Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.28 @ 04:14:55 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (262) 1310 Value Destroyed (9535) 9535 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (22639) 22639 TOTAL SCORE: 40864 Bonus ------- Gauntlet 9258 High Alert Combat Kills 2334 Follower Combat Kills 347 Entered Garrisons 200 Used RIF Installer 500 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 508/1600 Matter 96/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (4) ---- High-powered Shock Rifle Gamma Rifle Linear Accelerator Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Improved Focal Shield Advanced Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Gamma Rifle Lance > --- INVENTORY -------- Micro Fission Core Impulse Thruster Array Advanced Weight Redist. System Long-range Sensor Array Improved Stasis Canceller Reaction Control System Advanced EMP Blaster Micro-nuke Launcher Chainsword [Rating: 166] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Enhanced Optical Array Device Transmission Jammer Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . . 1 1 . 1 . . Utility 13 | . . 1 2 2 . . . 1 2 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 303 | 6 25 54 39 24 10 43 9 14 16 14 5 44 Power 27 | 1 1 5 2 1 . 3 1 2 1 2 1 7 Engine 10 | 1 1 5 2 . . . 1 . . . . . Core 9 | . . . . 1 . 3 . 2 . 1 1 1 Reactor 8 | . . . . . . . . . 1 1 . 6 Propulsion 59 | 2 7 18 7 4 . 7 3 3 1 2 . 5 Treads 30 | 1 5 13 5 3 . 3 . . . . . . Leg 3 | . . 3 . . . . . . . . . . Wheel 9 | 1 2 2 2 1 . 1 . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 16 | . . . . . . 3 3 3 1 2 . 4 Utility 108 | 1 4 9 9 16 2 18 3 7 12 8 4 15 Device 49 | . . 1 1 8 1 10 2 1 5 5 2 13 Storage 5 | 1 1 . 1 . . . . 1 1 . . . Processor 12 | . . 2 1 3 . 1 . 2 1 . . 2 Hackware 11 | . . . . 1 . 2 1 2 3 1 1 . Protection 31 | . 3 6 6 4 1 5 . 1 2 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 109 | 2 13 22 21 3 8 15 2 2 2 2 . 17 Energy Gun 10 | 1 1 2 . . . 2 . . . . . 4 Energy Cannon 6 | . . . . 1 3 2 . . . . . . Ballistic Gun 41 | 1 6 13 12 2 2 5 . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . 8 Launcher 26 | . 4 5 8 . 3 1 . . . 1 . 4 Special Weapon 7 | . . . . . . 4 1 1 1 . . . Impact Weapon 5 | . 2 2 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . . 1 Piercing Weapon 3 | . . . . . . . . 1 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 2 . . 2 1 . . . . 1 Parts Lost 56 | . 2 4 2 1 . 8 . 1 1 . 4 33 Power 9 | . 1 . . . . 1 . . . . . 7 Propulsion 10 | . . 1 . 1 . 2 . . . . . 6 Utility 27 | . . 3 2 . . 3 . 1 1 . 4 13 Weapon 10 | . 1 . . . . 2 . . . . . 7 Highest Loss Streak 13 | . 1 1 1 1 . 8 . 1 1 . 3 13 Average Slot Usage (%) 93 | . 96 98 99 99 100 94 89 98 88 85 83 77 Engine 4 | . 13 11 9 2 . . 2 . . . . . Core 3 | . . . . 4 7 7 6 10 7 2 4 . Reactor 1 | . . . . . . . . . 2 6 4 6 Treads 9 | . 17 16 11 15 23 14 . . . . . . Leg 2 | . . 9 7 . . . . . . . . . Wheel 3 | . 10 7 7 6 . 2 . . . . . . Flight 5 | . . . . . . 2 22 27 14 14 13 10 Device 9 | . . . 8 14 7 13 12 7 9 13 12 18 Storage 7 | . 14 11 9 7 7 6 . 3 5 4 4 3 Processor 10 | . . 4 14 15 15 15 13 11 10 9 8 12 Hackware 8 | . . . . 7 7 7 12 16 20 19 20 15 Protection 8 | . 11 16 13 7 14 7 6 4 5 4 7 . Energy Gun 1 | . 8 . . . . 3 . . . . . . Ballistic Gun 8 | . 18 21 16 9 7 4 . . . . . . Special Weapon 1 | . . . . . . 1 4 5 5 4 4 . Piercing Weapon 1 | . . . . . . . . 