Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 11:59:27 Player: Redbrew Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1256) 1256 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4206 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg High-capacity Storage Unit Hardlight Generator Gauss Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Advanced Treads Carbon-fiber Leg Medium Matter Pod Trap Scanner Energy Filter Advanced Weapon Cycler Hardlight Generator Pulse Rifle Ion Cannon Ion Cannon Ion Cannon Cooled Particle Cannon Gauss Cannon [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 55 | 8 3 10 24 2 8 . Power 6 | 1 1 1 2 . 1 . Engine 6 | 1 1 1 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 3 12 . 1 . Treads 4 | . . . 4 . . . Leg 7 | 2 . 2 3 . . . Wheel 7 | . . 1 5 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 2 7 . 3 . Device 5 | 1 1 1 1 . 1 . Storage 3 | 1 . . 2 . . . Processor 3 | . . . 2 . 1 . Hackware . | . . . . . . . Protection 4 | . . 1 2 . 1 . Artifact . | . . . . . . . Weapon 16 | 3 1 4 3 2 3 . Energy Gun 5 | 1 . . 2 1 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 2 . 3 1 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . 1 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 16 | . . 1 5 . 10 . Power 3 | . . . 1 . 2 . Propulsion 4 | . . 1 1 . 2 . Utility 4 | . . . 2 . 2 . Weapon 5 | . . . 1 . 4 . Highest Loss Streak 7 | . . 1 4 . 7 . To Critical Strikes . | . . . . . . . Average Backups 8 | 4 6 7 4 13 11 3 Power 1 | 1 2 2 . 1 1 . Propulsion 1 | 1 2 1 . 1 1 . Utility 2 | . . 1 2 4 4 2 Weapon 2 | 1 1 1 1 5 4 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 1 3 3 . 10 3 Power 5 | . 1 1 1 . 2 . Propulsion 4 | . . 1 . . 2 1 Utility 8 | . . 1 2 . 3 2 Weapon 3 | . . . . . 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 99 91 82 91 58 . Engine 7 | . 14 11 8 7 4 . Treads 9 | . . . 1 30 18 . Leg 11 | . 28 28 14 . . . Wheel 3 | . . 3 10 . . . Device 7 | . 13 12 8 7 4 . Storage 7 | . 14 11 6 7 4 . Processor 4 | . . . 8 7 5 . Protection 4 | . . 2 8 7 3 . Energy Gun 7 | . . . 10 15 9 . Ballistic Gun 5 | . 15 15 6 . . . Launcher 4 | . 12 6 . 6 4 . Peak Build Rating 38 | 7 7 14 31 36 38 1 Average Rating 17 | 4 6 10 17 35 23 . On Entrance 13 | . 7 7 14 31 36 . Avg Prop Armor Cover (%) 4 | . . 4 5 . . . Naked Turns 525 | . . . 57 . 329 139 Heaviest Build 79 | 12 16 20 60 66 79 . Greatest Support 88 | 20 20 30 88 88 88 3 Greatest Overweight (x) 19 | 1 . . 19 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 5 Average Capacity 11 | 7 8 8 9 20 14 5 Most Carried 17 | 7 8 8 11 17 17 4 Average Carried 8 | 4 6 6 4 13 11 3 Final Capacity 20 | 8 8 8 20 20 5 5 Final Carried 17 | 5 6 7 11 17 3 4 Class Distribution -------------------- 50% | Mutant 27% | Gunner 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1198 | 280 65 228 507 20 98 . Remotely . | . . . . . . . Salvage Created 1452 | 113 49 424 479 23 364 . Parts 81 | 5 3 35 22 3 13 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 36 | . 3 13 11 . 9 . Guns 27 | . 3 10 10 . 4 . Cannons 3 | . . . . . 3 . AOE 3 | . . 3 . . . . Classes Destroyed 12 | 2 1 5 2 . 2 . Worker 2 | . . 1 1 . . . Tunneler 3 | 1 . 1 1 . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Operator 2 | . . 1 . 1 . . Watcher 1 | . . . 1 . . . Swarmer 16 | . 3 6 3 . 4 . Grunt 9 | . . 6 2 . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . 1 4 . 2 . Specialist 2 | . . . 2 . . . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | 2 2 5 3 1 3 . Combat Bots Only 4 | . 2 4 3 . 3 . Max Kills in Single Turn 5 | 1 1 5 1 1 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 415 | . 22 45 147 . 200 1 Missed 137 | . 5 13 58 . 61 . Hits 278 | . 17 32 89 . 139 1 Melee 17 | . . . . . 17 . Projectile 261 | . 17 32 89 . 122 1 AOE 1 | . . . 1 . . . Critical Strikes 4 | . 1 . 1 . 2 . Damage Taken 3960 | . 140 294 1265 . 2245 16 Core 974 | . 34 28 204 . 692 16 Absorbed by Shields . | . . . . . . . Ignored by Resistances 23 | . . . . . 23 . Regen/Repaired (Parts) 91 | . . 91 . . . . Core Remaining (%) 85 | 100 86 93 62 . . . Volleys Fired 144 | 4 15 39 47 1 38 . Largest 2 | 1 1 2 2 2 2 . Hottest 126 | 40 20 46 126 126 126 . Shots Fired 213 | 4 15 43 94 2 55 . Gun 194 | 4 15 41 94 2 38 . Cannon 17 | . . . . . 17 . Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 86 | . 15 41 28 . 2 . Thermal 125 | 4 . . 66 2 53 . Explosive 2 | . . 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 2 4 4 16 14 30 . Robot Miss Streak 6 | 1 2 6 2 . 