Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 13:17:26 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1177) 1177 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 3720 Bonus ------- Follower Combat Kills 59 Met Imprinter 300 Was Imprinted 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/400 Matter 159/300 Energy 109/125 System Corruption 0% Temperature Hot (240) Movement Treading (163) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Improved Light Cannon > --- INVENTORY (20) --- Armored Treads Armored Treads Huge Storage Unit Large Matter Pod (150) Improved Sensor Array Advanced Targeting Computer Target Analyzer Core Shielding Core Shielding Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Splice Drone Bay (6/6) Hacking Drone Bay Bomb Factory No. 2 Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Improved Light Cannon Missile Launcher > --- INVENTORY -------- Huge Storage Unit Large Matter Pod Improved Sensor Array Advanced Targeting Computer Target Analyzer Core Shielding Core Shielding Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Splice Drone Bay Hacking Drone Bay Bomb Factory No. 2 Advanced Beam Rifle Advanced Beam Rifle [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Splice Drone Bay Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 44 | 6 4 2 12 6 10 4 Power 6 | 1 2 . 1 1 1 . Engine 6 | 1 2 . 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 2 1 3 1 2 Treads 10 | 2 1 . 1 3 1 2 Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . 5 1 2 . Device 1 | . . . 1 . . . Storage 4 | 1 1 . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 1 2 . Artifact . | . . . . . . . Weapon 16 | 2 . . 5 1 6 2 Energy Gun 3 | . . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . 4 1 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 8 | . 1 1 3 1 . 2 Power 1 | . 1 . . . . . Propulsion 4 | . . 1 2 1 . . Utility 1 | . . . 1 . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 2 | . 1 1 2 1 . 1 To Critical Strikes . | . . . . . . . Average Backups 19 | 3 6 8 18 23 22 18 Power . | . . 1 . . . . Propulsion . | 1 2 1 . . . 1 Utility 12 | . 1 2 11 13 16 15 Weapon 5 | 1 2 3 6 8 5 2 Tool/Special . | . . . . . . . Unused Backups 28 | . 1 . 6 2 2 17 Power 1 | . 1 . . . . . Propulsion 3 | . . . . . . 3 Utility 22 | . . . 6 1 1 14 Weapon 2 | . . . . 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 84 84 85 98 97 99 Engine 11 | . 13 14 11 11 11 11 Treads 26 | . 28 3 5 31 32 33 Wheel 3 | . . 23 16 . . . Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 9 11 11 11 Ballistic Gun 27 | . 28 28 32 33 28 . Ballistic Cannon 1 | . . . . . . 11 Launcher 1 | . . . . . 1 12 Peak Build Rating 33 | 6 7 7 18 18 29 33 Average Rating 18 | 3 5 6 12 15 22 31 On Entrance 11 | . 6 6 7 13 17 28 Naked Turns . | . . . . . . . Heaviest Build 96 | 14 29 29 94 93 96 64 Greatest Support 84 | 40 40 20 20 68 76 84 Greatest Overweight (x) 9 | . . 1 9 9 1 . Average Overweight (x) 1 | . . 1 5 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 Average Capacity 22 | 7 10 15 23 25 24 20 Most Carried 25 | 6 9 9 25 25 25 20 Average Carried 19 | 3 6 8 18 23 23 19 Final Capacity 25 | 8 15 15 25 25 20 20 Final Carried 25 | 4 8 9 22 25 20 19 Class Distribution -------------------- 57% | Scavenger-Tank 21% | Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1324 | 191 410 114 338 166 60 45 Remotely . | . . . . . . . Salvage Created 1392 | . 235 67 580 363 . 147 Parts 106 | . 22 8 46 24 . 6 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 7 5 17 12 . 6 Guns 41 | . 7 5 17 12 . . Cannons 2 | . . . . . . 2 AOE 4 | . . . . . . 4 Classes Destroyed 12 | . 5 1 2 2 . 2 Worker 1 | . 1 . . . . . Tunneler 1 | . . . . 1 . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 26 | . 5 4 9 6 . 2 Grunt 14 | . 2 . 7 4 . 1 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 2 | . . . 1 . . 1 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 3 3 6 4 . 5 Combat Bots Only 6 | . 3 3 6 4 . 5 Max Kills in Single Turn 2 | . 2 1 1 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 319 | . 55 47 87 92 . 38 Missed 89 | . 9 12 33 27 . 8 Hits 230 | . 46 35 54 65 . 30 Projectile 230 | . 46 35 54 65 . 30 AOE 14 | . . 2 . 12 . . Critical Strikes 3 | . 2 . . . . 1 Damage Taken 3068 | . 440 365 534 1010 . 719 Core 541 | . 61 76 146 156 . 102 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . 103 . . . Regen/Repaired (Parts) 67 | . . . . . 67 . Core Remaining (%) 72 | 100 . 45 . . . . Volleys Fired 139 | . 