3 4 3 4 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 10 48 57 62 66 66 54 24 29 46 61 53 75 Greatest Support 90 | 20 40 60 51 66 66 72 27 50 52 70 79 90 Greatest Overweight (x) 5 | . 2 3 5 5 . 1 4 . 1 . . 4 Average Overweight (x) . | . . 1 3 4 . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 4 8 10 10 10 10 Average Capacity 10 | 4 7 12 12 12 12 11 4 6 9 10 10 9 Most Carried 12 | 4 12 12 12 12 12 12 4 8 10 10 10 10 Average Carried 9 | 2 6 11 11 11 11 10 3 5 9 9 9 7 Final Capacity 12 | 6 12 12 12 12 12 4 4 8 10 10 10 4 Final Carried 12 | 4 12 12 11 12 12 4 4 8 9 10 9 4 Class Distribution -------------------- 48% | Mutant 20% | Hacker-Ninja 11% | Skirmisher 4% | Hacker-Mutant 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Matter Collected 6003 | 204 311 1300 1163 400 198 553 41 20 274 45 189 1305 Remotely . | . . . . . . . . . . . . . Salvage Created 10454 | . 636 1751 3150 463 527 943 86 20 150 234 94 2400 Parts 536 | . 36 107 160 23 33 50 6 2 5 9 4 101 Haulers Intercepted 14 | . 2 5 3 . . 2 . . . . 1 1 Recyclers Shooed 6 | . . 1 1 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 182 | . 17 37 53 6 17 15 . . 1 4 . 32 Melee 9 | . . . . . . 3 . . 1 . . 5 Guns 70 | . 7 27 24 3 4 3 . . . . . 2 Cannons 23 | . . . . 3 4 6 . . . . . 10 AOE 73 | . 9 10 27 . 9 3 . . . 4 . 11 Classes Destroyed 18 | . 7 4 4 1 . . . . 1 . . 1 Worker 13 | . . . 2 1 . 1 2 . 2 1 . 4 Builder 14 | . 1 . 6 . . . . . . . . 7 Tunneler 2 | . 1 . 1 . . . . . . . . . Hauler 14 | . 2 5 3 . . 2 . . . . 1 1 Recycler 10 | . . 1 3 1 . 1 . . . . . 4 Mechanic 2 | . . . 2 . . . . . . . . . Operator 10 | . 1 3 4 . . . 1 . 1 . . . Watcher 15 | . 1 2 3 1 . 2 1 1 1 1 . 2 Swarmer 47 | . 6 7 10 . 15 5 . . . 4 . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 72 | . 11 19 25 4 . 3 . . . . . 10 Brawler 4 | . . 1 2 . . . . . . . . 1 Duelist 7 | . . . 5 . . 1 . . . . . 1 Protector 4 | . . 1 2 . . . . . . . . 1 Sentry 23 | . . 9 8 1 2 1 . . . . . 2 Demolisher 1 | . . . . . . . . . 1 . . . Hunter 8 | . . . 1 . . 1 . . . . . 6 Programmer 15 | . . . . 1 . 4 . . . . . 10 Best Kill Streak 22 | . 6 7 13 3 4 9 2 1 2 5 1 22 Combat Bots Only 9 | . 6 7 8 3 4 6 . . 1 4 . 9 Max Kills in Single Turn 4 | . 3 3 4 1 4 2 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 3 3 . 4 2 . . . 2 . 2 Melee 1 | . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Damage Taken 13950 | . 628 1344 2645 475 714 1748 . 200 374 272 636 4914 Core 2092 | . 65 108 343 36 49 190 . 44 57 37 71 1092 Absorbed by Shields 14 | . . . . . 14 . . . . . . . Core Remaining (%) 77 | 100 74 73 37 . . 60 100 95 95 97 95 31 Volleys Fired 543 | . 62 125 124 37 24 57 5 5 7 5 . 92 Largest 2 | . 2 2 2 2 2 2 1 1 1 1 . 2 Hottest 132 | . 80 46 53 55 55 91 30 30 40 36 . 132 Shots Fired 943 | . 114 241 218 72 41 99 5 5 7 5 . 136 Gun 685 | . 104 233 189 56 21 64 . . . . . 18 Cannon 147 | . . . . 16 15 26 . . . . . 90 Launcher 88 | . 10 8 29 . 5 3 . . . 5 . 28 Special 23 | . . . . . . 6 5 5 7 . . . Kinetic 675 | . 50 233 189 56 21 36 . . . . . 90 Thermal 85 | . . . . 16 15 54 . . . . . . Explosive 39 | . 10 8 . . . . . . . . . 21 Electromagnetic 121 | . 54 . 29 . 5 3 . . . 5 . 25 Robot Hit Streak 31 | . 7 31 23 22 6 13 7 1 3 . . 11 Robot Miss Streak 6 | . 5 4 3 2 2 6 . 2 1 1 . 5 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 9 | . . 3 6 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 696 | . 60 182 155 56 24 85 11 5 23 3 3 89 Core Hits 427 | . 