Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.02 @ 22:54:29 Player: MolePlayingNice Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (227) 1135 Value Destroyed (8933) 8933 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2530) 2530 TOTAL SCORE: 17618 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2023 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/1150 Matter 160/300 Energy 100/100 System Corruption 14% Temperature Cool (10) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Field Propulsion Array > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Phasing AFG Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Terrain Scanner Improved Launcher Guidance Computer Layered Medium Armor Plating Layered Heavy Armor Plating Advanced Focal Shield Advanced Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Nova Cannon Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Siege Treads Armored Huge Wheel Advanced Power Amplifier Launcher Loader High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Heavy Plasma Cannon Matter Neutralizer Tesla Bomb Launcher Heavy Missile Launcher Heavy Missile Launcher Lance [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 12 | . . . 2 . . . 6 2 2 Weapon . | . . . . . . . . . . Parts Attached 136 | 7 6 . 41 4 6 . 19 28 25 Power 18 | 1 1 . 7 . . . 2 2 5 Engine 13 | 1 1 . 7 . . . 1 1 2 Core 3 | . . . . . . . 1 1 1 Reactor 2 | . . . . . . . . . 2 Propulsion 21 | 2 . . 7 . . . 5 4 3 Treads 10 | 2 . . 6 . . . 1 . 1 Leg . | . . . . . . . . . . Wheel 9 | . . . . . . . 4 4 1 Hover . | . . . . . . . . . . Flight 2 | . . . 1 . . . . . 1 Utility 61 | 2 . . 13 1 4 . 11 18 12 Device 32 | 1 . . 7 1 3 . 6 6 8 Storage 6 | 1 . . 1 . . . 1 3 . Processor 7 | . . . . . . . 2 3 2 Hackware 4 | . . . . . . . . 3 1 Protection 12 | . . . 5 . 1 . 2 3 1 Artifact . | . . . . . . . . . . Weapon 36 | 2 5 . 14 3 2 . 1 4 5 Energy Gun 3 | 1 1 . 1 . . . . . . Energy Cannon 8 | . . . 1 . . . 1 3 3 Ballistic Gun 4 | 1 . . 1 2 . . . . . Ballistic Cannon 12 | . 3 . 7 . 2 . . . . Launcher 6 | . . . 3 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 1 3 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 34 | . . . 6 . . . 1 5 22 Power 10 | . . . 4 . . . . 1 5 Propulsion 2 | . . . . . . . . 1 1 Utility 17 | . . . 2 . . . . 3 12 Weapon 5 | . . . . . . . 1 . 4 Highest Loss Streak 6 | . . . 1 . . . 1 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 1 7 8 13 14 13 14 14 15 16 Power . | . . 1 . 1 1 1 1 . . Propulsion 2 | 1 2 2 4 2 2 2 2 2 2 Utility 4 | . 1 1 1 3 4 5 4 6 6 Weapon 5 | . 3 3 6 7 5 5 4 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 4 . 13 . 3 . 2 3 9 Power 2 | . . . 2 . . . . . . Propulsion 12 | . 2 . 8 . . . 1 1 . Utility 7 | . . . . . 2 . 1 . 4 Weapon 10 | . 2 . 3 . 1 . . . 4 Tool/Special 3 | . . . . . . . . 2 1 Average Slot Usage (%) 87 | . 100 100 96 88 80 77 75 95 81 Engine 7 | . 14 14 10 11 11 11 5 2 . Core 1 | . . . . . . . . 2 3 Treads 12 | . 28 28 21 22 22 22 3 . . Wheel 3 | . . . . . . . 9 10 4 Device 18 | . 14 14 23 11 3 . 16 26 25 Storage 9 | . 14 14 11 11 11 11 9 5 9 Processor 4 | . . . . . . . 3 15 11 Hackware 1 | . . . . . . . . 3 5 Protection 9 | . . . 6 11 11 11 11 11 8 Energy Cannon 3 | . . . . . . . 3 10 8 Ballistic Cannon 7 | . 7 28 20 7 6 11 6 . . Launcher 4 | . . . 1 12 15 10 1 . . Peak Build Rating 116 | 7 8 8 26 31 41 33 66 95 116 Average Rating 48 | 5 7 8 17 27 28 31 54 79 95 On Entrance 30 | . 7 8 8 26 31 33 31 65 94 Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 13 17 17 52 65 65 64 103 118 135 Greatest Support 75 | 40 40 40 40 40 40 40 40 28 75 Greatest Overweight (x) 9 | 1 . . 