Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 15:39:26 Player: f3-rnm Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (548) 2740 Value Destroyed (30512) 30512 Prototype IDs (108) 2160 Alien Tech Used (1) 200 Bonus (26385) 26385 TOTAL SCORE: 72697 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 16307 Follower Combat Kills 4046 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2254 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -1722 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg II Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Experimental Transmission Jammer Improved Weapon Shielding Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Plasma Storm Hypervelocity Multirail > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Centrium Leg Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Cooling System Zionite Biocell Array Experimental Matter Compressor Experimental Matter Compressor Quantum Capacitor Advanced Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Graphene Brace Experimental Thermal Shield Thermal Barrier Advanced Shield Generator Long-range Tractor Beam Transdimensional Reconstructor Hypervelocity Railgun Precision Grenade Launcher CR-A16's Behemoth Slayer [Rating: 230] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Improved KE Penetrator Energy Gun Zionite Phaser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Precision Grenade Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Utility 7 | . . . . 1 . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 1 . Weapon 4 | . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 237 | 5 . 2 2 23 3 1 . 3 3 6 4 4 10 15 2 . 8 2 1 16 . 10 2 . 4 . 14 13 30 46 8 Power 20 | 1 . . . 2 . . . . 1 . . . 1 1 . . 1 . . 1 . . . . 1 . 1 2 4 4 . Engine 5 | 1 . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 . 1 2 4 4 . Propulsion 51 | 2 . 1 1 7 2 . . . 1 . 2 . 1 3 . . . . . 1 . . . . 1 . 7 2 8 10 2 Treads 19 | 2 . . . 6 1 . . . 1 . 1 . 1 2 . . . . . 1 . . . . 1 . . . . 3 . Leg 26 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 2 8 6 2 Wheel 5 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 1 . . . 5 1 1 . . 1 4 1 1 1 6 2 . 3 2 . 9 . 5 2 . 2 . 3 5 12 19 5 Device 55 | . . . . 2 . 1 . . 1 . 1 . 1 2 2 . 2 2 . 5 . 4 2 . . . 2 3 4 17 4 Storage 9 | 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . 2 . . . 2 . . Processor 8 | . . . . 1 1 . . . . 1 . 1 . . . . . . . 2 . . . . . . . 1 . 1 . Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Protection 17 | . . . . 1 . . . . . 1 . . . 3 . . . . . 2 . . . . . . 1 1 6 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 1 . 1 1 9 . . . 3 . 2 1 3 7 5 . . 4 . 1 5 . 5 . . . . 3 4 6 13 1 Energy Gun 17 | . . . . 2 . . . . . . . 1 2 3 . . . . . 2 . . . . . . 2 2 2 1 . Energy Cannon 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . 1 . Ballistic Gun 44 | 1 . . . 6 . . . 1 . . 1 1 5 2 . . 4 . 1 2 . 4 . . . . . 1 4 10 1 Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 5 | . . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . . 2 1 . . 2 . . . . . 8 . . 1 . . 9 . 3 . . 4 . 8 10 8 8 . Corrupted Parts 10 | . . . . . . . . . . . . . . 2 . . 2 . . 4 . . . . . . . . . 2 . System Corruption 26 | . . . . . . . . . . . . . . 3 . . 3 . . 16 . . . . . . . . . 4 . Parts Lost 69 | . . 1 1 1 . . . . 2 . . 2 4 1 . . 3 . . 2 . 1 1 . . 2 . 3 9 6 30 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Propulsion 15 | . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . 9 Utility 22 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . 1 5 3 9 Weapon 26 | . . . . 1 . . . . 1 . . 2 2 . . . 1 . . 2 . 1 1 . . 2 . 2 . 3 8 Highest Loss Streak 24 | . . 1 1 1 . . . . 2 . . 1 3 1 . . 1 . . 2 . 1 1 . . 1 . 3 2 1 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 3 3 5 17 17 17 19 19 18 17 18 18 18 21 21 22 21 21 22 19 18 18 18 19 19 19 19 18 21 22 18 Power 1 | . 1 1 2 2 2 2 2 2 2 2 2 3 3 2 2 2 1 1 1 1 2 1 1 1 1 1 1 1 1 2 1 Propulsion 1 | . 2 1 2 4 2 2 2 2 1 1 . . . 1 2 2 2 2 2 2 1 1 1 2 1 1 1 2 1 2 2 Utility 11 | . . . . 5 10 10 12 10 11 9 11 11 10 11 10 11 11 13 13 11 11 11 12 12 12 13 13 10 14 13 11 Weapon 4 | . . . . 5 3 3 3 4 3 3 5 4 5 7 7 7 6 5 6 5 4 5 4 4 4 3 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . . . 10 . . 1 4 . 1 . . 1 6 3 . 2 . . 7 . . . . . . 1 2 4 8 11 Power 10 | . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 2 1 Propulsion 8 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . Utility 31 | . . . . 2 . . 1 3 . . . . 1 3 . . 2 . . 6 . . . . . . 1 . 3 4 5 Weapon 11 | . . . . 1 . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . 1 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 71 72 84 97 99 100 100 99 95 99 92 85 85 85 85 86 87 87 88 86 87 88 89 89 59 87 91 98 82 75 76 Engine 2 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 2 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 3 6 6 5 5 5 5 5 9 10 10 10 10 9 9 7 8 9 Treads 11 | . 28 27 2 24 30 30 30 30 30 26 12 6 7 12 13 13 11 11 11 11 10 10 10 10 10 10 6 . . 2 . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 28 29 18 19 Device 13 | . . . . 6 6 6 7 7 7 6 10 10 6 6 11 13 17 17 17 16 11 18 19 21 20 21 18 16 13 18 17 Storage 5 | . 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . . 8 8 7 7 7 7 13 13 15 20 15 8 6 5 5 5 5 11 10 10 10 10 10 9 10 9 3 3 Protection 2 | . . . . 2 . . . . . 5 2 . . 3 4 6 4 5 5 5 5 1 1 . . . . . 2 4 3 Energy Gun 2 | . . . . 1 . . . . . . . 5 7 9 13 13 9 5 1 4 . . . . . 1 8 3 3 1 . Ballistic Gun 23 | . 14 14 6 32 37 38 38 37 33 26 31 25 23 23 20 20 24 28 29 27 35 30 31 31 2 27 19 19 6 11 18 Peak Build Rating 230 | 5 5 7 9 36 44 43 43 47 49 61 65 68 71 112 111 110 130 131 132 146 146 163 159 156 155 158 178 181 215 230 229 Average Rating 128 | 4 5 5 7 26 42 42 43 43 47 59 61 67 66 98 110 110 125 130 130 133 145 157 156 156 119 154 171 174 203 215 187 On Entrance 97 | . 5 5 7 9 36 43 43 43 45 49 61 65 68 63 111 110 110 129 131 132 146 146 159 156 156 155 152 175 180 215 225 Avg Prop Armor Cover (%) 8 | . . 12 12 . . . . . . . 10 11 8 . . . . . . 8 . . . . . . 5 . . 5 . Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 208 | 12 12 16 22 62 64 64 64 65 70 123 123 82 82 132 132 132 149 149 145 153 146 166 168 168 166 166 166 168 181 208 208 Greatest Support 225 | 40 40 40 26 76 104 104 104 104 112 112 112 28 90 160 160 160 160 160 160 160 160 160 160 160 160 160 168 174 214 225 207 Greatest Overweight (x) 12 | . . . . 