Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 14:15:51 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (263) 1315 Value Destroyed (12621) 12621 Prototype IDs (33) 660 Alien Tech Used (7) 1400 Bonus (7912) 7912 TOTAL SCORE: 31808 Bonus ------- High Alert Combat Kills 1434 Follower Combat Kills 316 Entered DSFs 500 Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Win 3000 Friendly Fire -138 Cogmind --------- Core Integrity 56/1600 Matter 120/300 Energy 49/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Railgun Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Makeshift Salvage Targeting Computer Core Analyzer Particle Accelerator Improved Core Shielding Layered Medium Armor Plating Layered Heavy Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Gamma Rifle Enhanced Gamma Rifle KE Penetrator Railgun > --- INVENTORY -------- Light Quantum Reactor Medium Treads Medium Treads Armored Heavy Treads Layered Medium Armor Plating Heavy Reactive Plating Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Quantum Rifle Enhanced Nova Cannon Core Cannon Tiamat Missile Launcher Micro-nuke Launcher [Rating: 188] Favorites ----------- Power Light Quantum Reactor Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . . 2 . . . . . Utility 11 | . . 1 . 1 1 . . . . 2 1 . 2 . 1 . 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . Parts Attached 330 | . 7 19 6 14 12 1 24 . 3 17 12 26 45 54 1 7 82 Power 27 | . . 3 . 1 1 . 2 . . 1 2 . 1 4 1 1 10 Engine 11 | . . 3 . 1 1 . 2 . . 1 1 . 1 . . . 1 Core 1 | . . . . . . . . . . . 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . . 4 1 1 9 Propulsion 74 | . 3 6 2 5 2 . 6 . . 3 2 11 8 10 . 1 15 Treads 26 | . 1 2 . 4 1 . 3 . . . 2 . . 2 . . 11 Leg 33 | . . . . . . . 1 . . 3 . 9 8 8 . 1 3 Wheel 13 | . 2 4 2 1 1 . 2 . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 . . . . . Utility 121 | . 4 2 1 4 6 1 9 . . 7 3 7 21 20 . 1 35 Device 73 | . 1 1 . 2 6 . 4 . . 5 1 5 16 8 . 1 23 Storage 7 | . 3 . . . . . . . . . . 1 1 1 . . 1 Processor 5 | . . . . . . . 1 . . 2 . . 1 1 . . . Hackware 4 | . . . . . . . . . . . . . . 1 . . 3 Protection 31 | . . 1 1 2 . 1 4 . . . 2 1 3 8 . . 8 Artifact 1 | . . . . . . . . . . . . . . 1 . . . Weapon 108 | . . 8 3 4 3 . 7 . 3 6 5 8 15 20 . 4 22 Energy Gun 18 | . . 1 . . . . . . 1 2 1 1 . 7 . . 5 Energy Cannon 16 | . . 6 2 . . . 2 . . 2 . . . 2 . . 2 Ballistic Gun 47 | . . . . 3 2 . 3 . 2 . 3 5 10 7 . 2 10 Ballistic Cannon 8 | . . . . . . . 1 . . . . . 1 . . 2 4 Launcher 8 | . . 1 1 . . . . . . 1 . . 3 1 . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . Impact Weapon 6 | . . . . 1 1 . . . . . 1 2 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 1 . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 2 . 1 1 . . . . 2 1 3 3 11 . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . 3 . . . . System Corruption 21 | . . . . . . . . . . . . . 21 . . . . Parts Lost 120 | . 1 1 2 2 . . 21 . . 6 2 3 18 21 . 3 40 Power 10 | . . 1 . . . . 2 . . . . . 1 2 . . 4 Propulsion 33 | . 1 . 1 1 . . 6 . . 3 1 2 4 6 . 1 7 Utility 51 | . . . 1 1 . . 9 . . 1 1 1 8 9 . 2 18 Weapon 26 | . . . . . . . 4 . . 2 . . 5 4 . . 11 Highest Loss Streak 11 | . 1 1 2 1 . . 7 . . 3 2 3 7 11 . 3 9 To Critical Strikes 3 | . . . . . . . . . . . . . 3 . . . . Average Slot Usage (%) 92 | . 99 99 99 97 99 100 89 76 100 94 99 96 95 88 . 82 76 Engine 5 | . 14 11 11 9 7 7 3 7 7 6 2 . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . 8 7 Treads 10 | . 10 11 11 18 15 15 14 23 23 4 6 5 . 1 . 4 9 Leg 8 | . . . . . . . 1 7 7 20 15 21 27 22 . 17 5 Wheel 7 | . 16 21 21 17 15 15 11 . . . . 1 . . . . . Device 16 | . 13 11 11 13 23 24 16 15 15 20 23 19 25 12 . 9 15 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 5 5 4 6 . 