Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 22:08:22 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (226) 1130 Value Destroyed (9230) 9230 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (5921) 5921 TOTAL SCORE: 26281 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 121 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -195 Cogmind --------- Core Integrity 1329/1600 Matter 466/700 Energy 604/940 System Corruption 9% Temperature Cool (14) Movement Treading (146) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION (5) --- Advanced Medium Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Huge Storage Unit Energy Well Advanced Matter Compressor Enhanced Optical Array Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Transmission Jammer Advanced Transmission Jammer Improved Focal Shield Advanced Hardlight Generator > --- WEAPON (5) ------- Improved KE Penetrator Multirail Multirail Multirail Multirail > --- INVENTORY (25) --- Quantum Reactor Improved Heavy Siege Treads Biometal Heavy Treads Trap Scanner Advanced Terrain Scanner Long-range Terrain Scanner Improved Cloaking Device Advanced Thermal Shield EM Disruption Field Advanced Force Field Advanced Force Field Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun Railgun Railgun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Energy Well Advanced Matter Compressor Enhanced Optical Array Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Transmission Jammer Advanced Transmission Jammer Improved Focal Shield Advanced Hardlight Generator > --- WEAPON ----------- Improved KE Penetrator Multirail Multirail Multirail Multirail > --- INVENTORY -------- Quantum Reactor Improved Heavy Siege Treads Biometal Heavy Treads Trap Scanner Advanced Terrain Scanner Long-range Terrain Scanner Improved Cloaking Device Advanced Thermal Shield EM Disruption Field Advanced Force Field Advanced Force Field Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun Railgun Railgun Heavy Gauss Cannon [Rating: 205] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Terrain Scan Processor Device Trap Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . . . 2 . . . 1 . 1 1 . 1 . . . . 2 1 2 Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . Parts Attached 580 | 7 22 6 . 2 42 5 7 24 36 60 59 3 18 32 5 19 6 8 91 35 93 Power 28 | 1 1 1 . . 1 . 1 . 1 7 4 1 . 2 . 1 2 1 2 1 1 Engine 12 | 1 1 1 . . 1 . 1 . . 1 4 1 . 1 . . . . . . . Core 6 | . . . . . . . . . 1 2 . . . 1 . 1 1 . . . . Reactor 10 | . . . . . . . . . . 4 . . . . . . 1 1 2 1 1 Propulsion 61 | 2 1 1 . . 10 . . 3 6 7 6 . 1 3 . 4 . . 7 9 1 Treads 58 | 2 1 . . . 8 . . 3 6 7 6 . 1 3 . 4 . . 7 9 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 344 | 2 11 . . 2 20 4 4 13 20 32 30 1 11 20 4 9 4 7 70 17 63 Device 304 | 1 9 . . 1 17 4 3 13 18 30 27 . 7 18 4 8 3 7 66 15 53 Storage 19 | 1 1 . . 1 . . . . . 1 2 . 2 2 . . 1 . 2 . 6 Processor 19 | . 1 . . . 3 . 1 . 1 1 1 1 2 . . 1 . . 2 2 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 9 4 . . 11 1 2 8 9 14 19 1 6 7 1 5 . . 12 8 28 Energy Gun 28 | . . . . . 8 . . 3 3 6 5 . 3 . . . . . . . . Energy Cannon 17 | . . . . . . . . . . 1 5 1 . 2 1 1 . . . . 6 Ballistic Gun 68 | 2 5 1 . . 1 1 1 1 . 4 8 . 3 5 . 4 . . 10 4 18 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . 2 3 4 Launcher 13 | . 1 2 . . 1 . . 4 2 2 . . . . . . . . . 1 . Special Weapon 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 1 . 1 . 4 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 . . . 2 4 1 . . . . . 3 . 2 3 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . 8 . . . . . . . . . . Parts Lost 26 | . 1 . . . 1 . . . 2 7 8 . 1 1 . 1 . . 1 . 