Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.31 @ 20:38:11 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (170) 850 Value Destroyed (7294) 7294 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (2529) 2529 TOTAL SCORE: 18793 Bonus ------- Follower Combat Kills 861 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -32 Cogmind --------- Core Integrity 508/1150 Matter 151/300 Energy 278/385 System Corruption 34% Temperature Critical (684) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating Graphene Brace Hacking Suite Improved System Shield > --- WEAPON (5) ------- Heavy Beamcaster Heavy Beamcaster Improved Grenade Launcher Power Maul > --- INVENTORY (20) --- Reinforced Fission Core Light Antimatter Reactor Improved Treads Improved Treads Improved Heavy Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating EM Disruption Field Plasma Rifle Plasma Rifle Power Maul Greatsword Phasing Sabre Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Optical Array Transmission Jammer Improved Medium Armor Plating Improved Point Defense System Minesniffer Drone Bay > --- WEAPON ----------- KE Penetrator Hardcell Cannon AWS/Autocannon > --- INVENTORY -------- Light Antimatter Reactor Experimental Heat Sink High-capacity Matter Pod ECM Suite Reaction Control System Improved Force Field Helical Railgun Improved Grenade Launcher Improved Grenade Launcher Falx Plasma Sword Kinetic Spear Tiamat Bomb Trap Tiamat Bomb Trap Signal Generator [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Coil Gun Energy Gun Heavy Beamcaster Energy Cannon Vortex Driver Ballistic Gun Coil Gun Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Utility 5 | . . . . . 1 1 . . . . 1 1 . . . . 1 . . . Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Parts Attached 195 | 7 12 . . 5 12 14 1 3 . . 13 12 6 2 11 3 15 4 2 73 Power 21 | 1 2 . . . . 1 . . . . 1 . . . 3 2 2 1 . 8 Engine 6 | 1 2 . . . . 1 . . . . 1 . . . 1 . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 . . . 4 Reactor 10 | . . . . . . . . . . . . . . . 2 1 2 1 . 4 Propulsion 53 | 2 3 . . 2 1 7 1 . . . . 3 1 . . . 6 . 1 26 Treads 15 | . . . . . 1 4 1 . . . . 2 1 . . . 3 . . 3 Leg 33 | . 3 . . 2 . . . . . . . 1 . . . . 3 . 1 23 Wheel 5 | 2 . . . . . 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 3 . . 1 4 2 . 2 . . 7 3 4 1 5 . 4 2 1 24 Device 29 | 1 . . . . 2 . . . . . 4 1 2 1 2 . 3 1 . 12 Storage 5 | 1 1 . . . . . . . . . . 1 . . . . . 1 . 1 Processor 13 | . . . . . . 1 . 2 . . 1 1 1 . 2 . . . 1 4 Hackware 3 | . . . . . . . . . . . . . . . . . . . . 3 Protection 15 | . 2 . . 1 2 1 . . . . 2 . 1 . 1 . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 4 . . 2 7 4 . 1 . . 5 6 1 1 3 1 3 1 . 15 Energy Gun 8 | 1 . . . . 1 . . . . . . . . . . . . . . 6 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 24 | 1 3 . . 1 4 4 . 1 . . 4 2 . . 1 1 1 . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . . 2 . . 1 Launcher 3 | . . . . 1 . . . . . . . . . . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . 4 Slashing Weapon 7 | . . . . . 1 . . . . . . 3 . 1 . . . . . 2 Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . . . 1 3 . . 5 2 . . . 1 Parts Lost 38 | . 3 . . . . . . . . . . 2 3 1 . 10 2 3 . 14 Power 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 14 | . 2 . . . . . . . . . . 1 1 . . 5 2 . . 3 Utility 11 | . . . . . . . . . . . . 1 2 1 . 3 . 1 . 3 Weapon 10 | . 1 . . . . . . . . . . . . . . 1 . 1 . 7 Highest Loss Streak 11 | . 2 . . . . . . . . . . 2 2 1 . 10 1 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 12 14 13 11 11 11 12 12 12 12 11 11 11 11 12 11 10 10 10 13 Power . | . . . . . . . . . . . . . 1 1 1 . . . 1 1 Propulsion 1 | . . . . . . . . 1 1 1 1 . 1 2 2 1 . . 1 3 Utility 5 | . 7 9 6 6 8 7 7 7 7 6 5 4 2 1 1 2 3 4 4 3 Weapon 5 | . 4 5 6 4 3 4 4 4 4 4 4 5 5 6 6 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 7 4 3 1 4 2 2 1 . 1 . 3 3 . . . . . 1 40 Power 5 | . . . . . . . . . . . . . . . . . . . . 5 Propulsion 20 | . . . . . . . 1 . . . . 1 . . . . . . 1 17 Utility 27 | . 3 2 2 . 3 2 1 1 . 1 . 2 2 . . . . . . 8 Weapon 20 | . 4 2 1 1 1 . . . . . . . 1 . . . . . . 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 73 99 99 99 100 100 100 100 99 98 99 98 100 99 73 80 87 96 Engine 7 | . 