4 4 Processor 5 | . . . . . . . 2 7 7 11 11 10 9 10 . 8 7 Hackware 1 | . . . . . . . . . . . . . . 3 . 4 5 Protection 6 | . . 10 10 11 6 5 7 7 7 6 4 6 2 5 . 7 7 Energy Gun 1 | . . . . . . . . . 7 3 . . . 3 . 4 2 Energy Cannon 4 | . . 20 22 2 . . 5 . . 3 11 4 . . . . . Ballistic Gun 11 | . 28 1 . 14 22 15 12 . 15 7 6 13 17 6 . 4 9 Naked Turns 21 | . . . . . . . . . . . . . . . . . 21 Heaviest Build 173 | 13 49 61 61 64 70 70 76 74 74 75 82 91 112 137 129 146 173 Greatest Support 210 | 20 26 26 26 26 26 26 71 71 71 80 63 147 153 153 118 118 210 Greatest Overweight (x) 7 | . 4 4 5 3 2 2 4 1 1 1 1 7 1 1 1 1 1 Average Overweight (x) 1 | . 3 2 2 2 2 2 2 . 1 . 1 . . . 1 . . Largest Inventory Capacity 25 | . 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | . 19 20 20 20 20 20 20 20 19 20 20 20 20 20 19 20 20 Average Carried 17 | . 13 19 19 19 19 20 14 19 17 18 19 19 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 20 20 20 20 17 20 17 20 20 20 20 20 19 20 5 Class Distribution -------------------- 31% | Scavenger-Tank 25% | Mutant 20% | Scavenger-Mutant 12% | Scavenger-Gunner 7% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/DSF Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Matter Collected 10153 | 200 401 196 62 492 544 91 770 . 211 300 126 441 1215 1464 . 532 3108 Remotely 3620 | . . . . . . . . . . . . 235 699 654 . 510 1522 Salvage Created 15959 | . 329 811 378 763 568 . 497 . 46 545 224 1319 1882 1946 . 824 5827 Parts 968 | . 19 54 30 43 32 . 16 . 2 27 9 70 105 118 . 36 407 Haulers Intercepted 10 | . 1 2 . 2 1 . . . . . . 1 2 . . . 1 Recyclers Shooed 9 | . . 1 . 1 . . . . . 1 . 1 2 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 19 . 14 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 204 | . 6 13 7 19 9 . 13 . 1 8 1 12 18 22 . 9 66 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 127 | . 6 . . 13 9 . 9 . 1 6 . 9 10 14 . 2 48 Cannons 51 | . . 11 4 5 . . 4 . . 1 1 3 . 4 . 7 11 AOE 20 | . . 2 2 . . . . . . 1 . . 8 2 . . 5 Classes Destroyed 19 | . 3 5 . . 3 . 1 . . . . . . 3 . 2 2 Worker 17 | . 1 5 . . 1 . . . . . . 2 4 . . . 4 Builder 21 | . . 1 3 . . . . . . . . 7 3 2 . . 5 Hauler 10 | . 1 2 . 2 1 . . . . . . 1 2 . . . 1 Recycler 10 | . . 1 1 . . . . . . 1 1 1 4 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 35 | . . 3 . 9 . . 4 . . 2 . 3 7 . . . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 85 | . 6 5 7 9 6 . 7 . 1 3 . 5 . 10 . 4 22 Brawler 3 | . . 1 . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . 1 . . . . 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . 2 . . . Sentry 16 | . . 4 . 1 . . 1 . . 1 1 2 1 . . . 5 Specialist 2 | . . . . . . . . . . . . . . . . 2 . Hunter 20 | . . . . . 1 . . . . . . 2 6 . . 2 9 Programmer 28 | . . . . . 1 . . . . 1 . . 4 6 . . 16 Heavy 2 | . . . . . . . . . . . . . . . . 1 1 Q-Series 4 | . . . . . . . . . . . . . . 2 . . 2 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . 3 . . . Best Kill Streak 15 | . 3 5 6 7 3 . 4 . 1 4 1 7 15 5 . 8 8 Combat Bots Only 11 | . 2 4 3 6 3 . 4 . 1 4 1 4 11 5 . 8 8 Max Kills in Single Turn 5 | . 1 2 3 1 1 . 1 . 1 1 1 3 4 2 . 1 5 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . 1 Exploded 4 | . . 2 2 . . . . . . 1 . . 4 2 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Damage Taken 31243 | . 221 337 263 636 290 . 2694 . 318 675 295 922 3115 5696 . 1737 14044 Core 2937 | . 32 64 70 92 25 . 329 . 14 95 29 86 345 445 . . 1311 Absorbed by Shields 1741 | . . . . 188 88 . 324 . 84 60 . 257 . 232 . . 508 Reduced by Siege Mode 1016 | . . . . . . . . . . . . . . 156 . 100 760 Redirected to Core 125 | . . . . . . . . . . . . . . 125 . . . Redirected to Shielding 197 | . . . . 4 . . . . . . 7 12 . 81 . . 93 Core Remaining (%) 72 | 100 87 . 66 83 . . . . 47 88 97 92 . 