Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 13:17:23 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (166) 830 Value Destroyed (5731) 5731 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1576) 1576 TOTAL SCORE: 12557 Bonus ------- High Alert Combat Kills 876 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 969/1000 Matter 100/300 Energy 485/485 System Corruption 4% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Fission Core > --- PROPULSION (6) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding Light Armor Plating EM Disruption Field Improved Shield Generator > --- WEAPON (2) ------- Mass Driver Mass Driver > --- INVENTORY (20) --- Improved Cooling System Reflective Plating Reflective Plating Improved Focal Shield Improved Focal Shield Relay Coupler [NC] (21) High-powered Tractor Beam Beam Rifle Improved Assault Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding Light Armor Plating EM Disruption Field Improved Shield Generator > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Improved Cooling System Reflective Plating Reflective Plating Improved Focal Shield Improved Focal Shield Relay Coupler [NC] High-powered Tractor Beam Beam Rifle Improved Assault Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver Mini Grenade Launcher Heavy Rocket Launcher [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 1 . 1 . Utility 5 | . . 1 . . 1 1 1 1 . Weapon . | . . . . . . . . . . Parts Attached 126 | 6 14 8 16 23 23 3 6 26 1 Power 13 | 1 1 1 3 2 3 . 1 1 . Engine 11 | 1 1 1 3 2 2 . 1 . . Core 2 | . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 40 | 2 3 3 6 8 14 1 . 3 . Treads 34 | 2 . 3 6 8 11 1 . 3 . Leg 6 | . 3 . . . 3 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 4 2 1 3 3 2 2 18 1 Device 18 | . 2 1 1 1 . 1 1 10 1 Storage 3 | 1 2 . . . . . . . . Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 14 | . . . . 1 3 1 1 8 . Artifact . | . . . . . . . . . . Weapon 36 | 2 6 2 6 10 3 . 3 4 . Energy Gun 7 | 2 3 . . . 2 . . . . Energy Cannon 7 | . . 1 3 3 . . . . . Ballistic Gun 10 | . 3 1 2 4 . . . . . Ballistic Cannon 7 | . . . . . 1 . 2 4 . Launcher 2 | . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 20 | . 5 . 2 7 1 . . 3 2 Power 2 | . 1 . . . . . . 1 . Propulsion 9 | . . . 1 5 1 . . . 2 Utility 4 | . 1 . . 1 . . . 2 . Weapon 5 | . 3 . 1 1 . . . . . Highest Loss Streak 3 | . 2 . 2 3 1 . . 3 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 96 98 99 99 91 92 93 95 100 Engine 10 | . 13 11 11 11 7 7 13 8 5 Treads 29 | . 13 32 33 32 29 38 33 34 35 Leg 3 | . 14 . . . 5 . . . . Device 10 | . 10 11 10 8 9 15 13 11 11 Storage 9 | . 14 11 11 11 9 7 6 5 5 Processor 7 | . . 9 11 11 9 7 6 5 5 Protection 5 | . . . . 2 8 7 13 15 16 Energy Gun 4 | . 18 11 . . 4 . . . . Energy Cannon 3 | . . 9 10 8 . . . . . Ballistic Gun 4 | . 9 1 10 10 . . . . . Ballistic Cannon 3 | . . . . . 6 7 5 7 11 Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 14 54 54 56 60 66 70 80 91 91 Greatest Support 120 | 40 40 60 60 60 80 100 100 120 120 Greatest Overweight (x) 2 | . 2 . . 1 2 . . . . Average Overweight (x) . | . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 20 20 18 Average Carried 16 | 3 8 15 19 18 19 18 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 13 20 20 20 20 19 20 18 18 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Matter Collected 3471 | 260 171 87 304 475 964 36 153 1021 . Remotely 477 | . . . . . . . . 477 . Salvage Created 6056 | 74 871 498 878 968 1494 39 167 1067 . Parts 310 | 1 48 31 47 63 80 4 4 32 . Haulers Intercepted 11 | . 2 . 3 . 2 . 2 2 . Recyclers Shooed 5 | . 2 . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Combat Hostiles Destroyed 130 | . 