13 14 14 14 9 7 7 7 7 7 12 11 11 11 10 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 10 8 7 10 6 Treads 13 | . . . . . . 13 23 23 23 23 20 21 25 29 29 28 8 5 . 2 Leg 9 | . 7 28 28 28 26 5 . . . . . . . . . . 2 15 19 22 Wheel 3 | . 20 . . . . 10 7 7 7 7 6 4 2 . . . 4 . . . Device 12 | . 8 5 14 . 9 6 12 9 7 7 12 14 16 15 16 5 19 19 19 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 6 10 4 Processor 7 | . . . . . . 6 7 12 15 15 13 11 6 5 5 16 5 5 6 7 Protection 3 | . 5 8 . 13 8 8 2 . . . . 2 4 5 5 4 3 3 . 1 Ballistic Gun 15 | . 24 28 2 23 23 22 25 30 30 29 20 15 12 7 4 12 3 5 6 6 Slashing Weapon 3 | . . . . . 1 7 4 . . . 5 5 5 8 9 1 5 . 3 5 Peak Build Rating 133 | 7 10 11 10 15 31 43 46 47 47 47 64 79 76 78 99 100 133 133 125 118 Average Rating 62 | 4 8 10 8 14 27 37 43 45 47 46 61 73 74 76 83 98 106 122 116 102 On Entrance 53 | . 7 10 10 10 15 31 43 43 47 47 46 63 73 76 78 99 47 133 125 110 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 158 | 15 34 32 28 37 43 53 53 45 44 44 62 71 76 80 90 92 158 158 153 106 Greatest Support 122 | 26 26 20 20 20 30 32 12 12 12 12 12 114 122 122 122 122 65 65 90 115 Greatest Overweight (x) 12 | . 3 1 1 1 2 3 4 3 3 3 5 5 6 . . 4 12 2 2 3 Average Overweight (x) 1 | . 1 1 1 1 1 1 3 3 3 3 3 4 2 . . . 9 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 16 Most Carried 20 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 14 | . 12 14 14 14 14 14 14 15 15 15 14 14 14 14 14 14 12 12 14 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 20 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 14 15 20 Class Distribution -------------------- 20% | Mutant 16% | Assassin 14% | Skirmisher 7% | Scavenger-Skirmisher 7% | Gunner 7% | Scavenger-Gladiator 6% | Tank 4% | Scavenger-Assassin 3% | Commander-Gladiator 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Assassin | -6/Factory Assassin | -5/Factory Skirmisher | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Matter Collected 6569 | 276 658 19 19 188 255 365 350 112 . 125 161 505 354 108 174 163 439 467 . 1831 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7987 | 76 764 . . 128 167 748 227 137 . 185 184 350 294 189 28 380 762 838 . 2530 Parts 315 | 4 31 . . 6 5 35 10 12 . 8 9 19 17 17 . 13 34 7 . 88 Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . 2 . . . . . . . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 10 12 . 8 . . 17 16 . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Combat Hostiles Destroyed 132 | . 10 . . 4 2 9 5 6 . 3 4 5 8 6 1 15 14 10 . 30 Melee 7 | . . . . . . . . . . . 2 . . 1 . . 1 . . 3 Guns 85 | . 10 . . . 2 9 5 6 . 3 2 5 7 3 . 5 1 3 . 24 Cannons 31 | . . . . . . . . . . . . . 1 2 1 9 12 6 . . AOE 8 | . . . . 4 . . . . . . . . . . . 1 . 1 . 2 Classes Destroyed 19 | 2 3 . . 4 2 2 1 . . . . . . . . 2 . 3 . . Worker 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Builder 6 | . . . . 1 . . . . . . . 1 . . . . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 . . . . . . . . . . . . . 2 Recycler 13 | 1 3 . . . 1 5 . . . . . . . . . . . . . 3 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Drone 7 | . . . . . . . . . . . . . . . . . . 7 . . Watcher 8 | . 1 . . . . . . . . . 1 1 . . . . 5 . . . Swarmer 38 | . . . . . . 5 . 6 . . 2 . 4 5 . 8 . . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . Grunt 39 | . 10 . . 2 1 . 4 . . 3 . . 1 . 1 . 1 4 . 12 Brawler 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . Sentry 13 | . . . . 1 . 1 . . . . 1 1 . 1 . 1 3 . . 4 Hunter 12 | . . . . . 1 1 . . . . . . . . . 2 6 . . 2 Programmer 14 | . . . . . . 1 . . . . 1 4 2 . . . 4 . . 2 Behemoth 4 | . . . . . . . 1 . . . . . 1 . . 1 . . . 1 Compactor 4 | . . . . . . . . . . . . . . . . . . 4 . . Thug 3 | . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 7 | 1 5 . . 5 1 6 4 3 . 3 2 3 4 5 1 5 7 4 . 5 Combat Bots Only 5 | . 2 . . 3 1 4 4 3 . 3 2 2 4 5 1 5 4 4 . 5 Max Kills in Single Turn 3 | 1 1 . . 3 1 2 1 2 . 1 1 1 1 2 1 3 1 2 . 3 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . 1 . 1 . 1 Melee 1 | . . . . . . . . . . . 1 . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Hostile Shots Fired 845 | . 38 . . 2 7 60 45 9 . 11 40 52 61 18 14 97 68 37 . 286 Missed 264 | . 11 . . . 2 16 12 3 . 4 16 15 16 4 4 28 25 14 . 