1 . . . . . 1 2 2 2 1 . . . . . 1 1 1 1 1 1 1 5 . . 12 1 Average Overweight (x) . | . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 20 20 20 20 20 20 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 8 19 20 20 20 20 20 21 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 3 3 5 8 20 18 19 20 20 20 21 21 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 3 3 5 17 17 17 19 19 19 18 19 19 19 23 24 25 24 24 25 24 24 24 24 25 24 24 24 24 24 23 19 Final Capacity 25 | 8 8 8 8 20 20 20 20 20 20 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 3 3 8 19 18 19 20 20 20 21 20 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 3 Class Distribution -------------------- 50% | Scavenger-Executioner 21% | Scavenger-Gunner 11% | Messiah-Executioner 5% | Gunner 3% | Mutant 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Messiah-Tank | -6/Cetus Messiah-Tank | -6/Archives Messiah-Tank | -6/Hub_04(d) Messiah-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Messiah-Executioner | -3/Research Messiah-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 21861 | 164 . 52 165 1278 . 60 433 . 335 116 265 263 801 470 287 58 613 289 427 817 196 1757 674 44 . 352 482 853 2291 3580 4739 Remotely 3048 | . . . . 130 . . . . . . . . . . . . . . . 651 . 131 . . . . . . . . 2136 Salvage Created 34928 | . . 147 202 1336 . . 228 . 143 90 325 233 575 127 546 126 1252 121 577 978 93 2282 701 . . 326 869 563 6694 12641 3753 Parts 1456 | . . 7 11 98 . . 12 . 4 9 5 9 25 5 43 11 64 7 16 47 . 77 30 . . 18 67 39 286 430 136 Haulers Intercepted 12 | . . . . 3 . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 4 . Recyclers Shooed 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . 1 . . . 12 . 11 . . . . . . . . 13 18 . 8 . 25 . . 18 . . . . . Prevented 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 444 | . . 4 6 28 . . 5 . 3 . 1 5 8 2 2 3 14 6 13 19 1 23 10 . . 6 6 7 77 144 51 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 263 | . . 2 . 28 . . 5 . 3 . 1 5 7 2 2 3 14 2 8 15 1 23 10 . . 6 6 7 30 39 44 AOE 157 | . . 2 6 . . . . . . . . . . . . . . 4 5 4 . . . . . . . . 39 90 7 Classes Destroyed 31 | . . 2 1 9 . . 1 . 2 2 1 . . . . 1 . . . 4 1 1 1 . . . 1 1 1 2 . Worker 15 | . . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . 6 3 . Builder 23 | . . . . 3 . . . . . . . . . . . . 3 . . . . 3 . . . . 3 . 5 6 . Tunneler 7 | . . 2 . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . 1 . Hauler 12 | . . . . 3 . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 4 . Recycler 13 | . . . . 2 . . . . . . . . 1 . . . . . . . . 5 . . . . 1 . 4 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 Operator 11 | . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 5 2 . Swarmer 53 | . . . . 14 . . 1 . . . . 2 . . . 1 . 3 1 2 . 4 . . . 3 . . 18 4 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Grunt 172 | . . 4 2 5 . . 1 . 1 . . . 4 . . . 4 3 7 7 1 2 2 . . . 3 3 22 67 34 Brawler 21 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 11 4 Duelist 22 | . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . 2 . . . . . 4 8 4 Protector 14 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 8 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 33 | . . . . 6 . . 1 . . . . 3 2 . 2 . 3 . 2 . . 1 1 . . 1 . . 5 5 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . . Hunter 30 | . . . . 2 . . . . . . . . 2 . . 1 . . 1 . . 5 2 . . . . . 4 13 . Programmer 55 | . . . . . . . 2 . . . . . . . . . 5 . . 4 . 5 2 . . 2 2 2 14 14 3 Heavy 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 4 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 25 | . . 3 3 6 . . 3 . 2 3 1 2 2 1 7 3 3 3 7 9 1 11 8 . . 3 5 3 15 25 18 Combat Bots Only 20 | . . 2 3 6 . . 3 . 2 . 1 2 2 1 2 3 2 3 7 9 1 8 8 . . 3 4 3 13 20 17 Max Kills in Single Turn 4 | . . 1 2 3 . . 2 . 1 1 1 1 1 1 1 2 3 2 2 2 1 3 2 . . 1 2 1 3 4 2 Gunslinging 2 | . . . . 1 . . . . . . . . . . . 1 1 . . 1 . 2 1 . . . . . . 2 1 Exploded 4 | . . 1 2 . . . . . . . . . . . . . . 2 2 1 . . . . . . . . 3 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . CL-ANK (-1/Access) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 2678 | . . 49 11 76 . . 31 . 37 19 . 102 98 16 4 5 64 11 34 47 5 93 48 . . 26 24 27 237 673 941 Missed 846 | . . 15 3 22 . . 14 . 12 14 . 33 34 4 1 1 18 5 9 18 1 38 12 . . 7 7 11 82 212 273 Deflected 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Hits 1832 | . . 34 8 54 . . 17 . 25 5 . 69 64 12 3 4 46 6 25 29 4 55 36 . . 19 17 16 155 461 668 Melee 89 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 15 6 67 Projectile 1743 | . . 34 8 54 . . 17 . 25 5 . 69 64 12 3 4 46 6 24 29 4 55 36 . . 19 17 16 140 455 601 AOE 9 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 4 Critical Strikes 100 | . . 1 . 3 . . . . 1 . 1 . 2 4 . 1 1 . 1 3 1 1 2 . . 1 . . 10 30 37 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 27 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Damage Taken 27771 | . . 446 241 712 . . 132 . 614 44 66 657 845 333 70 74 1019 108 616 653 39 1123 631 . . 349 284 443 4740 6109 7423 Core 3087 | . . 148 97 99 . . 6 . 60 13 . 46 95 24 24 43 70 . 80 26 . 32 22 . . . 19 38 536 226 1383 Absorbed by Shields 10887 | . . . . . . . . . . . . . 267 12 . . . . . 190 37 11 115 . . 107 87 68 367 4862 4764 Reduced by Siege Mode 668 | . . . . . . . . . . . . . . . . . . . . . . 84 55 . . . . . . 529 . Redirected to Shielding 903 | . . . . . . . . . . . . . . . . 31 246 . . . . . . . . . . . 539 87 . Ignored by Resistances 4046 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 4034 Regen/Repaired (Parts) 3377 | . . . . . . . . . . . . . . . . . . . . 626 . . . . . . . . 128 1999 624 Core Remaining (%) 75 | 100 . . 2 82 . . . . 90 . . . . . . 71 . . . . 82 . . . . 95 . 95 63 . . Volleys Fired 858 | . . 35 9 62 . . 7 . 14 5 10 14 18 12 17 4 31 9 22 34 7 37 15 . . 12 26 23 132 188 115 Largest 6 | . . 1 1 4 . . 5 . 5 4 5 5 5 4 5 5 6 6 6 5 6 6 6 . . 6 6 6 6 6 6 Hottest 350 | . . 33 40 138 . . 126 . 145 109 137 179 236 240 211 211 254 227 227 194 205 282 201 . . 226 266 256 300 350 226 Shots Fired 2860 | . . 35 9 220 . . 35 . 66 17 50 62 81 36 84 20 177 27 75 97 37 220 91 . . 65 114 72 227 421 522 Gun 2770 | . . 27 . 218 . . 35 . 