1 1 1 1 9 8 4 Average Overweight (x) 2 | . . . . 1 1 1 4 3 3 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 20 20 Average Capacity 15 | 7 8 8 14 15 15 15 15 16 19 Most Carried 20 | 4 8 8 15 15 15 15 15 20 20 Average Carried 15 | 1 7 8 14 15 14 15 14 16 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 5 Final Carried 20 | 4 8 8 15 15 15 15 15 20 4 Class Distribution -------------------- 71% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Matter Collected 5832 | 214 279 2 1744 124 46 58 901 1285 1179 Remotely . | . . . . . . . . . . Salvage Created 8732 | 18 378 . 1621 155 . 74 919 1762 3805 Parts 369 | 3 30 . 108 9 . 2 32 62 123 Haulers Intercepted 9 | . 1 . 5 . . . 2 1 . Recyclers Shooed 12 | . 1 . 3 . . . . 4 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 160 | . 9 . 50 5 . 3 10 27 56 Melee 2 | . . . . . . . . . 2 Guns 8 | . 7 . . 1 . . . . . Cannons 83 | . 2 . 35 1 . . 8 17 20 AOE 63 | . . . 15 3 . 3 2 8 32 Classes Destroyed 17 | 1 6 . 5 . . . 1 1 3 Worker 12 | . 2 . 4 . . . . 1 5 Builder 8 | . . . 2 . . . 2 . 4 Tunneler 4 | 1 . . 2 . . . . . 1 Hauler 9 | . 1 . 5 . . . 2 1 . Recycler 15 | . . . 3 . . . 2 2 8 Mechanic 5 | . . . 1 . . . . . 4 Operator 5 | . 2 . 3 . . . . . . Watcher 7 | . 1 . 3 . . . 2 . 1 Swarmer 21 | . 5 . 8 2 . 1 . 5 . Saboteur 2 | . . . . . . . . . 2 Grunt 91 | . 4 . 31 5 . 1 7 12 31 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . 2 . . . . . . Sentry 17 | . . . 9 . . 1 1 2 4 Demolisher 1 | . . . . . . . . . 1 Hunter 9 | . . . . . . . . 3 6 Programmer 18 | . . . . . . . 2 5 11 Best Kill Streak 18 | 1 5 . 8 3 . 3 3 7 18 Combat Bots Only 15 | . 5 . 7 3 . 3 2 5 15 Max Kills in Single Turn 6 | 1 1 . 3 2 . 2 2 3 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 1 . 2 1 3 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 976 | . 33 . 222 19 2 33 129 154 384 Missed 277 | . 3 . 72 5 . 17 44 42 94 Hits 699 | . 30 . 150 14 2 16 85 112 290 Melee 5 | . . . 5 . . . . . . Projectile 694 | . 30 . 145 14 2 16 85 112 290 AOE 9 | . . . . . . . . . 9 Critical Strikes 33 | . 1 . 5 . . . 3 4 20 Damage Taken 12241 | . 344 . 1953 136 49 162 1314 2266 6017 Core 1686 | . 60 . 151 10 . 12 49 210 1194 Absorbed by Shields 143 | . . . 143 . . . . . . Reduced by Siege Mode 336 | . . . . . . . . . 336 Ignored by Resistances 80 | . . . . . . . . . 80 Regen/Repaired (Parts) 1609 | . . . 171 . 511 . . . 927 Core Remaining (%) 81 | 100 . 76 . . . 56 94 79 . Volleys Fired 545 | 4 43 . 157 8 . 5 73 87 168 Largest 2 | 2 2 . 2 2 . 2 2 2 2 Hottest 226 | 70 70 . 66 66 . 81 153 226 226 Shots Fired 860 | 8 80 . 309 14 . 6 92 124 227 Gun 76 | 8 66 . . 2 . . . . . Cannon 694 | . 14 . 298 8 . 1 85 118 170 Launcher 90 | . . . 11 4 . 5 7 6 57 Special . | . . . . . . . . . . Kinetic 417 | 4 44 . 298 10 . 1 60 . . Thermal 353 | 4 36 . . . . . 25 118 170 Explosive 90 | . . . 11 4 . 5 7 6 57 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 3 8 . 15 11 . 2 7 12 16 Robot Miss Streak 7 | 1 3 . 5 5 . 4 7 4 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 494 | 6 48 . 194 5 . 2 36 70 133 Core Hits 386 | 2 18 . 88 12 . 6 33 50 177 Critical Kills 9 | . . . . . . . 5 1 3 Critical Parts Destroyed 3 | . . . . . . . 3 . . Critical Strikes 25 | . 1 . 11 1 . . 8 1 3 Burn 1 | . 1 . . . . . . . . Meltdown 4 | . . . . . . . . 1 3 Destroy 8 | . . . . . . . 8 . . Blast 12 | . . . 11 1 . . . . . Melee Attacks 25 | . 6 . 3 . . . 1 . 15 Impact . | . . . . . . . . . . Slashing 10 | . 6 . 3 . . . 