Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 03:39:41 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1596) 1596 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3751 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 295/300 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Targeting Computer ECM Suite > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (8) ---- Improved Hover Unit Improved Terrain Scanner Advanced Targeting Computer Hacking Suite Sensor Drone Bay (20/20) Grenade Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg ECM Suite Sensor Drone Bay Grenade Launcher Improved Datajack Mining Laser [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 56 | 9 10 1 6 30 Power 12 | 2 2 . 1 7 Engine 6 | 2 1 . 1 2 Core 6 | . 1 . . 5 Reactor . | . . . . . Propulsion 19 | 3 2 . 3 11 Treads 2 | . . . . 2 Leg 4 | . . . . 4 Wheel 8 | 3 2 . 3 . Hover 5 | . . . . 5 Flight . | . . . . . Utility 12 | 2 3 1 2 4 Device 6 | 1 3 . 1 1 Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware 1 | . . . 1 . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 2 3 . . 8 Energy Gun 4 | 1 1 . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 23 | . . 1 3 19 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 8 | . . 1 2 5 Weapon 5 | . . . 1 4 Highest Loss Streak 6 | . . 1 2 6 To Critical Strikes . | . . . . . Average Backups 7 | 2 7 6 7 7 Power . | . . . . . Propulsion 1 | 1 2 1 3 . Utility 2 | . 1 2 2 2 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 93 96 90 Engine 5 | . 8 . 1 7 Core 8 | . 5 11 9 9 Leg 5 | . . . . 13 Wheel 15 | . 28 22 22 . Hover 3 | . . . . 9 Device 11 | . 14 19 13 8 Storage 11 | . 14 11 11 9 Processor 4 | . . 10 8 4 Hackware 5 | . . . 9 8 Protection 1 | . . . . 3 Energy Gun 9 | . 14 15 11 4 Energy Cannon 2 | . . . . 5 Ballistic Gun 5 | . 8 . 6 2 Launcher 1 | . 3 1 . . Peak Build Rating 35 | 7 11 15 21 35 Average Rating 17 | 5 9 11 17 26 On Entrance 9 | . 7 10 15 14 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 45 | 14 16 17 25 45 Greatest Support 54 | 26 20 20 28 54 Greatest Overweight (x) 13 | . . . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 2 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 Class Distribution -------------------- 70% | Scavenger-Mutant 25% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1583 | 296 275 90 313 609 Remotely . | . . . . . Salvage Created 1629 | 94 367 90 219 859 Parts 111 | 17 22 6 18 48 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | 1 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 9 1 4 22 Guns 14 | . 6 1 2 5 Cannons 9 | . . . . 9 AOE 13 | . 3 . 2 8 Classes Destroyed 12 | 1 4 3 2 2 Worker 4 | . 1 . 1 2 Builder 4 | . 3 . . 1 Tunneler 11 | 5 . . 2 4 Recycler 1 | . . . 1 . Mechanic 2 | . . . . 2 Operator 3 | . . 1 . 2 Watcher 3 | . . 1 . 2 Swarmer 7 | . 3 . . 4 Grunt 22 | . 6 . 3 13 Sentry 4 | . . 1 . 3 Hunter 2 | . . . . 2 Assembled 1 | . . . 1 . Best Kill Streak 10 | 2 4 3 3 10 Combat Bots Only 5 | . 3 1 2 5 Max Kills in Single Turn 6 | 1 2 1 1 6 Gunslinging . | . . . . . Exploded 2 | . 1 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 300 | . 31 12 21 236 Missed 90 | . 9 4 6 71 Hits 210 | . 22 8 15 165 Melee 7 | . . . 7 . Projectile 203 | . 22 8 8 165 Critical Strikes 7 | . . . . 7 Damage Taken 3322 | . 264 121 253 2684 Core 678 | . 65 29 23 561 Absorbed by Shields . | . . . . . Ignored by Resistances 74 | . . . . 74 Regen/Repaired (Parts) 9 | . . 9 . . Core Remaining (%) 87 | 100 74 . 87 . Volleys Fired 254 | 18 55 13 41 127 Largest 2 | 2 2 2 2 2 Hottest 150 | 60 100 100 150 125 Shots Fired 369 | 22 83 20 59 185 Gun 211 | 22 62 15 42 70 Cannon 102 | . . . . 102 Launcher 19 | . 3 . 3 13 Special 37 | . 18 5 14 . Kinetic 120 | 18 26 . 18 58 Thermal 230 | 4 54 20 38 114 Explosive 19 | . 