Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 10:16:59 Player: Mr.Morel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3475 Bonus ------- None Cogmind --------- Core Integrity 581/700 Matter 271/300 Energy 39/100 System Corruption 2% Temperature Critical (754) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg (fused) Improved Carbon-fiber Leg Improved Carbon-fiber Leg (fused) > --- UTILITY (3) ------ Small Storage Unit Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy EM Shotgun Field Laser Field Laser > --- INVENTORY (8) ---- Aluminum Leg Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Field Laser Flak Gun Flak Cannon > --- INVENTORY -------- Aluminum Leg Improved Carbon-fiber Leg Field Laser [Rating: 44] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Protection Core Shielding Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Flak Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 46 | 6 3 15 7 15 Power 5 | 1 . 2 1 1 Engine 3 | 1 . 1 . 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 17 | 2 . 7 2 6 Treads . | . . . . . Leg 10 | 2 . 3 . 5 Wheel 3 | . . . 2 1 Hover 4 | . . 4 . . Flight . | . . . . . Utility 6 | 1 1 2 . 2 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 18 | 2 2 4 4 6 Energy Gun 7 | 1 2 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 3 3 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 12 | . . 1 1 10 Power 3 | . . . . 3 Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 6 | . . . 1 5 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 95 97 72 72 Engine 4 | . 14 8 . . Core 7 | . . 2 17 9 Leg 19 | . 28 35 . 14 Wheel 6 | . . . 17 6 Hover 2 | . . 6 1 . Storage 9 | . 14 11 9 7 Protection 8 | . 9 10 9 5 Energy Gun 7 | . 26 7 . 5 Ballistic Gun 11 | . 1 14 11 14 Ballistic Cannon 1 | . . . . 6 Slashing Weapon 2 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 44 | 12 17 23 33 44 Greatest Support 72 | 20 20 40 56 72 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 Most Carried 8 | 5 6 8 8 7 Average Carried 4 | 1 4 6 2 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 2 6 6 3 2 Class Distribution -------------------- 71% | Mutant 22% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1019 | 247 43 258 193 278 Remotely . | . . . . . Salvage Created 1229 | . 143 571 274 241 Parts 76 | . 8 45 9 14 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 3 12 7 6 Melee 5 | . . . 5 . Guns 20 | . 1 12 2 5 AOE 3 | . 2 . . 1 Classes Destroyed 9 | . 2 6 . 1 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . . 1 1 1 Swarmer 11 | . . 7 4 . Grunt 12 | . 3 2 2 5 Brawler 1 | . . . . 1 Sentry 4 | . . 3 1 . Best Kill Streak 5 | . 4 5 4 4 Combat Bots Only 5 | . 3 5 4 4 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 300 | . 12 83 100 105 Missed 87 | . 7 32 26 22 Damage Taken 2997 | . 71 570 781 1575 Core 303 | . . 93 91 119 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . 18 . . Core Remaining (%) 89 | 100 100 76 83 . Volleys Fired 70 | . 5 40 7 18 Largest 4 | . 2 2 1 4 Hottest 185 | . 90 90 25 185 Shots Fired 140 | . 10 70 7 53 Gun 129 | . 10 70 7 42 Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . . 56 7 36 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic 33 | . 10 14 . 9 Robot Hit Streak 6 | . 3 6 5 6 Robot Miss Streak 8 | . 3 3 2 8 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 96 | . 6 43 18 29 Core Hits 72 | . 7 23 8 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 18 | . . . 18 . Impact . | . . . . . Slashing 18 | . . . 18 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2642 | . 246 690 814 892 Guns 1245 | . 84 685 84 392 Cannons 164 | . . . . 164 Explosions 498 | . 162 . . 336 Melee 730 | . . . 730 . Ramming 5 | . . 5 . . Kinetic 1060 | . . 535 84 441 Thermal 547 | . 162 . . 385 Explosive . | . . . . . Electromagnetic 300 | . 84 150 . 66 Impact . | . . . . . Slashing 730 | . . . 730 . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 189 | . . . 57 132 Projectiles . | . . . . . Explosions 132 | . . . . 132 Melee 57 | . . . 57 . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 193 | . . . . 193 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 778 | . 147 74 22 778 Average Temperature 104 | . 71 17 8 225 Received Heat Transfer 1218 | . 39 135 144 900 Effects 12 | . . . . 12 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 535 | . 200 . . 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 223 | . 110 223 201 175 Initial 79 | . . 46 79 52 Average 102 | . 40 148 110 86 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 74 97 100 Level 1 8 | . . 25 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 4 18 13 12 Peak Tracking Total 7 | . 2 6 7 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 . . 2 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 3 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 5 . . Successful 6 | . 3 3 . . Failed 4 | . 2 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 3 . . Record 2 | . . 2 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2101 | 69 315 636 568 513 Spaces Moved 1694 | 66 239 501 494 394 Core 34 | 34 . . . . Treads . | . . . . . Legs 797 | 32 239 341 . 185 Wheels 683 | . . . 474 209 Hover 180 | . . 160 20 . Flight . | . . . . . Fastest Speed 48 | 50 120 48 48 90 Average Speed 103 | 83 120 98 98 108 Slowest Speed 240 | 120 120 240 108 123 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 36 30 25 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . 4 . . 52 Melee . | . . . . . Projectile . | . . . . . AOE 56 | . 4 . . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1907 | 79 257 588 540 443 Wait . | . . . . . Move 1690 | 65 238 500 493 394 Hop . | . . . . . Pick Up 52 | 8 8 17 6 13 Fast Attach . | . . . . . Attach 37 | 6 1 8 7 15 Detach 3 | . . 1 1 1 Swap 9 | . 2 7 . . Drop 27 | . 3 14 8 2 Fire 70 | . 5 40 7 18 Melee 18 | . . . 18 . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x2 1006 | -9/Materials | Discovered new exit (range 15) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1528 | -8/Materials | Discovered new exit (range 13) 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1777 | -7/Factory | Lost 4 parts (1p1n2w) 2091 | -7/Factory | Build established: Tank 2102 | -7/Factory | Self-destructed Last Messages --------------- Overheating: Imp. Carbon-fiber Leg damaged (-49). Overheating: Flak Cannon damaged (-8). Overheating: Adv. ECM Suite damaged (-8). Overheating: Sml. Storage Unit damaged (-24). Imp. Carbon-fiber Leg broken. Overheating: Short circuit. Flak Cannon destroyed. Power failure, Lgt. Deuterium Engine shutdown. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). Overheating: Adv. ECM Suite damaged (-12). G-47 Trooper destroyed. Overheating: Energy bleed (-6). Overheating: Imp. Carbon-fiber Leg damaged (-31). Overheating: Adv. ECM Suite damaged (-3). Overheating: Imp. Medium Armor Plating damaged (-45). Critical hit (Burn: +37). 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