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 143 | 3 8 20 68 2 42 . Core Hits 67 | 3 4 21 22 2 15 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . 3 . 3 . Burn 5 | . . . 3 . 2 . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3042 | 32 154 855 1151 35 815 . Guns 2307 | 32 154 346 1142 35 598 . Cannons 217 | . . . . . 217 . Explosions 509 | . . 509 . . . . Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 777 | . 154 346 222 . 55 . Thermal 1747 | 32 . . 920 35 760 . Explosive 509 | . . 509 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 7 1 Message Errors 2 | . . . . . 1 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 9 | . . 9 . . . . Projectiles . | . . . . . . . Explosions 9 | . . 9 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 7 | . . 7 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 203 | . . 6 99 . 203 . Average Temperature 40 | . . 4 48 . 37 . Received Heat Transfer 531 | . . 69 207 . 255 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 . 2 . Combat Hostiles 3 | . . . 1 . 2 . Parts Melted 7 | . . . 3 . 4 . Heat Transferred 3997 | 75 . . 2220 74 1628 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 85 | 100 100 53 100 100 . . Level 1 14 | . . 46 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 257 | 5 60 257 120 36 . . Initial 79 | . . 16 79 36 . . Average 70 | . 11 136 72 5 . . Influence Increases 1169 | 10 70 391 373 5 320 . Destroy 0b10 Robot/C 720 | . 60 260 220 . 180 . Destroy 0b10 Robot/NC 50 | 10 . 20 15 5 . . Destroy Leader 144 | . 10 42 72 . 20 . Successful Hack 10 | . . 6 4 . . . Disable Machine 30 | . . 30 . . . . Destroy Structure 35 | . . 33 2 . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 165 | . . . 45 . 120 . Influence Decreases 1169 | 10 30 243 480 86 273 47 Entered New Map 188 | . . 24 109 45 . 10 Time Decay 849 | 10 30 209 331 41 191 37 Lost Part 132 | . . 10 40 . 82 . Squads Dispatched 8 | . . 1 6 1 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . . 1 3 . . . Assault 2 | . . . 2 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . . 5 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 5 24 19 2 18 1 Peak Tracking Total 9 | . 3 8 5 2 9 . Tactical Retreats 8 | . . . 3 . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . 2 . . . . Max in Single Turn 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 5 | . . 3 1 . 1 . Terminals 3 | . . 2 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . 11 1 . 1 . Successful 11 | . . 9 1 . 1 . Failed 2 | . . 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 5 | . . 4 1 . . . Fabricators . | . . . . . . . Repair Stations 7 | . . 7 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 3 1 . 1 . Record 2 | . . 2 . . . . Open Door 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 6 . . . . Scan Component 3 | . . 3 . . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . . 1 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . 3 . . . . Time 90 | . . 90 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 165 | . . . . . 165 . Highest-Rated Ally 165 | . . . . . 165 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 1252 | 40 252 670 290 . . . Sensors 651 | . 158 493 . . . . Terrain 551 | . . 261 290 . . . Seismic 134 | 40 94 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3352 | 120 258 670 809 314 1042 139 Spaces Moved 2596 | 80 165 340 511 208 1025 267 Core 1004 | 6 . . 111 . 620 267 Treads 620 | . . . 15 208 397 . Legs 781 | 74 165 340 202 . . . Wheels 191 | . . . 183 . 8 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 50 145 50 50 Average Speed 98 | 117 120 120 101 145 87 50 Slowest Speed 1000 | 120 120 120 1000 145 145 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 25 38 39 5 88 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . 11 1 Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . 39 . . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 39 | . . 39 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3194 | 99 212 566 706 219 1120 272 Wait 311 | . 22 153 92 1 39 4 Move 2590 | 79 164 339 510 207 1024 267 Hop . | . . . . . . . Pick Up 47 | 7 3 10 17 7 2 1 Fast Attach 34 | 5 1 10 14 . 4 . Attach 27 | 3 2 4 11 2 5 . Detach 8 | 1 2 1 1 1 2 . Swap . | . . . . . . . Drop 31 | . 3 10 13 . 