34 . 100 3 Volleys Fired 703 | . 34 37 17 64 39 . 79 . 8 36 6 37 52 82 . 17 195 Largest 4 | . 2 2 2 2 3 . 3 . 2 3 3 4 4 4 . 4 4 Hottest 420 | . 40 136 136 136 78 . 144 . 58 161 166 169 161 396 . 235 420 Shots Fired 1799 | . 68 74 34 128 116 . 137 . 18 59 18 123 196 207 . 67 554 Gun 1355 | . 68 . . 98 116 . 69 . 18 46 6 83 184 170 . 33 464 Cannon 423 | . . 73 32 30 . . 60 . . 11 12 40 8 35 . 34 88 Launcher 13 | . . 1 2 . . . . . . 2 . . 4 2 . . 2 Special 8 | . . . . . . . 8 . . . . . . . . . . Kinetic 1356 | . 68 . . 98 116 . 118 . 18 37 6 83 192 143 . 51 426 Thermal 368 | . . 73 32 30 . . 19 . . 11 12 40 . 44 . 16 91 Explosive 13 | . . 1 2 . . . . . . 2 . . 4 2 . . 2 Electromagnetic 62 | . . . . . . . . . . 9 . . . 18 . . 35 Robot Hit Streak 49 | . 15 15 5 10 17 . 17 . 8 15 6 14 8 30 . 18 49 Robot Miss Streak 7 | . 2 3 5 4 4 . 3 . 1 2 2 6 7 4 . 5 5 Penetration Max 2 | . . . . . . . 1 . . . . 1 1 1 . 1 2 Secondary Targets 19 | . . . . 1 3 . . . . . . 1 2 4 . . 8 Max Gunslinging Chain 2 | . . . . 1 1 . . . . . . 1 1 1 . . 2 Shots Hit Robots 1122 | . 52 47 18 65 77 . 84 . 13 46 11 71 92 145 . 45 356 Core Hits 559 | . 16 23 12 30 25 . 28 . 9 24 4 44 67 67 . 22 188 Critical Kills 41 | . . . 1 1 . . . . . . . 4 4 1 . 5 25 Critical Parts Destroyed 42 | . 2 . . . . . . . . . . 2 4 6 . 12 16 Critical Strikes 100 | . 2 . 1 1 . . 3 . . . . 6 8 10 . 17 52 Burn 2 | . . . . . . . 1 . . . . . . . . . 1 Meltdown 3 | . . . 1 1 . . . . . . . . . . . . 1 Destroy 86 | . 2 . . . . . . . . . . 5 8 7 . 17 47 Blast 5 | . . . . . . . 2 . . . . . . 3 . . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 41 | . . . . 2 1 . . . . 5 9 1 1 22 . . . Kinetic 10 | . . . . . . . . . . . . . . 10 . . . Impact 13 | . . . . 2 1 . . . . . 9 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . 5 . . 1 12 . . . Sneak Attacks 6 | . . . . . . . . . . . 1 1 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28815 | . 569 1168 751 1309 1351 . 1764 . 289 1068 317 1960 3214 5126 . 1173 8756 Guns 19168 | . 569 . . 878 1351 . 1062 . 289 629 68 1289 2326 3241 . 688 6778 Cannons 6496 | . . 1070 386 431 . . 638 . . 129 141 592 117 971 . 485 1536 Explosions 2264 | . . 98 335 . . . . . . 310 . . 708 436 . . 377 Melee 578 | . . . . . . . . . . . 108 60 . 410 . . . Ramming 245 | . . . 30 . . . . . . . . 19 63 68 . . 65 Kinetic 18151 | . 569 . . 878 1351 . 1553 . 289 560 68 1289 2443 2859 . 797 5495 Thermal 6687 | . . 1070 386 431 . . 211 . . 129 141 592 . 1041 . 376 2310 Explosive 2264 | . . 98 335 . . . . . . 310 . . 708 436 . . 377 Electromagnetic 1020 | . . . . . . . . . . 69 . . . 442 . . 509 Impact 168 | . . . . . . . . . . . 108 60 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 280 | . . . . . . . . . . . . . . 280 . . . Highest Corruption 65 | . . . . . 3 . 10 10 10 3 . . 25 65 . 7 50 Average Corruption 23 | . . . . . 2 . 10 10 10 2 . . 15 44 . 6 26 Corruption Purged 5 | . . . . . 3 . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 373 | . . . . . 12 . 31 6 30 3 . . 26 136 . 4 125 Message Errors 69 | . . . . . 1 . 8 2 4 1 . . 4 33 . . 16 Matter Fused 86 | . . . . . 4 . 9 2 9 1 . . 7 23 . 1 30 Heat Flow Errors 41 | . . . . . 1 . 5 1 6 . . . 5 8 . . 15 Energy Discharges 39 | . . . . . 3 . 2 . 6 1 . . 3 14 . . 10 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . 4 Data Loss (minor) 31 | . . . . . 1 . 1 1 2 . . . 1 11 . 2 12 Data Loss (major) 9 | . . . . . 1 . 1 . 1 . . . . 4 . 1 1 Misfires 14 | . . . . . . . . . 2 . . . 1 7 . . 4 Alerts 4 | . . . . . . . . . . . . . . 2 . . 2 Misdirections 11 | . . . . . . . 1 . . . . . 1 2 . . 7 Weapon Failures 64 | . . . . . 1 . 4 . . . . . 4 31 . . 24 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 289 | . . 11 8 1 . . 25 . . 20 . 60 23 124 . . 17 Projectiles 100 | . . 