65 16 50 62 79 36 84 20 177 22 65 81 37 219 91 . . 65 114 69 227 404 507 Cannon 14 | . . . . 2 . . . . . . . . 2 . . . . . . 1 . 1 . . . . . 3 . 5 . Launcher 76 | . . 8 9 . . . . . 1 1 . . . . . . . 5 10 15 . . . . . . . . . 12 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2445 | . . 27 3 209 . . 35 . 65 16 50 54 65 34 50 12 124 17 62 80 37 219 91 . . 57 92 65 155 319 507 Thermal 200 | . . . . 11 . . . . . . . 8 16 2 . . . . . . . 1 . . . . . . 72 90 . Explosive 73 | . . 8 6 . . . . . 1 1 . . . . . . . 5 10 15 . . . . . . . . . 12 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Phasic 141 | . . . . . . . . . . . . . . . 34 8 53 5 3 1 . . . . . 8 22 7 . . . Robot Hit Streak 40 | . . 4 4 20 . . 8 . 11 7 7 7 9 10 8 7 12 3 8 16 6 21 14 . . 4 7 10 17 40 12 Robot Miss Streak 12 | . . 3 3 5 . . 1 . 3 1 6 7 12 2 5 2 5 4 3 3 3 4 8 . . 3 4 5 12 8 8 Penetration Max 4 | . . . . . . . . . . . . 1 1 1 . . 1 . 1 1 . 2 1 . . . 1 . 4 1 2 Secondary Targets 74 | . . . . 7 . . . . 1 . . 1 1 1 1 2 5 . 3 3 . 9 4 . . 1 3 . . 16 16 Max Gunslinging Chain 2 | . . . . 1 . . . . 1 . . 1 1 1 1 2 1 . 1 1 . 2 1 . . 1 1 . . 2 2 Capacitor 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . Shots Hit Robots 1669 | . . 18 5 117 . . 22 . 52 12 27 28 59 26 43 13 105 7 41 70 20 127 55 . . 29 48 34 147 265 299 Core Hits 1756 | . . 11 6 57 . . 9 . 14 8 10 28 57 14 27 6 45 15 44 61 6 80 27 . . 13 32 19 273 570 324 Critical Kills 96 | . . . . 1 . . . . . 1 . . . . . . 2 . 2 3 . 9 3 . . 1 1 6 30 29 8 Critical Parts Destroyed 89 | . . . . . . . 1 . . . . . . . . . 3 . 3 7 . 2 1 . . . 2 4 25 26 15 Critical Strikes 194 | . . . . 4 . . 1 . . 1 . . 1 . 2 . 6 . 6 10 . 11 4 . . 1 3 10 55 56 23 Burn 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 187 | . . . . 1 . . 1 . . 1 . . . . . . 5 . 6 10 . 11 4 . . 1 3 10 55 56 23 Intensify 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Melee Attacks 48 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 13 25 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 13 25 4 Sneak Attacks 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84162 | . . 558 429 1921 . . 445 . 937 343 681 601 1818 701 1373 319 3146 798 2086 4323 513 4354 1355 . . 846 1540 796 11601 28014 14664 Guns 40878 | . . 188 . 1901 . . 445 . 888 167 681 601 1400 701 1373 319 3146 157 877 2296 513 4354 1355 . . 846 1540 744 2197 4301 9888 Cannons 105 | . . . . 20 . . . . . . . . 33 . . . . . . . . . . . . . . 52 . . . Explosions 42529 | . . 370 413 . . . . . 49 . . . 385 . . . . 641 1209 2027 . . . . . . . . 9044 23627 4764 Melee 534 | . . . . . . . . . . 176 . . . . . . . . . . . . . . . . . . 272 86 . Ramming 116 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 88 . 12 Kinetic 36726 | . . 188 155 1807 . . 445 . 888 167 681 502 1057 679 482 154 2024 91 844 2263 513 4354 1355 . . 747 1203 720 1792 3727 9888 Thermal 32564 | . . . . 114 . . . . . . . 99 761 22 . . . . . . . . . . . . . . 9397 22171 . Explosive 11400 | . . 370 258 . . . . . 49 . . . . . . . . 641 1209 2027 . . . . . . . . 52 2030 4764 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 534 | . . . . . . . . . . 176 . . . . . . . . . . . . . . . . . . 272 86 . Phasic 2822 | . . . . . . . . . . . . . . . 891 165 1122 66 33 33 . . . . . 99 337 76 . . . Highest Corruption 45 | . . . . . . . 1 1 . 1 18 18 23 26 26 14 5 5 5 14 4 2 5 5 5 5 3 3 13 17 45 Average Corruption 9 | . . . . . . . 1 1 . 1 9 18 21 24 20 14 3 5 5 4 4 1 4 5 5 5 2 3 5 12 22 Corruption Purged 14 | . . . . . . . . . . . . . . . 12 . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 511 | . . . . . . . . . . . 12 26 40 35 22 7 19 18 18 5 9 8 18 17 5 11 4 6 45 126 60 Message Errors 116 | . . . . . . . . . . . 2 7 5 5 9 3 1 4 5 2 2 4 5 4 3 1 . 1 13 33 7 Matter Fused 114 | . . . . . . . . . . . 3 7 6 8 5 2 1 8 3 2 3 2 4 2 1 2 . . 14 33 8 Heat Flow Errors 52 | . . . . . . . . . . . 1 2 4 2 2 2 6 2 4 . . 1 2 3 1 2 1 2 4 6 5 Energy Discharges 56 | . . . . . . . . . . . 2 1 7 6 4 . 4 . 1 . . . 3 3 . 1 1 1 2 16 4 Parts Rejected 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 2 Parts Fused 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 1 Data Loss (minor) 67 | . . . . . . . . . . . 2 1 6 10 1 . 1 1 3 1 3 . 3 4 . . 2 2 8 14 5 Data Loss (major) 23 | . . . . . . . . . . . . 2 4 . . . 2 . . . . . . 1 . 3 . . 2 6 3 Misfires 18 | . . . . . . . . . . . 1 2 2 2 . . 2 1 2 . . 1 1 . . . . . . 3 1 Alerts 7 | . . . . . . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . 1 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Weapon Failures 35 | . . . . . . . . . . . 1 2 2 2 1 . 2 1 . . . . . . . 2 . . . 8 14 Overload Shots 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 551 | . . 2 . . . . . . . . . . 55 . . . . . . . . . . . . . . . 301 172 21 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 454 | . . 2 . . . . . . . . . . 55 . . . . . . . . . . . . . . . 204 172 21 Melee 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1225 | . . 1 56 . . . . . . . . . 46 . . . . . 116 . . . . . . . . . 658 109 239 Shots 48 | . . 1 1 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 31 5 6 Rammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . . 17 . 223 . . . . 27 . 181 241 236 220 255 203 240 220 173 22 3 294 186 142 100 166 300 402 255 469 350 Average Temperature 85 | . . 7 . 56 . . . . 10 . 74 75 84 86 52 118 44 103 48 9 2 88 75 70 72 53 111 132 87 136 68 Received Heat Transfer 3771 | . . 273 48 243 . . . . 84 6 . 105 150 18 9 9 180 . 96 70 10 148 109 . . 19 47 22 888 390 847 Effects 8 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Interference 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 2 . Total Turns 661 | . . . . . . . . . . . . . . . . . . . . . . 127 26 . . . . . . 508 . Longest Duration 424 | . . . . . . . . . . . . . . . . . . . . . . 102 26 . . . . . . 424 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Longest Duration 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 20 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 13 . Combat Hostiles 18 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 11 . Parts Melted 172 | . . . . 2 . . . . . . . . 1 . . . . . . 4 . . . . . . . . 51 111 3 Heat Transferred 40377 | . . . . 518 . . . . . . . 148 885 50 . . . . . . . . . . . . . . 12656 26120 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . . 1 . . . . . . . 