37 85 123 16 21 33 4 1 8 11 2 86 Critical Hits 9 | . . 1 . 2 . . . . 2 . . 4 Critical Kills 3 | . . . . . . . . . 1 . . 2 Critical Parts Destroyed 5 | . . . . 2 . . . . 1 . . 2 Melee Attacks 308 | . 2 8 2 . . 38 23 10 107 41 39 38 Impact 12 | . 2 8 2 . . . . . . . . . Slashing 68 | . . . . . . 38 23 4 . . . 3 Piercing 228 | . . . . . . . . 6 107 41 39 35 Sneak Attacks 10 | . . . . . . 1 3 . 3 . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 23632 | . 1418 3126 5889 1115 996 2154 412 152 971 411 166 6822 Guns 7459 | . 580 2280 2447 702 231 798 . . . . . 421 Cannons 3358 | . . . . 413 249 524 . . . . . 2172 Explosions 9696 | . 838 846 3442 . 516 272 . . . 276 . 3506 Melee 3119 | . . . . . . 560 412 152 971 135 166 723 Ramming . | . . . . . . . . . . . . . Kinetic 8417 | . 147 2280 2447 702 231 438 . . . . . 2172 Thermal 2479 | . 181 . 581 413 420 884 . . . . . . Explosive 5030 | . 657 846 366 . . . . . . . . 3161 Electromagnetic 4587 | . 433 . 2495 . 345 272 . . . 276 . 766 Impact . | . . . . . . . . . . . . . Slashing 1100 | . . . . . . 560 412 94 . . . 34 Piercing 2019 | . . . . . . . . 58 971 135 166 689 Highest Corruption 13 | . 4 3 1 1 1 3 . . . . 3 13 Average Corruption 2 | . 3 2 1 1 1 1 . . . . 2 4 Corruption Purged 1 | . . . . 1 . . . . . . . . Effects 76 | . . 33 1 3 . 9 . . . . 1 29 Message Errors 17 | . . 10 1 2 . 1 . . . . . 3 Matter Fused 18 | . . 7 . . . 1 . . . . . 10 Heat Flow Errors 6 | . . 3 . . . . . . . . . 3 Energy Discharges 7 | . . 3 . . . 1 . . . . . 3 Data Loss (minor) 6 | . . 3 . . . 2 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Targeting Errors 20 | . . 6 . 1 . 4 . . . . 1 8 Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 830 | . 7 8 143 19 15 46 57 27 189 . . 319 Projectiles 152 | . . . . 19 . 14 . . . . . 119 Explosions 274 | . 7 8 143 . 15 . . . . . . 101 Melee 404 | . . . . . . 32 57 27 189 . . 99 Knockbacks 12 | . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 11 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 697 | . 41 43 296 . 91 18 . . . . . 208 Shots 25 | . 3 2 12 . 4 1 . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 291 | . 234 244 291 26 78 235 11 145 44 2 . 221 Average Temperature 42 | . 48 31 48 8 22 54 5 49 17 2 . 48 Received Heat Transfer 2951 | . 171 528 882 183 62 492 . 45 45 12 . 531 Effects 3 | . . . . . . 3 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . 2 . . . . . . . . 5 Combat Hostiles 7 | . 1 . 2 . . . . . . . . 4 Parts Fried 24 | . 2 1 12 . . . . . . 1 . 8 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 4 . . . . . 3 Heat Transferred 3344 | . 350 . 550 555 483 1406 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 20 | . 4 . 10 . 4 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Peak Influence 1218 | . 205 688 1218 602 800 524 639 377 605 219 149 1075 Average Influence 393 | . 85 326 751 455 561 351 310 228 122 123 67 768 Maximum Alert Level 4 | . 1 2 4 2 3 2 2 1 2 1 . 3 Low Security (%) 36 | 100 96 50 . . . 5 49 24 84 90 100 6 Level 1 21 | . 3 9 30 23 23 50 16 75 8 9 . 15 Level 2 25 | . . 40 5 76 57 43 34 . 6 . . 11 Level 3 14 | . . . 46 . 18 . . . . . . 67 Level 4 2 | . . . 17 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 54 | . 4 5 10 4 . 5 . 2 9 2 1 12 Investigation 14 | . 3 1 3 . . 1 . 1 1 . . 4 Extermination 10 | . . . . 1 . 2 . . 2 1 1 3 Reinforcement 13 | . 1 3 4 1 . 1 . 1 . 1 . 1 Assault 8 | . . 1 3 . . . . . . . . 4 Garrison 9 | . . . . 2 . 1 . . 