3 . 3 13 Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 13 5 14 12 Robot Miss Streak 6 | 2 3 3 2 6 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 209 | 13 39 10 28 119 Core Hits 111 | 5 20 5 15 66 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 1 4 Burn 2 | . . . 1 1 Meltdown 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks 7 | . . . . 7 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 4849 | 157 598 116 531 3447 Guns 1660 | 157 454 116 319 614 Cannons 1276 | . . . . 1276 Explosions 1831 | . 144 . 212 1475 Melee 82 | . . . . 82 Ramming . | . . . . . Kinetic 1244 | 134 238 . 150 722 Thermal 2210 | 23 216 116 169 1686 Explosive 1313 | . 144 . 212 957 Electromagnetic . | . . . . . Impact 82 | . . . . 82 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 4 | . . . 4 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 225 | . . . . 225 Projectiles 24 | . . . . 24 Explosions 201 | . . . . 201 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 7 | . 7 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 512 | . 112 234 72 512 Average Temperature 94 | . 37 79 23 129 Received Heat Transfer 1281 | . 138 45 54 1044 Effects 8 | . . 3 . 5 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . 3 . . Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 1 3 Heat Transferred 4404 | 50 511 298 568 2977 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 94 Level 1 1 | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 279 | 5 88 37 68 279 Initial 31 | . . 31 4 . Average 22 | . 14 17 5 41 Influence Increases 1220 | 25 286 53 107 749 Destroy 0b10 Robot/C 700 | . 180 20 60 440 Destroy 0b10 Robot/NC 140 | 25 20 10 20 65 Destroy Leader 186 | . 50 12 10 114 Successful Hack 13 | . 5 8 . . Disable Machine 45 | . . . . 45 Destroy Structure 91 | . 16 3 17 55 Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 1123 | 25 211 116 119 652 Entered New Map 52 | . . 44 8 . Time Decay 726 | 25 211 62 111 317 Lost Part 195 | . . 10 . 185 Purge Threat 150 | . . . . 150 Squads Dispatched 7 | . 2 . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 2 . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 13 3 4 43 Peak Tracking Total 5 | . 4 4 2 5 Tactical Retreats 7 | . 1 . 1 5 ECM-based Alert Blocks 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 2 1 3 Terminals 6 | . 2 1 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 6 7 1 8 Successful 9 | . 1 3 1 4 Failed 13 | . 5 4 . 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 2 2 . 3 Terminals 18 | . 6 4 . 8 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 1 4 Open Door 1 | . . . 1 . Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . 2 2 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 4 | . . . 4 . EXPLORE 2 | . . . 2 . RETURN 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 3907 | 134 1331 126 1041 1275 Terrain 3079 | . 1090 7 1015 967 Structural 299 | . 65 119 115 . Seismic 276 | 134 35 107 . . ECM 821 | . 141 . 137 543 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 20 | . . . 20 . Drone Recoveries 20 | . . . 20 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4642 | 240 1331 144 1136 1791 Spaces Moved 1869 | 199 305 73 562 730 Core 11 | 10 . . . 1 Treads 47 | . . . . 47 Legs 417 | . . . . 417 Wheels 1199 | 189 305 73 562 70 Hover 195 | . . . . 195 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 85 Average Speed 104 | 81 80 80 87 137 Slowest Speed 700 | 100 80 80 100 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 8 35 10 88 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 23 | . 17 5 1 . Terrain Destroyed 134 | . 21 5 23 85 Melee . | . . . . . Projectile 27 | . 17 5 4 1 AOE 107 | . 4 . 