Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 18:34:21 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1386) 1386 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3311 Bonus ------- None Cogmind --------- Core Integrity 319/400 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Field Laser > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Scrap Suit Improved Heat Sink Compact Matter Pod (150) Visual Processing Unit ECM Suite Hacking Suite Beam Rifle Improved Medium Laser Field Laser Particle Cannon Rocket Launcher Mini Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Compact Matter Pod Structural Scanner Structural Scanner Visual Processing Unit ECM Suite Hacking Suite Beam Rifle Particle Cannon Mini Grenade Launcher Datajack Maul [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 32 | 2 11 2 17 . . Power 4 | . 2 . 2 . . Engine 2 | . 1 . 1 . . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 10 | . 3 . 7 . . Treads 9 | . 3 . 6 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 9 | 1 3 2 3 . . Device 6 | 1 2 2 1 . . Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | 1 3 . 5 . . Energy Gun 3 | . . . 3 . . Energy Cannon 4 | . 3 . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 12 | 4 7 11 15 20 21 Power 1 | 1 1 1 1 2 2 Propulsion 1 | 2 1 1 2 5 5 Utility 5 | . 4 6 6 5 6 Weapon 2 | . . 2 3 7 7 Tool/Special . | . . . . . . Unused Backups 24 | 2 7 1 2 . 12 Power 2 | . 2 . . . . Propulsion 5 | . 2 . 1 . 2 Utility 8 | . 2 1 . . 5 Weapon 8 | 2 1 . 1 . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 98 100 99 100 100 Engine 7 | . 7 14 4 11 11 Core 4 | . 6 . 6 . . Treads 29 | . 23 28 33 33 33 Leg 1 | . 4 . . . . Device 14 | . 12 14 16 11 11 Storage 12 | . 14 14 11 11 11 Protection 3 | . . . 5 11 11 Energy Gun 5 | . . . 7 22 22 Energy Cannon 17 | . 23 28 14 . . Ballistic Gun 1 | . 4 . . . . Peak Build Rating 21 | 9 14 13 21 21 21 Average Rating 15 | 7 11 11 17 20 21 On Entrance 13 | 6 9 12 13 20 21 Naked Turns . | . . . . . . Heaviest Build 100 | 15 34 32 100 100 100 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 16 | 8 13 15 17 25 25 Most Carried 22 | 6 11 14 20 22 22 Average Carried 12 | 3 7 11 15 21 22 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 22 | 5 11 13 20 22 22 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 739 | 238 225 40 236 . . Remotely 110 | . 110 . . . . Salvage Created 2085 | 75 673 170 1167 . . Parts 140 | 8 48 6 78 . . Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 39 | . 11 2 26 . . Guns 9 | . . . 9 . . Cannons 26 | . 11 2 13 . . AOE 4 | . . . 4 . . Classes Destroyed 10 | 2 6 1 1 . . Worker 1 | . . 1 . . . Builder 3 | . 2 . 1 . . Tunneler 1 | 1 . . . . . Hauler 5 | . 2 . 3 . . Recycler 3 | 1 1 1 . . . Operator 4 | . 2 . 2 . . Watcher 5 | . 1 . 4 . . Swarmer 13 | . 2 . 11 . . Grunt 18 | . 9 2 7 . . Sentry 8 | . . . 8 . . Best Kill Streak 7 | 2 7 4 6 . . Combat Bots Only 6 | . 6 2 5 . . Max Kills in Single Turn 3 | 1 1 1 3 . . Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 129 | . 31 7 91 . . Missed 37 | . 6 3 28 . . Hits 92 | . 25 4 63 . . Projectile 92 | . 25 4 63 . . Critical Strikes 4 | . . . 4 . . Damage Taken 1051 | . 286 48 717 . . Core 92 | . 11 . 81 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 46 | . . . 46 . . Core Remaining (%) 97 | 100 . 95 . . . Volleys Fired 110 | 3 35 6 66 . . Largest 2 | 2 2 2 2 . . Hottest 136 | 40 136 136 136 . . Shots Fired 219 | 6 70 12 131 . . Gun 54 | 6 . . 48 . . Cannon 164 | . 70 12 82 . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 6 | 6 . . . . . Thermal 212 | . 70 12 130 . . Explosive 1 | . . . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 3 9 3 10 . . Robot Miss Streak 4 | 1 3 2 4 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 124 | 4 45 6 69 . . Core Hits 65 | 3 20 5 37 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Burn 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2712 | 55 945 145 1549 18 . Guns 499 | 55 . . 444 . . Cannons 2013 | . 945 144 924 . . Explosions 152 | . . . 152 . . Melee . | . . . . . . Ramming 48 | . . 1 29 18 . Kinetic 55 | 55 . . . . . Thermal 2457 | . 945 144 1368 . . Explosive 120 | . . . 120 . . Electromagnetic 32 | . . . 32 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 1 1 1 Average Corruption 1 | . 2 2 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 4 7 1 1 . Message Errors 5 | . 2 2 1 . . Matter Fused 5 | . 1 4 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 33 | . 2 1 30 . . Projectiles 25 | . 2 1 22 . . Explosions 8 | . . . 8 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . 35 . . Shots 1 | . . . 1 . . Rammed 9 | . . 1 7 1 . Targets Rammed 9 | . . 1 7 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | 6 238 150 357 . . Average Temperature 79 | 6 75 78 82 . . Received Heat Transfer 363 | . 141 27 195 . . Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 3 . 3 . . Heat Transferred 4810 | . 1702 259 2849 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | 100 100 100 67 100 . Level 1 16 | . . . 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 393 | 10 165 60 393 143 . Initial 143 | . . 28 11 143 . Average 106 | 2 54 10 162 83 . Influence Increases 1287 | 10 406 60 811 . . Destroy 0b10 Robot/C 780 | . 