16 14 14 27 37 3 . 19 . Guns 35 | . 16 5 4 6 4 . . . . Cannons 82 | . . 9 10 13 30 1 . 19 . AOE 12 | . . . . 7 3 2 . . . Classes Destroyed 15 | 1 4 3 2 . 2 . . 3 . Worker 6 | . 2 1 1 . 2 . . . . Builder 3 | . . . 1 . 2 . . . . Hauler 11 | . 2 . 3 . 2 . 2 2 . Recycler 10 | 1 3 1 1 . 2 . . 2 . Watcher 6 | . . 1 1 . 3 . . 1 . Swarmer 34 | . 6 9 3 7 6 3 . . . Grunt 55 | . 10 2 5 9 19 . . 10 . Brawler 4 | . . . 1 . 3 . . . . Duelist 3 | . . 1 . . 1 . . 1 . Protector 1 | . . . . . 1 . . . . Sentry 25 | . . 2 5 11 6 . . 1 . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . 1 . . 2 . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 8 | 1 4 8 4 8 8 3 1 5 . Combat Bots Only 8 | . 3 8 4 8 5 3 . 5 . Max Kills in Single Turn 4 | 1 2 1 1 2 4 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Damage Taken 7271 | . 1031 316 819 2012 986 9 . 1968 130 Core 712 | . 205 66 49 256 105 . . 20 11 Absorbed by Shields 797 | . . . . 71 . 4 . 672 50 Redirected to Shielding 53 | . . . . . . . . 44 9 Regen/Repaired (Parts) 379 | . 130 . 65 . 184 . . . . Core Remaining (%) 67 | 100 18 . . 7 80 100 100 . . Volleys Fired 469 | 5 78 38 59 73 106 2 11 93 4 Largest 2 | 2 2 2 2 2 2 1 1 2 2 Hottest 122 | 100 100 110 91 83 122 60 60 114 114 Shots Fired 734 | 6 152 63 117 134 118 2 11 123 8 Gun 326 | 6 152 25 58 61 24 . . . . Cannon 401 | . . 38 59 66 94 2 11 123 8 Launcher 7 | . . . . 7 . . . . . Special . | . . . . . . . . . . Kinetic 417 | . 60 . 58 61 94 2 11 123 8 Thermal 298 | 6 80 63 59 66 24 . . . . Explosive 7 | . . . . 7 . . . . . Electromagnetic 12 | . 12 . . . . . . . . Robot Hit Streak 27 | 5 9 19 20 27 11 3 9 24 4 Robot Miss Streak 4 | 1 3 2 3 4 4 . . 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 514 | 5 89 46 84 96 82 2 6 98 6 Core Hits 225 | 2 40 21 32 39 52 3 2 34 . Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . Critical Strikes 27 | . 3 1 . 3 12 . . 8 . Burn 3 | . 2 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 3 | . 1 . . 2 . . . . . Blast 20 | . . . . . 12 . . 8 . Melee Attacks 14 | . . . 2 5 . . 7 . . Impact 14 | . . . 2 5 . . 7 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14650 | 62 1153 731 1455 2016 4574 177 344 3981 157 Guns 3247 | 62 1089 259 619 818 400 . . . . Cannons 9981 | . . 470 748 751 3461 105 314 3975 157 Explosions 1242 | . 50 . . 444 676 72 . . . Melee . | . . . . . . . . . . Ramming 180 | . 14 2 88 3 37 . 30 6 . Kinetic 9727 | . 278 . 619 818 3461 105 314 3975 157 Thermal 3497 | 62 735 729 748 751 400 72 . . . Explosive 1120 | . . . . 444 676 . . . . Electromagnetic 126 | . 126 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 1 1 . . . 1 4 Average Corruption 1 | . . . 1 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . 6 13 . . . 8 3 Message Errors 7 | . . . 1 4 . . . . 2 Matter Fused 8 | . . . 1 4 . . . 3 . Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 6 | . . . 3 2 . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Misfires 1 | . . . . 1 . . . . . Weapon Failures 3 | . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 474 | . . . 5 21 277 . 12 159 . Projectiles 264 | . . . 5 . 88 . 12 159 . Explosions 210 | . . . . 21 189 . . . . Melee . | . . . . . . . . . . Knockbacks 54 | . 1 . . . 19 1 1 29 3 Impact 2 | . 1 . . . 1 . . . . Kinetic 46 | . . . . . 14 1 1 27 3 Secondary 6 | . . . . . 4 . . 2 . Self-Inflicted Damage 112 | . . . . 66 46 . . . . Shots 3 | . . . . 2 1 . . . . Rammed 19 | . 2 . 7 1 6 . 2 1 . Targets Rammed 26 | . 7 1 7 1 7 . 2 1 . Kicked 4 | . 4 . . . . . . . . Crushed 3 | . 1 1 . . 1 . . . . Highest Temperature 156 | 59 156 63 10 138 123 . . 94 122 Average Temperature 30 | 26 34 18 3 51 22 . . 