Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 01:01:08 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (33) 165 Value Destroyed (883) 883 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1643) 1643 TOTAL SCORE: 8851 Bonus ------- Follower Combat Kills 35 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -392 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 231/700 System Corruption 0% Temperature Cool (7) Movement Hovering (43) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Backup Propulsion III Antigrav System Combat Gravmag System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (8) ------ Experimental Coolant Injector Advanced Signal Interpreter Experimental Targeting Computer Advanced Reaction Control System Makeshift Ablative Armor Improved Energy Mantle System Mapper Advanced System Shield > --- WEAPON (3) ------- Molecular Deconstructor Vortex Lance > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Biometal Leg Experimental Heat Sink Advanced Transmission Jammer Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Backup Propulsion III Antigrav System Combat Gravmag System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Coolant Injector Advanced Signal Interpreter Experimental Targeting Computer Advanced Reaction Control System Makeshift Ablative Armor Improved Energy Mantle System Mapper Advanced System Shield > --- WEAPON ----------- Molecular Deconstructor Vortex Lance > --- INVENTORY -------- Light Quantum Reactor Enhanced Biometal Leg Experimental Heat Sink Advanced Transmission Jammer Vortex Lance [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Hacking Suite Device Advanced Reaction Control System Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Ablative Armor Weapon Molecular Deconstructor Energy Gun Backup Laser III Ballistic Gun Heavy Battle Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 . 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . . Utility 6 | . . . 2 2 . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 108 | 4 1 2 11 . 9 6 8 5 . 8 7 2 14 31 . Power 9 | . . . . . 2 . 2 . . 1 . . 1 3 . Engine 2 | . . . . . 1 . . . . . . . . 1 . Core 4 | . . . . . 1 . 1 . . . . . 1 1 . Reactor 3 | . . . . . . . 1 . . 1 . . . 1 . Propulsion 38 | 2 . . 7 . 1 3 2 . . 3 1 1 6 12 . Treads 16 | 2 . . 6 . 1 3 2 . . 1 . 1 . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . . . . . . 2 . . Hover 15 | . . . . . . . . . . 2 1 . . 12 . Flight 4 | . . . . . . . . . . . . . 4 . . Utility 38 | 1 1 2 3 . 4 2 1 3 . 2 5 . 2 12 . Device 18 | 1 . . 2 . . . . 2 . 1 5 . 2 5 . Storage 3 | . . . . . . . 1 . . . . . . 2 . Processor 4 | . 1 . . . . 1 . . . . . . . 2 . Hackware 9 | . . 2 1 . 2 1 . 1 . 1 . . . 1 . Protection 4 | . . . . . 2 . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 1 . . 1 . 2 1 3 2 . 2 1 1 5 4 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . . . . . 2 1 . 2 1 1 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . . . 3 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . 8 . Parts Lost 17 | . . . . . 3 . . . . 2 1 4 7 . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 1 3 2 . . Utility 8 | . . . . . 2 . . . . 1 . 1 4 . . Weapon 2 | . . . . . . . . . . 1 . . 1 . . Highest Loss Streak 6 | . . . . . 2 . . . . 2 1 2 6 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 65 55 79 . 82 77 90 73 64 74 54 41 26 77 89 Core 1 | . . . . . 2 . 4 . . . . . 1 2 . Reactor 1 | . . . . . . . . . . 1 5 2 . 2 5 Treads 15 | . 28 22 31 . 30 40 34 26 23 19 . 1 . . . Hover 7 | . . . . . . . . . . 4 11 4 . 22 31 Device 6 | . 14 4 9 . 4 . . 5 5 4 11 11 5 11 15 Storage 1 | . . . . . . . 4 . . . . . . 3 . Processor 5 | . 8 4 . . . . 