5 . Fire 144 | 4 15 39 47 1 38 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 251 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 816 | -9/Materials | Repaired Aluminum Leg 857 | -9/Materials | Repaired Imp. Terrain Scanner 1014 | -9/Materials | Repaired Lgt. Armor Plating 1018 | -9/Materials | Discovered new exit (range 10) 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -8/Materials | Garrison activated, responded to threat 1310 | -8/Materials | Build established: Scavenger-Mutant 1339 | -8/Materials | Released all parts (7) 1370 | -8/Materials | Lost 4 parts (1p2u1w) 1775 | -8/Materials | Discovered new exit (range 15) 1858 | -8/Materials | Entered Factory 1858 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2025 | -7/Factory | Discovered new exit (range 14) 2170 | -7/Factory | Build established: Gunner 2172 | -7/Factory | Entered Lower Caves 2181 | -7/Lower Caves | Spotted B-75 Beast 2219 | -7/Lower Caves | Learned location of Zion (-7) 2417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2446 | -7/Lower Caves | Learned Factory stockpile data 2695 | -7/Lower Caves | Found DCF Scrap (11 items) 2781 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2831 | -7/Lower Caves | Released all parts (4) 2858 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 2956 | -7/Lower Caves | Core integrity fell below 50% 3096 | -7/Lower Caves | Build established: Mutant 3128 | -7/Lower Caves | Discovered new exit (range 9) 3159 | -7/Lower Caves | Core integrity fell below 20% 3214 | -7/Lower Caves | Entered another Lower Caves area 3263 | -7/Lower Caves | Spotted B-75 Beast 3353 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03178_ VTOL Module fries itself beyond repair. 03178_ Lgt. Nuclear Core fries itself beyond repair. 03180_ VTOL Module fries itself beyond repair. 03185_ Acquired 4 matter. 03186_ Acquired 18 matter. 03190_ Acquired 2 matter. 03193_ Searching scrap... 03193_ Found Particle Charger. 03193_ Found Reactive Plating. 03193_ Found Matter Filter. 03193_ Found 35 Matter. LOCATION=UNKNOWN GOAL=ESCAPE 03236_ Searching scrap... 03236_ Found Imp. Titanium Leg. 03236_ Found 52 Matter. 03237_ Acquired Imp. Titanium Leg. 03328_ 49-1BB(k) breaks down the debris. 03341_ 7GDB VDS5#AFZD#EVK|R7K2HZRGLDMK Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? #????????????????? ?????? | | ?????????????????????? ? ##???????????? ???? | | ?????????????????????# # ##??????????? ???? | | ????????????????????# ##????????? ??? | | ?????????????????##?# # ?????????# ??? | | ????????????????## ## #???????# ?? | | ???????????????## ??????# ??? | | ???????????????# ## ? ???### ????? | | ?????????????### # ### ??## ??????? | | ?????????????# ## #?## ????????? | | ??????????????# ## ### ?????????? | | ???????????????# # p ## ## ???????????? | | ????????????????# # # ## ## #?????????????? | | ?????????????????# # ## ## #?????????????? | | ?????????????????## # #?????????????? | | ??????????????????## ##?????????????? | | ???????????????????## # ##### ##??????????????? | | ????????????????????## ##??################????? | | ?????????????????????## ###???## ##???? | | ??????????????????????## ##### ?? ##??? | | ???????????????????????##@#### #????# ##?? | | ??????????????????####### ## #??#### #?? | | ????????????????### ## ## #### ## #?? | | ???????????????## # ## ## ### | | ???????????????# ## | | ???????????????# # ### | | ???????????????# ######## ##?## | | ???????????????## #??###?#### ############ | | ???????????##???# ## #????# ##??##### | | ???????????# #### #????# ### ## | | ???????????# #????# # | | ???????????# ##???# # | | ???????????## #???# ## ## | | ????????????# #?## ### ####? | | ???????????## #??###?# #???? | | ???????????# "" #?????## ##??? | | ???????????# """" #???## ##??? | | ???????????## # "" ??## #??# | | ????????????## ## "" ?? ???# ##?# | | ?????????????## #? """???????## #?? ? | | ?????????????## ## """????????## #?? ?? | | ????????????## # """?????????# ##??????? | | ????????????# ??????? #???????? | | ????????????# ?????? #??????? | | ????????????# ####### ###?????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 38% | -9/Materials Imp. Terrain Scanner | 40% | -9/Materials Lgt. Armor Plating | 74% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots For Emergencies Only Heavy Suspicion Live, Flee, And Rebuild Organ Harvest Challenges ------------ None Game ------ Seed TeleporterNavigationSource Manual? 0 Play Time 01:50:11 Cumulative 18.6 hours Start 2026.02.08 @ 09:50:17 End 2026.02.08 @ 11:59:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384dac7f-5812-4c7c-81da-ae7bdfc572d3