220 40 520 . . Destroy 0b10 Robot/NC 110 | 10 40 10 50 . . Destroy Leader 210 | . 56 10 144 . . Successful Hack 37 | . 12 . 25 . . Select Force Hacks 30 | . 30 . . . . Disable Machine 75 | . 30 . 45 . . Destroy Structure 15 | . 3 . 12 . . Lose Combat Pursuer 30 | . 15 . 15 . . Influence Decreases 1287 | 10 333 103 472 346 23 Entered New Map 313 | . . 45 19 226 23 Time Decay 974 | 10 333 58 453 120 . Squads Dispatched 5 | . 4 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 8 | . 2 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 16 2 36 . . Peak Tracking Total 5 | . 5 2 4 . . Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 5 | . 2 . 3 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 12 | . 5 . 7 . . Terminals 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 13 . 19 . . Successful 22 | . 10 . 12 . . Failed 10 | . 3 . 7 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 20 | . 8 . 12 . . Terminals 24 | . 9 . 15 . . Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 5 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . . . 1 . . Dispatch Records 2 | . 1 . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 1 . 2 . . Report Inventory 3 | . 1 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 3 . . Terminals 7 | . 4 . 3 . . Botnet 2 | . 1 . 1 . . Skim 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 9 | . 4 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 2246 | 18 66 252 1649 258 3 Terrain 84 | 18 66 . . . . Structural 2162 | . . 252 1649 258 3 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 3510 | 39 1069 361 1780 258 3 Spaces Moved 1768 | 20 602 209 829 107 1 Core . | . . . . . . Treads 1627 | . 481 209 829 107 1 Legs 141 | 20 121 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 Average Speed 167 | 120 151 160 173 240 240 Slowest Speed 240 | 120 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 73 56 83 19 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 11 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 10 | . . . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2091 | 29 689 224 1040 108 1 Wait 93 | . 14 . 79 . . Move 1764 | 19 601 208 828 107 1 Hop . | . . . . . . Pick Up 37 | 2 13 4 17 1 . Fast Attach 8 | 1 3 . 4 . . Attach 8 | . 3 1 4 . . Detach 6 | . 3 1 2 . . Swap 24 | 1 6 1 16 . . Drop 33 | 3 11 2 17 . . Fire 110 | 3 35 6 66 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . 1 7 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Discovered new exit (range 13) 337 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Discovered new exit (range 9) 1109 | -10/Materials | Entered Mines 1118 | -10/Mines | Met a Derelict bent on vengeance 1197 | -10/Mines | Learned location of Storage (-8) 1405 | -10/Mines | Discovered new exit (range 10) 1470 | -10/Mines | Entered Materials 1470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -9/Materials | Repaired Lgt. Nuclear Core 2184 | -9/Materials | Build established: Scavenger-Mutant 2482 | -9/Materials | Discovered new exit (range 16) 2611 | -9/Materials | Build established: Mutant 2676 | -9/Materials | Discovered new exit (range 10) 2708 | -9/Materials | Identified exit to Mines 3086 | -9/Materials | Build established: Scavenger-Mutant 3114 | -9/Materials | Discovered new exit (range 4) 3250 | -9/Materials | Entered Mines 3346 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3351 | -9/Mines | Found Scrap Suit 3497 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3508 | -9/Mines | Entered Zion 3511 | -7/Zion | Self-destructed Last Messages --------------- this to the hideout, the fools near Old Recycling think they can use this tech to beat 0b10 one day, and now we just have to find a way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." 03348_ T-07 Excavator is excavating. 03351_ Acquired Scrap Suit. 03353_ T-07 Excavator is excavating. 03447_ System corrupted: Energy discharge (-78). 03497_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" PF-RKG(z) disappears into a concealed tunnel. 03508_ Slammed into T-07 Excavator. LOCATION=UNKNOWN GOAL=ESCAPE 03510_ PF-RKG(z): "It's not far from here, follow me." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ????????????????????????## ##???????????????????? | | ????????????????????????## ##???????????????????? | | ????????????????????????## ###??????????????????? | | ????????????????????????## ###??????????????????? | | ????????????????????????# ##??????????????????? | | ???????????????????????## ##??????????????????? | | ??????????????????????#### ###??????????????????? | | ??????????????????????### z ##??????????????????? | | ??????????????????????## ###??????????????????? | | ??????????????????????###@ ##??????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????## ###??????????????????? | | ??????????????????????### ####??????????????????? | | ??????????????????????########???????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 8% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstThermicInsulator Manual? 0 Play Time 00:31:28 Cumulative 29.6 hours Start 2025.05.15 @ 17:59:37 End 2025.05.15 @ 18:34:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57063603-7669-4283-8a67-f821fc35355a