6 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 3 3 5 . . 2 1 . . . . . Communications Jammed 131 | . . . 36 . . 3 2 6 20 6 8 50 Distress Signals 124 | . . . 32 . . 3 1 6 20 6 8 48 Times Spotted 382 | . 37 59 83 14 17 37 8 14 22 12 16 63 Peak Tracking Total 10 | . 5 8 7 4 4 6 3 9 4 5 10 8 Tactical Retreats 51 | . 8 4 7 2 . 6 2 4 6 1 4 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 22 | . 3 5 . 4 2 3 1 . . 1 1 2 Indirectly 3 | . . . . . 2 . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 33 | . . 4 6 . . 6 . 12 5 . . . Reused 9 | . . 4 2 . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 12 | . . 5 2 . 1 . . 3 . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 27 | . 2 2 13 . 2 . 1 . 4 1 . 2 Max in Single Turn 3 | . 1 1 3 . 1 . 1 . 1 1 . 1 Garrison Access 5 | . . . 1 . . 1 1 . . 1 . 1 Garrison Relay 2 | . . . . . 2 . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . 3 Fab Network Shutdowns 2 | . . . . . . . 1 . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 115 | . 8 11 10 10 . 13 8 10 21 10 2 12 Terminals 73 | . 7 7 9 5 . 7 3 8 10 6 2 9 Fabricators 8 | . . . . 2 . . 1 1 1 1 . 2 Repair Stations 9 | . . 2 1 1 . 1 2 . 2 . . . Recycling Units 12 | . 1 2 . 1 . 2 . 1 4 1 . . Scanalyzers 2 | . . . . . . . . . 1 1 . . Garrison Access 11 | . . . . 1 . 3 2 . 3 1 . 1 Total Hacks 340 | . 23 27 39 27 . 40 15 27 63 28 7 44 Successful 214 | . 6 13 20 16 . 24 10 20 53 24 3 25 Failed 126 | . 17 14 19 11 . 16 5 7 10 4 4 19 Catastrophic 16 | . 1 4 3 . . 1 2 2 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 164 | . 5 15 28 15 . 15 6 11 28 12 2 27 Terminals 210 | . 20 17 37 12 . 23 4 21 24 18 7 27 Fabricators 38 | . . . . 6 . . 3 4 9 2 . 14 Repair Stations 30 | . . 7 2 4 . 7 4 . 6 . . . Recycling Units 31 | . 3 3 . 2 . 3 . 2 15 3 . . Scanalyzers 7 | . . . . . . . . . 3 4 . . Garrison Access 24 | . . . . 3 . 7 4 . 6 1 . 3 Terminal Hacks 84 | . 5 6 15 2 . 9 1 11 12 11 2 10 Part Schematic 8 | . . 1 2 . . 1 . 1 3 . . . Robot Analysis 7 | . 1 2 . . . 1 . . . 1 . 2 Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 Level Access Points 7 | . . . . . . 1 1 1 1 1 1 1 Machine Index 1 | . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . 1 1 . 1 Fabricator Index 3 | . . . . . . 1 . . 1 1 . . Garrison Index 2 | . . . . . . 1 . 1 . . . . Unreport Threat 14 | . 1 . 4 . . 2 . 2 3 2 . . Locate Traps 6 | . 1 . 2 . . . . 2 . 1 . . Disarm Traps 1 | . . . . . . . . 1 . . . . Reprogram Traps 6 | . . 1 1 . . 1 . 2 1 . . . Recall Investigation 2 | . . . 1 . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . 2 1 . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . . Hauler Manifests 3 | . . 1 1 . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 9 | . 1 1 1 . . . . 1 . 2 1 2 Fabricator Hacks 18 | . . . . 1 . . 2 2 7 1 . 5 Load Schematic 9 | . . . . 1 . . 1 1 3 1 . 2 Build 9 | . . . . . . . 1 1 4 . . 3 Repair Station Hacks 28 | . . 6 2 4 . 6 4 . 6 . . . Scan Component 14 | . . 3 1 2 . 3 2 . 3 . . . Repair 14 | . . 3 1 2 . 3 2 . 3 . . . Recycling Unit Hacks 22 | . . 1 . 1 . 2 . 1 14 3 . . Recycle Component 2 | . . . . . . . . . 2 . . . Process 6 | . . . . . . . . 1 4 1 . . Report Inventory 5 | . . . . . . . . . 4 1 . . Retrieve Matter 4 | . . . . . . . . . 3 1 . . Retrieve Components 5 | . . 1 . 1 . 2 . . 1 . . . Scanalyzer 7 | . . . . . . . . . 3 4 . . Insert Component 3 | . . . . . . . . . 2 1 . . Analyze 4 | . . . . . . . . . 1 3 . . Garrison Access Hacks 5 | . . . . 