94 Hits 581 | . 27 . . 2 5 44 33 6 . 7 24 37 45 14 10 69 43 23 . 192 Melee 14 | . . . . . . . . . . . . . . . . 8 . 4 . 2 Projectile 567 | . 27 . . 2 5 44 33 6 . 7 24 37 45 14 10 61 43 19 . 190 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . . Critical Strikes 34 | . . . . . . 1 . 1 . 2 1 6 4 1 . 5 1 3 . 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 9010 | 16 313 . . 25 59 390 450 64 . 106 212 635 639 127 136 1491 529 387 13 3418 Core 1020 | . 29 . . 13 14 23 42 . . . 19 64 . 10 . 164 59 45 . 538 Absorbed by Shields 821 | . . . . . . . . . . . . . 12 56 116 292 . 31 14 300 Ignored by Resistances 2720 | 4 95 . . 7 18 140 158 20 . 29 66 178 181 55 71 428 145 120 7 998 Regen/Repaired (Parts) 307 | . . . . . . . . . . . . . . . 307 . . . . . Core Remaining (%) 90 | 100 . . . 83 97 . . . . 90 97 . . . . 76 . . . . Volleys Fired 293 | 5 51 . . 5 8 14 14 5 . 5 3 13 16 5 3 22 15 25 . 84 Largest 5 | 2 2 . . 2 3 3 4 4 . 4 4 3 3 3 2 4 2 2 . 5 Hottest 324 | 60 100 . . 56 83 78 101 106 . 106 106 90 107 107 133 201 88 88 . 324 Shots Fired 835 | 7 94 . . 8 23 42 50 20 . 20 11 39 48 15 6 76 61 104 1 210 Gun 629 | 7 87 . . 3 23 42 50 20 . 20 11 39 37 10 3 55 14 24 . 184 Cannon 169 | . . . . . . . . . . . . . 11 5 3 21 44 70 . 15 Launcher 30 | . . . . 5 . . . . . . . . . . . . 3 10 1 11 Special 7 | . 7 . . . . . . . . . . . . . . . . . . . Kinetic 686 | 2 76 . . 3 22 42 50 20 . 20 11 39 48 15 3 55 58 94 . 128 Thermal 77 | . 7 . . . 1 . . . . . . . . . . . . . . 69 Explosive 30 | . . . . 5 . . . . . . . . . . . . 3 10 1 11 Electromagnetic 18 | 5 11 . . . . . . . . . . . . . . . . . . 2 Entropic 24 | . . . . . . . . . . . . . . . 3 21 . . . . Robot Hit Streak 43 | 6 22 . . 1 12 39 43 5 . 20 32 40 43 13 4 13 31 29 . 25 Robot Miss Streak 3 | . 3 . . 1 2 1 2 3 . 1 . 1 2 1 1 1 1 1 . 3 Penetration Max 2 | . . . . . . . . . . . . 1 1 . 1 2 . 1 . 1 Secondary Targets 12 | . 2 . . . . 1 1 3 . 1 . 1 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . 1 . 1 . . . . . . . 1 Autonomous 105 | . . . . . . . . . . . . . . . . . 41 64 . . Shots Hit Robots 698 | 6 69 . . 1 16 51 46 14 . 17 17 39 35 11 4 44 55 92 . 181 Core Hits 359 | 3 28 . . 7 5 27 28 13 . 14 9 13 14 7 2 22 30 39 . 98 Critical Kills 8 | . . . . . . . . . . . . 2 1 . . 1 1 1 . 2 Critical Parts Destroyed 9 | . . . . . 1 . 1 . . . . 1 1 . 1 1 . 1 . 2 Critical Strikes 57 | . . . . . 1 3 1 . . . 2 5 3 . 3 13 7 5 . 14 Burn 6 | . . . . . . . . . . . . . . . . . . . . 6 Destroy 17 | . . . . . . . 1 . . . . 3 2 . 1 2 1 3 . 4 Blast 8 | . . . . . . . . . . . . . 1 . . . 5 2 . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . Sever 11 | . . . . . . 3 . . . . 2 2 . . . . 1 . . 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Sunder 13 | . . . . . . . . . . . . . . . 2 11 . . . . Melee Attacks 171 | . . . . . 7 26 . . . 2 33 55 . 2 . 2 10 . 2 32 Impact 12 | . . . . . 7 . . . . . . . . . . . . . . 5 Slashing 137 | . . . . . . 26 . . . 2 33 38 . 2 . 1 10 . 2 23 Piercing 22 | . . . . . . . . . . . . 17 . . . 1 . . . 4 Sneak Attacks 17 | . . . . . 1 7 . . . . . . . . . . 4 . . 5 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . 2 . . . . 1 . . 2 Damage Inflicted 27331 | 116 937 . . 371 275 1425 808 220 . 331 442 1090 857 323 326 2101 3727 7594 . 6388 Guns 10323 | 89 829 . . . 243 562 808 220 . 331 143 878 699 175 73 705 244 432 . 3892 Cannons 10097 | . . . . . . . . . . . . . 158 95 253 1357 2810 5268 . 156 Explosions 3805 | 27 108 . . 371 . . . . . . . . . . . . 297 1894 . 1108 Melee 3090 | . . . . . 32 863 . . . . 299 212 . 53 . 39 363 . . 1229 Ramming 16 | . . . . . . . . . . . . . . . . . 13 . . 3 Kinetic 17434 | 23 712 . . . 227 562 808 220 . 331 143 878 857 270 73 705 3054 5700 . 2871 Thermal 1265 | 27 77 . . . 16 . . . . . . . . . . . . . . 1145 Explosive 3600 | . 31 . . 371 . . . . . . . . . . . . 196 1894 . 1108 Electromagnetic 316 | 66 117 . . . . . . . . . . . . . . . 101 . . 32 Impact 336 | . . . . . 32 . . . . . . . . . . . . . . 304 Slashing 2688 | . . . . . . 863 . . . . 299 212 . 53 . 39 363 . . 859 Piercing 66 | . . . . . . . . . . . . . . . . . . . . 66 Entropic 1610 | . . . . . . . . . . . . . . . 253 1357 . . . . Highest Corruption 38 | . 2 2 2 2 . . . . . . 1 4 4 4 4 9 5 38 38 38 Average Corruption 13 | . 