3 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 4 . 1 1 . . . . . . . Utility 9 | . . . . . . . . . 1 3 1 . . . . 1 . . . . 3 Weapon 10 | . 1 . . . 1 . . . 1 3 3 . . . . . . . 1 . . Highest Loss Streak 5 | . 1 . . . 1 . . . 1 3 5 . 1 1 . 1 . . 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 95 100 100 100 99 99 98 99 99 97 100 99 100 99 95 89 91 Engine 5 | . 14 14 14 14 9 9 9 9 . . 4 11 11 6 5 4 . . . . . Core 1 | . . . . . . . . . 6 4 . . . 3 5 5 10 7 1 . . Reactor 2 | . . . . . . . . . . 2 1 . . . . . . 1 6 8 8 Treads 22 | . 27 25 14 14 19 27 27 27 30 30 24 23 22 24 26 26 26 26 19 12 12 Device 15 | . 13 14 14 14 9 9 9 9 14 13 19 17 11 15 15 14 9 10 19 20 20 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 6 5 6 5 5 5 5 5 4 4 7 Processor 16 | . . . . . 16 18 18 18 15 15 13 16 21 21 21 21 26 26 23 21 23 Energy Gun 3 | . . . . . 13 14 9 8 4 5 11 11 5 . . . . . . . . Ballistic Gun 17 | . 23 16 28 28 11 12 17 17 14 14 11 5 16 17 16 19 21 21 18 19 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 13 30 32 30 50 60 61 59 62 63 66 74 84 119 129 129 129 129 129 158 166 181 Greatest Support 195 | 40 40 40 16 16 60 60 60 60 104 104 112 112 112 138 133 142 142 142 160 195 195 Greatest Overweight (x) 3 | . . 1 1 3 3 1 . 1 . . . . 1 . . . . . 1 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 16 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 19 20 20 20 20 20 20 20 18 24 25 25 25 25 25 25 25 25 Average Carried 20 | 2 10 14 14 15 19 20 19 19 19 19 19 17 20 22 25 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 19 20 20 20 19 19 20 19 18 24 25 25 25 25 25 25 25 24 Class Distribution -------------------- 41% | Scavenger-Skirmisher 21% | Mutant 13% | Skirmisher 12% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 12926 | 288 720 106 . 56 672 106 30 444 626 1058 710 . 735 504 14 443 200 262 2403 830 2719 Remotely 5142 | . . . . . . . . 123 321 356 514 . 335 213 . . . . 1197 210 1873 Salvage Created 12012 | 59 774 22 . 44 873 117 . 509 663 1444 628 . 549 522 . 329 . 210 1996 628 2645 Parts 732 | 11 53 1 . . 46 5 . 36 34 70 28 . 30 19 . 22 . 21 141 36 179 Haulers Intercepted 6 | . 2 . . . 1 . . . . 3 . . . . . . . . . . . Recyclers Shooed 13 | . 2 . . . 2 . . . . 5 . . . . . . . . 2 . 2 Parts Field Recycled 13 | . . . . . . . . . . . . . . . . . . . . 13 . Retrieved Matter 380 | . . . . . . . . . . . . . . . . . . . . 380 . Parts Self-Destructed 31 | . . . . . . . . . . . . . . . . 10 . 21 . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 159 | . 16 1 . 1 9 2 . 18 10 20 13 . 8 5 . 5 . 3 23 5 20 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . Guns 131 | . 12 1 . 1 9 2 . 8 6 12 11 . 8 5 . 5 . 3 23 5 20 AOE 26 | . 4 . . . . . . 10 4 8 . . . . . . . . . . . Classes Destroyed 20 | 1 6 1 . 1 2 1 . 1 . 3 . . 2 . . 1 . . . . 1 Worker 14 | . 2 1 . . . . . . 1 . 2 . . . . . . . 3 . 5 Builder 15 | . 3 . . . 1 . . . 1 1 1 . . . . . . . 2 . 6 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 1 . . . . 3 . . . . . . . . . . . Recycler 16 | . . . . . 4 . . . 2 4 . . . 1 . . . . 1 1 3 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher 12 | . 3 . . . 1 . . . . 1 . . . 1 . . . . 2 . 4 Swarmer 31 | . 3 . . . . . . 7 4 3 4 . . . . 2 . . 7 . 1 Grunt 39 | . 13 . . . 3 . . 7 1 8 4 . . . . . . . 2 . 1 Brawler 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 35 | . . . . . 5 . . 2 5 6 1 . 1 3 . 1 . . 5 4 2 Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . . . Hunter 16 | . . . . . . 2 . . . . 2 . 3 . . . . . 2 . 7 Programmer 23 | . . . . . . . . . . 1 2 . . 2 . . . 3 7 1 7 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | 3 6 1 . 1 7 1 . 9 8 9 6 . 6 4 . 2 . 2 4 2 8 Combat Bots Only 9 | . 4 1 . 1 3 1 . 