1 . 1 1 . . 1 . 1 Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . 1 1 . . 1 . 1 Unauthorized Hacks 133 | . 3 2 10 20 . 16 7 13 25 9 2 26 Terminals 31 | . 1 . 3 4 . 3 . 5 5 4 1 5 Track 3 | . . . . . . . . . . 1 1 1 Assimilate 10 | . . . 1 1 . 1 . 3 3 . . 1 Botnet 13 | . . . . 3 . 2 . 2 2 2 . 2 Disrupt 4 | . 1 . 2 . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . . 1 Fabricators 9 | . . . . 2 . . 1 1 2 . . 3 Report 1 | . . . . 1 . . . . . . . . Prioritize 4 | . . . . 1 . . 1 . 1 . . 1 Siphon 3 | . . . . . . . . 1 1 . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 3 1 . 4 . . 1 Reprogram 10 | . . . . 1 . 3 1 . 4 . . 1 Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 92 | . 8 9 10 10 . 6 7 9 14 9 2 8 Full Trace Events 7 | . 1 1 1 . . . . 1 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 2 . . 1 . 1 4 1 . . Parts Built 9 | . . . . . . . 1 1 4 . . 3 Matter 1904 | . . . . . . . 186 126 952 . . 640 Time 631 | . . . . . . . 49 84 414 . . 84 Total Part Build Rating 54 | . . . . . . . 2 4 24 . . 24 Parts Repaired 14 | . . 3 1 2 . 3 2 . 3 . . . Time 554 | . . 84 38 120 . 146 76 . 90 . . . Parts Recycled 2 | . . . . . . . . . 2 . . . Recycled Matter 157 | . . . . . . . . . 147 10 . . Retrieved Matter 121 | . . . . . . . . . 111 10 . . Retrieved Components 19 | . . 4 . 2 . 10 . . 3 . . . Parts Scanalyzed 2 | . . . . . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 8 | . . . . . . 3 2 2 1 . . . Non-combat 8 | . . . . . . 3 2 2 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . 3 2 2 1 . . . parse_system 1 | . . . . . . . . 1 . . . . find_chute 2 | . . . . . . . 1 . 1 . . . drop_inventory 5 | . . . . . . 3 1 1 . . . . Relay Couplers Released 15 | . . . 3 . 8 . . . 4 . . . Machine Destruction 11 | . . . 3 . 8 . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . Attached 2 | . . . . . . 2 . . . . . . Robots Rewired 7 | . . . . . . . 4 . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Total Allies 25 | . . . . 3 . 2 4 1 11 . . 4 Largest Group 4 | . . . . 2 2 2 3 1 4 . . 3 Highest-Rated Group 207 | . . . . 32 32 58 88 10 138 . . 207 Highest-Rated Ally 91 | . . . . 26 16 32 32 10 91 . . 69 Total Orders 15 | . . . . 3 . 2 2 . 5 2 1 . STAY 3 | . . . . 1 . . 1 . . . 1 . GOTO 6 | . . . . 1 . 1 1 . 3 . . . FOLLOW 4 | . . . . 1 . 1 . . 2 . . . RETURN 2 | . . . . . . . . . . 2 . . Ally Attacks 80 | . . . . . 7 6 21 . 23 . . 23 Total Damage 2149 | . . . . . 105 177 556 . 512 . . 799 Kills 18 | . . . . . . 3 5 . 6 . . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total 7 | . 1 2 . . . 1 . . . 1 . 2 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 2 3 . Drone Recoveries 2 | . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Turns Passed 12180 | 57 1000 1912 1550 1164 414 1534 452 428 1322 513 371 1463 Spaces Moved 10412 | 43 580 935 782 652 226 900 612 752 2201 847 639 1243 Core 15 | 1 . . . . . . 11 . . . . 3 Treads 1041 | 2 105 55 56 27 226 570 . . . . . . Legs 453 | . . 323 130 . . . . . . . . . Wheels 2349 | 40 475 557 596 625 . 56 . . . . . . Hover . | . . . . . . . . . . . . . Flight 6554 | . . . . . . 274 601 752 2201 847 639 1240 Fastest Speed 17 | 50 100 120 120 120 145 29 26 17 28 32 34 34 Average Speed 70 | 101 116 132 139 127 145 113 31 25 33 33 34 41 Slowest Speed 250 | 160 200 180 190 145 145 180 250 32 117 34 34 250 Overloaded Moves 85 | . . . . . . . . 75 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . 4 3 7 13 3 10 16 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 86 82 85 19 48 28 21 29 54 31 28 22 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 255 | . 11 3 38 . . 14 14 6 82 34 36 17 Terrain Destroyed 709 | . 89 73 124 . 19 17 14 6 82 43 36 206 Melee 208 | . 1 3 1 . . 14 14 6 82 34 36 17 Projectile 31 | . . . . . . 3 . . . . . 28 AOE 470 | . 88 70 123 . 19 . . . . 9 . 161 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Total 13865 | 53 794 1365 1071 929 277 1257 831 964 2618 1002 722 1982 Wait 2069 | 1 102 197 88 197 13 199 146 173 270 86 45 552 Move 10294 | 42 579 934 780 651 225 892 605 737 2176 840 620 1213 Hop 48 | . . . . . . 3 3 7 11 3 8 13 Pick Up 109 | 4 13 14 12 9 2 7 4 6 14 4 3 17 Fast Attach 99 | 6 4 19 12 6 . 11 6 8 4 4 2 17 Attach 48 | . 2 4 4 3 . 7 2 2 3 2 2 17 Detach 21 | . 1 3 3 2 . 2 1 3 1 2 . 3 Swap 156 | . 19 31 23 15 10 25 1 4 9 8 1 10 Drop 139 | . 10 30 23 9 3 16 6 9 12 7 1 13 Fire 543 | . 62 125 124 37 24 57 5 5 7 5 . 92 Melee 305 | . 2 8 2 . . 38 23 10 107 41 39 35 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . Rewire 29 | . . . . . . . 29 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Discovered new exit (range 14) 1030 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Entered another Materials area 1058 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1495 | -9/Materials | Discovered new exit (range 7) 1742 | -9/Materials | Repaired Med. Armor Plating 1769 | -9/Materials | Repaired Grenade Launcher 1859 | -9/Materials | Discovered new exit (range 4) 2258 | -9/Materials | First assault squad dispatched 2318 | -9/Materials | Destroyed 7 combat bots 2655 | -9/Materials | Discovered new exit (range 13) 2766 | -9/Materials | Discovered new exit (range 6) 2812 | -9/Materials | Repaired Grenade Launcher 2970 | -9/Materials | Entered another Materials area 2970 | -8/Materials | Evolved 2 slots: Utility x2 3482 | -8/Materials | Destroyed 7 combat bots 3565 | -8/Materials | Destroyed 8 combat bots 3770 | -8/Materials | First assault squad dispatched 3808 | -8/Materials | Discovered new exit (range 5) 3993 | -8/Materials | Repaired Arm. Treads 4261 | -8/Materials | Discovered new exit (range 18) 4360 | -8/Materials | Core integrity fell below 50% 4472 | -8/Materials | Discovered new exit (range 17) 4520 | -8/Materials | Entered Factory 4520 | -7/Factory | Evolved 2 slots: Utility x2 4608 | -7/Factory | Repaired Enh. Autogun 4669 | -7/Factory | Repaired Adv. EMP Blaster 4914 | -7/Factory | Discovered new exit (range 18) 4980 | -7/Factory | Identified exit to Lower Caves 5103 | -7/Factory | Found Powered Armor 5256 | -7/Factory | Build established: Skirmisher 5575 | -7/Factory | Discovered new exit (range 15) 5577 | -7/Factory | Garrison activated, responded to threat 5641 | -7/Factory | Identified exit to Garrison 5684 | -7/Factory | Entered Garrison 5684 | -7/Garrison | Accompanied by 2 allies 5722 | -7/Garrison | Triggered checkpoint 5780 | -7/Garrison | Garrison Relay disabled 5876 | -7/Garrison | Triggered checkpoint 5887 | -7/Garrison | Build established: Mutant 5942 | -7/Garrison | Discovered new exit (range 21) 5969 | -7/Garrison | Identified exit to Factory 5980 | -7/Garrison | Installed Relay Interface Framework 6018 | -7/Garrison | Triggered checkpoint 6045 | -7/Garrison | Garrison Relay disabled 6098 | -7/Garrison | Entered Factory 6674 | -7/Factory | Repaired Adv. Treads 6714 | -7/Factory | Repaired Adv. Treads 6798 | -7/Factory | Repaired Cld. Particle Cannon 7478 | -7/Factory | Lost 8 parts (1p2n3u2w) 7553 | -7/Factory | Identified exit to Factory 7632 | -7/Factory | Entered another Factory area 7632 | -6/Factory | Accompanied by 1 ally 7632 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7806 | -6/Factory | Identified exit to Factory 7896 | -6/Factory | Fabricated Imp. Flight Unit (x1) 7928 | -6/Factory | Local fabrication network quarantined 7935 | -6/Factory | Discovered new exit (range 22) 7977 | -6/Factory | Repaired Katana 8069 | -6/Factory | Repaired Adv. Sensor Array 8084 | -6/Factory | Entered another Factory area 8084 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8106 | -5/Factory | Spotted B-75 Beast 8230 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 8397 | -5/Factory | Discovered new exit (range 17) 8406 | -5/Factory | Identified exit to Factory 8475 | -5/Factory | Discovered new exit (range 14) 8512 | -5/Factory | Entered another Factory area 8512 | -4/Factory | Evolved 2 slots: Utility x2 8637 | -4/Factory | Identified exit to Research 8766 | -4/Factory | Build established: Hacker-Ninja 8811 | -4/Factory | Repaired Lrn. Sensor Array 8841 | -4/Factory | Repaired Lance 9045 | -4/Factory | Discovered new exit (range 21) 9052 | -4/Factory | Found Prototype Processor 9249 | -4/Factory | Spotted B-86 Titan 9257 | -4/Factory | Discovered new exit (range 10) 9318 | -4/Factory | Garrison activated, responded to threat 9347 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 9368 | -4/Factory | Discovered new exit (range 11) 9424 | -4/Factory | Fabricated Exp. Sensor Array? 9429 | -4/Factory | Identified Exp. Melee Analysis Suite 9548 | -4/Factory | Fabricated Exp. Hacking Suite? 9593 | -4/Factory | Garrison activated, responded to threat 9624 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 9663 | -4/Factory | Fabricated Exp. Hacking Suite? 9723 | -4/Factory | Local fabrication network quarantined 9834 | -4/Factory | Entered Research 9834 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9850 | -3/Research | Identified exit to Research 9882 | -3/Research | Spotted B-86 Titan 10032 | -3/Research | Discovered new exit (range 21) 10105 | -3/Research | Discovered new exit (range 4) 10347 | -3/Research | Entered another Research area 10347 | -2/Research | Evolved 2 slots: Utility x2 10369 | -2/Research | Build established: Wizard-Ninja 10403 | -2/Research | Identified exit to Access 10680 | -2/Research | Lost 3 parts (3u) 10718 | -2/Research | Entered Access 10718 | -1/Access | Evolved 2 slots: Utility x2 10744 | -1/Access | Fabricated Impulse Thruster Array (x1) 10767 | -1/Access | Fabricated Impulse Thruster Array? 10826 | -1/Access | Identified exit to Surface 10907 | -1/Access | Discovered new exit (range 8) 10945 | -1/Access | Build established: Hacker-Ninja 11205 | -1/Access | Lost 4 parts (4u) 11218 | -1/Access | First assault squad dispatched 11225 | -1/Access | Destroyed 9 combat bots 11403 | -1/Access | Lost 10 parts (3p1n3u3w) 11483 | -1/Access | Fabricated Impulse Thruster Array (x1) 12005 | -1/Access | Build established: Hacker-Mutant 12157 | -1/Access | System corruption reached 10% 12160 | -1/Access | Core integrity fell below 50% 12181 | *** | Escaped! Last Messages --------------- 12169_ P-80 Master heat damages core (-11). 12169_ K-01 Serf suffers critical hit. 12169_ Destroyed Wheel. 