20 69 Received Heat Transfer 2586 | . 453 54 270 745 396 . . 668 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 12 | 1 1 4 1 5 . . . . . Heat Transferred 8062 | 185 2246 1776 1443 1572 740 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Peak Influence 1217 | 5 190 255 364 1009 1217 724 386 488 . Initial 553 | . 3 3 92 158 491 553 354 189 . Average 418 | 3 88 126 264 622 709 689 362 375 . Maximum Alert Level 4 | . . 1 1 3 4 3 1 2 . Low Security (%) 27 | 100 100 62 18 7 . . . 7 . Level 1 31 | . . 37 81 12 17 . 100 52 . Level 2 18 | . . . . 26 35 19 . 39 . Level 3 19 | . . . . 52 31 80 . . . Level 4 3 | . . . . . 16 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 4 1 1 . 6 1 . 6 . Investigation 5 | . 3 . . . 1 1 . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 11 | . 1 1 1 . 3 . . 5 . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Distress Signals 13 | . 5 2 1 . 4 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 32 16 18 24 56 3 1 29 2 Peak Tracking Total 7 | . 6 3 3 7 6 2 1 5 2 Tactical Retreats 11 | . 2 . 1 1 5 . . 2 . Traps | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Traps Triggered 16 | . 3 . 6 3 1 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Machines Disabled 13 | . . . 1 3 5 3 . 1 . Max in Single Turn 3 | . . . 1 1 1 3 . 1 . Garrison Access 3 | . . . . . 1 . 1 1 . Garrison Relay 3 | . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Machines Accessed 24 | . 5 2 6 . 4 2 2 3 . Terminals 16 | . 4 2 4 . 2 2 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 4 | . . . 1 . 1 . 1 1 . Total Hacks 58 | . 17 3 13 . 12 5 3 5 . Successful 25 | . 8 . 6 . 6 1 3 1 . Failed 32 | . 8 3 7 . 6 4 . 4 . Catastrophic 7 | . 1 . 2 . 1 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 20 | . 5 4 2 . 5 3 . 1 . Terminals 38 | . 14 3 7 . 5 5 . 4 . Fabricators . | . . . . . . . . . . Repair Stations 12 | . 3 . 3 . 6 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 6 | . . . 3 . 1 . 1 1 . Terminal Hacks 10 | . 5 . 3 . 1 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 3 | . . . 3 . . . . . . Unreport Threat 3 | . 2 . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . 4 . . . . Scan Component 4 | . 1 . 1 . 2 . . . . Repair 4 | . 1 . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 1 . Unlock Access 1 | . . . 1 . . . . . . Seal Access 3 | . . . . . 1 . 1 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 2 4 . 3 2 1 2 . Full Trace Events 6 | . 2 . 3 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . 2 . . . . Time 153 | . 26 . 51 . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 16 | . . . . 11 2 . 3 . . Machine Destruction 16 | . . . . 11 2 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Turns Passed 7607 | 141 1146 627 908 1482 1556 243 328 1060 116 Spaces Moved 3283 | 76 345 299 387 747 636 137 152 444 60 Core 4 | 4 . . . . . . . . . Treads 3109 | 72 189 299 387 747 622 137 152 444 60 Legs 170 | . 156 . . . 14 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 170 170 170 Average Speed 175 | 154 243 160 160 160 180 170 170 170 170 Slowest Speed 260 | 160 260 160 160 240 260 170 170 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 70 31 64 68 55 7 5 17 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 22 | . . . . 22 . . . . . Terrain Destroyed 198 | . 4 . . 32 71 48 2 34 7 Melee 1 | . . . . 1 . . . . . Projectile 81 | . . . . . 37 1 2 34 7 AOE 116 | . 4 . . 31 34 47 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Sto Gar Mat Fac Fac Fac Upp Total 4315 | 91 498 387 566 890 892 144 193 589 65 Wait 217 | . 35 19 56 25 68 . . 14 . Move 3275 | 75 344 298 387 746 635 136 151 443 60 Hop . | . . . . . . . . . . Pick Up 97 | 5 16 14 17 7 20 2 9 7 . Fast Attach 33 | 5 3 2 6 4 9 1 . 