Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 18:12:33 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1337) 1337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3258 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 536/550 Matter 216/300 Energy 265/265 System Corruption 0% Temperature Cool (95) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Heavy Missile Launcher > --- INVENTORY (5) ---- Light Ion Engine Wheel Light Armor Plating Light EM Pulse Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Weapon Shielding Weapon Shielding Weapon Shielding Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 7 4 21 3 Power 5 | 1 . 3 1 Engine 3 | 1 . 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads . | . . . . Leg 9 | 2 . 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 1 | 1 . . . Storage 1 | 1 . . . Processor 3 | . 3 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 14 | 2 . 10 2 Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 2 | . . 1 1 Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 2 | . . 2 . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 4 | . 3 4 5 Power . | . 1 . 1 Propulsion . | . . . 1 Utility 1 | . 1 1 1 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 7 | . . 5 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . 4 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 98 75 Engine 8 | . 14 6 8 Core 2 | . . 4 . Leg 36 | . 28 42 30 Device 2 | . 9 . . Processor 15 | . 8 19 9 Protection 4 | . 7 2 9 Energy Gun 7 | . 14 7 . Energy Cannon 2 | . . 1 8 Ballistic Gun 10 | . 14 11 . Ballistic Cannon 1 | . . . 9 Peak Build Rating 14 | 9 9 14 14 Average Rating 10 | 3 8 12 12 On Entrance 7 | . 9 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 18 | 12 12 18 18 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 4 | . 3 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1062 | 129 218 518 197 Remotely . | . . . . Salvage Created 2173 | 22 290 1519 342 Parts 133 | 5 23 90 15 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 6 22 8 Guns 25 | . 6 19 . Cannons 3 | . . . 3 AOE 8 | . . 3 5 Classes Destroyed 10 | 1 5 3 1 Worker 5 | . 1 4 . Builder 4 | . . 3 1 Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Recycler 7 | . 1 6 . Watcher 5 | . 1 4 . Swarmer 13 | . 6 7 . Grunt 16 | . . 9 7 Brawler 1 | . . . 1 Sentry 6 | . . 6 . Best Kill Streak 9 | 1 3 9 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 5 | 1 1 5 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 158 | . 32 89 37 Missed 59 | . 8 34 17 Hits 99 | . 24 55 20 Melee 1 | . . . 1 Projectile 98 | . 24 55 19 Critical Strikes 3 | . . 2 1 Damage Taken 1242 | . 212 661 369 Core 135 | . 31 90 14 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 87 77 . Volleys Fired 139 | 2 29 88 20 Largest 2 | 2 2 2 2 Hottest 90 | 70 70 90 89 Shots Fired 273 | 4 58 171 40 Gun 224 | 4 58 162 . Cannon 37 | . . 5 32 Launcher 12 | . . 4 8 Special . | . . . . Kinetic 143 | 2 29 96 16 Thermal 97 | 2 29 66 . Explosive 12 | . . 4 8 Electromagnetic 21 | . . 5 16 Robot Hit Streak 22 | 3 7 22 6 Robot Miss Streak 6 | 1 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 162 | 3 26 109 24 Core Hits 98 | 1 14 59 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 1 1 5 1 Burn 7 | 1 1 5 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3415 | 32 279 1743 1361 Guns 1867 | 32 279 1556 . Cannons 489 | . . 22 467 Explosions 1059 | . . 165 894 Melee . | . . . . Ramming . | . . . . Kinetic 1238 | 6 119 901 212 Thermal 877 | 26 160 655 36 Explosive 1023 | . . 165 858 Electromagnetic 277 | . . 22 255 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | 40 167 207 120 Average Temperature 45 | 20 52 42 48 Received Heat Transfer 438 | . . 249 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2777 | 148 555 2024 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 59 25 Level 1 21 | . . 23 74 Level 2 9 | . . 17 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 420 | 5 90 420 355 Initial 166 | . . 5 166 Average 153 | . 43 214 226 Influence Increases 1240 | 5 164 762 309 Destroy 0b10 Robot/C 720 | . 120 440 160 Destroy 0b10 Robot/NC 125 | 5 20 90 10 Destroy Leader 156 | . 