Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 06:23:49 Player: Gertrude Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (2481) 2481 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 4600 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 95/100 System Corruption 1% Temperature Cool (28) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (5) ---- Armored Treads Armored Treads Armored Wheel Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Reinforced Ion Engine Beam Rifle Particle Gun Heavy Particle Gun [Rating: 36] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Advanced Targeting Computer Device Particle Charger Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 66 | 6 10 28 22 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 5 9 6 Treads 5 | . 2 3 . Leg 17 | 2 3 6 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 1 6 6 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 7 | . 1 4 2 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 25 | 2 4 11 8 Energy Gun 10 | . . 5 5 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 . 5 1 Ballistic Cannon 1 | . . . 1 Launcher 5 | . 4 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 26 | . 1 8 17 Power 2 | . . . 2 Propulsion 11 | . 1 3 7 Utility 7 | . . . 7 Weapon 6 | . . 5 1 Highest Loss Streak 8 | . 1 8 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 89 | . 91 92 86 Engine 10 | . 14 11 8 Treads 3 | . . 10 . Leg 21 | . 22 19 22 Storage 4 | . 14 3 . Processor 24 | . 11 22 33 Protection 2 | . . 3 3 Energy Gun 9 | . . 9 16 Ballistic Gun 3 | . 7 6 . Launcher 6 | . 20 4 . Naked Turns . | . . . . Heaviest Build 30 | 12 14 24 30 Greatest Support 63 | 20 40 63 51 Greatest Overweight (x) 7 | . 1 7 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 5 5 Most Carried 8 | 2 8 7 5 Average Carried 4 | . 4 4 3 Final Capacity 8 | 8 8 5 5 Final Carried 7 | . 7 4 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1382 | 248 236 565 333 Remotely . | . . . . Salvage Created 3010 | . 296 681 2033 Parts 175 | . 31 49 95 Haulers Intercepted 9 | . 2 2 5 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 9 17 33 Guns 46 | . 5 15 26 Cannons 4 | . . . 4 AOE 6 | . 4 2 . Classes Destroyed 14 | . 6 3 5 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Hauler 9 | . 2 2 5 Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Operator 3 | . . 1 2 Watcher 9 | . 3 3 3 Swarmer 14 | . 6 5 3 Grunt 29 | . 3 9 17 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 10 | . . 3 7 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 389 | . 34 153 202 Missed 104 | . 7 44 53 Damage Taken 4286 | . 413 1380 2493 Core 916 | . 88 267 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 311 | . 57 146 108 Core Remaining (%) 65 | 100 64 33 . Volleys Fired 213 | . 31 71 111 Largest 2 | . 2 2 2 Hottest 121 | . 60 112 121 Shots Fired 398 | . 58 125 215 Gun 338 | . 35 111 192 Cannon 23 | . . . 23 Launcher 37 | . 23 14 . Special . | . . . . Kinetic 107 | . 35 58 14 Thermal 254 | . . 53 201 Explosive 37 | . 23 14 . Electromagnetic . | . . . . Robot Hit Streak 42 | . 5 15 42 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 7 | . 1 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 278 | . 27 89 162 Core Hits 134 | . 21 39 74 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 17 | . 1 3 13 Burn 13 | . . 3 10 Destroy 1 | . 1 . . Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6183 | . 1024 1647 3512 Guns 4266 | . 187 1206 2873 Cannons 546 | . . . 546 Explosions 1333 | . 813 439 81 Melee . | . . . . Ramming 38 | . 24 2 12 Kinetic 1031 | . 187 578 266 Thermal 3862 | . . 628 3234 Explosive 1252 | . 813 439 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 3 | . . . 3 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 160 | . 46 7 107 Projectiles 24 | . . . 24 Explosions 136 | . 46 7 83 Melee . | . . . . Knockbacks 5 | . 1 . 4 Impact 1 | . 1 . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 348 | . 198 51 99 Shots 12 | . 7 4 1 Rammed . | . . . . Targets Rammed 9 | . 5 1 3 Kicked 8 | . 5 . 3 Crushed 1 | . . 1 . Highest Temperature 558 | . 6 270 558 Average Temperature 122 | . 6 85 140 Received Heat Transfer 1674 | . 12 573 1089 Effects 20 | . . 3 17 Shutdowns 5 | . . . 5 Energy Bleed 6 | . . 3 3 Interference 2 | . . . 2 Matter Decay 3 | . . . 3 Short Circuit 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Melted 21 | . . 5 16 Heat Transferred 8475 | . . 