6 6 5 5 5 5 5 9 10 Hackware 17 | . . 12 27 . 23 30 27 26 23 25 18 15 9 7 10 Protection 1 | . . . . . 3 . . . . . . . . 4 5 Ballistic Gun 1 | . 14 11 3 . . . 4 . . 3 2 . . . . Launcher 1 | . . . . . 7 5 . 6 5 4 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 4 5 Slashing Weapon 1 | . . . . . . . 3 . . . . . . 1 . Peak Build Rating 148 | 4 5 10 26 26 38 43 72 65 55 67 59 46 39 148 148 Average Rating 56 | 2 4 7 20 26 31 35 55 55 55 61 46 36 23 100 148 On Entrance 40 | . 4 5 10 26 26 38 42 72 55 55 67 42 24 31 148 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 3 3 3 5 3 30 3 64 7 2 23 27 22 8 71 71 Greatest Support 180 | 3 3 3 20 3 82 122 180 3 3 70 30 20 8 83 83 Greatest Overweight (x) 9 | . . . 1 . . . . 2 . 1 1 1 1 9 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 20 20 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 5 5 17 5 5 5 5 5 5 5 5 Most Carried 20 | 1 2 5 5 5 5 5 20 20 5 5 5 5 5 5 5 Average Carried 5 | . 1 3 4 5 4 4 12 5 5 4 3 3 4 4 5 Final Capacity 20 | 5 5 5 5 5 5 5 20 5 5 5 5 5 5 5 5 Final Carried 20 | 1 2 5 5 5 5 5 20 5 5 4 4 3 5 5 5 Class Distribution -------------------- 63% | Hacker-Mutant 14% | Mutant 11% | Hacker-Scout 6% | Commander-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Matter Collected 1448 | 57 . 169 . . 67 32 410 9 . 44 . 130 139 391 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 924 | 59 . . 48 . 154 44 326 84 . 44 . . 75 68 22 Parts 63 | 7 . . 6 . 9 9 8 11 . 1 . . 5 5 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 22 | . . . 2 . 7 3 2 4 . 1 . . 2 . 1 Melee 7 | . . . 2 . . 1 1 . . 1 . . 2 . . AOE 14 | . . . . . 7 2 1 4 . . . . . . . Classes Destroyed 10 | 1 . . 2 . 2 1 1 1 . . . . 1 1 . Worker 4 | . . . 1 . . 3 . . . . . . . . . Builder 2 | . . . . . . 1 . 1 . . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Swarmer 14 | . . . . . 4 3 . 4 . . . . 2 . 1 Cutter 3 | . . . 2 . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . 3 . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | 2 . . 2 . 3 3 1 4 . 1 . . 2 . 1 Combat Bots Only 4 | . . . 2 . 3 3 1 4 . 1 . . 2 . 1 Max Kills in Single Turn 4 | 1 . . 1 . 3 2 1 4 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 1 4 . . . . . . . Melee 1 | . . . 1 . . 1 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 459 | . 12 3 63 . 43 13 23 53 . 38 6 64 101 16 24 Missed 191 | . 4 1 27 . 13 4 8 26 . 11 6 28 37 14 12 Damage Taken 4824 | . 66 22 547 . 713 196 394 221 . 634 37 788 1004 48 154 Core 1439 | . . . 104 . 95 . 22 22 . 46 . 387 721 22 20 Absorbed by Shields 115 | . . . . . . . . . . . . . . 8 107 Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . . 6 . Core Remaining (%) 93 | 100 100 100 81 . 86 . . 94 . 95 . . . . . Volleys Fired 48 | 17 . . . . 5 1 5 5 . 2 . 5 3 3 2 Largest 1 | 1 . . . . 1 1 1 1 . 1 . 1 1 1 1 Hottest 36 | 20 . . . . 36 30 30 33 . 33 . 33 33 . . Shots Fired 48 | 17 . . . . 5 1 5 5 . 2 . 5 3 3 2 Gun 28 | 17 . . . . . . . 1 . 2 . 5 3 . . Cannon . | . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 5 1 5 4 . . . . . . . Special 5 | . . . . . . . . . . . . . . 3 2 Kinetic 28 | 17 . . . . . . . 1 . 2 . 5 3 . . Thermal . | . . . . . . . . . . . . . . . . Explosive 15 | . . . . . 5 1 5 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 5 | 3 . . . . 4 3 2 3 . 5 . . . 2 3 Robot Miss Streak 9 | 9 . . . . 1 . 1 . . . . . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 40 | 6 . . 7 . 4 1 11 1 . 2 . . 4 3 1 Core Hits 37 | 2 . . 3 . 8 2 8 8 . 2 . . 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . 1 . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 26 | . . . 8 . . . 8 . . . . . 8 2 . Impact 8 | . . . 8 . . . . . . . . . . . . Slashing 17 | . . . . . . . 