1 . . Piercing 15 | . . . . . . . . . 15 Sneak Attacks 7 | . 1 . 3 . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24946 | 74 680 . 5407 425 . 277 1799 3682 12602 Guns 576 | 74 486 . . 16 . . . . . Cannons 12508 | . 134 . 4046 152 . . 1170 2954 4052 Explosions 10957 | . . . 1080 247 . 277 494 728 8131 Melee 784 | . 60 . 256 . . . 78 . 390 Ramming 121 | . . . 25 10 . . 57 . 29 Kinetic 5155 | 49 345 . 4046 168 . . 547 . . Thermal 9448 | 25 275 . . . . . 652 2954 5542 Explosive 9350 | . . . 1080 247 . 277 465 728 6553 Electromagnetic 88 | . . . . . . . . . 88 Impact . | . . . . . . . . . . Slashing 394 | . 60 . 256 . . . 78 . . Piercing 390 | . . . . . . . . . 390 Highest Corruption 14 | . . . . . . . 1 11 14 Average Corruption 10 | . . . . . . . 1 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 . Effects 125 | . . . . . . . . 50 75 Message Errors 28 | . . . . . . . . 10 18 Matter Fused 49 | . . . . . . . . 19 30 Heat Flow Errors 10 | . . . . . . . . 7 3 Energy Discharges 7 | . . . . . . . . 2 5 Parts Rejected 3 | . . . . . . . . 1 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . 6 8 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 5 | . . . . . . . . 2 3 Alerts 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 939 | . 30 . 193 4 . 29 99 82 502 Projectiles 271 | . . . 32 4 . . 51 82 102 Explosions 474 | . . . 45 . . 29 . . 400 Melee 194 | . 30 . 116 . . . 48 . . Knockbacks 48 | . 2 . 41 1 . . 3 . 1 Impact 3 | . . . 1 1 . . . . 1 Kinetic 41 | . 1 . 37 . . . 3 . . Secondary 4 | . 1 . 3 . . . . . . Self-Inflicted Damage 424 | . . . 64 . . . 64 60 236 Shots 13 | . . . 2 . . . 1 2 8 Rammed 18 | . 1 . 6 3 . . 7 . 1 Targets Rammed 19 | . 1 . 7 3 . . 7 . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 378 | 36 189 . 11 . . 122 216 378 340 Average Temperature 79 | 19 38 . 4 . . 60 78 102 153 Received Heat Transfer 2697 | . 162 . 843 27 . 57 462 480 666 Effects 6 | . . . . . . . . 2 4 Interference 5 | . . . . . . . . 2 3 Matter Decay 1 | . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . 4 Total Turns 157 | . . . . . . . . . 157 Longest Duration 43 | . . . . . . . . . 43 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 5 | . . . . . . . . 2 3 Combat Hostiles 4 | . . . . . . . . 2 2 Parts Melted 26 | . 1 . . . . . . 10 15 Heat Transferred 9851 | 74 888 . . . . . 568 2738 5583 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Maximum Alert Level 5 | . . . 3 1 . . 1 1 5 Low Security (%) 64 | 100 100 100 38 13 . . 88 97 52 Level 1 14 | . . . 20 86 . . 11 2 5 Level 2 6 | . . . 18 . . . . . 5 Level 3 9 | . . . 22 . . . . . 15 Level 4 3 | . . . . . . . . . 15 Level 5 . | . . . . . . . . . . High Security 1 | . . . . . . . . . 5 Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 1846 | 5 127 12 851 342 . . 222 212 1846 Initial 327 | . . 12 . 327 . . . 25 100 Average 273 | . 48 2 386 255 . . 118 84 513 Influence Increases 6155 | 5 291 . 1508 175 . 63 572 916 2625 Destroy 0b10 Robot/C 3220 | . 180 . 1000 120 . 60 200 540 1120 Destroy 0b10 Robot/NC 325 | 5 30 . 115 . . . 40 20 115 Destroy Leader 692 | . 34 . 246 20 . . 48 102 242 Allied During Kill 13 | . . . . 10 . 3 . . . Successful Hack 120 | . 14 . 35 . . . 11 20 40 Disable Machine 735 | . . . 45 15 . . 180 45 450 Destroy Structure 870 | . 3 . 67 10 . . 78 114 598 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 165 | . 30 . . . . . 15 60 60 Influence Decreases 4324 | 5 260 31 667 864 152 63 519 763 1000 Entered New Map 819 | . . 19 . 514 152 . . 28 106 Time Decay 2884 | 5 260 12 607 350 . 63 489 634 464 Lost Part 330 | . . . 