9 7 8 6 . 6 2 . 2 . 2 4 2 2 Max Kills in Single Turn 4 | 1 2 1 . 1 1 1 . 2 3 4 1 . 1 1 . 1 . 1 2 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Exploded 4 | . 2 . . . . . . 2 3 4 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 10635 | . 633 . . 36 324 78 . 303 623 1545 1691 . 754 301 . 327 . 266 1217 170 2367 Core 1038 | . 92 . . 18 51 . . 9 52 193 113 . 41 20 . 49 . 18 102 9 271 Absorbed by Shields 4895 | . . . . . 80 20 . 120 145 34 189 . 281 64 . 111 . 10 770 172 2899 Reduced by Siege Mode 447 | . . . . . . . . . . . . . . . . . . . 40 10 397 Core Remaining (%) 85 | 100 . . . 56 . . . 89 . 65 86 . 95 . . . . 92 92 99 83 Volleys Fired 592 | 11 93 3 . 6 45 5 . 21 33 60 44 . 22 25 7 19 . 7 76 18 97 Largest 5 | 2 2 2 . 2 3 3 . 3 3 3 4 . 4 4 1 4 . 4 4 5 5 Hottest 276 | 40 100 40 . 40 156 161 . 114 114 159 201 . 191 164 85 109 . 114 128 168 276 Shots Fired 1774 | 22 169 4 . 12 134 13 . 51 90 157 138 . 88 68 7 55 . 27 284 69 386 Gun 1651 | 22 151 2 . 12 134 13 . 38 87 151 124 . 88 57 . 50 . 27 279 64 352 Cannon 81 | . . . . . . . . . . . 14 . . 11 7 5 . . 5 5 34 Launcher 28 | . 4 2 . . . . . 13 3 6 . . . . . . . . . . . Special 14 | . 14 . . . . . . . . . . . . . . . . . . . . Kinetic 1433 | 22 151 2 . 12 74 4 . 27 58 99 69 . 65 54 . 50 . 27 284 69 366 Thermal 303 | . 14 . . . 60 9 . 11 29 52 59 . 23 14 7 5 . . . . 20 Explosive 25 | . 4 2 . . . . . 10 3 6 . . . . . . . . . . . Electromagnetic 13 | . . . . . . . . 3 . . 10 . . . . . . . . . . Robot Hit Streak 77 | 10 16 3 . 3 10 10 . 11 16 16 9 . 15 10 . 14 . 27 23 21 77 Robot Miss Streak 5 | 1 4 . . 2 5 2 . 2 2 3 3 . 2 2 . 1 . 2 3 1 3 Penetration Max 2 | . . . . . . . . 1 1 . . . 1 1 . . . . 2 . 1 Secondary Targets 24 | . 2 . . . 1 . . 2 . 1 4 . 3 . . 1 . 1 5 . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 1 . 1 . . 1 . 1 1 . 1 Shots Hit Robots 1167 | 16 96 2 . 6 73 9 . 28 65 109 87 . 66 42 . 36 . 23 191 43 275 Core Hits 494 | 4 45 4 . 1 28 4 . 27 26 61 30 . 28 18 . 16 . 7 77 20 98 Critical Kills 22 | . . . . . . . . . 1 . . . . 2 . . . . 3 . 16 Critical Parts Destroyed 26 | . 2 . . . 1 . . 1 . . 1 . 1 2 . . . 1 3 . 14 Critical Strikes 77 | . 2 . . . 4 1 . 2 3 4 4 . 2 4 . . . 1 6 3 41 Burn 15 | . . . . . 3 1 . 1 2 4 3 . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . Destroy 59 | . 2 . . . 1 . . 1 . . 1 . 1 3 . . . 1 6 3 40 Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 17 | . . . . . 1 . 1 . 12 3 . . . . . . . . . . . Impact 17 | . . . . . 1 . 1 . 12 3 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28005 | 195 1553 114 . 95 1267 158 . 1368 1760 3470 1852 . 1224 873 . 671 . 580 4640 1065 7120 Guns 24212 | 195 1225 26 . 95 1267 158 . 449 1286 2134 1730 . 1224 833 . 671 . 580 4588 1038 6713 Cannons 353 | . . . . . . . . . . . 38 . . 31 . . . . . . 284 Explosions 2977 | . 310 88 . . . . . 919 328 1332 . . . . . . . . . . . Melee 123 | . . . . . . . . . 123 . . . . . . . . . . . . Ramming 340 | . 18 . . . . . . . 23 4 84 . . 9 . . . . 52 27 123 Kinetic 20750 | 195 1225 26 . 95 561 36 . 289 800 1219 861 . 833 781 . 671 . 580 4588 1038 6952 Thermal 3638 | . . . . . 706 122 . 160 486 915 730 . 391 83 . . . . . . 45 Explosive 2907 | . 310 88 . . . . . 849 328 1332 . . . . . . . . . . . Electromagnetic 247 | . . . . . . . . 70 . . 177 . . . . . . . . . . Impact 123 | . . . . . . . . . 123 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 3 10 . . . . . . 3 5 . 9 Average Corruption 2 | . . . . . . . . . . 2 2 . . . . . . 1 2 . 2 Corruption Purged 8 | . . . . . . . . . . 3 . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 2 2 . . . . . . 5 6 . 18 Message Errors 7 | . . . . . . . . . . 1 . . . . . . . 1 1 . 4 Matter Fused 6 | . . . . . . . . . . 