8 . . . . . 8 1 . Piercing . | . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . 1 . Sneak Attacks 3 | . . . 1 . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2190 | 85 . . 232 . 490 128 621 297 . 31 . . 226 80 . Guns 141 | 85 . . . . . . . 26 . 30 . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1086 | . . . . . 490 126 199 271 . . . . . . . Melee 960 | . . . 232 . . . 422 . . . . . 226 80 . Ramming 3 | . . . . . . 2 . . . 1 . . . . . Kinetic 141 | 85 . . . . . . . 26 . 30 . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1086 | . . . . . 490 126 199 271 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 232 | . . . 232 . . . . . . . . . . . . Slashing 728 | . . . . . . . 422 . . . . . 226 80 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 2 2 2 . Average Corruption 1 | . . . . . . . . . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 1 1 8 1 . Message Errors 4 | . . . . . . . . . . . 1 . 2 1 . Matter Fused 1 | . . . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 147 | . . . 17 . 6 . 124 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 22 | . . . . . 6 . 16 . . . . . . . . Melee 125 | . . . 17 . . . 108 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . . . . 91 46 138 . . . . . . . . Shots 6 | . . . . . 2 1 3 . . . . . . . . Rammed 5 | . . . . . . 3 . . . 2 . . . . . Targets Rammed 12 | . . . . . . 9 . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . 6 . . . 1 . . . . . Highest Temperature 143 | . . . . . . . . . . . . . 143 4 4 Average Temperature 39 | . . . . . . . . . . . . . 69 2 3 Received Heat Transfer 309 | . . 12 162 . . . . 51 . . . 45 39 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Peak Influence 255 | 10 112 84 181 70 255 247 144 119 58 65 63 . . . . Initial 133 | . 6 46 35 70 49 133 86 . 58 40 28 . . . . Average 88 | 1 56 52 87 70 118 187 95 46 58 56 19 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . Low Security (%) 91 | 100 100 100 100 100 70 59 100 100 100 100 100 . . . . Level 1 8 | . . . . . 29 40 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 6 . 1 . . 2 . 1 2 . . . . Investigation 6 | . . 1 3 . . . . 1 . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 8 | . 2 . 3 . 1 . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Distress Signals 6 | . 1 1 2 . . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 8 4 29 . 9 5 2 10 . 4 13 7 18 33 10 Peak Tracking Total 21 | . 8 3 21 . 5 3 1 5 . 3 11 5 7 10 5 Tactical Retreats 23 | . 1 1 3 . 2 . . 3 . 1 2 1 5 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Traps Triggered 4 | . . . . . . 1 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . . . 12 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Machines Disabled 4 | . . . . . 1 . . . . . . . 1 2 . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Machines Accessed 31 | . 2 2 5 1 . 4 . 10 1 . 3 . 1 2 . Terminals 19 | . 2 2 3 1 . 3 . 6 1 . 1 . . . . Fabricators 3 | . . . . . . . . 1 . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . Total Hacks 116 | . 5 9 17 1 . 10 . 58 1 . 12 . 1 2 . Successful 73 | . 2 4 9 1 . 9 . 38 1 . 6 . 1 2 . Failed 43 | . 3 5 8 . . 1 . 20 . . 6 . . . . Catastrophic 7 | . . 1 3 . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 80 | . 5 6 13 . . 5 . 42 . . 8 . 1 . . Terminals 72 | . 5 9 12 1 . 4 . 39 1 . 1 . . . . Fabricators 13 | . . . . . . . . 2 . . 11 . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units 14 | . . . . . . 6 . 8 . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . Garrison Access 8 | . . . 3 . . . . 5 . . . . . . . Terminal Hacks 32 | . 2 2 4 1 . 3 . 16 1 . . . 1 2 . Part Schematic 3 | . . . . . . . . 