1 2 2 1 2 4 . . . . 1 . . . . . . 5 5 5 Low Security (%) 37 | 100 100 100 . 41 100 . . . . 100 100 97 54 . 5 69 . . . . . 82 . . . . 100 100 28 . . Level 1 16 | . . . . 58 . . . . . . . 2 15 86 94 7 29 . . . . 17 . . . . . . 7 . . Level 2 7 | . . . . . . . . . . . . . 30 13 . 23 19 . . . . . . . . . . . 24 . . Level 3 5 | . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . 6 1 . Level 4 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 31 5 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 17 High Security 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 65 82 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 4489 | . . 66 . 361 158 . . . . 177 44 202 673 424 343 536 1463 . . . . 365 . . . . 87 108 1861 4489 4098 Initial 2872 | . . . . . 158 . . . . 173 44 . 49 360 98 72 262 . . . . . . . . . 12 . 38 1116 2872 Average 1150 | . . 11 . 177 110 . . . . 71 10 112 265 348 272 174 700 . . . . 119 . . . . 23 38 696 3237 3456 Influence Increases 16946 | . . 141 50 805 . . 120 . 238 318 8 336 1078 269 315 534 1767 401 340 624 50 744 210 . . 140 217 297 2504 3969 1471 Destroy 0b10 Robot/C 10280 | . . 80 40 560 . . 100 . 140 60 . 220 500 160 80 200 540 200 280 480 20 480 180 . . 120 120 160 1580 2960 1020 Destroy 0b10 Robot/NC 645 | . . 10 . 50 . . . . 10 20 . 5 25 10 45 . 75 . . 10 . 55 . . . . 30 . 120 165 15 Destroy Leader 1634 | . . 20 10 136 . . 20 . 20 22 . 52 64 . . 50 140 30 20 . . 94 30 . . 20 20 20 322 414 130 Allied During Kill 2149 | . . . . . . . . . 68 55 . 44 327 78 125 250 677 171 40 119 . 18 . . . . . . 71 106 . Successful Hack 26 | . . . . 7 . . . . . . . . 7 . . . 5 . . . . . . . . . . 7 . . . Disable Machine 480 | . . . . 15 . . . . . . . . 90 15 60 15 90 . . . . 15 . . . . 15 75 45 30 15 Destroy Structure 1087 | . . 31 . 7 . . . . . 11 8 15 35 6 5 19 240 . . . . 82 . . . . 32 20 246 219 111 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 480 | . . . . 30 . . . . . . . . 30 . . . . . . 15 30 . . . . . . 15 105 75 180 Influence Decreases 12963 | . . 85 106 456 291 58 120 . 200 229 135 236 533 669 353 205 848 817 584 955 514 385 569 . . 122 235 229 711 1341 1977 Entered New Map 5761 | . . . 30 . 191 22 . . . 15 83 . 51 285 147 135 274 539 198 795 464 . 134 . . . 6 . 30 745 1617 Time Decay 6055 | . . 75 70 446 100 36 120 . 180 214 51 216 362 294 206 70 514 278 326 60 50 315 425 . . 102 219 199 581 486 60 Lost Part 686 | . . 10 6 10 . . . . 20 . . 20 40 10 . . 30 . . 20 . 10 10 . . 20 . 30 90 60 300 Lost Ally 461 | . . . . . . . . . . . 1 . 80 80 . . 30 . 60 80 . 60 . . . . 10 . 10 50 . Squads Dispatched 90 | . . . . 1 2 . . . . . . . 4 . . 4 6 . . . . 5 . . . . 2 2 11 29 24 Investigation 8 | . . . . 1 . . . . . . . . 2 . . 1 2 . . . . 1 . . . . . . 1 . . Extermination 18 | . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . . 2 2 5 3 . Reinforcement 16 | . . . . . 1 . . . . . . . 2 . . 2 1 . . . . 1 . . . . . . 4 3 2 Assault 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 23 22 Garrison 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 15 | . . . . 4 . . . . . 1 . . 1 2 . . . . . 1 . 2 . . . . . . 1 2 1 Communications Jammed 65 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 13 33 . 7 Distress Signals 42 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 13 18 . 1 Times Spotted 730 | . . 4 6 41 . . 3 . 8 9 6 13 21 9 3 9 32 6 13 52 3 34 10 . . 5 7 10 104 183 139 Peak Tracking Total 23 | . . 2 2 6 . . 3 . 3 4 3 4 6 5 1 5 5 4 6 13 2 9 6 . . 2 4 4 11 11 23 Tactical Retreats 20 | . . . . 2 . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . 1 4 2 7 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 10 | . . . . 1 . . . . . 2 . 1 2 . . . 1 . . . . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 38 | . . . . 1 . . . . . . . . 6 1 4 1 6 . 1 1 . 1 1 . . . 1 5 3 5 1 Max in Single Turn 2 | . . . . 1 . . . . . . . . 2 1 1 1 2 . 1 1 . 1 1 . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 20 | . . . . 1 1 . . . . 1 . . 3 . . 1 2 . 1 2 . . 1 . 4 . 1 1 1 . . Terminals 5 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . Total Hacks 44 | . . . . 1 1 . . . . 2 . . 7 . . 2 4 . 1 5 . . 1 . 16 . 2 1 1 . . Successful 30 | . . . . 1 . . . . . 1 . . 1 . . . 2 . 1 5 . . 1 . 16 . 1 1 . . . Failed 14 | . . . . . 1 . . . . 1 . . 6 . . 2 2 . . . . . . . . . 1 . 1 . . Catastrophic 7 | . . . . . 1 . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . . . . . . . . . . 16 . 3 5 1 . 7 31 . . . . 3 . . . . 6 7 23 12 . Terminals 9 | . . . . 1 . . . . . . . . 7 . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . 2 . 1 . . Terminal Hacks 26 | . . . . 1 . . . . . . . . 1 . . . . . 1 5 . . 1 . 16 . . 1 . . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 . . . . 1 . . 2 . . 1 2 . . . . . . . . . . . 1 . . Full Trace Events 5 | . . . . . . . . . . . . . 2 . . 1 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . . . 11 . . . . . . 12 . . . . . . . 4 . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 5 . . . . . 2 5 . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 48 | . . . . . . . . 4 . 2 . . 12 5 . . 3 . 2 5 . 3 . . . . 4 . 4 4 . Largest Group 10 | . . . . . . . . 4 4 6 6 2 10 7 7 5 6 3 3 7 1 3 . . . . 4 . 4 2 . Highest-Rated Group 666 | . . . . . . . . 157 157 322 322 170 501 666 666 480 508 288 288 323 64 243 . . . . 315 . 372 244 . Highest-Rated Ally 159 | . . . . . . . . 40 40 85 85 85 159 153 147 96 96 96 96 64 64 81 . . . . 96 . 115 127 . Zionite Dispatches 15 | . . . . . . . . . . 1 . . 2 . . . 3 . . . . 1 . . . . 2 . 2 4 . Heavy 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Total Orders 16 | . . . . . . . . . . . . . . . 2 . 2 4 . 3 . . . . . . 2 . 1 2 . STAY 7 | . . . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . 1 . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . Ally Attacks 473 | . . . . . . . . . 59 5 41 16 87 31 5 28 52 10 14 38 . 17 . . . . . . 33 37 . Total Damage 20601 | . . . . . . . . . 964 303 1514 734 3294 1725 166 1100 2395 331 670 1532 . 533 . . . . . . 1900 3440 . Kills 110 | . . . . . . . . . 6 3 4 7 22 8 2 7 20 4 1 7 . 2 . . . . . . 4 13 . Allies Corrupted 8 | . . . . . . . . . . . 1 . 3 . . . 1 . 2 . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 12631 | . . . . . . . . . . . 150 521 445 . . . . 516 739 1545 437 979 1090 764 309 465 813 520 2059 1107 172 Optics 8942 | . . . . . . . . . . . . . . . . . . . . 