11 . 1 . . 25 . . 9 . . 22 24 . . 8 Explosions 53 | . . . 8 . . . . . . 11 . . . 25 . . 9 Melee 136 | . . . . . . . . . . . . 60 1 75 . . . Knockbacks 27 | . . . . . . . 3 . . . . 1 1 13 . 5 4 Impact 4 | . . . . . . . . . . . . 1 1 1 . . 1 Kinetic 22 | . . . . . . . 3 . . . . . . 11 . 5 3 Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 250 | . . . 62 . . . . . . . . . 68 45 . . 75 Shots 7 | . . . 2 . . . . . . . . . 2 2 . . 1 Rammed 13 | . . . 1 . . . . . . . . . . . . . 12 Targets Rammed 24 | . . . 1 . . . . . . . . 1 4 6 . . 12 Kicked 11 | . . . . . . . . . . . . 1 4 6 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 12 150 333 324 156 . 332 214 263 207 . 18 229 218 . 25 409 Average Temperature 88 | . 6 37 90 134 24 . 100 112 97 68 . 9 64 70 . 12 114 Received Heat Transfer 3392 | . 120 84 129 263 97 . 549 . 137 117 45 165 12 650 . 99 925 Effects 12 | . . . . 1 . . . . . . . . . . . . 11 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 19 | . . . . . . . . . . . . . . 3 . 3 13 Total Turns 491 | . . . . . . . . . . . . . . 91 . 50 350 Longest Duration 95 | . . . . . . . . . . . . . . 55 . 33 95 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 1 2 1 . . 2 Impact Corruptions 4 | . . . . . . . . . . . . 3 1 . . . . Robots Melted 3 | . . . 1 1 . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . 1 1 . . . . . . . . . . . . 1 Parts Melted 23 | . . 2 2 5 . . . . . . 1 4 . 2 . 1 6 Heat Transferred 9694 | . . 1776 666 777 . . 899 . . 222 259 1073 . 1099 . 444 2479 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Peak Influence 1311 | . 126 337 427 429 295 . . . . 88 81 365 447 238 114 269 1311 Initial 194 | . . 49 105 57 194 . . . . . 42 14 156 119 114 89 160 Average 245 | . 47 213 252 220 107 . . . . 49 43 204 264 117 114 185 569 Maximum Alert Level 4 | . . 1 2 2 1 . . . . . . 1 2 1 . 1 4 Low Security (%) 52 | . 100 44 24 35 84 . . . . 100 100 45 26 86 100 49 6 Level 1 33 | . . 55 68 60 15 . . . . . . 54 63 13 . 50 38 Level 2 4 | . . . 7 4 . . . . . . . . 10 . . . 11 Level 3 8 | . . . . . . . . . . . . . . . . . 36 Level 4 1 | . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 45 | . 5 1 1 2 2 . . . . 2 . 1 4 8 . 2 17 Investigation 7 | . 4 1 1 . 1 . . . . . . . . . . . . Extermination 14 | . . . . . 1 . . . . 1 . . 1 4 . . 7 Reinforcement 17 | . 1 . . 2 . . . . . . . 1 3 4 . 2 4 Assault 3 | . . . . . . . . . . . . . . . . . 3 Garrison 4 | . . . . . . . . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 1 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Distress Signals 14 | . 3 3 . 3 . . . . . . . 3 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 13 25 12 26 15 . 15 . 4 9 2 20 22 36 . 9 117 Peak Tracking Total 10 | . 4 5 4 5 4 . 5 . 3 4 2 5 10 6 . 6 9 Tactical Retreats 21 | . 2 2 1 1 . . 2 . . . . 2 . 2 . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Traps Triggered 9 | . 1 . . . 2 . . . . . 1 . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Machines Disabled 21 | . . 1 3 4 . . . . . . . 1 . 8 . . 4 Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Machines Accessed 42 | . 6 5 2 1 5 . . 4 . 1 1 4 . 7 1 . 5 Terminals 30 | . 5 4 2 1 3 . . . . . 1 2 . 7 1 . 4 Fabricators 3 | . . . . . 1 . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Total Hacks 110 | . 12 12 5 2 16 . . 27 . 1 2 13 . 10 1 . 9 Successful 65 | . 7 9 2 . 7 . . 27 . . . 6 . 4 1 . 2 Failed 45 | . 5 3 3 2 9 . . . . 1 2 7 . 6 . . 7 Catastrophic 11 | . 1 . 1 1 1 . . . . 1 . 1 . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 9 9 1 2 8 . . . . . 2 7 . 2 . . 6 Terminals 70 | . 11 11 5 2 12 . . . . . 2 8 . 10 1 . 8 Fabricators 7 | . . . . . 2 . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 Terminal Hacks 55 | . 6 6 2 . 5 . . 27 . . . 3 . 4 1 . 