Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 07:40:27 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (3) 15 Value Destroyed (81) 81 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5761 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 3/850 Matter 134/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Faulty Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Splice Drone Bay (4/6) Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Experimental Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher > --- INVENTORY -------- Splice Drone Bay Long-range Missile Launcher Remote Datajack [Rating: 21] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Device Splice Drone Bay Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Long-range Missile Launcher Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 . 2 2 . 2 . Weapon . | . . . . . . . . . . Parts Attached 13 | . . 1 . . . . 1 9 2 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | . . 1 . . . . 1 9 . Device 4 | . . 1 . . . . . 3 . Storage . | . . . . . . . . . . Processor 3 | . . . . . . . . 3 . Hackware 1 | . . . . . . . . 1 . Protection 3 | . . . . . . . 1 2 . Artifact . | . . . . . . . . . . Weapon 2 | . . . . . . . . . 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Parts Lost 3 | . . . . . . . . 1 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . . . . 1 2 Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 7 | . . . . . . . 2 9 21 Processor 4 | . . . . . . . . 5 13 Protection 1 | . . . . . . . 2 2 2 Naked Turns 304 | . 17 99 42 6 43 22 31 44 . Heaviest Build 8 | . . . . . . . 3 8 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 3 3 3 3 5 5 4 Average Carried 3 | . . . 1 3 3 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 3 3 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Matter Collected 204 | 200 . . . . . . 4 . . Remotely . | . . . . . . . . . . Salvage Created 31 | . . . . . . . . . 31 Parts 5 | . . . . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 3 | . . . . . . . . . 3 AOE 3 | . . . . . . . . . 3 Classes Destroyed 1 | . . . . . . . . . 1 Swarmer 3 | . . . . . . . . . 3 Best Kill Streak 3 | . . . . . . . . . 3 Combat Bots Only 3 | . . . . . . . . . 3 Max Kills in Single Turn 2 | . . . . . . . . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Damage Taken 1787 | . 13 139 102 . 89 . 208 644 592 Core 1252 | . 13 139 102 . 89 . 62 532 315 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 . 39 . 74 83 . 91 . . Volleys Fired 3 | . . . . . . . . . 3 Largest 1 | . . . . . . . . . 1 Hottest 43 | . . . . . . . . . 43 Shots Fired 3 | . . . . . . . . . 3 Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 3 | . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . 2 Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . 2 Core Hits 4 | . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 459 | . . 2 . . . . . . 457 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 457 | . . . . . . . . . 457 Melee . | . . . . . . . . . . Ramming 2 | . . 2 . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 457 | . . . . . . . . . 457 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 5 7 Average Corruption 5 | . . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 3 1 Matter Fused 2 | . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . . . . . . . . . 62 Projectiles . | . . . . . . . . . . Explosions 62 | . . . . . . . . . 62 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 21 | . . 1 . . . . . . 20 Shots 1 | . . . . . . . . . 1 Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 132 | . 9 . 33 . 18 . . 30 42 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Peak Influence 142 | . 15 20 37 14 50 22 18 142 . Initial 22 | . . 5 7 14 5 22 18 9 . Average 48 | . 2 13 20 14 19 22 18 80 . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . . . . . . . 2 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Distress Signals 2 | . . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 48 | . 3 12 6 . 7 . 2 10 8 Peak Tracking Total 19 | . 2 19 6 . 6 . 1 8 4 Tactical Retreats 5 | . . 1 . . 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Machines Accessed 5 | . . 1 . . . 1 . 3 . Terminals 4 | . . . . . . 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . . 1 . . . 2 . 5 . Successful 4 | . . 1 . . . 1 . 2 . Failed 4 | . . . . . . 1 . 3 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . . . 4 . Terminals 7 | . . . . . . 2 . 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . Terminals 2 | . . . . . . . . 2 . Botnet 2 | . . . . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Total Allies 2 | . . . . . . . . 2 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 22 | . . . . . . . . 22 . Highest-Rated Ally 22 | . . . . . . . . 22 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 65 | . . . . . . . . 65 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 Drone Launches 7 | . . . . . . . . 7 . Drone Recoveries 5 | . . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Turns Passed 700 | 10 17 100 42 6 43 22 58 300 102 Spaces Moved 1278 | 21 33 193 79 12 85 43 79 549 184 Core 1278 | 21 33 193 79 12 85 43 79 549 184 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 51 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 150 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 25 | 3 15 59 13 6 17 2 81 23 31 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 19 | . . . . . . . . . 19 Terrain Destroyed 44 | . . . . . . . . . 44 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 44 | . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Low Total 1318 | 20 32 195 80 11 84 42 96 567 191 Wait 2 | . . . . . . . . 2 . Move 1269 | 20 32 192 78 11 84 42 78 548 184 Hop . | . . . . . . . . . . Pick Up 7 | . . . 2 . . . 2 3 . Fast Attach 7 | . . 1 . . . . 1 5 . Attach 6 | . . . . . . . . 4 2 Detach 5 | . . 1 . . . . . 2 2 Swap . | . . . . . . . . . . Drop 3 | . . . . . . . . 3 . Fire 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 11 | -11/Junkyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 6) 28 | -10/Materials | Entered Mines 42 | -10/Mines | Found a hidden stash of uninstalled traps 47 | -10/Mines | Assembled infested the area 52 | -10/Mines | Assisted by a Guerilla fighting off Assembled 62 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 99 | -10/Mines | Learned location of Zion (-7) 101 | -10/Mines | Found the Drone Emporium 102 | -10/Mines | Found Prototype Device 102 | -10/Mines | Identified Splice Drone Bay 104 | -10/Mines | Learned Materials stockpile data 109 | -10/Mines | Core integrity fell below 50% 122 | -10/Mines | Discovered new exit (range 11) 128 | -10/Mines | Entered Materials 128 | -9/Materials | Evolved 2 slots: Utility x2 162 | -9/Materials | Discovered new exit (range 14) 170 | -9/Materials | Entered Mines 171 | -9/Mines | Met a Derelict bent on vengeance 174 | -9/Mines | Discovered new exit (range 4) 176 | -9/Mines | Entered Materials 176 | -8/Materials | Evolved 2 slots: Utility x2 211 | -8/Materials | Discovered new exit (range 12) 219 | -8/Materials | Entered Factory 219 | -7/Factory | Evolved 2 slots: Utility x2 241 | -7/Factory | Identified exit to DSF 241 | -7/Factory | Entered DSF 285 | -7/DSF | Additional patrols routed to DSF 292 | -7/DSF | Discovered new exit (range 15) 299 | -7/DSF | Entered Factory 299 | -6/Factory | Evolved 2 slots: Utility x2 312 | -6/Factory | Build established: Mutant 391 | -6/Factory | Spotted B-75 Beast 477 | -6/Factory | Core integrity fell below 50% 488 | -6/Factory | Found Prototype Processor 488 | -6/Factory | Identified Exp. Targeting Computer 595 | -6/Factory | Discovered new exit (range 8) 598 | -6/Factory | Identified exit to Lower Caves 599 | -6/Factory | Entered Lower Caves 629 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 634 | -6/Lower Caves | Core integrity fell below 20% 699 | -6/Lower Caves | Crushed by falling debris 701 | -6/Lower Caves | Self-destructed Last Messages --------------- 00605_ S-27 Virus destroyed. 00606_ Slug penetrates Wall. 00606_ Penetrated by Slug. 00607_ S-27 Virus destroyed. 00609_ Lgt. Nuclear Core fries itself beyond repair. 00609_ Penetrated by Slug. 00612_ Slug penetrates Wall. 00613_ The unstable cave ceiling collapses. 00620_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 00622_ Penetrated by Slug. 00629_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00633_ Imp. Light Armor Plating destroyed. 00695_ Slug penetrates Wall. 00698_ Penetrated by Slug. 00699_ The unstable cave ceiling collapses. 00699_ Crushed by falling debris. 00699_ Hacking Suite destroyed. 00699_ System corrupted by crushing effect (+2). 00701_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ?????????### ####???#######??????????????????? | | ????????## #???# #??????????????????? | | ????##### #### #???# #??????????????????? | | ???## ##??## ##??#@ ##?????????????????? | | ??## ##????# #### ##????????????????? | | ??# #?????# # # #????? ?????????? | | ??# ##?##### # #????? ?????????? | | ??## ### ##????? ##???????? | | ???# ### ######??????? # #??????? | | ???## ### # #????######?? #??????? | | ????# ##?# ### #??## #??# #??????? | | ????# #??# ######## #### #?# #??????? | | ????# ######### ### ## ?# #??????? | | ????# # ## l ## #???#### | | ????## " ## ## # #?### # | | ?????# """" ## ### ### | | ?????# " ## #??# | | ?????## " #???# | | ??????# """ h ##??# | | ??????# """" ######## #### | | ??????# "" ######## ## ### | | ??????# #?# | | ??????# #?# | | ??????### ##### ##?# | | ????????# #???##### ## ###??# | | ????????# #???????## ####????# | | ????????### #????????### # ##???????# | | ??????????## ##??????????# ###????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicFortressReactor Manual? 0 Play Time 00:08:35 Cumulative 216.2 hours Start 2023.05.16 @ 07:32:47 End 2023.05.16 @ 07:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 647 Rogue 647 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cce24fc5-d59d-49d8-8468-32c0f8b4c73a