 8 . 2 1 . 2 . . . 1 . . Spaces Dug 27 | . . . . . 3 . . . . . . . 9 8 . . . 7 Terrain Destroyed 78 | . . 1 3 . 4 . . . 5 . . . 9 47 . . . 9 Melee 24 | . . . . . . . . . . . . . 9 8 . . . 7 Projectile 15 | . . 1 3 . 4 . . . 5 . . . . . . . . 2 AOE 39 | . . . . . . . . . . . . . . 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Fac Upp Upp Res Total 7153 | 246 147 217 364 106 262 444 876 84 516 261 83 323 939 526 263 304 223 969 Wait 308 | . 16 36 7 . 6 7 44 3 17 3 . . 63 53 18 3 . 32 Move 6316 | 196 105 155 328 82 219 406 821 77 476 249 80 317 833 376 237 267 222 870 Hop 1 | . . . . . . . . . . . . . 1 . . . . . Pick Up 22 | 8 2 2 . . . . 4 . . . . . 3 1 . . 1 1 Fast Attach 72 | 7 . 1 2 . 3 9 2 . . . . 3 10 13 2 2 . 18 Attach 24 | . . 1 . 2 4 1 . 1 3 1 . 1 6 . 2 2 . . Detach 12 | . . . 1 . . . . . 3 . . . 4 3 . 1 . . Swap 21 | . 4 4 1 . 5 . 2 . 1 . . 1 1 1 1 . . . Drop 28 | 1 2 2 1 . . 1 3 . . 3 . 1 1 6 . 4 . 3 Fire 196 | 34 17 16 23 22 25 8 . 3 11 . . . . 4 2 17 . 14 Melee 69 | . . . . . . . . . 5 2 . . 17 11 1 8 . 25 Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick 2 | . 1 . 1 . . . . . . . . . . . . . . . Crush 12 | . . . . . . 12 . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . Rewire 57 | . . . . . . . . . . . . . . 57 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous 6 | . . . . . . . . . . 3 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 354 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 6) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -9/Materials | Discovered new exit (range 15) 840 | -9/Materials | Entered Mines 841 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 933 | -9/Mines | Discovered new exit (range 9) 1023 | -9/Mines | Found the Drone Emporium 1031 | -9/Mines | Found Prototype Device 1031 | -9/Mines | Identified Thief Drone Bay 1106 | -9/Mines | Assembled infested the area 1111 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1304 | -9/Mines | Discovered new exit (range 14) 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -8/Materials | Identified exit to Factory 1460 | -8/Materials | Discovered new exit (range 15) 1546 | -8/Materials | Entered Storage 1587 | -8/Storage | Build established: Scavenger-Mutant 1976 | -8/Storage | Lost 6 parts (1p2n2u1w) 1997 | -8/Storage | Core integrity fell below 50% 2018 | -8/Storage | Used back door to open Recycling access 2018 | -8/Storage | Discovered new exit (range 4) 2019 | -8/Storage | Core integrity fell below 20% 2024 | -8/Storage | Entered Recycling 2049 | -8/Recycling | Lost 6 parts (1p2n1u2w) 2228 | -8/Recycling | Build established: Mutant 2676 | -8/Recycling | Discovered new exit (range 12) 2740 | -8/Recycling | Scanned before Scraplab entrance 2764 | -8/Recycling | Entered Scraplab 2774 | -8/Recycling | Discovered new exit (range 4) 2783 | -8/Recycling | Entered Scraptown 3039 | -8/Scraptown | Visited Awakened 3078 | -8/Scraptown | Visited SPCMW 3102 | -8/Scraptown | Visited Comm Corps 3166 | -8/Scraptown | Visited Red Mages 3183 | -8/Scraptown | Visited Science Testing Area 3188 | -8/Scraptown | Build established: Skirmisher 3217 | -8/Scraptown | Visited Shadow of the Wyrm 3248 | -8/Scraptown | Visited Bundlers 3418 | -8/Scraptown | Visited UFD Registry 3418 | -8/Scraptown | Registered with UFD as "Nullmod" 3479 | -8/Scraptown | Visited Chapter 10 3506 | -8/Scraptown | Visited Botcube Research 3537 | -8/Scraptown | Visited Observation Area 3563 | -8/Scraptown | Visited Science Guys 3597 | -8/Scraptown | Visited Derelict Rescue Squad 3641 | -8/Scraptown | Visited Junk Repository 3755 | -8/Scraptown | Visited Junk Repository 3780 | -8/Scraptown | Visited Junk Cannon Lab 3790 | -8/Scraptown | Found Prototype Special Weapon 3790 | -8/Scraptown | Identified Junk Cannon 4143 | -8/Scraptown | Met Optimus 4143 | -8/Scraptown | Accepted into 0bPrime 4231 | -8/Scraptown | Discovered new exit (range 3) 4235 | -8/Scraptown | Entered Factory 4235 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4255 | -6/Factory | Discovered new exit (range 14) 4376 | -6/Factory | Entered Lower Caves 4460 | -6/Lower Caves | Learned 4 Factory zone layouts 4541 | -6/Lower Caves | Build established: Assassin 5141 | -6/Lower Caves | Discovered new exit (range 14) 5246 | -6/Lower Caves | Entered another Lower Caves area 5275 | -6/Lower Caves | Build established: Mutant 5285 | -6/Lower Caves | Lost 4 parts (2n2w) 5381 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5390 | -6/Lower Caves | Discovered new exit (range 5) 5392 | -6/Lower Caves | Entered Data Miner 5392 | -6/Data Miner | Discovered new exit (range 6) 5402 | -6/Data Miner | Met Data Miner 5420 | -6/Data Miner | Learned location of Section 7 (-3) 5420 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5430 | -6/Data Miner | Received God Mode back door access code from Data Miner 5442 | -6/Data Miner | Entered Proximity Caves 5475 | -5/Proximity Caves | Spotted B-75 Beast 5502 | -5/Proximity Caves | Core integrity fell below 50% 5548 | -5/Proximity Caves | Found DCF Scrap (13 items) 5609 | -5/Proximity Caves | Discovered new exit (range 9) 5619 | -5/Proximity Caves | Entered Factory 5619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5620 | -5/Factory | Identified exit to Extension 5718 | -5/Factory | Fabricated H-66 Slayer (x2) 5843 | -5/Factory | Build established: Derelict-Mutant 5936 | -5/Factory | Spotted B-75 Beast 6008 | -5/Factory | Lost 4 parts (2p1n1w) 6141 | -5/Factory | Entered Extension 6153 | -5/Extension | Energy Cycler disabled 6154 | -5/Extension | Rescued a captive Derelict 6154 | -5/Extension | Rescued a captive Derelict 6156 | -5/Extension | Rescued a captive Derelict 6157 | -5/Extension | Rescued a captive Derelict 6158 | -5/Extension | Rescued a captive Derelict 6163 | -5/Extension | Rescued a captive Derelict 6163 | -5/Extension | Rescued a captive Derelict 6163 | -5/Extension | Rescued a captive Derelict 6164 | -5/Extension | Rescued a captive Derelict 6166 | -5/Extension | Rescued a captive Derelict 6168 | -5/Extension | Rescued a captive Derelict 6168 | -5/Extension | Rescued a captive Derelict 6168 | -5/Extension | Rescued a captive Derelict 6170 | -5/Extension | Rescued a captive Derelict 6170 | -5/Extension | Rescued a captive Derelict 6173 | -5/Extension | Rescued a captive Derelict 6180 | -5/Extension | Rescued a captive Derelict 6181 | -5/Extension | Rescued a captive Derelict 6181 | -5/Extension | Rescued a captive Derelict 6193 | -5/Extension | P-70 Sage assimilated allied LO-QCP(g) 6243 | -5/Extension | Lost 3 allies 6381 | -5/Extension | Crushed by falling debris 6438 | -5/Extension | Spotted B-75 Beast 6441 | -5/Extension | First assault squad dispatched 6441 | -5/Extension | Spotted B-75 Beast 6441 | -5/Extension | Discovered new exit (range 15) 6447 | -5/Extension | Entered Factory 6447 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6553 | -4/Factory | Discovered new exit (range 14) 6567 | -4/Factory | Spotted B-86 Titan 6572 | -4/Factory | Entered Upper Caves 6641 | -4/Upper Caves | Lost 8 parts (5n1u2w) 6798 | -4/Upper Caves | Spotted B-86 Titan 6869 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6908 | -4/Upper Caves | Discovered new exit (range 7) 6912 | -4/Upper Caves | Entered another Upper Caves area 6970 | -4/Upper Caves | Build established: Hacker-Mutant 6999 | -4/Upper Caves | Core integrity fell below 50% 7033 | -4/Upper Caves | Discovered new exit (range 8) 7037 | -4/Upper Caves | Entered Research 7037 | -3/Research | Evolved 2 slots: Utility x2 7167 | -3/Research | Spotted B-86 Titan 7331 | -3/Research | Spotted B-86 Titan 7595 | -3/Research | Incoming investigation squad redirected 7606 | -3/Research | Lost 4 parts (1u3w) 7692 | -3/Research | Core integrity fell below 50% 7693 | -3/Research | Lost 5 parts (1p3n1u) 7772 | -3/Research | System corruption reached 10% 7788 | -3/Research | Core integrity fell below 20% 7805 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07725_ System corrupted: Matter fused (-5). 