60 . . . 10 40 220 Lost Ally 141 | . . . . . . . 20 61 60 Purge Threat 150 | . . . . . . . . . 150 Squads Dispatched 48 | . 1 . 8 . . . 4 8 27 Investigation 7 | . . . 2 . . . . 2 3 Extermination 12 | . . . . . . . 3 5 4 Reinforcement 15 | . 1 . 5 . . . 1 1 7 Assault 7 | . . . 1 . . . . . 6 Garrison 7 | . . . . . . . . . 7 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 3 Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Distress Signals 19 | . 1 . 4 . . . 2 2 10 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 228 | . 17 . 67 6 1 3 19 37 78 Peak Tracking Total 14 | . 3 . 7 3 1 3 4 6 14 Tactical Retreats 8 | . 1 . . . . . 1 2 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Traps Triggered 7 | . . . 4 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Disabled 49 | . . . 3 1 . . 12 3 30 Max in Single Turn 16 | . . . 1 1 . . 9 1 16 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Accessed 30 | . 3 . 9 1 . . 4 7 6 Terminals 14 | . 3 . 6 . . . 1 3 1 Fabricators 6 | . . . . . . . 2 2 2 Repair Stations 5 | . . . 2 . . . . . 3 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 85 | . 7 . 25 1 . . 10 20 22 Successful 50 | . 3 . 12 1 . . 5 10 19 Failed 35 | . 4 . 13 . . . 5 10 3 Catastrophic 7 | . . . 3 . . . . 4 . Database Lockouts . | . . . . . . . . . . Manual 34 | . 6 . 9 . . . 4 10 5 Terminals 40 | . 7 . 19 . . . 5 5 4 Fabricators 22 | . . . . . . . 4 11 7 Repair Stations 15 | . . . 4 . . . . . 11 Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 2 . Terminal Hacks 13 | . 1 . 7 1 . . 1 2 1 Part Schematic 3 | . . . . . . . . 2 1 Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 3 | . . . 2 . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . 2 5 5 Network Status 1 | . . . . . . . 1 . . Load Schematic 6 | . . . . . . . . 3 3 Build 5 | . . . . . . . 1 2 2 Repair Station Hacks 15 | . . . 4 . . . . . 11 Scan Component 8 | . . . 2 . . . . . 6 Repair 7 | . . . 2 . . . . . 5 Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . . . 1 1 2 Terminals 2 | . 2 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators 4 | . . . . . . . 1 1 2 Liberate 1 | . . . . . . . 1 . . Recompile 3 | . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 . 9 . . . 2 6 5 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 3 1 Parts Built 8 | . . . . . . . 2 4 2 Authchips 2 | . . . . . . . . 1 1 Time 340 | . . . . . . . 128 95 117 Total Part Build Rating 50 | . . . . . . . 16 20 14 Parts Repaired 6 | . . . 2 . . . . . 4 Time 304 | . . . 70 . . . . . 234 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total Allies 4 | . . . . 3 . . . . 1 Largest Group 3 | . . . . 3 1 1 . . 1 Highest-Rated Group 40 | . . . . 40 16 16 . . 26 Highest-Rated Ally 26 | . . . . 16 16 16 . . 26 Total Orders 39 | . . . . . 7 . 5 20 7 STAY 2 | . . . . . . . . . 2 ROAM 1 | . . . . . 1 . . . . FOLLOW 4 | . . . . . 1 . . 1 2 EXPLORE 10 | . . . . . 4 . . 6 . RETURN 22 | . . . . . 1 . 5 13 3 Ally Attacks 14 | . . . . 10 1 3 . . . Total Damage 140 | . . . . 77 14 49 . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Active Infowar (turns) 7268 | 30 774 93 1145 . . . 724 2331 2171 Sensors 211 | . . . . . . . . . 211 Terrain 5989 | . . . 779 . . . 724 2331 2155 Seismic 2042 | 30 774 93 1145 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 1 2 . . . Drone Launches 87 | . . . . 1 19 . 19 35 13 Drone Recoveries 71 | . . . . . 20 . 15 27 9 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Turns Passed 14966 | 129 774 93 3131 789 2054 1103 1714 2527 2652 Spaces Moved 6643 | 69 362 59 1352 301 739 437 792 1335 1197 Core 86 | 7 . . . . . . . . 