3 . Attach 37 | 1 5 1 2 7 5 2 5 9 . Detach 1 | . . . . . . . 1 . . Swap 56 | . 6 5 8 12 9 . 1 14 1 Drop 88 | . 4 9 22 8 33 1 6 5 . Fire 469 | 5 78 38 59 73 106 2 11 93 4 Melee 14 | . . . 2 5 . . 7 . . Ram . | . . . . . . . . . . Kick 4 | . 4 . . . . . . . . Crush 22 | . 3 1 7 1 7 . 2 1 . Escape Stasis 2 | . . . . 2 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Central database locked down 760 | -10/Materials | Discovered new exit (range 15) 890 | -10/Materials | Repaired Lgt. Treads 942 | -10/Materials | Core integrity fell below 50% 1009 | -10/Materials | Core integrity fell below 20% 1259 | -10/Materials | Discovered new exit (range 4) 1264 | -10/Materials | Discovered new exit (range 9) 1288 | -10/Materials | Entered another Materials area 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Destroyed 8 combat bots 1877 | -9/Materials | Discovered new exit (range 10) 1915 | -9/Materials | Entered Storage 2692 | -9/Storage | Repaired Imp. Assault Rifle 2811 | -9/Storage | Discovered new exit (range 16) 2823 | -9/Storage | Identified exit to Garrison 2823 | -9/Storage | Entered Garrison 2902 | -9/Garrison | Triggered checkpoint 2960 | -9/Garrison | Core integrity fell below 50% 2974 | -9/Garrison | Lost 3 parts (3n) 2988 | -9/Garrison | Destroyed 7 combat bots 3081 | -9/Garrison | Discovered new exit (range 15) 3245 | -9/Garrison | Triggered checkpoint 3276 | -9/Garrison | Build established: Scavenger-Mutant 3331 | -9/Garrison | Discovered new exit (range 10) 3354 | -9/Garrison | Installed Relay Interface Framework 3467 | -9/Garrison | Discovered new exit (range 10) 3500 | -9/Garrison | Triggered checkpoint 3512 | -9/Garrison | Core integrity fell below 20% 3550 | -9/Garrison | Destroyed 8 combat bots 3555 | -9/Garrison | Garrison Relay disabled 3780 | -9/Garrison | Triggered checkpoint 4042 | -9/Garrison | Triggered checkpoint 4068 | -9/Garrison | Garrison Relay disabled 4206 | -9/Garrison | Triggered checkpoint 4255 | -9/Garrison | Garrison Relay disabled 4305 | -9/Garrison | Entered Materials 4305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5105 | -8/Materials | First assault squad dispatched 5561 | -8/Materials | Build established: Mutant 5769 | -8/Materials | Repaired Reflective Plating 5809 | -8/Materials | Repaired Arm. Treads 5831 | -8/Materials | Discovered new exit (range 4) 5861 | -8/Materials | Entered Factory 5861 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6095 | -7/Factory | Discovered new exit (range 5) 6104 | -7/Factory | Entered another Factory area 6104 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6372 | -6/Factory | Discovered new exit (range 5) 6432 | -6/Factory | Entered another Factory area 6432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7160 | -5/Factory | Lost 3 parts (1p2u) 7456 | -5/Factory | Discovered new exit (range 16) 7492 | -5/Factory | Entered Upper Caves 7608 | -5/Upper Caves | Self-destructed Last Messages --------------- 07398_ Acquired 3 matter. 07421_ System corrupted: Component data lost. 07448_ System corrupted: Heat flow error (+127). 07456_ EXIT=FOUND 07485_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07487_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. LOCATION=UNKNOWN GOAL=ESCAPE 07498_ System corrupted: Heat flow error (+155). 07589_ ILMAD5ELX&&6FAHL N 07599_ P-70 Sage knocked back. 07600_ Arm. Treads destroyed. 07602_ Slug penetrates P-70 Sage. 07602_ P-70 Sage knocked back. 07602_ Slug penetrates Wall. 07603_ Arm. Treads destroyed. 07605_ P-70 Sage knocked back. 07605_ Slug penetrates Wall. 07608_ LY,LNKKTY|DMKNP>XBK