Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 03:15:04 // Halloween2020/ForbiddenLore Player: Sid Pariah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1007) 1007 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2972 Bonus ------- None Cogmind --------- Core Integrity 542/550 Matter 290/300 Energy 32/100 System Corruption 0% Temperature Cool (70) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Recoil Stabilizer Improved Weapon Shielding > --- WEAPON (2) ------- Shock Rifle Light EM Pulse Cannon > --- INVENTORY (12) --- Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink Recoil Stabilizer Recoil Stabilizer Improved Weapon Shielding Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON ----------- Improved EM Shotgun Shock Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink Recoil Stabilizer Recoil Stabilizer Improved Weapon Shielding Shock Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Weapon Shielding Device Recoil Stabilizer Storage Medium Storage Unit Protection Improved Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 33 | 7 4 14 . 8 Power 4 | 2 . 2 . . Engine 4 | 2 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 8 . 2 Treads 4 | 2 . . . 2 Leg 10 | . 2 8 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 . 4 Device 2 | . . . . 2 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 8 | 2 1 3 . 2 Energy Gun 5 | . 1 3 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 10 | . 2 3 . 5 Power 2 | . . 1 . 1 Propulsion 4 | . 1 2 . 1 Utility 1 | . . . . 1 Weapon 3 | . 1 . . 2 Highest Loss Streak 5 | . 1 3 . 5 Average Slot Usage (%) 92 | . 83 96 100 97 Engine 11 | . 14 9 11 8 Treads 12 | . 26 . . 16 Leg 22 | . . 42 44 19 Device 1 | . . . . 8 Storage 14 | . 20 11 11 9 Protection 7 | . . 10 11 17 Energy Gun 13 | . 1 21 22 17 Ballistic Gun 7 | . 20 . . . Naked Turns . | . . . . . Heaviest Build 50 | 13 22 23 23 50 Greatest Support 44 | 3 40 40 26 44 Greatest Overweight (x) 7 | 4 4 7 . 1 Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 16 | 6 10 10 8 16 Average Capacity 8 | 5 7 8 8 11 Most Carried 10 | 4 7 8 8 10 Average Carried 5 | . 3 7 8 8 Final Capacity 12 | 6 10 8 8 12 Final Carried 8 | . 6 8 8 8 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 715 | 85 317 213 40 60 Remotely . | . . . . . Salvage Created 1153 | . 371 426 47 309 Parts 73 | . 25 33 3 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 8 8 3 6 Guns 19 | . 8 5 1 5 AOE 4 | . . 2 2 . Classes Destroyed 6 | . 2 3 1 . Builder 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 4 | . . . 3 1 Grunt 17 | . 8 4 . 5 Brawler 2 | . . 2 . . Sentry 2 | . . 2 . . Best Kill Streak 6 | . 3 3 3 6 Combat Bots Only 6 | . 2 2 3 6 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1585 | . 638 484 40 423 Core 144 | . 113 23 . 8 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 54 . 94 . Volleys Fired 85 | . 46 19 2 18 Largest 2 | . 2 2 2 2 Hottest 106 | . 85 100 95 106 Shots Fired 154 | . 76 38 4 36 Gun 153 | . 76 38 4 35 Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . 75 . . . Thermal 1 | . 1 . . . Explosive . | . . . . . Electromagnetic 78 | . . 38 4 36 Robot Hit Streak 20 | . 20 7 1 6 Robot Miss Streak 4 | . 3 4 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 110 | . 60 22 3 25 Core Hits 51 | . 20 15 3 13 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1781 | . 724 513 74 470 Guns 1551 | . 724 362 32 433 Cannons . | . . . . . Explosions 230 | . . 151 42 37 Melee . | . . . . . Ramming . | . . . . . Kinetic 724 | . 724 . . . Thermal 152 | . . 73 42 37 Explosive 78 | . . 78 . . Electromagnetic 827 | . . 362 32 433 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . . 59 . . Projectiles . | . . . . . Explosions 59 | . . 59 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 311 | . . 279 32 . Shots 5 | . . 4 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | . 33 306 66 164 Average Temperature 71 | . 7 97 33 60 Received Heat Transfer 537 | . 306 78 . 153 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 6 | . . 2 . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . 100 100 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 367 | . 242 367 212 280 Initial 142 | . . 17 142 82 Average 137 | . 151 145 157 136 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 63 | 100 45 67 79 77 Level 1 36 | . 54 32 20 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 . 1 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 13 3 11 Peak Tracking Total 5 | . 5 4 3 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . . 5 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 1 2 1 2 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 3 5 1 6 Successful 13 | . 2 4 1 6 Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 1 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 1 6 Record 8 | . 2 . . 6 Open Door 1 | . . . 1 . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1120 | 70 403 393 78 176 Spaces Moved 549 | 36 156 227 59 71 Core 53 | 36 16 1 . . Treads 152 | . 139 . . 13 Legs 344 | . 1 226 59 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 120 120 120 Average Speed 140 | 163 171 121 120 140 Slowest Speed 400 | 250 250 400 120 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 23 24 22 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 68 | . . 60 3 5 Melee . | . . . . . Projectile . | . . . . . AOE 68 | . . 60 3 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 741 | 48 215 306 62 110 Wait 37 | . 1 28 2 6 Move 545 | 35 155 226 58 71 Hop . | . . . . . Pick Up 28 | 5 9 9 . 5 Fast Attach 11 | 2 . 8 . 1 Attach 16 | 5 3 3 . 5 Detach . | . . . . . Swap 6 | . 1 3 . 2 Drop 13 | 1 . 10 . 2 Fire 85 | . 46 19 2 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x2 748 | -9/Materials | Lost 3 parts (1p2n) 793 | -9/Materials | Discovered new exit (range 16) 867 | -9/Materials | Entered Mines 903 | -9/Mines | Discovered new exit (range 16) 912 | -9/Mines | Found the Drone Emporium 939 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 945 | -9/Mines | Entered Materials 945 | -8/Materials | Evolved 2 slots: Utility x2 1121 | -8/Materials | Self-destructed Last Messages --------------- 01070_ Acquired 60 matter. 01071_ K-01 Serf collects debris. 01081_ Atomic Centrifuge disabled. 01087_ G-47 Trooper destroyed. 01094_ K-01 Serf collects debris. 01097_ Acquired Particle Gun. 01098_ K-01 Serf collects debris. 01107_ S-10 Pest destroyed. 01107_ Switching to secondary target: G-47 Trooper. 01110_ Chain reaction triggered in Lgt. Nuclear Core. 01110_ Atomic Centrifuge disabled. 01110_ Imp. EM Shotgun destroyed. 01113_ Imp. Aluminum Leg destroyed. 01114_ Slug penetrates Wall. 01114_ Imp. Heat Sink fried. 01114_ G-47 Trooper destroyed. 01116_ Imp. Weapon Shielding destroyed. 01116_ Shock Rifle destroyed. 01117_ Slug penetrates Wall. 01117_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????######### #???????????? | | ????????????????????????? ## #???????????? | | ?????????????????????????? ## #???????????? | | ??????????????????????????? ## #????######## | | ???????????????????????????# ##" ###### | | ????????????????############ ##T ## # | | ????????????????# ## ##" ## # | | ????????????????# ## ## ## # ! | | ????????????????# # =!= ###+### + ! | | ????????????????# s # %=% # ! | | ????????????????# """ " %+![T= #! | | ????????????????# "" s# # | | ????????????????# "" @# ! ########+######### | | ????????????????# %= ## ##????# #?? | | ????????????????##+#;;[;#### #?????# ! #?? | | ????????????????? ## #???# #?????# #?? | | ???????????????[ ???##????# +?????# [[ #?? | | ??????????????# ??????????? # ????# [ #?? | | ?????????????????????????? # ????# #?? | | ????????????????????????? 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"" #?? ??###########?? | | ???????????????????????? ? #?? ?????????????? | | ???????????????????????? ? #??? ?????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Imp. Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberChipTendrils Manual? 0 Play Time 00:22:27 Cumulative 14.1 hours Start 2020.11.28 @ 02:53:55 End 2020.11.28 @ 03:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edef98dd-18f8-4f68-99b0-7496d2341ddf