31 15 48 37 . 8 Largest 3 | . 2 2 3 3 . 3 Hottest 155 | . 40 40 60 60 . 155 Shots Fired 367 | . 62 30 142 111 . 22 Gun 353 | . 62 30 142 111 . 8 Cannon 8 | . . . . . . 8 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 353 | . 62 30 142 111 . 8 Thermal 8 | . . . . . . 8 Explosive 6 | . . . . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 11 12 9 9 . 7 Robot Miss Streak 7 | . 3 3 7 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 13 | . 2 1 7 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 211 | . 38 16 78 65 . 14 Core Hits 102 | . 16 5 37 26 . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . . . . . . 1 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3015 | . 518 208 704 559 . 1026 Guns 2109 | . 518 208 704 559 . 120 Cannons 137 | . . . . . . 137 Explosions 769 | . . . . . . 769 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2126 | . 518 208 704 559 . 137 Thermal 120 | . . . . . . 120 Explosive 769 | . . . . . . 769 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 171 | . . . . . . 171 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | . 5 . 75 335 . 240 Average Temperature 65 | . 2 . 17 113 . 76 Received Heat Transfer 498 | . 93 . 111 258 . 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 296 | . . . . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | 100 100 100 69 100 . . Level 1 7 | . . . 30 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 260 | . 73 101 260 132 . . Initial 82 | . . . 5 82 . . Average 56 | . 24 36 123 38 . . Influence Increases 1317 | . 204 204 490 265 . 154 Destroy 0b10 Robot/C 1000 | . 140 140 360 220 . 140 Destroy 0b10 Robot/NC 35 | . 15 . 15 5 . . Destroy Leader 168 | . 34 20 64 40 . 10 Allied During Kill 22 | . . 14 4 . . 4 Successful Hack 32 | . 15 . 17 . . . Lose Combat Pursuer 60 | . . 30 30 . . . Influence Decreases 1295 | . 204 188 295 403 73 132 Entered New Map 213 | . . . 11 129 73 . Time Decay 958 | . 194 178 220 264 . 102 Lost Part 70 | . 10 10 30 10 . 10 Lost Ally 54 | . . . 34 . . 20 Squads Dispatched 3 | . . . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 14 5 25 12 . 6 Peak Tracking Total 6 | . 3 3 6 4 . 4 Tactical Retreats 3 | . . 1 2 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 4 1 4 1 . . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 13 1 11 1 . . Successful 12 | . 7 1 3 1 . . Failed 14 | . 6 . 8 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 13 . 8 . . . Terminals 24 | . 13 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 1 2 1 . . Open Door 2 | . . 1 . 1 . . Registered Components 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 5 . 1 . . . Terminals 6 | . 5 . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 3 | . 2 . 1 . . . Skim 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . 3 . . 4 1 Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 149 | . . 40 40 . 149 149 Highest-Rated Ally 40 | . . 16 16 . 40 40 Total Orders . | . . . . . . . Ally Attacks 35 | . . 19 10 . . 6 Total Damage 525 | . . 227 131 . . 167 Kills 4 | . . 2 1 . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5870 | 79 546 415 705 941 2763 421 Spaces Moved 2694 | 56 270 332 321 339 1168 208 Core 23 | 23 . . . . . . Treads 2026 | 33 270 10 . 337 1168 208 Legs . | . . . . . . . Wheels 645 | . . 322 321 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 95 95 215 160 160 Average Speed 192 | 114 160 99 156 239 231 162 Slowest Speed 240 | 160 160 240 215 240 240 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 72 69 25 76 89 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . . . . . 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 29 | . . . . . . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3136 | 71 323 386 445 408 1227 276 Wait 126 | . 6 36 20 10 32 22 Move 2688 | 55 269 331 320 338 1167 208 Hop . | . . . . . . . Pick Up 71 | 10 9 2 30 10 6 4 Fast Attach 1 | . . . . . . 1 Attach 23 | 6 2 1 7 1 4 2 Detach 1 | . . . 1 . . . Swap 22 | . 2 1 6 5 7 1 Drop 39 | . 4 . 13 7 11 4 Fire 139 | . 31 15 48 37 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 26 | . . . . . . 