1 Record 17 | . . . . . 1 . . 11 . . . . . 4 . . 1 Part Schematic 9 | . . . . . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 3 2 . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 8 | . 2 2 1 . 2 . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 3 . . 2 . . . . . . 2 . . . . 1 Terminals 5 | . . 2 . . . . . . . . . 2 . . . . 1 Botnet 5 | . . 2 . . . . . . . . . 2 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . . . . . . . Tunnel 3 | . 1 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 2 2 1 5 . . . . 1 1 3 . 5 . . 5 Full Trace Events 4 | . 2 . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . 187 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 9 . . . . . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 . . . . . . Robots Rewired 2 | . . . . . 1 . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Total Allies 4 | . . . 1 . 1 . . . 1 . . 1 . . . . . Largest Group 1 | . . . 1 . 1 . . . 1 1 . 1 . . . . . Highest-Rated Group 96 | . . . 31 . 21 . . . 96 96 . 65 . . . . . Highest-Rated Ally 96 | . . . 31 . 21 . . . 96 96 . 65 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . 14 . 15 . . . 10 4 . . . . . . . Total Damage 897 | . . . 241 . 335 . . . 278 43 . . . . . . . Kills 13 | . . . 5 . 5 . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Robot Analysis Total 6 | . 3 2 . . . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Turns Passed 15012 | . 1066 906 979 752 1238 542 1152 159 846 505 578 497 868 1922 8 223 2771 Spaces Moved 8360 | 1 566 595 735 460 911 451 649 97 339 237 261 237 537 900 5 107 1272 Core 160 | . . . . . . . . . . . . . . . . . 160 Treads 1389 | . . . . . . . 34 97 339 33 . . . 93 . . 793 Legs 2502 | 1 24 . . . . . 5 . . 204 261 232 537 807 5 107 319 Wheels 4309 | . 542 595 735 460 911 451 610 . . . . 5 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 105 105 120 120 120 120 120 163 243 125 193 100 96 102 172 102 50 Average Speed 135 | 120 134 118 120 120 120 120 139 163 243 149 193 123 106 132 172 119 147 Slowest Speed 340 | 120 140 140 155 145 120 120 340 243 243 243 195 195 183 250 172 172 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . 1 . . 2 Exploration Rate (%) 43 | 1 89 44 98 37 27 59 68 69 55 7 8 6 16 47 . 75 34 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 . . 1 . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 15 | . . . 2 . . 2 11 . . . . . . . . . . Spaces Dug 33 | . . . . 1 1 . 8 . . 4 7 . 1 6 . . 5 Terrain Destroyed 240 | . . 13 15 1 1 . 30 . . 21 7 20 22 56 . . 54 Melee 17 | . . . . 1 1 . . . . 4 7 . 1 3 . . . Projectile 141 | . . 4 . . . . 30 . . . . 20 7 42 . . 38 AOE 76 | . . 9 15 . . . . . . 17 . . 14 11 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res DSF Acc Total 10624 | . 808 730 792 569 1013 451 787 99 349 338 309 354 707 1407 5 161 1745 Wait 831 | . 189 43 33 14 26 . 23 . . 27 9 9 27 294 . 16 121 Move 8340 | . 565 594 734 459 910 450 647 96 338 236 260 236 536 898 4 106 1271 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 120 | . 12 14 1 5 10 . 12 . . 9 5 5 12 14 . 2 19 Fast Attach 143 | . 2 4 . 3 2 . 6 . . 5 4 13 22 32 . 4 46 Attach 85 | . 1 2 2 4 2 . 15 . 3 5 4 2 9 13 1 2 20 Detach 33 | . 1 1 . 2 . . . 3 . 2 1 1 3 4 . 2 13 Swap 109 | . 4 13 4 7 8 1 3 . . 7 4 11 14 14 . 1 18 Drop 166 | . . 22 . 9 14 . . . . 6 7 19 27 27 . 6 29 Fire 703 | . 34 37 17 64 39 . 79 . 8 36 6 37 52 82 . 17 195 Melee 41 | . . . . 2 1 . . . . 5 9 1 1 22 . . . Ram 12 | . . . 1 . . . 1 . . . . . . . . . 10 Kick 11 | . . . . . . . . . . . . 1 4 6 . . . Crush 3 | . . . . . . . . . . . . . . . . . 3 Escape Stasis 7 | . . . . . . . 1 . . . . . . 1 . 5 . Rewire 20 | . . . . . 1 . . . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 499 | -10/Materials | Discovered new exit (range 12) 672 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Discovered new exit (range 12) 1067 | -10/Materials | Entered another Materials area 1067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -9/Materials | Discovered new exit (range 15) 1815 | -9/Materials | Discovered new exit (range 7) 1973 | -9/Materials | Entered Mines 1997 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2062 | -9/Mines | Received a Mining Laser from a helpful Derelict 2064 | -9/Mines | Discovered new exit (range 10) 2255 | -9/Mines | Discovered new exit (range 11) 2952 | -9/Mines | Entered Materials 2952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -8/Materials | Identified exit to Storage 3180 | -8/Materials | Discovered new exit (range 16) 3666 | -8/Materials | Discovered new exit (range 16) 3704 | -8/Materials | Entered Factory 3704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4104 | -7/Factory | Build established: Scavenger-Tank 4932 | -7/Factory | Discovered new exit (range 9) 4942 | -7/Factory | Entered Lower Caves 5104 | -7/Lower Caves | Learned Factory emergency access door positions 5112 | -7/Lower Caves | Encountered a Warlord checkpoint 5227 | -7/Lower Caves | Build established: Scavenger-Mutant 5459 | -7/Lower Caves | Discovered new exit (range 16) 5484 | -7/Lower Caves | Entered another Lower Caves area 5647 | -7/Lower Caves | Discovered new exit (range 8) 5764 | -7/Lower Caves | Spotted B-75 Beast 5803 | -7/Lower Caves | Build established: Scavenger-Tank 5918 | -7/Lower Caves | Crushed by falling debris 5919 | -7/Lower Caves | System corruption reached 10% 5990 | -7/Lower Caves | Lost 7 parts (1p3n3u) 6057 | -7/Lower Caves | Destroyed B-75 Beast 6235 | -7/Lower Caves | Build established: Mutant 6263 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6301 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6508 | -7/Lower Caves | Discovered new exit (range 15) 6548 | -7/Lower Caves | Core integrity fell below 50% 6616 | -7/Lower Caves | Learned Factory terminal intel 6636 | -7/Lower Caves | Entered Data Miner 6636 | -7/Data Miner | Discovered new exit (range 7) 6671 | -7/Data Miner | Met Data Miner 6702 | -7/Data Miner | Learned location of Section 7 (-3) 6702 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6733 | -7/Data Miner | Received God Mode back door access code from Data Miner 6795 | -7/Data Miner | Entered Proximity Caves 7026 | -6/Proximity Caves | Escorted by Enhanced Grunt 7104 | -6/Proximity Caves | Build established: Derelict-Tank 7590 | -6/Proximity Caves | Discovered new exit (range 7) 7641 | -6/Proximity Caves | Entered Factory 7641 | -6/Factory | Accompanied by 1 ally 7641 | -6/Factory | Evolved 2 slots: Utility x2 7643 | -6/Factory | Loaded intel: 26 terminal locations 7791 | -6/Factory | Lost 3 parts (2n1w) 7826 | -6/Factory | Found Prototype Device 7826 | -6/Factory | Identified Exp. Thermal Shield 8080 | -6/Factory | Build established: Scavenger-Mutant 8090 | -6/Factory | Discovered new exit (range 15) 8107 | -6/Factory | Garrison activated, responded to threat 8146 | -6/Factory | Entered another Factory area 8146 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8706 | -5/Factory | Discovered new exit (range 10) 8724 | -5/Factory | Entered another Factory area 8724 | -4/Factory | Evolved 2 slots: Propulsion x2 8841 | -4/Factory | Build established: Scavenger-Tank 8965 | -4/Factory | Lost 3 parts (2n1u) 9097 | -4/Factory | Discovered new exit (range 6) 9221 | -4/Factory | Entered Research 9221 | -3/Research | Evolved 2 slots: Utility x2 9248 | -3/Research | Build established: Scavenger-Gunner 9558 | -3/Research | Destroyed 11 combat bots 9560 | -3/Research | Lost 7 parts (3u4w) 9704 | -3/Research | System corruption reached 10% 