1 . . . . . . . 1 1 . 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Energy Discharges 5 | . . . . . . . . . . . 1 . . . . . . . 1 . 3 Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 1 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 100 | . . . . . . . . 38 . 25 31 . . . . . . . . . 6 Projectiles 31 | . . . . . . . . . . . 31 . . . . . . . . . . Explosions 63 | . . . . . . . . 38 . 25 . . . . . . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . 6 Knockbacks 4 | . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 Impact 4 | . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . . . 82 . 130 . . . . . . . . . . . Shots 7 | . . . . . . . . 3 . 4 . . . . . . . . . . . Rammed 27 | . 3 . . . . . . . 4 1 9 . . 1 . . . . 3 2 4 Targets Rammed 34 | . 3 . . . . . . . 4 1 12 . . 1 . . . . 4 2 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . . . . . 3 . . . . . . . 1 . 3 Highest Temperature 448 | . 40 . . . 327 268 . 302 268 128 244 . 448 61 56 84 . 171 64 . 316 Average Temperature 71 | . 12 . . . 101 107 . 110 72 37 49 . 184 22 29 40 . 53 25 . 93 Received Heat Transfer 1459 | . 330 . . . 102 . . 84 136 360 211 . 12 35 . 36 . . 113 28 12 Effects 7 | . . . . . 1 . . 3 . . . . . . . . . . . . 3 Interference 6 | . . . . . . . . 3 . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . 8 2 10 Total Turns 312 | . . . . . . . . . . . . . . . . . . . 74 34 204 Longest Duration 84 | . . . . . . . . . . . . . . . . . . . 16 30 84 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . 1 2 . . . 1 5 6 . 3 2 . . . . . . . Heat Transferred 7489 | . . . . . 1480 296 . 370 999 1850 1493 . 853 111 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 748 | 15 223 134 . 34 219 173 84 471 449 514 205 61 237 192 . . . . 453 477 748 Initial 254 | . 9 48 . . 13 108 83 54 247 132 72 56 42 123 . . . . 54 254 204 Average 213 | 5 105 89 . 5 132 150 83 346 279 243 83 56 147 135 . . . . 220 316 461 Maximum Alert Level 3 | . 1 . . . 1 . . 2 2 2 1 . 1 . . . . . 2 2 3 Low Security (%) 55 | 100 80 100 . 100 85 100 100 12 22 53 98 100 57 100 . . . . 43 . . Level 1 29 | . 19 . . . 14 . . 29 61 25 1 . 42 . . . . . 52 93 37 Level 2 14 | . . . . . . . . 58 16 21 . . . . . . . . 3 6 57 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 33 | . 4 . . . . . . . 3 4 6 . 2 3 . . . . 4 2 5 Investigation 4 | . 1 . . . . . . . . . 2 . . . . . . . . 1 . Extermination 11 | . . . . . . . . . . 1 3 . . 2 . . . . 2 1 2 Reinforcement 13 | . 3 . . . . . . . . 1 1 . 2 1 . . . . 2 . 3 Assault 2 | . . . . . . . . . . 2 . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 2 . . . 2 . . . 1 1 . . . . . . . . 3 . 1 Communications Jammed 88 | . . . . . . . . . 2 10 1 . . . . . . . 24 . 51 Distress Signals 87 | . . . . . . . . . 2 10 1 . . . . . . . 23 . 51 Times Spotted 224 | . 24 6 . 2 11 2 . 19 16 26 18 . 7 7 . 6 . 3 32 7 38 Peak Tracking Total 9 | . 5 3 . 2 4 1 . 7 6 9 6 . 3 2 . 3 . 2 6 3 4 Tactical Retreats 4 | . . 1 . . . . . . . . 2 . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . 2 . . 1 1 . 1 . . 1 1 . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . 1 . . . . . . . . 1 1 . . 1 . 2 . . . 1 2 Max in Single Turn 1 | . 1 . . . . . . . . 1 1 . . 1 . 1 . . . 1 1 Garrison Access 6 | . . . . . . . . . 1 1 . . . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 62 | . 6 . 1 2 5 . 2 . 5 11 7 1 . . . . 4 . 9 3 6 Terminals 39 | . 5 . . . 4 . 1 . 3 7 6 1 . . . . . . 6 2 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 1 1 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 1 . . . . . . . . 2 . 2 Total Hacks 142 | . 17 . 1 2 16 . 4 . 19 19 17 1 . . . . 17 . 13 7 9 Successful 80 | . 11 . 1 2 7 . 2 . 10 10 4 1 . . . . 17 . 