399 437 979 1090 764 309 465 813 520 2059 1107 . Sensors 1116 | . . . . . . . . . . . 150 521 445 . . . . . . . . . . . . . . . . . . IFF 6125 | . . . . . . . . . . . . . . . . . . 387 739 1302 415 979 1090 764 309 140 . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jamming 7384 | . . . . . . . . . . . . . . . . . . 516 739 1297 . 614 . . . 325 808 513 2053 347 172 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . 2 1 . . . . . . . . . 2 1 . 2 . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 12 | . . . . . . . . . . 3 . . . . . 1 4 . . . . . . . . . . 1 3 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Prototype Schematics 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 24858 | 79 87 352 301 1305 206 426 509 1711 379 579 234 521 822 641 421 155 1400 612 739 1545 437 979 1090 764 309 465 813 520 2059 3645 753 Spaces Moved 13340 | 46 55 181 295 650 124 265 303 1057 205 307 140 360 351 337 212 88 763 357 395 845 241 389 403 319 174 202 346 310 1345 1991 284 Core 83 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Treads 8354 | 42 55 162 . 575 124 265 303 1057 205 307 6 . 255 337 212 88 763 357 395 845 241 389 403 319 174 202 188 . . 85 . Legs 3919 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 310 1345 1901 205 Wheels 984 | . . 19 295 75 . . . . . . 134 360 96 . . . . . . . . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 90 90 160 160 160 160 160 160 130 130 130 160 160 160 160 160 160 160 160 160 160 240 160 160 116 115 112 115 50 Average Speed 152 | 150 160 153 91 154 160 160 160 160 160 174 134 130 184 160 160 160 160 160 160 160 160 179 239 240 163 210 194 115 113 126 101 Slowest Speed 610 | 160 160 160 100 240 160 160 160 160 160 240 240 130 240 240 160 160 160 160 160 240 240 240 240 240 240 240 610 116 115 360 194 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 16 59 26 57 5 48 51 89 39 7 79 11 64 66 86 13 25 48 54 75 43 9 64 61 62 40 9 36 49 38 17 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 12 | . . . 1 . . . . 1 . 5 . . . . . . . . . . . . 2 . 3 . . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 . . 1 1 1 . 1 . 1 . . 1 . . . . . 1 . . . . Unknown Exits Taken 20 | 1 1 1 1 1 . 1 1 1 . . . . . . 1 . 1 . 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 22 | . . . 1 . . 2 2 2 2 . . . . . . . . 1 3 . 1 . 5 1 . 2 . . . . . Spaces Dug 81 | . . . 14 . . . . . . 3 . . . . . . 6 . . 11 . . . . . . 6 1 3 28 9 Terrain Destroyed 841 | . . 59 79 . . . . . . 11 1 1 25 . 8 2 80 40 108 60 8 43 30 . . 21 18 14 71 95 67 Melee 15 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 7 3 Projectile 281 | . . . . . . . . . . 1 1 1 . . 8 2 40 8 29 12 8 43 29 . . 21 18 9 12 14 25 AOE 512 | . . 59 79 . . . . . . 8 . . 25 . . . 39 32 79 48 . . . . . . . . 49 68 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 16252 | 53 54 219 316 847 132 268 314 1080 224 334 160 378 480 417 248 91 854 383 460 978 273 589 495 318 200 216 429 432 1651 2808 551 Wait 938 | . . . . 49 . . . . . . 1 . 16 9 7 . 32 2 12 1 20 134 69 . . . 22 46 32 415 71 Move 13311 | 45 54 180 294 649 123 264 302 1056 204 307 139 359 350 336 211 87 762 356 394 844 240 388 402 318 173 201 345 309 1345 1990 284 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 3 . 2 6 32 1 2 3 6 . 6 1 . 4 17 4 . 9 1 2 11 2 5 1 . 2 1 4 9 32 37 18 Fast Attach 169 | 5 . . . 8 2 . . 5 . . 1 2 8 10 3 . 3 4 . 12 1 6 2 . 12 . 14 15 19 35 2 Attach 111 | . . 2 1 9 3 1 . 1 2 4 1 1 2 3 1 . 7 2 . 7 . 3 1 . 1 1 1 4 16 25 12 Detach 14 | . . . . 3 1 . . . 1 . . . 1 1 . . . 2 . 1 . 1 . . . . . . 1 2 . Swap 113 | . . . 1 9 . . . . 2 3 3 1 5 5 . . 2 2 3 7 1 7 2 . . 1 3 3 18 23 12 Drop 311 | . . . . 26 2 1 2 12 1 4 4 1 7 24 5 . 8 5 3 25 2 8 3 . 12 . 14 22 43 62 15 Fire 858 | . . 35 9 62 . . 7 . 14 5 10 14 18 12 17 4 31 9 22 34 7 37 15 . . 12 26 23 132 188 115 Melee 48 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 13 25 4 Ram 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 6 17 Rewire 121 | . . . . . . . . . . . . . 61 . . . . . 24 36 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 10) 167 | -10/Materials | Entered Mines 254 | -10/Mines | Core integrity fell below 50% 309 | -10/Mines | Build established: Mutant 463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 503 | -10/Mines | Discovered new exit (range 10) 519 | -10/Mines | Entered Subcaves 639 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 673 | -10/Subcaves | Core integrity fell below 20% 737 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 771 | -10/Subcaves | Discovered new exit (range 13) 820 | -10/Subcaves | Entered Materials 820 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1254 | -8/Materials | Build established: Scavenger-Gunner 2082 | -8/Materials | Discovered new exit (range 16) 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2294 | -7/Factory | Discovered new exit (range 4) 2305 | -7/Factory | Identified exit to Lower Caves 2331 | -7/Factory | Entered Lower Caves 2737 | -7/Lower Caves | Discovered new exit (range 6) 2757 | -7/Lower Caves | Entered another Lower Caves area 3038 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3109 | -7/Lower Caves | Identified exit to Factory 3207 | -7/Lower Caves | Learned Factory garrison access intel 3255 | -7/Lower Caves | Discovered new exit (range 8) 3266 | -7/Lower Caves | Entered Zion 3329 | -7/Zion | System corruption cleaned by Quarantine Array 3741 | -7/Zion | Found CR-A16's Pointy Stick 3816 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3899 | -7/Zion | Learned location of 1 exit from Proximity Caves 4200 | -7/Zion | Learned Factory recycling unit intel 4224 | -7/Zion | Visited the Megawrench Repair Shop 4371 | -7/Zion | Met Imprinter 4403 | -7/Zion | Imprinted 4406 | -7/Zion | Declared Zion's savior 4850 | -7/Zion | Discovered new exit (range 15) 4878 | -7/Zion | Found Prototype Launcher 4878 | -7/Zion | Identified Gui. Missile Launcher 4977 | -7/Zion | Entered Proximity Caves 4977 | -6/Proximity Caves | Accompanied by 4 allies 4980 | -6/Proximity Caves | Ambushed by research squad 5082 | -6/Proximity Caves | Spotter reported a threat 5121 | -6/Proximity Caves | Spotted B-75 Beast 5149 | -6/Proximity Caves | Allies destroyed B-75 Beast 5356 | -6/Proximity Caves | Entered Factory 5356 | -6/Factory | Accompanied by 4 allies 5356 | -6/Factory | Evolved 