1 2 2 2 . . . . . . 1 2 3 4 4 3 4 22 38 35 Corruption Purged 10 | . . . . . . . . . . . 2 3 . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 340 | . 11 5 15 16 . . . . . . 1 19 26 3 3 . 26 30 17 168 Message Errors 82 | . 2 4 5 4 . . . . . . . 5 5 1 . . 6 7 5 38 Matter Fused 90 | . 2 . 3 6 . . . . . . . 7 6 1 3 . 7 8 6 41 Heat Flow Errors 30 | . . . 4 . . . . . . . . 1 6 . . . 1 2 . 16 Energy Discharges 34 | . 4 . 1 4 . . . . . . . . 3 1 . . 3 3 1 14 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 39 | . . 1 2 1 . . . . . . . 3 2 . . . 4 4 4 18 Data Loss (major) 15 | . . . . . . . . . . . 1 . 2 . . . . 2 . 10 Misfires 17 | . 1 . . . . . . . . . . 1 1 . . . 2 2 1 9 Alerts 7 | . 1 . . 1 . . . . . . . 1 . . . . 1 . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . 1 . 6 Weapon Failures 15 | . 1 . . . . . . . . . . . 1 . . . 1 1 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 629 | . . . . . 32 108 . . . . 4 . . . . 19 121 212 . 133 Projectiles 267 | . . . . . . . . . . . . . . . . 19 82 166 . . Explosions 60 | . . . . . . . . . . . . . . . . . . 46 . 14 Melee 302 | . . . . . 32 108 . . . . 4 . . . . . 39 . . 119 Knockbacks 29 | . . . . . . . . . . . . . 1 . . . 12 14 . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 Kinetic 26 | . . . . . . . . . . . . . 1 . . . 11 14 . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 306 | 16 69 . . . . . . . . . . . . . . . 13 . 27 181 Shots 10 | 1 2 . . . . . . . . . . . . . . . 1 . 1 5 Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 722 | 7 27 . 240 37 116 126 362 84 . 242 97 146 457 . . 405 200 190 . 722 Average Temperature 95 | 4 10 . 100 17 46 46 138 42 . 128 40 42 196 . . 151 111 70 . 109 Received Heat Transfer 2101 | . 180 . . 9 36 66 78 . . 63 12 9 590 7 24 156 36 81 . 754 Effects 16 | . . . . . . . . . . . . . 4 . . 2 . . . 10 Shutdowns 5 | . . . . . . . . . . . . . 1 . . 1 . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . 1 . . . . . . . . . . . . 4 . 2 Impact Corruptions 7 | . . . . . 2 . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 2 . . . . . . . . 2 . . . . . . 5 Heat Transferred 2494 | 50 150 . . . 37 . . . . . . . . . . . . . . 2257 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 100 100 . . . . 73 100 100 100 Level 1 2 | . . . . . . . . . . . . . . . . . 26 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 312 | 5 93 . . 103 30 124 . . . . 76 55 . . . . 312 107 40 159 Initial 40 | . . . . . . . . . . . . 3 . . . . . . 40 . Average 24 | 2 19 . . 12 2 34 . . . . 8 3 . . . . 120 25 6 20 Influence Increases 4863 | 10 341 . . 203 63 308 120 140 . 70 183 239 190 130 251 395 619 237 22 1342 Destroy 0b10 Robot/C 2940 | . 200 . . 100 40 180 100 120 . 60 80 100 160 120 200 340 280 80 . 780 Destroy 0b10 Robot/NC 205 | 10 25 . . 10 10 30 . . . . 5 10 . . 5 . 30 10 . 60 Destroy Leader 484 | . 34 . . 10 10 42 20 20 . 10 32 32 30 10 . 50 90 10 . 84 Allied During Kill 131 | . . . . 6 . . . . . . . . . . 31 5 . . . 89 Successful Hack 57 | . . . . . . 34 . . . . 5 . . . . . 12 . . 6 Disable Machine 81 | . 18 . . . . . . . . . . . . . . . 27 . . 36 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 515 | . 34 . . 47 3 7 . . . . 16 82 . . . . 30 92 22 182 Partial Spotted 45 | . . . . 30 . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 255 | . 30 . . . . 15 . . . . 45 . . . 15 . . 45 . 105 Influence Decreases 4718 | 10 341 . . 203 63 308 120 140 . 70 173 229 210 90 200 486 615 174 89 1197 Entered New Map 178 | . . . . . . . . . . . . 7 9 . 40 91 . 4 27 . Time Decay 3908 | 10 311 . . 203 53 308 120 140 . 70 172 202 191 80 120 315 605 130 62 816 Lost Part 230 | . 30 . . . . . . . . . . 20 10 10 . 70 10 10 . 70 Lost Ally 402 | . . . . . 10 . . . . . 1 . . . 40 10 . 30 . 311 Squads Dispatched 33 | . . 1 . . 3 7 . . . . 2 7 . . . 1 8 2 . 2 Investigation 6 | . . 1 . . . 1 . . . . 1 2 . . . . . . . 1 Extermination 10 | . . . . . . 2 . . . . 1 5 . . . . 2 . . . Reinforcement 4 | . . . . . 1 1 . . . . . . . . . . 1 . . 1 Assault 6 | . . . . . 1 . . . . . . . . . . 1 2 2 . . Garrison 7 | . . . . . 1 3 . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Distress Signals 12 | . 2 . . . 1 4 . . . . 1 . . . . . 1 1 . 2 Communications Jammed 27 | . . . . . . . . . . . . . . . . . 2 9 . 