Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 11:32:18

Player: Seikan The Soupcan

Result: Destroyed by as-10376 with Assembled Maul

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (19)      95
Value Destroyed (249)      249
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 744

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (20)
Movement                   Core (400) Ox7
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
        Targeting Computer
>       --- WEAPON (2) -------
  Light Assault Rifle
  Light Assault Rifle
>       --- INVENTORY (15) ---
        Flight Unit
  Large Storage Unit
        Structural Scanner
        Terrain Scan Processor
  Light Assault Rifle
        Mining Claw

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
   Small Storage Unit
         Structural Scanner
>        --- WEAPON -----------
         Assault Rifle
   Light Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
         Flight Unit
  Medium Laser
   Light Assault Rifle
   Light Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Targeting Computer
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             15   | 6   9   .   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 1    | .   1   .   
    Storage                3    | 1   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   2   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   2   3   
  Power                    2    | .   1   1   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Backups            5    | 1   5   6   
  Power                    .    | .   .   .   
  Propulsion               .    | .   1   1   
  Utility                  2    | .   2   3   
  Weapon                   1    | .   2   2   
  Tool/Special             .    | .   .   .   
Unused Backups             6    | .   2   4   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  2    | .   .   2   
  Weapon                   3    | .   2   1   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     96   | .   96  95  
  Engine                   13   | .   13  12  
  Treads                   19   | .   20  .   
  Wheel                    7    | .   6   26  
  Device                   1    | .   1   .   
  Storage                  14   | .   14  14  
  Processor                11   | .   11  14  
  Ballistic Gun            24   | .   23  28  
  Slashing Weapon          3    | .   4   .   
Peak Build Rating          7    | 6   7   7   
  Average Rating           6    | 5   6   6   
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 13  29  27  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   14  15  
  Most Carried             8    | 5   8   6   
  Average Carried          5    | 1   5   6   
  Final Capacity           15   | 8   15  15  
  Final Carried            6    | 2   6   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           546  | 260 278 8   
  Remotely                 .    | .   .   .   
Salvage Created            362  | .   304 58  
  Parts                    44   | .   36  8   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  16   | .   12  4   
  Guns                     16   | .   12  4   
Classes Destroyed          6    | .   5   1   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Watcher                  1    | .   1   .   
  Swarmer                  12   | .   9   3   
  Grunt                    3    | .   3   .   
  Assembled                1    | .   .   1   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        124  | .   86  38  
  Missed                   37   | .   25  12  
  Hits                     87   | .   61  26  
    Melee                  4    | .   .   4   
    Projectile             83   | .   61  22  
  Critical Strikes         1    | .   1   .   
Damage Taken               920  | .   541 379 
  Core                     266  | .   89  177 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              69   | .   56  13  
  Largest                  2    | .   2   2   
  Hottest                  40   | .   40  40  
Shots Fired                108  | .   82  26  
  Gun                      108  | .   82  26  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  108  | .   82  26  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         5    | .   5   4   
  Robot Miss Streak        5    | .   5   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        5    | .   4   1   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           66   | .   51  15  
  Core Hits                28   | .   21  7   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              6    | .   6   .   
  Impact                   .    | .   .   .   
  Slashing                 6    | .   6   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            2    | .   2   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           748  | .   609 139 
  Guns                     651  | .   512 139 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    97   | .   97  .   
  Ramming                  .    | .   .   .   
  Kinetic                  651  | .   512 139 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 97   | .   97  .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            37   | .   37  .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    37   | .   37  .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   1    | 1   .   .   
Targets Rammed             1    | 1   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        20   | .   .   20  
  Average Temperature      12   | .   .   12  
  Received Heat Transfer   194  | .   114 80  
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             96   | .   96  70  
  Initial                  .    | .   .   .   
  Average                  26   | .   28  48  
Influence Increases        373  | .   303 70  
  Destroy 0b10 Robot/C     300  | .   240 60  
  Destroy 0b10 Robot/NC    20   | .   20  .   
  Destroy Leader           52   | .   42  10  
  Destroy Structure        1    | .   1   .   
Influence Decreases        363  | .   303 60  
  Time Decay               263  | .   233 30  
  Lost Part                50   | .   20  30  
  Purge Threat             50   | .   50  .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   19  13  
  Peak Tracking Total      17   | .   4   17  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   13  .   
  Successful               9    | .   9   .   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                10   | .   10  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Record                   4    | .   4   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Transport Status         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Recycle Component        1    | .   1   .   
  Process                  1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             1    | .   1   .   
  Recycled Matter          113  | .   113 .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Active Infowar (turns)     112  | .   112 .   
  Structural               112  | .   112 .   
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1315 | 153  1101 61   
Spaces Moved               801  | 97   675  29   
  Core                     15   | 15   .    .    
  Treads                   483  | 82   401  .    
  Legs                     .    | .    .    .    
  Wheels                   303  | .    274  29   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   95   
  Average Speed            135  | 142  136  95   
  Slowest Speed            240  | 160  240  110  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       25   | 6    62   8    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 3    | .    3    .    
Terrain Destroyed          3    | .    3    .    
  Melee                    3    | .    3    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      923  | 111 770 42  
  Wait                     .    | .   .   .   
  Move                     799  | 96  674 29  
  Hop                      .    | .   .   .   
  Pick Up                  23   | 8   15  .   
  Fast Attach              .    | .   .   .   
  Attach                   12   | 6   6   .   
  Detach                   1    | .   1   .   
  Swap                     7    | .   7   .   
  Drop                     5    | .   5   .   
  Fire                     69   | .   56  13  
  Melee                    6    | .   6   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    1    | 1   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Mines