12169_ K-01 Serf knocked back. 12170_ P-80 Master heat damages core (-19). 12172_ Adv. Target Analyzer melted. 12172_ Sml. Battery melted. 12172_ Adv. Remote Datajack melted. 12172_ P-80 Master destroyed. 12172_ System corrupted: Linear Accelerator targeting data glitched. 12173_ U-05 Engineer builds a Wall. 12174_ C-30 ARC bursts open, deploying its payload. 12174_ G-73 Enforcer unfolds itself. 12174_ B-74 Champion unfolds itself. 12174_ L-61 Swordsman unfolds itself. 12174_ M-36 Artificer unfolds itself. 12175_ Dropped Lrg. Storage Unit. 12175_ Dropped Linear Accelerator. 12181_ System corrupted: Component data lost. [Achievement: Unstoppable] Map ----- +----------------------------------------------------+ | ????????????????# ## | #?# #?# #?? | | ????????????????# ## #?# ###/### | | ????????????????# ## #?# + | | ?????????#####??# " ## #?# # | | ?????????? #??# """ ## #?# # | | ???????? ? #??# """ ## #?# # | | ?######+#?# #??# " ## #?# # | | ?# ?# #??# ## #?# # | | ?# # ##?# ??# #?# # | | ?# " # #??# ????# #?# # | | ?#""" # ######/#############+######## # | | ?# """ # %==!/ + | | ?? " # % %%= = ########## | | ?#?? # ######################?????#??####### | | ?# # #####?#??????????????#????????????? ? | | ???? # ### #???????#??????????????????????? | | ???????#### # #######?????#?#??#??????? ??????? | | ??????## # # # #?????#???????#??????? ?????? | | ??????# # !#########???#???????????????#? ???? ? | | ??????## ## ####### ##########??????????????? ?? | | #????## # # "??"? ? ??????? ???? | | ?????## # # "????? ??? #??? ?? ? | | ?????# #### g """""" "??????????????????? | | ?????# # # g " " "??????? ?? ??????? | | ?????# # # " "" " "????????????? ?? ?? | | ?????# ###*%= @" " "????????????? ????? | | ?????#### # =*! "?????????????????? | | ?#???# # #%!|%=g=l / "??"?????? ??????#?? | | ????# ;*!%%%*!b !] "??????????? ???? ? | | ?????# ;%%%%g%[= u """?????? ????? ???? | | ????## ##%!####### ###########????#??????? ????? | | ?????### # # ##! #####?#???#?#??#??#???? ??? ?? | | ########### ######### #####???#?##???????? ? ?? | | # # % #?????????#????????????? | | # # #?#????????#???????????? | | + + ! #??#?????#?????#?? ????? | | # # " #????????#??#??????????? | | # # """" #?#?#??????????????????? | | # # """"" #???#??????????????##??? | | # # """"" #???????#???#????#???#?? | | # # """" #??#????##????#????????? | | # # " #??????????????????????? | | ########### # ##?????????????????????? | | ??????????# # #????#??????????#??????? | | ?????? ?? # #?##?#??#??????????????? | | ??????? ####"##############??#??????????????? | | ??????#####!%## #???#?#???????????? | | ??????????# %## #???#?????????????? | | ??????????# ## #???#?????????????? | | ??????????# ## % ###??#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 24 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Lrn. Terrain Scanner | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Impulse Thruster Array | x1 | -1/Access Impulse Thruster Array | x1 | -1/Access Impulse Thruster Array | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Unstoppable Challenges ------------ Gauntlet Game ------ Seed CloakHardenedBroadsword Manual? 0 Play Time 02:46:42 Cumulative 458.7 hours Start 2020.02.28 @ 01:05:02 End 2020.02.28 @ 04:14:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 351 Adventurer 4 Explorer 0 Win Type 0 Total 47 Types 39/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 263e18d3-c449-4010-bff2-16d87afdbc3e