3 . . . . . . . Robot Schematic 2 | . 1 . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 2 . Open DSF 3 | . . . . 1 . 1 . . 1 . . . . . . Level Access Points 5 | . 1 1 1 . . 1 . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . 2 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . 2 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . 2 . . . . . . . Retrieve Matter 2 | . . . . . . 1 . 1 . . . . . . . Retrieve Components 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . . 2 4 . . 4 . 17 . . 2 . . . . Terminals 14 | . . 2 2 . . . . 10 . . . . . . . Track 3 | . . . . . . . . 3 . . . . . . . Botnet 3 | . . 1 . . . . . 2 . . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Operators 2 | . . 1 . . . . . 1 . . . . . . . Skim 3 | . . . . . . . . 3 . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Liberate 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 4 . 3 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . Reject 2 | . . . . . . 1 . 1 . . . . . . . Recyclers 2 | . . . . . . 1 . 1 . . . . . . . Mask 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . . . 4 . . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . Reprogram 2 | . . . 1 . . . . 1 . . . . . . . Intercept 2 | . . . 1 . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 24 | . 2 2 5 . . 2 . 10 . . 3 . . . . Full Trace Events 4 | . . 1 1 . . . . 1 . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . Time 152 | . . . . . . . . . . . 152 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 3 . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Total Allies 9 | . . . 2 . . . . . . . 3 . . 4 . Largest Group 4 | . . . 2 . . . . . . . 3 . . 4 . Highest-Rated Group 217 | . . . 32 . . . . . . . 138 . . 217 . Highest-Rated Ally 65 | . . . 16 . . . . . . . 46 . . 65 . Total Orders 2 | . . . . . . . . . . . 1 . . 1 . GUARD 1 | . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 15 | . . . 4 . . . . . . . . . . 11 . Total Damage 345 | . . . 44 . . . . . . . . . . 301 . Kills 1 | . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . Drone Launches 8 | . . . . . . . . . . . 8 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Turns Passed 3293 | 66 49 68 171 3 177 274 491 256 4 90 184 189 338 902 31 Spaces Moved 4050 | 50 92 112 238 7 79 471 341 455 8 54 239 327 692 821 64 Core 2070 | 50 92 112 237 7 3 464 114 455 8 34 . 207 285 2 . Treads 321 | . . . 1 . 76 7 227 . . 10 . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1160 | . . . . . . . . . . 10 239 120 . 727 64 Flight 499 | . . . . . . . . . . . . . 407 92 . Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 50 50 52 50 32 32 32 Average Speed 61 | 50 50 50 51 50 163 51 125 50 50 113 62 53 41 60 33 Slowest Speed 500 | 50 50 50 170 50 170 165 165 150 50 186 106 106 100 500 43 Overloaded Moves 63 | . . . . . . . . . . . . . . 9 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 28 16 40 . 71 11 95 16 1 46 19 61 86 70 13 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . 2 2 . . Spaces Dug 9 | . . . . . . . . 9 . . . . . . . Terrain Destroyed 96 | . . . . . 34 7 26 29 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 96 | . . . . . 34 7 26 29 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Upp Upp War Pro Total 4771 | 71 93 124 275 6 122 497 390 478 7 80 276 338 728 1217 69 Wait 313 | . . 3 . . 20 1 . . . 3 14 2 . 267 3 Move 4033 | 49 91 111 237 6 78 471 340 454 7 53 238 326 688 820 64 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 66 | 1 1 4 6 . 7 2 17 5 . 3 5 1 4 10 . Fast Attach 54 | 4 1 2 4 . 3 2 5 2 . 3 2 . 5 21 . Attach 39 | . . . 3 . 5 3 2 2 . 4 5 2 9 4 . Detach 19 | . . 1 1 . . 2 2 1 . 1 1 1 8 1 . Swap 15 | . . . 4 . 