 History 
---------
 Turn | Location      | Event
   28 | -11/Scrapyard | Discovered new exit (range 15)
  154 | -11/Scrapyard | Entered Materials
  324 | -10/Materials | Build established: Mutant
  608 | -10/Materials | Discovered new exit (range 16)
  962 | -10/Materials | Discovered new exit (range 8)
 1055 | -10/Materials | Discovered new exit (range 15)
 1085 | -10/Materials | Discovered new exit (range 9)
 1229 | -10/Materials | Discovered new exit (range 5)
 1255 | -10/Materials | Entered Mines
 1272 | -10/Mines     | Assembled infested the area
 1296 | -10/Mines     | Core integrity fell below 50%
 1311 | -10/Mines     | Core integrity fell below 20%
 1316 | -10/Mines     | Destroyed by as-10376 with Assembled Maul

 Last Messages 
---------------
O-16 Technician: "IFF HANDSHAKE FAILED. SECURING
  TERMINAL."
K-01 Serf collects debris.
ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M003.
[Achievement: Uninvited Guest]
K-01 Serf cleans the Atomic Centrifuge.
EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
S-10 Pest destroyed.
Switching to secondary target: S-10 Pest.
S-10 Pest destroyed. <x2>
Acquired 8 matter.
ALERT: Infestation in the mines, dispatching
  Demolisher response squad.
as-49544 destroyed.
Wheel destroyed.
Ion Engine destroyed.
Wheel destroyed.

 Map 
-----
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| ????????????????????????#    #???                  |
| ????????????????????????####=#???                  |
| ?????????????????????????###%###?                  |
| ?????????????????????????# [=*%#?                  |
| ?????????????????????????#     #?                  |
| ?????????????????????????#    [#?                  |
| ?????????????????????????#   =%#?                  |
| ?????????????????????????#   =*#?                  |
| ?????????????????????????#     #?                  |
| ?????????????????????????#######?                  |
| ?????????????????????????????????                  |
| ?????????????????????????????????                  |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Everything Is Under Control
Storm Trooper
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              PartitionDeepPlatform
  Manual?         0
Play Time         00:15:59
  Cumulative      0.8 hours
  Start           2025.05.27 @ 11:17:13
  End             2025.05.27 @ 11:32:18
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           2
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          3
Achievement%      4
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a5b11deb-6f14-4c73-9341-920b182d0dab