2 slots: Utility x2 5357 | -6/Factory | Loaded intel: 8 recycling unit locations 5358 | -6/Factory | Loaded intel: 4 garrison access locations 5442 | -6/Factory | Retrieved Zion intel report: Active Terminals 5443 | -6/Factory | Zion Heavy squad teleported in 5455 | -6/Factory | Build established: Gunner 5628 | -6/Factory | Allied Derelicts emerged from ambush trap array 5904 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5923 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5935 | -6/Factory | Sucked down chute 5935 | -6/Factory | Entered Waste 5950 | -6/Waste | EMP discharged 6007 | -6/Waste | Spotted C-40 Crusher 6015 | -6/Waste | Allies destroyed C-40 Crusher 6025 | -6/Waste | 6 allies followed down the chute 6036 | -6/Waste | Spotted C-40 Crusher 6042 | -6/Waste | Allies destroyed C-40 Crusher 6050 | -6/Waste | EMP discharged 6050 | -6/Waste | System corruption reached 10% 6054 | -6/Waste | Spotted C-40 Crusher 6060 | -6/Waste | Allies destroyed C-40 Crusher 6072 | -6/Waste | Spotted C-40 Crusher 6074 | -6/Waste | Spotted C-40 Crusher 6077 | -6/Waste | Destroyed C-40 Crusher 6080 | -6/Waste | Spotted C-40 Crusher 6091 | -6/Waste | Allies destroyed C-40 Crusher 6137 | -6/Waste | Discovered new exit (range 12) 6150 | -6/Waste | EMP discharged 6169 | -6/Waste | Entered Factory 6169 | -6/Factory | Accompanied by 2 allies 6243 | -6/Factory | Build established: Scavenger-Gunner 6478 | -6/Factory | Discovered new exit (range 10) 6501 | -6/Factory | Identified exit to Factory 6665 | -6/Factory | Discovered new exit (range 16) 6686 | -6/Factory | Identified exit to Extension 6690 | -6/Factory | Entered Extension 6690 | -6/Extension | Accompanied by 2 allies 6785 | -6/Extension | Rescued a captive Derelict 6789 | -6/Extension | Rescued a captive Derelict 7033 | -6/Extension | Zion Fire squad teleported in 7040 | -6/Extension | Energy Cycler disabled 7040 | -6/Extension | Rescued a captive Derelict 7040 | -6/Extension | Rescued a captive Derelict 7040 | -6/Extension | Rescued a captive Derelict 7041 | -6/Extension | Rescued a captive Derelict 7047 | -6/Extension | Rescued a captive Derelict 7055 | -6/Extension | Rescued a captive Derelict 7056 | -6/Extension | Rescued A7 7058 | -6/Extension | Rescued a captive Derelict 7190 | -6/Extension | Lost 5 allies 7265 | -6/Extension | Zion Heavy squad teleported in 7266 | -6/Extension | Spotted B-75 Beast 7285 | -6/Extension | Spotted B-75 Beast 7303 | -6/Extension | Allies destroyed B-75 Beast 7309 | -6/Extension | Allies destroyed B-75 Beast 7329 | -6/Extension | Discovered exit to Factory (range 15) 7337 | -6/Extension | Lost 3 parts (1n2w) 7476 | -6/Extension | Discovered new exit (range 15) 7477 | -6/Extension | Discovered exit to Factory (range 15) 7509 | -6/Extension | Identified exit to Cetus 7512 | -6/Extension | Entered Cetus 7512 | -6/Cetus | Accompanied by 6 allies (A7) 7517 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7532 | -6/Cetus | Spotted Cetus Guard 7532 | -6/Cetus | Spotted Cetus Guard 7537 | -6/Cetus | Spotted Cetus Guard 7543 | -6/Cetus | Spotted Cetus Guard 7545 | -6/Cetus | Destroyed Cetus Guard 7548 | -6/Cetus | Allies destroyed Cetus Guard 7552 | -6/Cetus | Allies destroyed Cetus Guard 7559 | -6/Cetus | Allies destroyed Cetus Guard 7673 | -6/Cetus | Escorted A7 to Cetus Mainframe 7694 | -6/Cetus | Started Cetus Manufacturing Module 7713 | -6/Cetus | Discovered new exit (range 16) 7719 | -6/Cetus | Manufactured an Enhanced Grunt 7740 | -6/Cetus | Spotted Cetus Guard 7740 | -6/Cetus | Spotted Cetus Guard 7743 | -6/Cetus | Spotted Cetus Guard 7744 | -6/Cetus | Manufactured an Enhanced Grunt 7744 | -6/Cetus | Spotted Cetus Guard 7745 | -6/Cetus | Allies destroyed Cetus Guard 7749 | -6/Cetus | Allies destroyed Cetus Guard 7755 | -6/Cetus | Allies destroyed Cetus Guard 7758 | -6/Cetus | Destroyed Cetus Guard 7769 | -6/Cetus | Manufactured an Enhanced Grunt 7771 | -6/Cetus | Discovered exit to Factory (range 16) 7781 | -6/Cetus | Scared off Revision 17 7794 | -6/Cetus | Manufactured an Enhanced Grunt 7819 | -6/Cetus | Manufactured an Enhanced Grunt 7871 | -6/Cetus | Found Prototype Protection 7871 | -6/Cetus | Identified Zio. Weapon Casing 7886 | -6/Cetus | Found Zio. Weapon Casing 8144 | -6/Cetus | Identified exit to Archives 8153 | -6/Cetus | Entered Archives 8153 | -6/Archives | Accompanied by 7 allies (A7) 8158 | -6/Archives | Received a hacking code to weaken MAIN.C 8168 | -6/Archives | Build established: Messiah-Tank 8200 | -6/Archives | Discovered new exit (range 15) 8238 | -6/Archives | Discovered new exit (range 16) 8331 | -6/Archives | Discovered exit to Factory (range 15) 8574 | -6/Archives | Entered Hub_04(d) 8574 | -6/Hub_04(d) | Accompanied by 5 allies 8606 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 8677 | -6/Hub_04(d) | Garrison activated, responded to threat 8709 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 8729 | -6/Hub_04(d) | Entered Factory 8729 | -5/Factory | Accompanied by 5 allies 8729 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9016 | -5/Factory | Build established: Messiah-Executioner 9064 | -5/Factory | Retrieved Zion intel report: Active Terminals 9065 | -5/Factory | Zion Demo squad teleported in 9489 | -5/Factory | Retrieved Zion intel report: Emergency Access 9613 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9646 | -5/Factory | Discovered new exit (range 4) 9742 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9743 | -5/Factory | Zion Melee Resupply teleported in 9896 | -5/Factory | Discovered new exit (range 14) 10008 | -5/Factory | Build established: Scavenger-Executioner 10021 | -5/Factory | Zion Hacking Resupply teleported in 10044 | -5/Factory | Terminal network hard line cut 10048 | -5/Factory | Discovered new exit (range 14) 10129 | -5/Factory | Entered Upper Caves 10129 | -5/Upper Caves | Accompanied by 3 allies 10155 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10206 | -5/Upper Caves | Identified exit to Upper Caves 10741 | -5/Upper Caves | Entered another Upper Caves area 10741 | -5/Upper Caves | Accompanied by 3 allies 10816 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10850 | -5/Upper Caves | Destroyed 7 combat bots 10855 | -5/Upper Caves | Lost 3 allies 11314 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11337 | -5/Upper Caves | Discovered new exit (range 7) 11385 | -5/Upper Caves | Learned Factory emergency access door positions 11480 | -5/Upper Caves | Entered Warlord 11480 | -5/Warlord | Accompanied by 2 allies 11536 | -5/Warlord | System corruption cleaned by Quarantine Array 11744 | -5/Warlord | System corruption reached 10% 11762 | -5/Warlord | System corruption cleaned by Quarantine Array 12151 | -5/Warlord | Found Prototype Energy Gun 12388 | -5/Warlord | Warlord's base attacked by MAIN.C 12495 | -5/Warlord | Found Prototype Energy Cannon 12495 | -5/Warlord | Identified Vortex Cannon 12499 | -5/Warlord | Found Prototype Energy Gun 12499 | -5/Warlord | Identified Vortex Rifle 12584 | -5/Warlord | Found Prototype Device 12584 | -5/Warlord | Identified Exp. Focal Shield 12596 | -5/Warlord | Found Prototype Device 12596 | -5/Warlord | Identified Exp. Cloaking Device 12618 | -5/Warlord | Found Prototype Reactor 12626 | -5/Warlord | Found Prototype Processor 12626 | -5/Warlord | Identified Spectral Analyzer 12738 | -5/Warlord | Warlord forces counterattacked 12816 | -5/Warlord | Spotted Executioner 12828 | -5/Warlord | Destroyed Executioner 12856 | -5/Warlord | Lost 7 allies 12881 | -5/Warlord | Destroyed 9 combat bots 12891 | -5/Warlord | Spotted Executioner 12891 | -5/Warlord | Spotted Striker 12915 | -5/Warlord | P-80 Master assimilated allied 4D-49H(g) 12948 | -5/Warlord | Lost 6 allies 12957 | -5/Warlord | Found Prototype Processor 12957 | -5/Warlord | Identified Exp. Core Analyzer 12998 | -5/Warlord | Discovered new exit (range 12) 13025 | -5/Warlord | Entered Proximity Caves 13025 | -4/Proximity Caves | Accompanied by 1 ally 13026 | -4/Proximity Caves | Identified exit to Factory 13040 | -4/Proximity Caves | Lost 3 allies 13312 | -4/Proximity Caves | Learned Research non-interactive machine intel 13360 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13462 | -4/Proximity Caves | Entered Factory 13462 | -4/Factory | Accompanied by 1 ally 13462 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13647 | -4/Factory | Zion Hacker squad teleported in 13779 | -4/Factory | Discovered new exit (range 24) 13840 | -4/Factory | Lost 3 allies 14261 | -4/Factory | Cargo convoy interrupted 14267 | -4/Factory | Spotted Striker 14282 | -4/Factory | Destroyed Striker 14303 | -4/Factory | Destroyed 8 combat bots 14350 | -4/Factory | Found Prototype Device 14350 | -4/Factory | Identified Thermal Barrier 14404 | -4/Factory | Garrison activated, responded to threat 14441 | -4/Factory | Entered Upper Caves 14817 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14861 | -4/Upper Caves | Destroyed 8 combat bots 15115 | -4/Upper Caves | Learned location of Armory (-4) 15309 | -4/Upper Caves | Learned location of Quarantine (-2) 15410 | -4/Upper Caves | Discovered new exit (range 18) 15483 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15531 | -4/Upper Caves | Entered another Upper Caves area 15882 | -4/Upper Caves | Discovered new exit (range 18) 16263 | -4/Upper Caves | Discovered new exit (range 14) 16295 | -4/Upper Caves | Entered Zhirov 16299 | -4/Zhirov | Discovered new exit (range 3) 16354 | -4/Zhirov | Met Zhirov 16395 | -4/Zhirov | Found Alien Artifact 16395 | -4/Zhirov | Identified Integrated Reactor 16395 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16468 | -4/Zhirov | Found Alien Artifact 16513 | -4/Zhirov | Learned location of Testing (-3) 16513 | -4/Zhirov | Learned location of Command (-1) 16523 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16604 | -4/Zhirov | Entered Proximity Caves 16752 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17060 | -3/Proximity Caves | Discovered new exit (range 7) 17069 | -3/Proximity Caves | Entered Research 17069 | -3/Research | Evolved 2 slots: Propulsion x2 17070 | -3/Research | Identified exit to Testing 17071 | -3/Research | Loaded intel: 76 non-interactive machine locations 17082 | -3/Research | Zion Zionite Resupply teleported in 17112 | -3/Research | Found Prototype Energy Cannon 17112 | -3/Research | Identified Zio. Alpha Cannon 17172 | -3/Research | Zion Light squad teleported in 17228 | -3/Research | Murdered 3 allies 17383 | -3/Research | Build established: Messiah-Executioner 17882 | -3/Research | Entered Testing 17901 | -3/Testing | Found Prototype Ballistic Gun 17901 | -3/Testing | Identified Hyp. Multirail 17975 | -3/Testing | Discovered new exit (range 17) 18022 | -3/Testing | Found Prototype Protection 18143 | -3/Testing | Spotted PX-VCAPRNKR9O 18172 | -3/Testing | Destroyed PX-VCAPRNKR9O 18190 | -3/Testing | Found Prototype Device 18190 | -3/Testing | Identified Exp. Thermal Shield 18193 | -3/Testing | Found Prototype Device 18193 | -3/Testing | Identified Exp. Transmission Jammer 18201 | -3/Testing | Found Prototype Processor 18201 | -3/Testing | Identified Exp. Targeting Computer 18202 | -3/Testing | Lost 3 parts (1u2w) 18249 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 18301 | -3/Testing | Spotted PG-O013DB34P0 18313 | -3/Testing | Destroyed PG-O013DB34P0 18402 | -3/Testing | Entered Research 18402 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18511 | -2/Research | Zion Zionite Resupply teleported in 18516 | -2/Research | Found Prototype Protection 18516 | -2/Research | Identified Zio. Shade Carapace 18588 | -2/Research | Build established: Scavenger-Executioner 18738 | -2/Research | Zion Light squad teleported in 18833 | -2/Research | Identified Hvy. Regenerative Plating 18845 | -2/Research | Identified Plasma Storm 18919 | -2/Research | Found Zio. Weapon Casing 19074 | -2/Research | Found Zio. Weapon Casing 19197 | -2/Research | Zion dispatch access revoked 19225 | -2/Research | Retrieved Zion intel report: Active Garrisons 19498 | -2/Research | Build established: Messiah-Executioner 19645 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19656 | -2/Research | Spotted B-90 Cyclops 19682 | -2/Research | Retrieved Zion intel report: Trap Installations 19789 | -2/Research | Destroyed 13 combat bots 19793 | -2/Research | Terminal network hard line cut 19960 | -2/Research | Spotted B-90 Cyclops 20000 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 20003 | -2/Research | Destroyed B-90 Cyclops 20015 | -2/Research | Found Unknown Device 20045 | -2/Research | Build established: Scavenger-Executioner 20152 | -2/Research | First