1 1 1 1 . 1 . . . 6 . Drop 84 | . . 3 12 . 3 5 10 8 . 4 7 1 2 29 . Fire 48 | 17 . . . . 5 1 5 5 . 2 . 5 3 3 2 Melee 26 | . . . 8 . . . 8 . . . . . 8 2 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 12 | . . . . . . 9 . . . 3 . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . . Rewire 54 | . . . . . . . . . . . . . . 54 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Materials 116 | -10/Materials | Entered another Materials area 116 | -9/Materials | Evolved 2 slots: Propulsion x2 179 | -9/Materials | Identified exit to Materials 184 | -9/Materials | Entered another Materials area 184 | -8/Materials | Evolved 2 slots: Utility x2 251 | -8/Materials | Identified exit to Factory 355 | -8/Materials | Entered Factory 355 | -7/Factory | Evolved 2 slots: Utility x2 358 | -7/Factory | Identified exit to DSF 358 | -7/Factory | Entered DSF 430 | -7/DSF | Build established: Hacker-Mutant 430 | -7/DSF | Additional patrols routed to DSF 471 | -7/DSF | Discovered new exit (range 15) 535 | -7/DSF | Entered Factory 535 | -6/Factory | Evolved 2 slots: Propulsion x2 567 | -6/Factory | Identified exit to Factory 580 | -6/Factory | Spotted B-75 Beast 809 | -6/Factory | Sucked down chute 809 | -6/Factory | Entered Waste 809 | -6/Waste | The area was eerily silent 1085 | -6/Waste | Found Damper Plating 1257 | -6/Waste | Discovered new exit (range 10) 1298 | -6/Waste | Identified exit to Factory 1300 | -6/Waste | Entered Factory 1409 | -6/Factory | Discovered new exit (range 15) 1409 | -6/Factory | Identified exit to Lower Caves 1409 | -6/Factory | Identified exit to Extension 1556 | -6/Factory | Entered another Factory area 1556 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1559 | -5/Factory | Identified exit to DSF 1560 | -5/Factory | Entered DSF 1594 | -5/DSF | Additional patrols routed to DSF 1628 | -5/DSF | Discovered new exit (range 11) 1649 | -5/DSF | Identified exit to Factory 1650 | -5/DSF | Entered Factory 1650 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1716 | -4/Factory | Allied Derelicts emerged from ambush trap array 1816 | -4/Factory | Discovered new exit (range 6) 1819 | -4/Factory | Identified exit to Upper Caves 1834 | -4/Factory | Entered Upper Caves 1968 | -4/Upper Caves | Learned Research non-interactive machine intel 1973 | -4/Upper Caves | Spotted B-86 Titan 2014 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2019 | -4/Upper Caves | Discovered new exit (range 9) 2023 | -4/Upper Caves | Identified exit to Upper Caves 2023 | -4/Upper Caves | Entered another Upper Caves area 2025 | -4/Upper Caves | Discovered new exit (range 9) 2097 | -4/Upper Caves | Build established: Hacker-Scout 2145 | -4/Upper Caves | Learned location of 1 exit from Research 2155 | -4/Upper Caves | Core integrity fell below 50% 2162 | -4/Upper Caves | Identified exit to Research 2203 | -4/Upper Caves | Core integrity fell below 20% 2231 | -4/Upper Caves | Lost 6 parts (1n4u1w) 2271 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2337 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2346 | -4/Upper Caves | Found Prototype Special Weapon 2352 | -4/Upper Caves | Discovered new exit (range 15) 2354 | -4/Upper Caves | Encountered a Warlord checkpoint 2360 | -4/Upper Caves | Identified exit to Warlord 2361 | -4/Upper Caves | Entered Warlord 2373 | -4/Warlord | Discovered new exit (range 15) 2387 | -4/Warlord | System corruption cleaned by Quarantine Array 2459 | -4/Warlord | Identified Molecular Deconstructor 2628 | -4/Warlord | Build established: Mutant 2728 | -4/Warlord | Visited the Vortex Lab 2735 | -4/Warlord | Found Prototype Piercing Weapon 2737 | -4/Warlord | Found Prototype Piercing