79 Treads 3359 | 62 362 59 1352 301 739 437 45 . 2 Legs . | . . . . . . . . . . Wheels 3178 | . . . . . . . 747 1335 1096 Hover . | . . . . . . . . . . Flight 20 | . . . . . . . . . 20 Fastest Speed 40 | 50 160 160 160 250 250 250 135 125 40 Average Speed 177 | 150 160 160 179 250 250 250 162 141 142 Slowest Speed 270 | 160 160 160 250 250 250 250 250 210 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 6 61 19 95 75 87 71 26 26 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . 2 1 1 . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 4 . . . . Spaces Dug 152 | . 3 . 13 . . . 8 28 100 Terrain Destroyed 649 | . 3 . 64 11 . 18 91 68 394 Melee 4 | . 3 . . . . . . . 1 Projectile 133 | . . . 13 . . 1 35 33 51 AOE 512 | . . . 51 11 . 17 56 35 342 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total 8958 | 83 464 58 1757 318 951 442 1112 1834 1939 Wait 1222 | . 31 . 94 1 190 . 178 293 435 Move 6634 | 68 361 58 1351 300 738 436 791 1334 1197 Hop . | . . . . . . . . . . Pick Up 104 | 4 8 . 40 . 5 . 6 16 25 Fast Attach 79 | 7 2 . 17 1 3 . 9 19 21 Attach 43 | . . . 8 . 1 . 6 7 21 Detach 20 | . . . 2 . 1 . 6 3 8 Swap 126 | . 5 . 25 4 3 1 22 48 18 Drop 140 | . 7 . 53 1 10 . 13 26 30 Fire 545 | 4 43 . 157 8 . 5 73 87 168 Melee 25 | . 6 . 3 . . . 1 . 15 Ram 6 | . . . . . . . 5 . 1 Kick . | . . . . . . . . . . Crush 13 | . 1 . 7 3 . . 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / Exi / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Entered Mines 957 | -10/Mines | Discovered new exit (range 9) 975 | -10/Mines | Found a hidden stash of uninstalled traps 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Utility x2 1549 | -9/Materials | Discovered new exit (range 5) 1558 | -9/Materials | Build established: Scavenger-Mutant 2261 | -9/Materials | Discovered new exit (range 7) 2443 | -9/Materials | Build established: Mutant 2601 | -9/Materials | Discovered new exit (range 11) 2790 | -9/Materials | Identified exit to Materials 2875 | -9/Materials | Destroyed 7 combat bots 2972 | -9/Materials | Repaired Arm. Treads 3387 | -9/Materials | Repaired Imp. Light Cannon 3408 | -9/Materials | Discovered new exit (range 14) 3678 | -9/Materials | Discovered new exit (range 16) 3797 | -9/Materials | First assault squad dispatched 3922 | -9/Materials | Sterilization system engaged 3922 | -9/Materials | Non-combat units ordered to evacuate 4022 | -9/Materials | Combat units ordered to evacuate 4128 | -9/Materials | Entered Mines 4129 | -9/Mines | Learned location of Storage (-9) 4171 | -9/Mines | Discovered exit to Materials (range 12) 4306 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4338 | -9/Mines | Learned location of Zion (-7) 4338 | -9/Mines | Discovered exit to Materials (range 15) 4747 | -9/Mines | Found the Drone Emporium 4762 | -9/Mines | Found Prototype Device 4762 | -9/Mines | Identified Sensor Drone Bay 4885 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4894 | -9/Mines | Identified exit to Exiles 4917 | -9/Mines | Entered Zion 4917 | -7/Zion | Accompanied by 2 allies 4957 | -7/Zion | Given A8's code to call for help 5112 | -7/Zion | Discovered new exit (range 11) 5563 | -7/Zion | Found Prototype Device 5563 | -7/Zion | Identified Phasing AFG 5618 | -7/Zion | Learned Factory interactive machine intel 5874 | -7/Zion | Found Prototype Device 5874 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6373 | -7/Zion | Given the Hacking Drone Bay 6373 | -7/Zion | Found Prototype Device 6566 | -7/Zion | Visited