24 120 12 Disable Machine 120 | . . 60 60 Destroy Structure 104 | . . 37 67 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 895 | 5 150 382 358 Entered New Map 237 | . . 9 228 Time Decay 598 | 5 150 343 100 Lost Part 60 | . . 30 30 Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 34 12 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 4 4 Max in Single Turn 3 | . . 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 273 | 27 246 . . Terrain 270 | 27 243 . . T.N.C. 3 | . 3 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1587 | 184 356 842 205 Spaces Moved 1015 | 260 215 438 102 Core 208 | 208 . . . Treads . | . . . . Legs 807 | 52 215 438 102 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 105 | 64 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 33 42 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 133 | . . 40 93 Melee . | . . . . Projectile 1 | . . . 1 AOE 132 | . . 40 92 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1260 | 270 259 588 143 Wait 24 | 1 5 10 8 Move 1012 | 259 214 437 102 Hop . | . . . . Pick Up 16 | 1 4 9 2 Fast Attach 13 | 7 1 5 . Attach . | . . . . Detach 1 | . 1 . . Swap 33 | . 4 21 8 Drop 22 | . 1 18 3 Fire 139 | 2 29 88 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x2 936 | -9/Materials | Build established: Scavenger-Mutant 944 | -9/Materials | Discovered new exit (range 16) 1326 | -9/Materials | Discovered new exit (range 16) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x2 1588 | -8/Materials | Self-destructed Last Messages --------------- 01517_ Acquired 4 matter. 01519_ R-06 Scavenger collects Lgt. Nuclear Core. 01531_ A-02 Transporter destroyed. 01542_ Acquired 40 matter. 01556_ Dropped Rocket Launcher. 01556_ Acquired Hvy. Missile Launcher. 01562_ G-47 Trooper knocked back. 01568_ G-47 Trooper destroyed. 01575_ U-05 Engineer destroyed. 01575_ L-31 Rogue knocked back. 01578_ Atomic Centrifuge disabled. 01580_ Critical hit (Burn: +37). 01581_ G-47 Trooper destroyed. 01581_ G-50 Soldier knocked back. 01582_ Aluminum Leg destroyed. 01584_ G-47 Trooper destroyed. 01585_ The unstable cave ceiling collapses. 01585_ K-01 Serf collects debris. 01586_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????#?##?????????????????????????????? | | ????? ???????? ? =##???????????????????????????? | | ????? ???????? ????????????????????????????? | | ????? ???????? " ????????????????????????????? | | ????##+######## ?????????????????????????????? | | ????# # ?????????????????????????????? | | ????# * ## #?????????????????????????????? | | ????# """ ## #?????????????????????????????? | | ????# """"## #?????????????????????????????? | | #???#[ """""## #?????????????????????????????? | | # ??# """"## #?????????????????????????????? | | # ??# % " ## ##????#####???????????????????? | | # ??# [ ###?#!!!!##??????????????????? | | # ### # *[ # #?! !#??????????????????? | | # [%[% ##? #??????????????????? | | # =[! #?# #####??????????????? | | # #?# ?????????????? | | ####+## # # #?# % ????????????? | | # ##### # # ### ?????????????? | | ###???## ##[[ a [ #????????????????????? | | #??????#######[[ %!#????????????????????? | | """" #????????????# ]] = # """ ?????????????? | | """"" #????????????#]] @ ! """ ?????????????? | | """"" #????????????#!! l """ ?????????????? | | #????????????#!! ! ???????????? | | [ #????????????### #####???????????? | | ########?????????????? | ?????????????? | | ?????????????????????# " #???????????? | | ?????????????????????# " #???????????? | | ?????????????????????# # " #???????????? | | ?????????????????????## * g ?#???????????? | | ?????????????????????? %g= ??????????????? | | ??????????????????????# %[ " ??????????????? | | ?????????????????????? =% ?????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? k ##????????????????? | | ??????????????????????### ##???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsGreatBox Manual? 0 Play Time 00:52:00 Cumulative 49.9 hours Start 2026.01.05 @ 06:55:19 End 2026.01.05 @ 18:12:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51074f0-3ebb-40aa-9ac0-7dcb7c23f775