9714 | -3/Research | Lost 7 parts (3n3u1w) 10079 | -3/Research | Discovered new exit (range 9) 10089 | -3/Research | Entered Quarantine 10246 | -3/Quarantine | Found Prototype Hackware 10246 | -3/Quarantine | Identified Exp. System Shield 10257 | -3/Quarantine | Found Alien Energy Cannon 10257 | -3/Quarantine | Identified Core Cannon 10332 | -3/Quarantine | Found Alien Artifact 10332 | -3/Quarantine | Identified Subatomic Replicator 10393 | -3/Quarantine | Found Alien Artifact 10393 | -3/Quarantine | Identified Phase Armor 10526 | -3/Quarantine | Scanned by Researcher 10527 | -3/Quarantine | Found Alien Impact Weapon 10527 | -3/Quarantine | Identified Core Stripper 10548 | -3/Quarantine | Build established: Scavenger-Mutant 10655 | -3/Quarantine | System corruption reached 30% 10971 | -3/Quarantine | Met incapacitated Sigix Warrior 10971 | -3/Quarantine | Lockdown squad dispatched 11117 | -3/Quarantine | Spotted Lightning 11117 | -3/Quarantine | Spotted Lightning 11128 | -3/Quarantine | Spotted Lightning 11134 | -3/Quarantine | Destroyed Lightning 11205 | -3/Quarantine | Destroyed Lightning 11210 | -3/Quarantine | Core integrity fell below 50% 11225 | -3/Quarantine | Destroyed Lightning 11254 | -3/Quarantine | Lost 11 parts (2p4n3u2w) 11332 | -3/Quarantine | Found Exp. Targeting Computer 11436 | -3/Quarantine | Build established: Scavenger-Tank 11582 | -3/Quarantine | Found Alien Artifact 11582 | -3/Quarantine | Identified Transdimensional Reconstructor 11582 | -3/Quarantine | Warped through subspace 11674 | -3/Quarantine | Lost 4 parts (2u2w) 11755 | -3/Quarantine | Found Alien Artifact 11755 | -3/Quarantine | Identified Terrabomb 11755 | -3/Quarantine | Used Terrabomb 11814 | -3/Quarantine | Found Alien Artifact 11814 | -3/Quarantine | Identified Dimensional Node Initializer 11814 | -3/Quarantine | Initialized slip node 11826 | -3/Quarantine | Found Dimensional Node Initializer 11826 | -3/Quarantine | Initialized slip node 11873 | -3/Quarantine | Found Transdimensional Reconstructor 11879 | -3/Quarantine | Found Transdimensional Reconstructor 11883 | -3/Quarantine | Found Transdimensional Reconstructor 11930 | -3/Quarantine | Crushed by falling debris 11946 | -3/Quarantine | Found Hvy. Reactive Plating 11961 | -3/Quarantine | Lost 3 parts (3u) 11999 | -3/Quarantine | Discovered new exit (range 8) 12011 | -3/Quarantine | Entered Research 12011 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12019 | -2/Research | Identified exit to DSF 12019 | -2/Research | Entered DSF 12051 | -2/DSF | Additional patrols routed to DSF 12155 | -2/DSF | Sterilization system engaged 12163 | -2/DSF | Lost 3 parts (1n2u) 12165 | -2/DSF | Destroyed 8 combat bots 12175 | -2/DSF | Ambient heat levels rising (+10) 12190 | -2/DSF | Ambient heat levels rising (+10) 12205 | -2/DSF | Ambient heat levels rising (+10) 12205 | -2/DSF | Discovered new exit (range 15) 12220 | -2/DSF | Ambient heat levels rising (+10) 12235 | -2/DSF | Ambient heat levels rising (+10) 12242 | -2/DSF | Entered Access 12242 | -1/Access | Evolved 2 slots: Utility x2 12419 | -1/Access | Build established: Scavenger-Gunner 12703 | -1/Access | Lost 5 parts (3u2w) 12928 | -1/Access | Lost 3 parts (2n1u) 13088 | -1/Access | System corruption reached 10% 13218 | -1/Access | Build established: Scavenger-Tank 13695 | -1/Access | Garrison activated, responded to threat 13878 | -1/Access | Destroyed 8 combat bots 14137 | -1/Access | System corruption reached 30% 14216 | -1/Access | Found Prototype Energy Gun 14216 | -1/Access | Identified Enh. Gamma Rifle 14226 | -1/Access | Found Enh. Gamma Rifle 14234 | -1/Access | Lost 9 parts (1p2n3u3w) 14242 | -1/Access | First assault squad dispatched 14261 | -1/Access | Found Hvy. Reactive Plating 14268 | -1/Access | Warped through subspace 14332 | -1/Access | Spotted B-99 Colossus 14332 | -1/Access | Spotted B-99 Colossus 14411 | -1/Access | Warped through subspace 14689 | -1/Access | Lost 4 parts (1p1n2w) 14864 | -1/Access | Incoming assault squad redirected 14867 | -1/Access | Released all parts (8) 14874 | -1/Access | Core integrity fell below 50% 14888 | -1/Access | Lost 6 parts (1n3u2w) 14920 | -1/Access | Core integrity fell below 20% 15009 | -1/Access | Discovered new exit (range 4) 15013 | *** | Escaped! Last Messages --------------- 14988_ Slug penetrates Reinforced Barrier. 14990_ Acquired 2 matter. 14990_ Slug penetrates Sealed Heavy Doors. 14990_ Penetrated by Slug. 14990_ Slug penetrates Sealed Heavy Doors. 14990_ Penetrated by Slug. 14990_ Acquired 19 matter. 14992_ ALERT: Rogue bot located, Programmers report to Access Zone 5W. 14992_ Slug penetrates Sealed Heavy Doors. 14995_ System corrupted: Energy discharge (-17). 14995_ Slug penetrates Sealed Heavy Doors. 14999_ Penetrated by Slug. 14999_ Slug penetrates Sealed Heavy Doors. 15002_ Penetrated by Slug. 15002_ Slug penetrates Sealed Heavy Doors. 15002_ Penetrated by Slug. 15009_ Main Access Shell breached. 15009_ EXIT=FOUND 15011_ System corrupted: Matter fused (-8). [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | #####?????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | !! #????????????????# #?????????????????????? | | !! #????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | ?????????????????+ #?????????????????????? | | #####?????????????????# #?????????????????????? | | ??######??????????????# #?????????????????????? | | ??# #######?????#### ####??????????????????? | | ??# #?????# #??????????????????? | | ??# ##### #?????# #??????????????????? | | ??# ????# ####??# #??????????????????? | | ???# #????# ## #### #??????????????????? | | ???# #????#%" %"% #??????????????????? | | ???# #????#%#### ## #??????????????????? | | ???# #????# #??#### #??????????????????? | | ???# #????# #?????#" """"""""#??????????????????? | | ???# ######/#####??"" 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"?????????????????????????? | | ### # #?#"" """""""???????????????????? | | # #?# #??????????????????? | | + #?# """""" #??????????????????? | | ###! # #?# " "?????????????????????? | | ??## ## #?# " "" "?????????????????????? | | ???# ## #?# " "@ "?????????????????????? | | ??# ## #?# " "?????????????????????? | | #?# ############?# "" """ #??????????????????? | | #?# #????????????# #??????????????????? | | # # #????????????# #??????????????????? | | #?# #????????????""""""""""""??????????????????? | | #?# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???##??????????????????????????????????????? | | #### ??????????????????????????????????????? | | ??????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | /+???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | =#???????????????????????????????????????????????? | | ## ??????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 45 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Exp. Thermal Generator | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Exp. Target Analyzer | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Subatomic Replicator Phase Armor Core Stripper Transdimensional Reconstructor Terrabomb Dimensional Node Initializer Achievements -------------- By A Hair Sunderer Challenges ------------ None Game ------ Seed AluminumThermalBuckler Manual? 0 Play Time 02:11:31 Cumulative 317.5 hours Start 2022.06.13 @ 10:59:43 End 2022.06.13 @ 14:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 394 Adventurer 0 Explorer 1 Win Type 0 Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca22dd96-ce51-4967-9725-f96650089655