assault squad dispatched 20268 | -2/Research | Found Exp. Thermal Shield 20419 | -2/Research | Discovered new exit (range 13) 20433 | -2/Research | System corruption reached 10% 20439 | -2/Research | Identified Vortex Chain Reactor 20440 | -2/Research | High security lockdown imminent 20461 | -2/Research | Entered Access 20461 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20477 | -1/Access | Destroyed 12 combat bots 20480 | -1/Access | Zion Heavy squad teleported in 20711 | -1/Access | First assault squad dispatched 20726 | -1/Access | Destroyed 8 combat bots 20910 | -1/Access | Zion hero teleported in (CL-ANK) 21135 | -1/Access | Zion Kinetic Resupply teleported in 21191 | -1/Access | P-80 Master assimilated allied CL-ANK 21244 | -1/Access | Destroyed CL-ANK 21271 | -1/Access | Destroyed 10 combat bots 21294 | -1/Access | Zion Recon squad teleported in 21371 | -1/Access | Found Prototype Device 21371 | -1/Access | Identified Exp. Actuator Array 21506 | -1/Access | Identified Quantum Capacitor 21730 | -1/Access | High security lockdown imminent 21778 | -1/Access | Terminal network hard line cut 21810 | -1/Access | High security lockdown engaged 21837 | -1/Access | Destroyed 9 combat bots 22036 | -1/Access | Destroyed 15 combat bots 22121 | -1/Access | Spotted Investigator 22122 | -1/Access | Destroyed Investigator 22149 | -1/Access | Destroyed 19 combat bots 22186 | -1/Access | Spotted Striker 22186 | -1/Access | Spotted Striker 22198 | -1/Access | Destroyed Striker 22206 | -1/Access | Destroyed Striker 22219 | -1/Access | System corruption reached 10% 22219 | -1/Access | Spotted Executioner 22219 | -1/Access | Spotted Striker 22219 | -1/Access | Spotted Striker 22221 | -1/Access | Destroyed Executioner 22224 | -1/Access | Destroyed Striker 22228 | -1/Access | Sterilization system engaged 22234 | -1/Access | Destroyed Striker 22279 | -1/Access | Destroyed Executioner 22303 | -1/Access | Destroyed 20 combat bots 22368 | -1/Access | Found Exp. Core Analyzer 22528 | -1/Access | Ambient heat levels rising (+10) 22678 | -1/Access | Ambient heat levels rising (+10) 22828 | -1/Access | Ambient heat levels rising (+10) 22909 | -1/Access | Spotted B-99 Colossus 22931 | -1/Access | Destroyed B-99 Colossus 22936 | -1/Access | Found Prototype Ballistic Gun 22936 | -1/Access | Identified Multirail 22978 | -1/Access | Ambient heat levels rising (+10) 23128 | -1/Access | Ambient heat levels rising (+10) 23278 | -1/Access | Ambient heat levels rising (+10) 23428 | -1/Access | Ambient heat levels rising (+10) 23578 | -1/Access | Ambient heat levels rising (+10) 23728 | -1/Access | Ambient heat levels rising (+10) 23770 | -1/Access | Spotted B-99 Colossus 23770 | -1/Access | Spotted B-99 Colossus 23785 | -1/Access | Destroyed B-99 Colossus 23811 | -1/Access | Destroyed B-99 Colossus 23845 | -1/Access | Discovered new exit (range 8) 23878 | -1/Access | Ambient heat levels rising (+10) 24028 | -1/Access | Ambient heat levels rising (+10) 24106 | -1/Access | Entered Command 24239 | -1/Command | High security lockdown imminent 24319 | -1/Command | High security lockdown engaged 24324 | -1/Command | Destroyed 7 combat bots 24521 | -1/Command | Destroyed 17 combat bots 24524 | -1/Command | Scanned by Researcher 24528 | -1/Command | Spotted Investigator 24605 | -1/Command | Lost 3 parts (1n1u1w) 24608 | -1/Command | Destroyed Investigator 24625 | -1/Command | Destroyed 13 combat bots 24681 | -1/Command | Spotted Striker 24686 | -1/Command | Spotted Investigator 24694 | -1/Command | Spotted Striker 24698 | -1/Command | Destroyed Investigator 24713 | -1/Command | System corruption reached 30% 24721 | -1/Command | Destroyed Striker 24809 | -1/Command | Lost 24 parts (4p6n8u6w) 24818 | -1/Command | Core integrity fell below 50% 24853 | -1/Command | Spotted M Guard 24853 | -1/Command | Spotted M Guard 24853 | -1/Command | Spotted Combat Programmer 24853 | -1/Command | Spotted Combat Programmer 24855 | -1/Command | Core integrity fell below 20% 24859 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 24793_ K-01 Serf collects debris. 24801_ System corrupted: Graphene Brace rejected. 24811_ P-80 Master resets P-80 Master, system corruption cleaned. 24816_ System corrupted: Component data lost. 24816_ Slug penetrates Wall. 24819_ Centrium Leg destroyed. 24820_ P-80 Master resets Striker, system corruption cleaned. 24822_ Penetrated by Slug. 24822_ Slug penetrates Striker. 24823_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24828_ M-36 Artificer repairs Striker. 24831_ System corrupted: Component data lost. 24848_ UCT3QJE9ZGH7VQ4YMFFRXZUP9ZC8O 24854_ Knocked back. 24854_ Penetrated by EMDS Slug. 24855_ The unstable cave ceiling collapses. 24855_ Penetrated by EMDS Slug. 24856_ The unstable cave ceiling collapses. 24856_ Combat Programmer resets Striker, system corruption cleaned. 24857_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####?#####?#####?#####??? | | ????????????????????????# #?# ### #?# #??? | | ?????????????????#+++#### W ### W # W ### #### | | ?????????????????# / | | ?????????????????# Y / | | ?????????????????# / | | ?????????????????# Yp @K / | | ?????????????????# p / | | ?????????????????# ### # W # W ### #### | | ?????????????????###????# ## # #?# #??? | | ????????????????????????####### #####?#####??? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 208 Coolant Potential 100 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Biomechanical Wings | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Phase Cannon | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Exp. Transmission Jammer | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Centrium Light Armor Plating | -2/Research | Z-intel Gravity Flail | -2/Research | Z-intel Com. Particle Reactor | -2/Research | Z-intel Cld. Q-thruster | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Imp. Diametric Drive | -2/Research | Z-intel Adv. EM Shield | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel I-47 Archangel | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptTrapHoverbase Manual? 0 Play Time 03:07:57 Cumulative 443.0 hours Start 2026.02.18 @ 10:21:48 End 2026.02.19 @ 15:39:26 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 357 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 622d358a-b77b-4fce-9bf2-c3a5966c477e