the Megawrench Repair Shop 6566 | -7/Zion | Megawrench repaired 5 parts 6857 | -7/Zion | Identified Hacking Drone Bay 6971 | -7/Zion | Entered Proximity Caves 6971 | -6/Proximity Caves | Accompanied by 1 ally 7026 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7306 | -6/Proximity Caves | Learned location of 1 exit from Factory 8044 | -6/Proximity Caves | Discovered new exit (range 12) 8074 | -6/Proximity Caves | Entered Factory 8074 | -6/Factory | Evolved 6 slots: Utility x6 8075 | -6/Factory | Identified exit to Factory 8076 | -6/Factory | Loaded intel: 55 interactive machine locations 8743 | -6/Factory | Fabricated Nova Cannon (x2) 9084 | -6/Factory | Discovered new exit (range 14) 9204 | -6/Factory | Found Hvy. Insulated Plating 9583 | -6/Factory | Identified exit to Lower Caves 9704 | -6/Factory | Discovered exit to Factory (range 19) 9788 | -6/Factory | Entered another Factory area 9788 | -5/Factory | Evolved 2 slots: Utility x2 9862 | -5/Factory | Fabricated Hvy. Phase Cannon (x2) 9883 | -5/Factory | Discovered new exit (range 6) 10005 | -5/Factory | Identified exit to Factory 10237 | -5/Factory | Allied Derelicts emerged from ambush trap array 10246 | -5/Factory | Build established: Scavenger-Mutant 10514 | -5/Factory | Found Launcher Loader 11106 | -5/Factory | Discovered exit to Factory (range 15) 11233 | -5/Factory | System corruption reached 10% 11400 | -5/Factory | Found Launcher Loader 11631 | -5/Factory | Found Prototype Launcher 11694 | -5/Factory | Identified Tesla Bomb Launcher 12174 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 12315 | -5/Factory | Entered another Factory area 12315 | -4/Factory | Accompanied by 1 ally 12315 | -4/Factory | Evolved 2 slots: Utility x2 12397 | -4/Factory | Repaired Nova Cannon 12449 | -4/Factory | Repaired Lyr. Medium Armor Plating 12488 | -4/Factory | Repaired Hrd. Medium Armor Plating 12509 | -4/Factory | Build established: Mutant 12660 | -4/Factory | Fabricated Imp. Heavy Siege Treads? 12792 | -4/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 13381 | -4/Factory | Repaired Lyr. Heavy Armor Plating 13907 | -4/Factory | Build established: Scavenger-Mutant 13943 | -4/Factory | Garrison activated, responded to threat 14024 | -4/Factory | Destroyed 11 combat bots 14087 | -4/Factory | Lost 3 parts (1p1u1w) 14207 | -4/Factory | System corruption reached 10% 14265 | -4/Factory | Garrison activated, responded to threat 14310 | -4/Factory | Lost 3 parts (1p1u1w) 14315 | -4/Factory | First assault squad dispatched 14441 | -4/Factory | Destroyed 9 combat bots 14813 | -4/Factory | High security lockdown imminent 14841 | -4/Factory | Core integrity fell below 50% 14863 | -4/Factory | Destroyed 15 combat bots 14868 | -4/Factory | Lost 6 parts (5u1w) 14893 | -4/Factory | High security lockdown engaged 14896 | -4/Factory | Garrison activated, responded to threat 14921 | -4/Factory | Core integrity fell below 20% 14940 | -4/Factory | Lost 5 parts (1p1n2u1w) 14967 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 14937_ Acquired 10 matter. 14939_ System corrupted: Matter fused (-5). 14946_ Acquired 47 matter. 14947_ Acquired 27 matter. 14949_ C-30 ARC bursts open, deploying its payload. 14949_ G-73 Enforcer unfolds itself. 14949_ B-60 Warrior unfolds itself. 14949_ I-47 Archangel unfolds itself. 14950_ Penetrated by Slug. 14954_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 14956_ System corrupted: Component data lost. 14956_ Acquired Field Propulsion Array. 14958_ Dropped Arm. Huge Wheel. 14959_ Acquired Centrium Wheel. 