07733_ Cmb. Antigrav System destroyed. 07736_ Mic. Antimatter Reactor destroyed. 07739_ Penetrated by Slug. 07740_ System corrupted: Component data lost. 07742_ Cmb. Antigrav System destroyed. 07747_ Acquired Com. HERF Cannon. 07755_ System corrupted: Heat flow error (+197). 07755_ Slammed into Y-72 Warden. 07757_ Destabilizing: System interference. 07757_ Imp. Targeting Computer temporarily disabled. 07761_ Com. HERF Cannon destroyed. 07764_ Core Analyzer destroyed. 07779_ P-80 Master resets P-80 Master, system corruption cleaned. 07781_ N>ZJLW>452 X7UJGZMN=NRC9EN 07786_ Cmb. Antigrav System destroyed. 07789_ Imp. Targeting Computer destroyed. 07790_ Adv. System Shield destroyed. 07790_ Imp. Targeting Computer destroyed. 07792_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????########????#####??????????????????????????? | | ??????# =#????? ??????????????????????????? | | ####### ! #????? #####?????????????????????? | | # + = #?????? ]# ####################### | | # ##### #?????? # " | | # ##### #??????? # ####################### | | # # # #??????? ## ##????????????????# | | # # " ####+###########+## #?????????????????# | | # # #?????????????????# ! | | #############+#?????????????????# ?? | | # #??????????? ?????????????????# ???? | | # #??????????? ??????????????????????? | | # #?????????? ?????????????????????? | | ### ""#?????????? ?????????????????????? | | # ""#?????????# ????????????????????? | | ! # T"#?????????# ????????????????????? | | + ""#??###############???????????????????? | | # ""#??# #??????????????????????????? | | # #??# #??????????????????????????? | | ?# #### #??????????????????????????? | | #+# / #??????????????????????????# | | # ########### #??????????????????????????# | | # #?????????# #??????????????????????????# | | # #?????????####+################# +????????# | | # #?????????# pp #????????# | | # #?????????# @ #????????? | | # #?????????# #????????? | | #/##+#?????????# #######+######## ##????????? | | #?????????# ??????????????????????????????? | | #?????????# ??????????????????????????????? | | #?????????+ ??????????????????????????????? | | #?????????# ??????????????????????????????? | | #?????????# ??????????????????????????????# | | #?????????# ??????????????????????????????# | | ######?????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????+ ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ??????????????????? ??????????? | | ??????????????? ????????????????# ????????? | | ??????????????? ????????????????# ????????### | | ??????????????? H????????????????# ??????????? | | ??????????????? ?????????????????# #?????????? | | ??????????????? ??????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????+ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hvy. Gauss Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Antigrav System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingBladeNullifier Manual? 0 Play Time 00:51:04 Cumulative 241.8 hours Start 2025.10.24 @ 11:50:40 End 2025.10.24 @ 12:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 553 Adventurer 0 Explorer 0 Win Type - Total 14 Types 10/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 6181930d-06d9-42e5-91fb-760049eaab23