6 5 4 Failed 62 | . 6 . . . 9 . 2 . 9 9 13 . . . . . . . 7 2 5 Catastrophic 11 | . . . . . . . . . . 2 3 . . . . . . . 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 16 . 1 . 14 . 3 . 18 7 12 . . . . . . . 7 5 3 Terminals 97 | . 15 . . . 14 . 3 . 16 12 15 1 . . . . . . 8 6 7 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 2 2 2 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . 1 . 1 1 . . . . . . . . 2 . 2 Terminal Hacks 43 | . 5 . 1 2 3 . . . 4 5 1 1 . . . . 17 . 1 2 1 Record 5 | . . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 6 | . . . . . . . . . 2 . . . . . . . 4 . . . . Robot Analysis 9 | . 3 . . . 1 . . . 1 . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . Open Door 5 | . . . . 2 . . . . . 3 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 Unreport Threat 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 1 . . . . . . . . 2 . 2 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 1 1 . . . . . . . . 2 . 2 Unauthorized Hacks 27 | . 6 . . . 3 . 1 . 5 3 3 . . . . . . . 2 3 1 Terminals 17 | . 4 . . . 3 . 1 . 3 1 1 . . . . . . . 1 2 1 Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Botnet 13 | . 2 . . . 2 . 1 . 2 1 1 . . . . . . . 1 2 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 2 2 2 . . . . . . . . 1 . Reject 4 | . 1 . . . . . . . 1 1 1 . . . . . . . . . . Recyclers 5 | . 1 . . . . . . . 1 1 1 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 5 . 1 . 4 7 6 . . . . . . . 6 3 4 Full Trace Events 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 2 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total Allies 8 | . . 5 . . . . . . 1 2 . . . . . . . . . . . Largest Group 5 | . . 5 4 2 1 . . . 1 2 . . . . . . . . . . . Highest-Rated Group 85 | . . 85 77 32 16 . . . 26 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . 26 31 . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 67 | . . 38 . 16 1 . . . . 12 . . . . . . . . . . . Total Damage 747 | . . 360 . 143 13 . . . . 231 . . . . . . . . . . . Kills 6 | . . 4 . 1 . . . . . 1 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 3 . . . 1 . . . 1 . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13314 | 94 1388 344 273 329 771 169 110 575 836 966 1113 64 338 786 430 572 210 326 1454 691 1475 Spaces Moved 6624 | 39 645 217 236 250 350 92 58 299 394 430 532 38 130 396 250 287 121 180 649 339 692 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . Treads 5974 | 24 645 162 . . 256 92 58 299 394 430 532 38 130 396 250 287 121 180 649 339 692 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 635 | . . 55 236 250 94 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 115 115 160 160 160 160 156 160 160 160 164 164 164 164 164 152 142 146 Average Speed 155 | 117 160 148 115 120 151 162 160 160 160 159 160 160 175 164 164 164 164 164 161 149 146 Slowest Speed 243 | 160 160 160 115 145 240 240 160 240 160 160 160 160 242 166 164 164 164 164 243 220 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Time Travels 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 97 58 65 57 34 27 9 66 18 80 22 2 93 14 49 57 61 42 25 13 29 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 1 . . . . . . . . . . 1 . . 2 . . . Spaces Dug 90 | . 14 . . . 1 . 1 . 11 3 12 . . 11 7 4 . . 5 3 18 Terrain Destroyed 202 | . 28 14 . . 1 . 1 31 19 22 12 . . 11 7 8 . 1 7 5 35 Melee 16 | . . . . . 1 . 1 . 11 3 . . . . . . . . . . . Projectile 95 | . 14 . . . . . . . . . 12 . . 11 7 8 . 1 7 4 31 AOE 86 | . 14 14 . . . . . 31 8 19 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Sto Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Acc Total 8398 | 64 800 233 238 264 484 102 74 351 513 597 702 41 191 476 261 350 133 196 886 490 952 Wait 180 | . 