Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.26 @ 18:19:48 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 300/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Walking (160) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit High-capacity Storage Unit Light Armor Plating Particle Gun Particle Gun Light Assault Rifle Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink Improved Heat Sink Small Storage Unit High-capacity Storage Unit Small Laser Small Laser Beam Rifle Particle Gun Particle Gun Light Assault Rifle Grenade Launcher Great Maul [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 5 11 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 2 9 Treads . | . . . Leg 10 | . 1 9 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 98 | . 98 97 Engine 5 | . 9 . Core 7 | . 4 11 Leg 21 | . 4 43 Wheel 13 | . 23 . Storage 24 | . 27 22 Energy Gun 11 | . 14 7 Ballistic Gun 13 | . 14 12 Naked Turns . | . . . Heaviest Build 74 | 13 73 74 Greatest Support 68 | 20 20 68 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) 2 | . 3 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 18 | 5 19 20 Most Carried 20 | 4 15 20 Average Carried 12 | 2 10 15 Final Capacity 20 | 6 20 20 Final Carried 17 | 4 15 17 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 519 | 257 88 174 Remotely . | . . . Salvage Created 805 | . 288 517 Parts 57 | . 17 40 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 4 13 Guns 13 | . 4 9 AOE 4 | . . 4 Classes Destroyed 6 | . 4 2 Worker 2 | . 1 1 Builder 3 | . 2 1 Recycler 2 | . 1 1 Swarmer 6 | . . 6 Grunt 9 | . 4 5 Sentry 2 | . . 2 Best Kill Streak 7 | . 2 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 614 | . 352 262 Core 142 | . 108 34 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 38 | . 15 23 Largest 2 | . 2 2 Hottest 63 | . 60 63 Shots Fired 70 | . 30 40 Gun 70 | . 30 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 38 | . 15 23 Thermal . | . . . Explosive . | . . . Electromagnetic 32 | . 15 17 Robot Hit Streak 13 | . 10 13 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 53 | . 23 30 Core Hits 35 | . 14 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1272 | . 587 685 Guns 690 | . 308 382 Cannons . | . . . Explosions 582 | . 279 303 Melee . | . . . Ramming . | . . . Kinetic 357 | . 149 208 Thermal 582 | . 279 303 Explosive . | . . . Electromagnetic 333 | . 159 174 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 58 | . 40 18 Projectiles . | . . . Explosions 58 | . 40 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 168 | . 118 50 Shots 5 | . 3 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | . 52 27 Average Temperature 25 | . 32 15 Received Heat Transfer 258 | . 174 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 700 | . 300 400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 2 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 275 | . 163 275 Average Influence 77 | . 51 122 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 84 Level 1 6 | . . 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 9 17 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 7 5 Successful 4 | . 1 3 Failed 8 | . 6 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 7 5 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Unreport Threat 3 | . 1 2 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 857 | 54 453 350 Spaces Moved 530 | 52 316 162 Core 1 | 1 . . Treads . | . . . Legs 162 | . . 162 Wheels 367 | 51 316 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 150 Average Speed 126 | 79 118 156 Slowest Speed 160 | 80 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 50 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 60 | . 48 12 Melee . | . . . Projectile . | . . . AOE 60 | . 48 12 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 644 | 61 364 219 Wait 27 | . 16 11 Move 528 | 51 315 162 Hop . | . . . Pick Up 20 | 4 12 4 Fast Attach 8 | 6 1 1 Attach 7 | . 3 4 Detach 3 | . 1 2 Swap 7 | . 1 6 Drop 6 | . . 6 Fire 38 | . 15 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 14) 200 | -10/Materials | Discovered new exit (range 8) 389 | -10/Materials | Build established: Hauler-Mutant 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x2 735 | -9/Materials | Discovered new exit (range 18) 858 | -9/Materials | Self-destructed Last Messages --------------- 00761_ K-01 Serf collects debris. 00761_ U-05 Engineer lays Concrete. 00762_ U-05 Engineer builds a Wall. 00763_ U-05 Engineer lays Concrete. 00765_ K-01 Serf collects debris. 00766_ U-05 Engineer lays Concrete. 00767_ U-05 Engineer builds a Wall. 00767_ U-05 Engineer lays Concrete. 00790_ Y-45 Defender destroyed. 00797_ Acquired 15 matter. 00802_ Acquired Assault Rifle. 00805_ Acquired Lgt. Armor Plating. 00806_ Acquired 10 matter. 00816_ T-07 Excavator is excavating. 00817_ R-06 Scavenger collects Lgt. Treads. 00819_ T-07 Excavator is excavating. 00821_ R-06 Scavenger collects Heat Sink. 00824_ T-07 Excavator is excavating. 00824_ R-06 Scavenger collects Lgt. Treads. 00828_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????############### | | ????????????????# | | ????????????????# | | ????????????????# | | ????????????????############### | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ###########???????????????????? | | # #???????????????????? | | # ! #???????????????????? | | ?? #???????????????????? | | ???? ????????#####?#####??? | | ???###+########### ### #### | | ?# !% | | ?# # ########### !### =### | | ?##### #?????????## ##?#####?# | | ?????#@#??????????# #????????# | | ?????# #??????????# #????????# | | ?????# #??????????# #??####### | | ?????# #??????????# #?? # | | ?????# #??????????# #?? # | | ?????# #??????????# #?? # | | ?????# #??????????? ??? """ # | | ?????# #??????????? ???""""" + | | ?????# #??????????? ???""""" # | | ?????# ??????????? ???""""" ## | | ?????# ??????????? ??? """ #? | | ?????? ??????????? ??? #? | | ??????##??????????? ???##+##### | | ??????????????????????? | | ???????????????????????## ##### | | ???????????????????????##+### | | ??????????????????????? # | | ???????????????????????T # | | ??????????????????????? # | | ??????????????????????? # | | ??????????????????????? # | | ??????????????????????? ### | | ???????????????????????##+###?? | | ??????????????????????? #?? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelBiometalThruster Manual? 0 Play Time 00:18:45 Cumulative 33.9 hours Start 2020.05.23 @ 14:48:11 End 2020.05.26 @ 18:19:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 1 Adventurer 50 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ade87b33-435c-476d-b73e-9edbae595624