26 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Entered Mines 627 | -10/Mines | Assembled infested the area 715 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 926 | -10/Mines | Core integrity fell below 50% 962 | -10/Mines | Found the Drone Emporium 967 | -10/Mines | Found Prototype Device 1024 | -10/Mines | Discovered new exit (range 4) 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Accompanied by 3 allies 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1042 | -9/Materials | Identified exit to Mines 1100 | -9/Materials | Identified Splice Drone Bay 1311 | -9/Materials | Lost 3 allies 1392 | -9/Materials | Build established: Tank 1746 | -9/Materials | Entered Mines 1824 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1860 | -9/Mines | Learned Materials trap positions 1877 | -9/Mines | Found a hidden stash of uninstalled traps 1914 | -9/Mines | Destroyed YI-UF0 2018 | -9/Mines | Build established: Scavenger-Tank 2037 | -9/Mines | Learned Materials garrison access intel 2205 | -9/Mines | Core integrity fell below 50% 2338 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2508 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2556 | -9/Mines | Learned location of Storage (-7) 2687 | -9/Mines | Entered Zion 2781 | -7/Zion | System corruption cleaned by Quarantine Array 2829 | -7/Zion | Given the Hacking Drone Bay 2829 | -7/Zion | Found Prototype Device 3095 | -7/Zion | Discovered new exit (range 16) 3472 | -7/Zion | Received a visual enhancement algorithm 3505 | -7/Zion | Found Prototype Device 3677 | -7/Zion | Learned Factory fabricator intel 3778 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4220 | -7/Zion | Learned location of Data Miner (-6) 4459 | -7/Zion | Learned location of 1 exit from Factory 4692 | -7/Zion | Met Imprinter 4730 | -7/Zion | Imprinted 4732 | -7/Zion | Declared Zion's savior 5450 | -7/Zion | Entered Proximity Caves 5450 | -6/Proximity Caves | Accompanied by 4 allies 5512 | -6/Proximity Caves | Build established: Tank 5518 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5518 | -6/Proximity Caves | Core integrity fell below 20% 5550 | -6/Proximity Caves | Lost 4 allies 5871 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05589_ Y-54 Guardian rewired. 05605_ The unstable cave ceiling collapses. 05605_ 22 Matter crushed. 05705_ Searching scrap... 05705_ Found Adv. Terrain Scanner. 05705_ Found 45 Matter. 05706_ Acquired 45 matter. 05836_ Penetrated by Slug. 05836_ Missile Launcher destroyed. 05836_ Penetrated by Slug. 05846_ Slug penetrates Guardian 5a. 05846_ Slug penetrates Wall. 05849_ Slug penetrates Guardian 5a. 05853_ Guardian 5a destroyed. 05860_ Slug penetrates Wall. 05863_ H-66 Slayer knocked back. 05863_ Penetrated by Slug. 05869_ H-66 Slayer suffers critical hit (Burn). 05869_ H-66 Slayer destroyed. 05871_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ##??????????????????????????????????? | | ??## ##?????????????????????????????????? | | ???### ##????????????????????????????????? | | ?????## #????????????????????????????????? | | ??????# ##???????????????????????????????? | | ??????## ##??????????????????????????????? | | ???????## #??????????????????????????????? | | ???????## #??????????????????????????????? | | ??????## ## ##??????????????????????????????? | | ??????# #####???????????????????????????????? | | ??????# ## ###??????????????????????????????? | | ??????## ## ##?????????????????????????????? | | ???????### #?????????????????????????????? | | ?????????# ##????????????????????????????? | | ????????## ##???????????????????????????? | | ????????# ## ###?????????????????????????? | | ????????# ## ### ##????????????????????????? | | ????????####### ## #????????????????????????? | | ????????????### ##### #????????????????????????? | | ????????????# #???####????????????????????????? | | ????????????## ##???????????????????????????????? | | ?????????????# ##????????????????????? #?????????? | | ?????????????# #?????????????????? #?????????? | | ?????????????# #??????######### #????????? | | ?????????????# #??????# % h[ #?????????? | | ?????????????# #??????# @ %$! #??????????? | | ?????????????# #?####?# ##### #??????????? | | ????????###### ### ### ##????? #??????????? | | ????????# ## ##?????? #?????????? | | ????????# ###### # #????????% # ?????????? | | ???????????????# ## ####??????????#??????????? | | ???????????????# ### ##????????????????????????? | | ???????????????# #?# ##?????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????##### ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????## ????????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentSkeletonSource Manual? 0 Play Time 00:25:43 Cumulative 254.1 hours Start 2025.09.03 @ 12:47:49 End 2025.09.03 @ 13:17:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cb0b98-af59-40f7-8003-b1017760f7c7