16 Distress Signals 27 | . . . . . . . . . . . . . . . . . 2 9 . 16 Times Spotted 255 | . 20 . . 3 3 17 8 5 . 3 10 8 8 5 44 25 20 17 . 59 Peak Tracking Total 13 | . 3 . . 2 2 8 3 3 . 3 3 2 4 4 13 10 3 4 . 7 Tactical Retreats 13 | . 2 . . . . 1 . . . . 2 . . . 1 . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Traps Triggered 15 | . 6 . . . . 3 . . . . 2 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Machines Disabled 14 | . 2 . . 2 . . . . . 1 . . . . . 1 4 . . 4 Max in Single Turn 2 | . 2 . . 2 . . . . . 1 . . . . . 1 1 . . 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Machines Accessed 46 | . 3 1 5 . 4 6 . . 4 1 4 5 1 . 4 . 1 . 1 6 Terminals 23 | . 3 . . . 4 4 . . . . . 4 . . . . 1 . 1 6 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 151 | . 7 1 50 . 9 13 . . 28 1 9 9 1 . 8 . 2 . 1 12 Successful 115 | . 4 1 50 . 2 8 . . 28 1 6 2 1 . 8 . 1 . 1 2 Failed 36 | . 3 . . . 7 5 . . . . 3 7 . . . . 1 . . 10 Catastrophic 7 | . . . . . 1 1 . . . . 1 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 7 . 1 . 9 7 . . . . 1 7 . . . . 1 . . 2 Terminals 49 | . 7 . . . 9 11 . . . . . 7 . . . . 2 . 1 12 Fabricators 6 | . . . . . . 1 . . . . 5 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Terminal Hacks 98 | . 2 1 50 . . 4 . . 28 1 . . 1 . 8 . . . 1 2 Record 68 | . . . 49 . . . . . 11 1 . . . . 7 . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . 1 . 1 . . . 1 2 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 2 . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 1 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 3 . . . . . . . . . . 1 . . . Terminals 8 | . 2 . . . 2 3 . . . . . . . . . . 1 . . . Botnet 8 | . 2 . . . 2 3 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 4 5 . . . . 2 5 . . . . 1 . 1 4 Full Trace Events 4 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 2 4 . . . . . . . . . . 5 . . . Machine Destruction 7 | . . . . . 2 . . . . . . . . . . . 5 . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . . . . 5 . . . . 19 Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Total Allies 33 | . . . . 3 . . . . . . 2 . . . 5 . . . . 23 Largest Group 8 | . . . . 3 3 . . . . . 1 . . . 5 2 . . . 8 Highest-Rated Group 340 | . . . . 40 40 . . . . . 21 . . . 263 105 . . . 340 Highest-Rated Ally 68 | . . . . 16 16 . . . . . 21 . . . 68 64 . . . 51 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . AID 2 | . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 159 | . . . . 21 8 . . . . . 4 . . . 33 6 . . . 87 Total Damage 4408 | . . . . 228 56 . . . . . 100 . . . 1331 220 . . . 2473 Kills 28 | . . . . 1 . . . . . . . . . . 11 2 . . . 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Active Infowar (turns) 17291 | 4 699 144 1506 2 375 477 764 1647 125 808 1194 2395 1312 4 56 1058 1280 444 325 2672 Optics 3773 | . . . . . . . . . . . . . 107 . 56 1058 273 444 325 1510 Sensors 1923 | . . . . . . . . . . . 347 1576 . . . . . . . . Terrain 8921 | . . . . . 309 473 761 1647 125 454 1193 2395 765 . . . . . . 799 Structural 981 | . . . . . . . . . . . . . . . . . . . . 981 Traps 1865 | . . . . . . . . . . . . 549 1312 4 . . . . . . Seismic 4966 | 4 699 144 1506 2 374 475 760 520 . 354 128 . . . . . . . . . Jamming 4284 | . . . . . . . . . . . . . . . . . 1280 444 325 2235 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . 1 2 . . . . 2 . . 2 . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . 5 10 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 5 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Turns Passed 22644 | 63 1230 398 1506 1388 702 1061 895 1647 125 808 1213 2395 1312 161 1423 1089 1297 522 325 3084 Spaces Moved 12385 | 42 800 199 788 683 327 641 605 1206 93 580 609 940 752 83 836 615 438 169 155 1824 Core 40 | 3 . . . . . . . . . . . . . . . . . . . 37 Treads 2037 | . . . . . . 29 . . . . . 13 451 83 836 608 . . . 17 Legs 4392 | . 137 199 788 683 327 104 . . . . . . . . . . 60 169 155 1770 Wheels 5916 | 39 663 . . . . 508 605 1206 93 580 609 927 301 . . 