Weapon 2738 | -4/Warlord | Identified Vortex Lance (x2) 2747 | -4/Warlord | Warlord's base attacked by MAIN.C 2829 | -4/Warlord | Met Warlord 2850 | -4/Warlord | Found Prototype Hackware 2850 | -4/Warlord | Identified System Mapper 2857 | -4/Warlord | Found Prototype Processor 2857 | -4/Warlord | Identified Exp. Targeting Computer 2874 | -4/Warlord | Found Prototype Reactor 2874 | -4/Warlord | Identified Vortex Chain Reactor 2949 | -4/Warlord | Opened side exit 3097 | -4/Warlord | Warlord forces counterattacked 3122 | -4/Warlord | Spotted B-90 Cyclops 3125 | -4/Warlord | Spotted Executioner 3134 | -4/Warlord | Spotted Executioner 3137 | -4/Warlord | Build established: Hacker-Mutant 3172 | -4/Warlord | Lost 3 allies 3213 | -4/Warlord | Spotted Executioner 3249 | -4/Warlord | Spotted Executioner 3263 | -4/Warlord | Identified exit to Proximity Caves 3263 | -4/Warlord | Entered Proximity Caves 3293 | -3/Proximity Caves | Lost 22 allies 3294 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03254_ The unstable cave ceiling collapses. 03254_ 2V-GLZ(g) suffers critical hit (Burn). 03254_ HH-BG0(g) destroyed. 03258_ The unstable cave ceiling collapses. 03258_ S4-PUE(b) destroyed. 03259_ The unstable cave ceiling collapses. 03262_ 08-8UR(g) destroyed. 03262_ G-67 Veteran knocked back. 03263_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 03287_ Entropy package works its way towards S-43 Plague core. 03289_ S-43 Plague core destabilizing. 03290_ Entropy package works its way towards S-43 Plague core. 03292_ S-43 Plague core destabilizing. 03293_ S-43 Plague core entropy levels peaking. 03293_ S-43 Plague destroyed. 03294_ S-43 Plague core destabilizing. Map ----- +----------------------------------------------------+ | ?? #????????????????????????????? | | ?? #????????????????????????????? | | ??? #????????????????????????????? | | ??? # ###??????????????????????????? | | ???# #?# ##?????????????????????????? | | ???# #???# #?????????????????????????? | | #### #????# ####??????????????????????? | | ## #???## #??????????????????????? | | ##### ##### ######?????????????????? | | ##???# # ??????????????????? | | ## ##????# #?????????????????????? | | ########### ##?#?#### #?????????????????????? | | #?????????# #??# # ###?????????????????????? | | #????????# #??# ##?????????????????????? | | #???????## #??#### #?????????????????????? | | # #????????## #?????## ##?????????????????????? | | ?###?????????# #????## #??????????????????????? | | ?????????????# #???## # ##??????????????????????? | | ?????????????# #???# ##???????????????????????? | | ?????????????# $#???# #????????????????????????? | | ?????????????# #???### ####?????????????????????? | | ?????????????# #### # ##????????????????????? | | ?????????????# # = ###??????????????????? | | ????????????# ## s%s #??????????????????? | | ????????????# ????# s # ##??????????????????? | | ??????????????????## s @####???????????????????? | | ???????????????????# ##??????????????????????? | | ???????????????????# ##???????????????????????? | | ???????????????????## #????????????????????????? | | ????????????????????## ##????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Evasion (%) 75 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Structural Scanner | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableGuidanceMaul Manual? 0 Play Time 00:57:48 Cumulative 753.6 hours Start 2024.10.02 @ 00:04:02 End 2024.10.02 @ 01:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 42 Adventurer 138 Explorer 0 Win Type - Total 13 Types 8/0/1/2/1/0/0/0/1 Lore% 80 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e47e1c80-3779-4101-b493-0c57c5b39ca5