10 4 1 3 7 1 . 4 8 5 7 . 1 4 . 11 . . 17 63 34 Move 6599 | 38 644 216 235 249 349 90 57 297 393 429 531 37 129 395 249 286 120 179 648 338 690 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 8 18 2 1 4 11 . 4 1 11 16 22 1 11 8 . 5 . 1 18 10 9 Fast Attach 88 | 3 2 . . . 14 1 . . 2 8 10 . 5 4 . 4 4 . 9 12 10 Attach 85 | 4 3 . . . 7 . . 1 6 13 12 2 1 5 . 2 1 1 12 7 8 Detach 40 | . 2 . . . 7 . . . 3 6 2 . 1 2 . . 3 . 5 5 4 Swap 409 | . 17 6 . 2 22 4 7 23 28 39 37 1 12 23 5 13 2 7 70 16 75 Drop 192 | . 8 2 1 . 21 1 5 4 13 17 25 . 9 9 . 10 3 1 27 19 17 Fire 592 | 11 93 3 . 6 45 5 . 21 33 60 44 . 22 25 7 19 . 7 76 18 97 Melee 17 | . . . . . 1 . 1 . 12 3 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 3 . . . . . . . 4 1 12 . . 1 . . . . 4 2 7 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / [Low]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 14) 994 | -10/Materials | Discovered new exit (range 16) 1456 | -10/Materials | Discovered new exit (range 6) 1483 | -10/Materials | Entered Mines 1549 | -10/Mines | Learned location of Recycling (-7) 1603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1750 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1752 | -10/Mines | Assembled infested the area 1757 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1775 | -10/Mines | Discovered new exit (range 7) 1817 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1817 | -10/Mines | Discovered new exit (range 5) 1827 | -10/Mines | Entered Exiles 1827 | -10/Exiles | Accompanied by 4 allies 1842 | -10/Exiles | Discovered new exit (range 15) 1856 | -10/Exiles | Met 8R-AWN 1857 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1876 | -10/Exiles | Met EX-HEX 1940 | -10/Exiles | Met EX-BIN 1953 | -10/Exiles | Aligned with FarCom system 1954 | -10/Exiles | Given EX-Vault access code 1980 | -10/Exiles | Opened EX-Vault 1988 | -10/Exiles | Found Chronowheel 2013 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2046 | -10/Exiles | Met EX-DEC 2090 | -10/Exiles | Discovered new exit (range 10) 2100 | -10/Exiles | Left Exiles lab with Chronowheel 2100 | -10/Exiles | Entered Mines 2100 | -9/Mines | Accompanied by 2 allies 2117 | -9/Mines | Met a Derelict bent on vengeance 2150 | -9/Mines | Found the Drone Emporium 2213 | -9/Mines | Learned location of 1 exit from Materials 2330 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2420 | -9/Mines | Discovered new exit (range 7) 2429 | -9/Mines | Entered Materials 2429 | -8/Materials | Accompanied by 1 ally 2429 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2430 | -8/Materials | Identified exit to Factory 2794 | -8/Materials | Build established: Scavenger-Skirmisher 2937 | -8/Materials | Discovered exit to Factory (range 18) 3141 | -8/Materials | Identified exit to Garrison 3200 | -8/Materials | Entered Garrison 3264 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Discovered new exit (range 8) 3361 | -8/Garrison | Installed Relay Interface Framework 3369 | -8/Garrison | Entered Materials 3478 | -8/Materials | Identified exit to Garrison 3479 | -8/Materials | Entered Garrison 3590 | -8/Garrison | Destroyed 9 combat bots 3715 | -8/Garrison | Triggered checkpoint 3726 | -8/Garrison | Discovered exit to Factory (range 19) 3826 | -8/Garrison | Triggered checkpoint 3877 | -8/Garrison | Discovered exit to Factory (range 12) 3945 | -8/Garrison | Triggered checkpoint 4019 | -8/Garrison | Discovered exit to Factory (range 12) 4040 | -8/Garrison | Activated Chronowheel 4040 | -8/Garrison | Spacetime reconverged on an earlier point 4045 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4054 | -8/Garrison | Entered Factory 