14965_ Penetrated by Slug. 14966_ W-44 Eye sends out distress signal. 14967_ Slug penetrates B-60 Warrior. 14967_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# T#### ## # # | | ????????????????????????????# ## # # # | | ????????????????????????????# ## # ## # | | ????????????????????????????# ##### # # ### | | ????????????????????????????# # # # | | ????????????????????????????# # " " # | | ????????????????????????????# "" | | ????????????????????????????#" "" | | ?????????????????????? ???#%" #[ "" # | | ???????????????????? ?#" # " "" | | ???????????????????? ?+ + " % ## | | ??????????????????? ?# # ## | | ???????????????????? # # = ## | | ????????????????????? # # / ## | | ?????????????????????? # # ## | | ?????????????????? # g # * # | | ?????????????????? ### # ### ### | | ?????????????????????###+## i ## # ## | | ??????????????????????# ### ## #### | | ??????????????????????## # #bg # ######### #### | | ?????????????????????### ### =Y*# ######### #### | | ?????????????????????# b = | | ?????????????????????# | | ?????????????????????+ | | ?????????????????????# % | | ?????????????????????+ @ | | ?????????????????????## ###### #############+### | | ??????????????????????# # #### # | | ??????????????????????#w ## """ """ #### """ # | | ??????????????????????# ## """ """ ####= """ # | | ??????????????????????# ## """ """ ##?# """ !# | | ?????????????????????? # "" #### # | | ????????????????????? # "" #### " | | ???????????????????? H # = #### / "" # | | ???????????????????? # #### ! "F"" # | | ???????????????????### ############## """" # | | ?????????????????????#######??###?################ | | ????????????????????????????###?################## | | ?????????????????????????????#???###?############# | | ?????????????????????????????###??#?#?############ | | ????????????????????????????#?#################### | | ??????????????????????????????#?#?###########?#### | | ????????????????????????????##????#####?#####?#### | | ?????????????????????????????######?#?############ | | ??????????????????????????????#?#?#####?########?# | | ??????????????????????????????##????############## | | ??????????????????????????????#?##??############## | | ????????????????????????????????################?# | | ?????????????????????????????????##?#?############ | | ???????????????????????????????????############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 21 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Corruption Block 15 Armor Coverage 2100 Resistance: KI 30 Resistance: EM 30 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Tesla Bomb Launcher | -5/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Hacked Lyr. Heavy Armor Plating | -5/Factory | Hacked Scatter Rocket Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Hvy. Phase Cannon | x2 | -5/Factory | Preloaded Arm. Huge Wheel | x2 | -5/Factory | Authchip Imp. Heavy Siege Treads | x1 | -4/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -4/Factory | Authchip Repaired ---------- Arm. Treads | 59% | -9/Materials Imp. Light Cannon | 62% | -9/Materials Nova Cannon | 9% | -4/Factory Lyr. Medium Armor Plating | 12% | -4/Factory Hrd. Medium Armor Plating | 15% | -4/Factory Lyr. Heavy Armor Plating | 60% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageChainDrivehammer Manual? 0 Play Time 01:47:46 Cumulative 195.2 hours Start 2025.05.02 @ 21:05:19 End 2025.05.02 @ 22:54:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 64 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d866e9-7d42-4e41-b9af-430a86496587