7 378 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 190 190 190 190 110 135 135 135 135 135 150 162 162 162 150 240 190 190 50 Average Speed 157 | 87 120 190 190 190 190 134 136 135 135 135 149 160 165 162 162 162 259 258 198 133 Slowest Speed 330 | 100 330 190 190 190 260 240 150 135 135 135 165 165 180 162 162 320 330 260 260 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 3 92 37 93 86 28 16 62 98 75 51 19 25 77 10 89 80 14 86 5 88 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . . . 1 . . 1 . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 12 | . . . . 2 . . . 3 . . . . 4 . . 3 . . . . Spaces Dug 81 | . 7 . . . 3 8 . . . . 15 40 . . . 1 5 . 2 . Terrain Destroyed 453 | . 39 . . 63 3 8 . . . . 15 40 9 3 4 44 15 65 14 131 Melee 74 | . . . . . 3 8 . . . . 15 40 . . . 1 5 . 2 . Projectile 114 | . 7 . . . . . . . . . . . 9 3 4 43 8 8 . 32 AOE 265 | . 32 . . 63 . . . . . . . . . . . . 2 57 12 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Was Fac Ext Total 14760 | 57 956 224 802 766 392 783 648 1218 92 592 848 1713 790 95 901 651 554 213 171 2294 Wait 1124 | 1 42 15 1 69 7 40 15 . . . 164 658 1 3 13 5 66 2 . 22 Move 12366 | 41 799 198 787 682 326 640 604 1205 92 579 608 939 751 82 835 614 438 168 154 1824 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 3 21 5 3 2 11 5 2 2 . 1 5 12 7 1 4 . 5 9 4 52 Fast Attach 111 | 7 13 . . . 5 7 . . . . 7 9 2 . 8 . 9 4 . 40 Attach 40 | . 1 . . 2 5 2 . . . . 1 5 3 1 . 4 3 3 4 6 Detach 11 | . 1 . 2 . 2 . . . . . . 2 1 . . . . 1 . 2 Swap 155 | . 12 1 . 4 7 15 10 3 . 4 14 7 3 2 6 3 7 1 3 53 Drop 216 | . 16 5 7 2 14 18 3 3 . 1 13 15 6 . 15 1 1 . 4 92 Fire 293 | 5 51 . . 5 8 14 14 5 . 5 3 13 16 5 3 22 15 25 . 84 Melee 160 | . . . . . 7 26 . . . 2 33 53 . 1 . 2 9 . 2 25 Ram 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . . . . Rewire 112 | . . . 2 . . . . . . . . . . . 17 . . . . 93 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 3 exits: [*Res x2] / [*Cet]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 8) 1099 | -10/Materials | Discovered new exit (range 14) 1294 | -10/Materials | Entered Mines 1341 | -10/Mines | Met a Derelict shopkeep closing up shop 1437 | -10/Mines | Met a Derelict testing a Signal Generator 1446 | -10/Mines | Found Signal Generator 1576 | -10/Mines | Discovered new exit (range 6) 1676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1678 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Entered Exiles 1732 | -10/Exiles | Discovered new exit (range 14) 1791 | -10/Exiles | Met 8R-AWN 1833 | -10/Exiles | Met EX-HEX 2021 | -10/Exiles | Met EX-DEC 2053 | -10/Exiles | Visited The Gauntlet 2320 | -10/Exiles | Learned location of Zion (-6) 2367 | -10/Exiles | Met EX-BIN 2492 | -10/Exiles | Discovered new exit (range 14) 2684 | -10/Exiles | Aligned with FarCom system 2685 | -10/Exiles | Given EX-Vault access code 2813 | -10/Exiles | Opened EX-Vault 2849 | -10/Exiles | Found AWS/Autocannon 2893 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3198 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3198 | -10/Exiles | Entered Mines 3203 | -9/Mines | Met a Derelict bent on vengeance 3957 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4487 | -9/Mines | Discovered new exit (range 5) 4586 | -9/Mines | Entered Materials 4586 | -8/Materials | Accompanied by 3 allies 4586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4602 | -8/Materials | Garrison activated, responded to threat 4765 | -8/Materials | Met 7R-MNS 5231 | -8/Materials | Discovered new exit (range 3) 5249 | -8/Materials | Build established: Tank 5288 | -8/Materials | Entered Factory 5288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5289 | -7/Factory | Caught up to 7R-MNS 5499 | -7/Factory | Garrison activated, responded to threat 6151 | -7/Factory | Discovered new exit (range 16) 6349 | -7/Factory | Entered Lower Caves 6431 | -7/Lower Caves | Identified exit to Lower Caves 6745 | -7/Lower Caves | Build established: Gunner 6921 | -7/Lower Caves | Spotted B-75 Beast 6989 | -7/Lower Caves | Destroyed B-75 Beast 7244 | -7/Lower Caves | Entered another Lower Caves area 7424 | -7/Lower Caves | Encountered a Warlord checkpoint 7581 | -7/Lower Caves | Discovered new exit (range 6) 7916 | -7/Lower Caves | Learned 12 Factory zone layouts 8057 | -7/Lower Caves | Build established: Skirmisher 8564 | -7/Lower Caves | Discovered new exit (range 10) 8891 | -7/Lower Caves | Entered Data Miner 8891 | -7/Data Miner | Discovered new exit (range 6) 8917 | -7/Data Miner | Met Data Miner 8959 | -7/Data Miner | Learned location of Section 7 (-2) 8959 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8987 | -7/Data Miner | Received God Mode back door access code from Data Miner 9016 | -7/Data Miner | Entered Proximity Caves 9760 | -6/Proximity Caves | Discovered new exit (range 16) 9793 | -6/Proximity Caves | Found Alien Artifact 9824 | -6/Proximity Caves | Entered Factory 9824 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9825 | -6/Factory | Identified exit to Lower Caves 9825 | -6/Factory | Identified exit to Factory 10156 | -6/Factory | Fabricated H-55 Commando? 