19 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4068 | 252 1264 127 1110 1315 Wait 1764 | 3 868 32 483 378 Move 1865 | 198 304 72 561 730 Hop . | . . . . . Pick Up 35 | 10 7 4 1 13 Fast Attach 26 | 6 . . 1 19 Attach 14 | 5 . 4 2 3 Detach 6 | 3 . . 1 2 Swap 69 | 5 24 2 17 21 Drop 29 | 4 6 . 3 16 Fire 254 | 18 55 13 41 127 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1103 | -10/Materials | Build established: Scavenger-Mutant 1555 | -10/Materials | Discovered new exit (range 10) 1572 | -10/Materials | Entered another Materials area 1572 | -9/Materials | Evolved 2 slots: Utility x2 1643 | -9/Materials | Repaired Mining Laser 1672 | -9/Materials | Discovered new exit (range 14) 1716 | -9/Materials | Entered Mines 1727 | -9/Mines | Learned location of Storage (-8) 1750 | -9/Mines | Met a Derelict bent on vengeance 1784 | -9/Mines | Discovered new exit (range 14) 1817 | -9/Mines | Learned location of Zion (-7) 1917 | -9/Mines | Found the Drone Emporium 1965 | -9/Mines | Found Prototype Device 2489 | -9/Mines | Excavation squad dispatched 2489 | -9/Mines | A large section of the Mines collapsed 2750 | -9/Mines | Identified Sensor Drone Bay 2794 | -9/Mines | Discovered new exit (range 39) 2852 | -9/Mines | Entered Materials 2852 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3625 | -8/Materials | Lost 4 parts (1p1n1u1w) 3860 | -8/Materials | Lost 4 parts (2p1u1w) 4351 | -8/Materials | Core integrity fell below 50% 4610 | -8/Materials | Core integrity fell below 20% 4639 | -8/Materials | Lost 6 parts (1p2n1u2w) 4643 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04587_ U-05 Engineer lays Concrete. 04588_ Particle Gun destroyed. 04588_ K-01 Serf collects debris. 04589_ U-05 Engineer builds a Wall. 04599_ K-01 Serf collects debris. 04600_ U-05 Engineer lays Concrete. 04602_ Hacking Suite destroyed. 04602_ U-05 Engineer builds a Wall. 04603_ K-01 Serf collects debris. 04604_ Acquired Hammer. 04607_ K-01 Serf collects debris. 04607_ U-05 Engineer lays Concrete. 04608_ Imp. Carbon-fiber Leg destroyed. 04609_ Knocked back. 04609_ U-05 Engineer builds a Wall. 04609_ Acquired 6 matter. 04625_ Knocked back. 04639_ Hammer follow-up attack on G-47 Trooper. 04641_ Imp. Carbon-fiber Leg destroyed. 04643_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# ! #?????????????????????? | | ##+#### ######## ! %#?????????????????????? | | ?# #??# # # ! ! #?????????????????????? | | ?# #??# # # """g#?????????????????????? | | ?# #??# + #! """g#?????????????????????? | | ## #??# # # H"""g#?????????????????????? | | #??# ########= @ #?????????????????????? | | #?## ### # #?????????????????????? | | ### # # ####+#############??????????????? | | # #??????????????? | | # #??????????????? | | % % " #??????????????? | | ### ####### # %# ###??????????????? | | ####"+###% # "#### # #????????????????? | | + + # # #?#??????????????? | | #### " # + ### ####????????????????? | | ???# T # # #????????????????? | | ???# " ]]] # " " # #?????????????#??? | | ???# ]] # "R" #"" ########?#???????? | | #### ]] # """ #"" # ##????????? | | ## !% % ########"T # #????????? | | ######"#""+###?????#"" # #?????????? | | #######"" + #?????????? | | ########## # #?????????? | | #???# T # #????#??? ? | | #???# ####+###???????# ? | | #???# #####"# #??# #?????????# ? | | #???### ###?#?# # #??#+########??# ? | | ######?????# #???#?# # #?## """ #??# | | """ #?????# #?????# # #?# "T" #??# | | """ #?#####+##????# # #?## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 500 Matter Stores 289 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 70% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeGravitonStabilizer Manual? 0 Play Time 01:19:10 Cumulative 264.2 hours Start 2026.07.04 @ 23:39:49 End 2026.07.05 @ 03:39:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac6ce54-5984-4c09-8d3b-4541dbf28163