4054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4055 | -7/Factory | Identified exit to Storage 4696 | -7/Factory | Destroyed 7 combat bots 4764 | -7/Factory | Discovered new exit (range 13) 4890 | -7/Factory | Entered Storage 5444 | -7/Storage | Met a pair of Derelict thieves 5529 | -7/Storage | Lost 3 parts (1p1u1w) 5533 | -7/Storage | Destroyed 8 combat bots 5797 | -7/Storage | Discovered new exit (range 6) 5856 | -7/Storage | Entered Factory 5856 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6011 | -6/Factory | Discovered new exit (range 18) 6059 | -6/Factory | Discovered new exit (range 13) 6553 | -6/Factory | Lost 5 parts (2n1u2w) 6746 | -6/Factory | Build established: Skirmisher 6815 | -6/Factory | Lost 3 parts (2n1w) 6893 | -6/Factory | Discovered new exit (range 17) 6969 | -6/Factory | System corruption reached 10% 6969 | -6/Factory | Entered another Factory area 6969 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7032 | -5/Factory | Identified exit to DSF 7033 | -5/Factory | Entered DSF 7106 | -5/DSF | Additional patrols routed to DSF 7236 | -5/DSF | Sterilization system engaged 7256 | -5/DSF | Ambient heat levels rising (+10) 7271 | -5/DSF | Ambient heat levels rising (+10) 7286 | -5/DSF | Ambient heat levels rising (+10) 7301 | -5/DSF | Ambient heat levels rising (+10) 7307 | -5/DSF | Discovered new exit (range 17) 7316 | -5/DSF | Ambient heat levels rising (+10) 7331 | -5/DSF | Ambient heat levels rising (+10) 7346 | -5/DSF | Ambient heat levels rising (+10) 7361 | -5/DSF | Ambient heat levels rising (+10) 7371 | -5/DSF | Entered Factory 7371 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7508 | -4/Factory | Build established: Scavenger-Skirmisher 7837 | -4/Factory | Build established: Scavenger-Mutant 8011 | -4/Factory | Discovered new exit (range 11) 8157 | -4/Factory | Entered Upper Caves 8178 | -4/Upper Caves | Learned Research security intel 8272 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8571 | -4/Upper Caves | Discovered new exit (range 10) 8575 | -4/Upper Caves | Build established: Scavenger-Mutant 8587 | -4/Upper Caves | Entered another Upper Caves area 8627 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8735 | -4/Upper Caves | Spotted B-86 Titan 8761 | -4/Upper Caves | Learned Research emergency access door positions 8861 | -4/Upper Caves | Discovered new exit (range 10) 8951 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9073 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9159 | -4/Upper Caves | Entered Zhirov 9159 | -4/Zhirov | Discovered new exit (range 4) 9189 | -4/Zhirov | Met Zhirov 9226 | -4/Zhirov | Found Alien Artifact 9226 | -4/Zhirov | Identified Integrated Dissipator 9226 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9315 | -4/Zhirov | Learned location of Quarantine (-2) 9315 | -4/Zhirov | Learned location of Testing (-3) 9315 | -4/Zhirov | Learned location of Command (-1) 9322 | -4/Zhirov | Build established: Scavenger-Gunner 9324 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9369 | -4/Zhirov | Entered Proximity Caves 9659 | -3/Proximity Caves | Spotted B-86 Titan 9680 | -3/Proximity Caves | Discovered new exit (range 9) 9695 | -3/Proximity Caves | Entered Research 9695 | -3/Research | Evolved 2 slots: Utility x2 9986 | -3/Research | Build established: Scavenger-Skirmisher 10361 | -3/Research | Discovered new exit (range 4) 10368 | -3/Research | Identified exit to Testing 10682 | -3/Research | Found Fusion Bomb Launcher 11073 | -3/Research | Identified exit to Research 11149 | -3/Research | Entered another Research area 11149 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11178 | -2/Research | Spotted B-90 Cyclops 