1691 6784 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 439 | . 396 365 439 Initial 154 | . . 5 154 Average 203 | . 124 184 274 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 48 | 100 76 56 22 Level 1 51 | . 23 43 76 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 4 6 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 13 27 48 Peak Tracking Total 7 | . 6 7 5 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 3 4 Max in Single Turn 2 | . 1 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 8 7 8 Terminals 16 | . 7 3 6 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 63 | . 17 22 24 Successful 35 | . 10 13 12 Failed 28 | . 7 9 12 Catastrophic 5 | . . 2 3 Database Lockouts . | . . . . Manual 34 | . 12 8 14 Terminals 42 | . 15 8 19 Fabricators . | . . . . Repair Stations 11 | . 2 5 4 Recycling Units 7 | . . 7 . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 19 | . 8 2 9 Alert Level 8 | . 2 1 5 Unreport Threat 3 | . 1 . 2 Locate Traps 2 | . 2 . . Transport Status 1 | . 1 . . Registered Prototypes 1 | . . . 1 Zone Layout 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 4 2 Scan Component 4 | . 1 2 1 Repair 4 | . 1 2 1 Recycling Unit Hacks 5 | . . 5 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Matter 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . . 1 2 Used 1 | . . . 1 Hacking Detections 15 | . 4 6 5 Full Trace Events 3 | . . 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 2 1 Time 122 | . 26 58 38 Parts Recycled 1 | . . 1 . Recycled Matter 175 | . . 175 . Retrieved Matter 175 | . . 175 . Retrieved Components 1 | . . 1 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3678 | 50 960 1148 1520 Spaces Moved 1915 | 39 583 562 731 Core 34 | 12 . 10 12 Treads 157 | . 9 148 . Legs 1724 | 27 574 404 719 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 134 | 98 139 139 128 Slowest Speed 400 | 120 190 400 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 88 45 67 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 233 | . 109 112 12 Melee . | . . . . Projectile 8 | . . . 8 AOE 225 | . 109 112 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2616 | 50 667 797 1102 Wait 332 | . 28 102 202 Move 1912 | 38 582 561 731 Hop . | . . . . Pick Up 63 | 6 11 23 23 Fast Attach . | . . . . Attach 40 | 6 4 13 17 Detach . | . . . . Swap 26 | . 6 15 5 Drop 21 | . . 11 10 Fire 213 | . 31 71 111 Melee . | . . . . Ram . | . . . . Kick 8 | . 5 . 3 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Repaired Aluminum Leg 331 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Identified exit to Materials 974 | -10/Materials | Discovered exit to Mines (range 15) 1001 | -10/Materials | Discovered exit to Materials (range 8) 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Discovered new exit (range 11) 1311 | -9/Materials | Lost 8 parts (3n5w) 1465 | -9/Materials | Discovered new exit (range 11) 1481 | -9/Materials | Identified exit to Storage 1523 | -9/Materials | Repaired Assault Rifle 1557 | -9/Materials | Repaired Med. Armor Plating 1774 | -9/Materials | Core integrity fell below 50% 1852 | -9/Materials | Discovered new exit (range 16) 2159 | -9/Materials | Entered another Materials area 2159 | -8/Materials | Evolved 2 slots: Utility x2 2219 | -8/Materials | Repaired Titanium Leg 2666 | -8/Materials | Discovered new exit (range 16) 2686 | -8/Materials | Identified exit to Factory 2993 | -8/Materials | Garrison activated, responded to threat 3415 | -8/Materials | Core integrity fell below 50% 3508 | -8/Materials | Lost 3 parts (1p1u1w) 3612 | -8/Materials | Core integrity fell below 20% 3658 | -8/Materials | Lost 3 parts (1p2u) 3673 | -8/Materials | Build established: Scavenger-Mutant 3679 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- Discarded Broken Adv. Targeting Computer. U-05 Engineer builds a Wall. G-47 Trooper Lgt. Nuclear Core blasted off. G-47 Trooper knocked back. U-05 Engineer destroyed. R-06 Scavenger collects Broken Ion Cannon. Slug penetrates G-47 Trooper. Destroyed Particle Gun. G-47 Trooper knocked back. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Welding Torch. R-06 Scavenger collects Terrain Scanner. G-50 Soldier Lgt. Angular Momentum Engine blasted off. G-50 Soldier destroyed. Carbon-fiber Leg destroyed. G-50 Soldier Hvy. Laser blasted off. Fusion Modulator explodes. VSS Leg destroyed. Destroyed VSS Leg. 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