10626 | -6/Factory | Build established: Assassin 11037 | -6/Factory | Entered another Factory area 11037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13178 | -5/Factory | Incoming investigation squad redirected 13335 | -5/Factory | Discovered new exit (range 13) 13432 | -5/Factory | Entered Upper Caves 13491 | -5/Upper Caves | Encountered a Warlord checkpoint 13519 | -5/Upper Caves | Spotted B-75 Beast 13557 | -5/Upper Caves | Destroyed B-75 Beast 13860 | -5/Upper Caves | Build established: Skirmisher 14504 | -5/Upper Caves | Build established: Tank 14624 | -5/Upper Caves | Learned Factory garrison access intel 14723 | -5/Upper Caves | Discovered new exit (range 14) 14744 | -5/Upper Caves | Entered another Upper Caves area 14777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14895 | -5/Upper Caves | Discovered new exit (range 7) 14905 | -5/Upper Caves | Entered Warlord 14998 | -5/Warlord | System corruption cleaned by Quarantine Array 15082 | -5/Warlord | Build established: Gladiator 15439 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15596 | -5/Warlord | Found Prototype Device 15596 | -5/Warlord | Identified Minesniffer Drone Bay 15684 | -5/Warlord | Build established: Commander-Gladiator 15703 | -5/Warlord | Met Warlord 15728 | -5/Warlord | Warlord's base attacked by MAIN.C 15930 | -5/Warlord | Found Prototype Energy Cannon 15933 | -5/Warlord | Identified Vortex Driver 16078 | -5/Warlord | Warlord forces counterattacked 16149 | -5/Warlord | Spotted Executioner 16192 | -5/Warlord | Spotted Executioner 16213 | -5/Warlord | Spotted Executioner 16235 | -5/Warlord | Spotted Striker 16241 | -5/Warlord | Spotted Striker 16249 | -5/Warlord | Lost 4 allies 16255 | -5/Warlord | Found Prototype Processor 16255 | -5/Warlord | Identified Exp. Core Analyzer 16278 | -5/Warlord | Discovered new exit (range 17) 16294 | -5/Warlord | Lost 5 allies 16328 | -5/Warlord | Spotted Executioner 16328 | -5/Warlord | Entered Proximity Caves 16328 | -4/Proximity Caves | Accompanied by 2 allies 16330 | -4/Proximity Caves | Learned location of Quarantine (-2) 16554 | -4/Proximity Caves | Build established: Scavenger-Mutant 16675 | -4/Proximity Caves | Spotted B-86 Titan 16691 | -4/Proximity Caves | Destroyed B-86 Titan 16986 | -4/Proximity Caves | Build established: Scavenger-Gunner 17369 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17401 | -4/Proximity Caves | Identified Dimensional Node Initializer 17401 | -4/Proximity Caves | Initialized slip node 17401 | -4/Proximity Caves | Discovered new exit (range 8) 17412 | -4/Proximity Caves | Crushed by falling debris 17417 | -4/Proximity Caves | Entered Factory 17417 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17418 | -4/Factory | Identified exit to Extension 17419 | -4/Factory | Loaded intel: 4 garrison access locations 17443 | -4/Factory | Lost 10 parts (1p5n3u1w) 17689 | -4/Factory | Build established: Scavenger-Skirmisher 18083 | -4/Factory | Build established: Skirmisher 18530 | -4/Factory | Cargo convoy interrupted 18714 | -4/Factory | Sucked down chute 18714 | -4/Factory | Entered Waste 18727 | -4/Waste | Spotted C-40 Crusher 18729 | -4/Waste | EMP discharged 18729 | -4/Waste | System corruption reached 10% 18732 | -4/Waste | Spotted C-40 Crusher 18735 | -4/Waste | Spotted C-40 Crusher 18744 | -4/Waste | Destroyed C-40 Crusher 18808 | -4/Waste | Spotted C-40 Crusher 18827 | -4/Waste | Crushed by Compactor (1 part destroyed) 18829 | -4/Waste | EMP discharged 18835 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18842 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18844 | -4/Waste | Destroyed C-40 Crusher 18889 | -4/Waste | Spotted C-40 Crusher 18893 | -4/Waste | Incoming assault squad redirected 18908 | -4/Waste | Destroyed C-40 Crusher 18915 | -4/Waste | Destroyed C-40 Crusher 18929 | -4/Waste | EMP discharged 18941 | -4/Waste | Lost 10 allies 18972 | -4/Waste | Build established: Scavenger-Tank 19029 | -4/Waste | EMP discharged 19124 | -4/Waste | Discovered new exit (range 22) 19129 | -4/Waste | EMP discharged 19129 | -4/Waste | System corruption reached 30% 19153 | -4/Waste | AWS/Autocannon suddenly broke down 19229 | -4/Waste | EMP discharged 19236 | -4/Waste | Entered Factory 19466 | -4/Factory | Build established: Scavenger-Mutant 19554 | -4/Factory | Discovered exit to Extension (range 6) 19561 | -4/Factory | Entered Extension 19731 | -4/Extension | Spotted B-86 Titan 19791 | -4/Extension | Found Prototype Processor 19791 | -4/Extension | Identified Exp. Melee Analysis Suite 19834 | -4/Extension | Build established: Scavenger-Gladiator 19837 | -4/Extension | Found Exp. Melee Analysis Suite 19961 | -4/Extension | Disrupted transfer network 20767 | -4/Extension | Lost 4 allies 20957 | -4/Extension | Energy Cycler disabled 20957 | -4/Extension | Rescued a captive Derelict 20957 | -4/Extension | Rescued a captive Derelict 20958 | -4/Extension | Rescued a captive Derelict 20958 | -4/Extension | Rescued a captive Derelict 20960 | -4/Extension | Rescued a captive Derelict 20962 | -4/Extension | Rescued a captive Derelict 20963 | -4/Extension | Rescued a captive Derelict 20963 | -4/Extension | Rescued a captive Derelict 20965 | -4/Extension | Rescued a captive Derelict 20976 | -4/Extension | Rescued a captive Derelict 20998 | -4/Extension | Discovered new exit (range 20) 21014 | -4/Extension | Spotted B-86 Titan 21065 | -4/Extension | Lost 7 allies 21071 | -4/Extension | Released all parts (10) 21100 | -4/Extension | Lost 11 parts (1p3n2u5w) 21546 | -4/Extension | Build established: Scavenger-Assassin 21649 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 21715 | -4/Extension | Destroyed B-86 Titan 21923 | -4/Extension | Build established: Scavenger-Skirmisher 22396 | -4/Extension | Lost 5 allies 22602 | -4/Extension | Discovered new exit (range 10) 22603 | -4/Extension | Discovered new exit (range 6) 22640 | -4/Extension | Disrupted transfer network 22643 | -4/Extension | Core integrity fell below 50% 22645 | -4/Extension | Self-destructed Last Messages --------------- 22635_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 22638_ Slug penetrates G-67 Veteran. 22638_ Transfer Station disabled. 22640_ Power failure, Lgt. Antimatter Reactor shutdown. 22640_ Power failure, Neutrino Core shutdown. 22640_ Overheating: Matter decay (-39). 22640_ ALERT: Transfer network disrupted, dispatching additional forces. 22640_ C-30 ARC bursts open, deploying its payload. 22640_ G-73 Enforcer unfolds itself. 22640_ G-67 Veteran unfolds itself. 22641_ KE Penetrator broken. 22641_ Overheating: Short circuit. 22643_ Overheating: Core damaged (-184). 22643_ Broken KE Penetrator destroyed. 22644_ Overheating: Energy bleed (-56). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????# #????? | | ?????????############# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# u#????? | | ?????????????????????# R#????? | | ?????????????????????# #????? | | ?????????????????????##### #????? | | ????????????????##???##### ####?? | | ?????????????#### ##?# "" "" #?? | | ?????????#### ## * " " ### | | ???????? [ %= g !# | | ???????? %% [ = gg # | | ???????? = % ! g # | | ???????? ] | | ???????? g = | | ?????????############# ! !!g< # | | ?????????????????????# @ g] | | ?????????????????????###" ! | | ???????????????????????#" | | ???????????????????????#" """# | | ???????????????????????#######?? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 285 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Charge!!! I Think I Know What's Going On Oh No You Don't! Release The Drones! Challenges ------------ None Game ------ Seed MagneticAssemblyAxe Manual? 0 Play Time 02:45:52 Cumulative 70.3 hours Start 2025.05.09 @ 17:35:57 End 2025.05.31 @ 20:38:11 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 32 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b3e2b4-ca44-4062-9f0b-e23576a28c95