11462 | -2/Research | Found Prototype Launcher 11462 | -2/Research | Identified Tactical Quantum Warhead 11560 | -2/Research | Discovered new exit (range 14) 11573 | -2/Research | Found Prototype Processor 11573 | -2/Research | Identified Exp. Signal Interpreter 11602 | -2/Research | Identified exit to Access 11840 | -2/Research | Entered Access 11840 | -1/Access | Evolved 2 slots: Utility x2 12889 | -1/Access | Build established: Scavenger-Mutant 13064 | -1/Access | Spotted B-99 Colossus 13098 | -1/Access | Crushed by falling debris 13146 | -1/Access | Spotted B-99 Colossus 13205 | -1/Access | Destroyed B-99 Colossus 13222 | -1/Access | Found Prototype Ballistic Gun 13227 | -1/Access | Found Prototype Ballistic Gun 13227 | -1/Access | Identified Multirail (x2) 13243 | -1/Access | Destroyed B-99 Colossus 13270 | -1/Access | Discovered new exit (range 5) 13289 | -1/Access | Found Multirail 13296 | -1/Access | Found Multirail 13315 | *** | Escaped! Last Messages --------------- 13256_ Adv. Target Analyzer temporarily disabled. 13257_ Overheating: System interference. 13257_ Enh. Nova Cannon temporarily disabled. 13268_ Main Access Shell breached. 13270_ EXIT=FOUND 13272_ R-10 Processor collects Adv. Cooling System. 13283_ Slug penetrates Wall. 13283_ Slug penetrates P-80 Master. 13283_ Slug penetrates Wall. 13286_ Slug penetrates P-80 Master. 13286_ P-80 Master suffers critical hit (Destroy). 13286_ P-80 Master destroyed. 13286_ Slug penetrates Wall. 13287_ Acquired 65 matter. 13289_ JXB UX Z552UUYL3>INMTPC/CAFXB% 13289_ Acquired Multirail. 13295_ Dropped Lrn. Tractor Beam. 13296_ Dropped Imp. KE Penetrator. 13296_ Acquired Multirail. 13305_ System corrupted: Heat flow error (+235). Map ----- +----------------------------------------------------+ | # ### ### """ # #??##??###?##? | | # ### ### ^""" # #????##?#????? | | ## ### ### ^ "^ # = "" ##?#?#????#??? | | ### # | ! " "##?#??????#?#? | | ### # ! "##??#???##?#?# | | ### # != ""###??##???#??# | | #?# +!! " ##??#??##?#?## | | #######?# ##+########## #!*! = ##?????##?#?#? | | #########!# ###?###! !#!!|* ###?#???#?#??# | | ######### # #?##### * =#############?#?###???# | | ###??#### # #### =[ == #?#?####?##?#???#?## | | #?####### # ##?# !!! !!|##??#####?#???#????# | | ???? ?## # #?##]! ! ! =!*######????###??#?#?? | | ? ## # #??#= ]*!!! =!##?#?##??#?##??##?## | | ? ? ?# # #??#!!!= [!!= ######??###??????### | | ????? ?# # *##?# !=*!!!*!]#?#?#?##?#???##????? | | ? ??? # #### ##?#??#??##?#???##?? | | ? ? # ####""""" """"#?###????#??????#??? | | ?? ?# # * ####"?"" """???###??##????#?????# | | ?? ? # # #?##"?""" "???#???##?????#??#???## | | ??? ##########""""" """"###?##????????##??## | | ?#?#?##? ?#?###???# ##??#?????##?#?????# | | ????? ? ###?#?#### """ "" #####??##???#?##?#?? | | ?? ??? # ??#####?#?? " "? #?????###?????##?#?? | | ? ? ? ?# ???#????#???" "" "??#?#?####???#?##????? | | ?"?"?? ? ???##?##?? ?" "@ " ???????##?##???????? | | ?"?? ? ???#?#?#?# ?" "??#?#?#??#??#?#??????? | | ? ?? ?# ?#???#??#? """"""???#?????#?#?#?#?????? | | ?? ? ? ?????###??? ? ????#??????##??????????? | | ?? ? # ???????????????? ?? ?###?#??#??????????? | | ?????##? ??#????????????????""??#??###???????????? | | #?#?????? ?#?????#?????? ?????????#??????????????? | | #######???#??????????????????????????????????????? | | #???##?###?????????????????????????????????? | | ## ####?????#?????????????????????????????? | | ## #?#?#??????????????????????????????????? | | ## ####??????"????????????????????????????? | | # #?????????????????????????????????????? | | =% !+ ? ? p????p????????????????????????????? | | !%#?? ?????????????????????????????????????? | | =# ##?##??????????????????????????????? | | # ?##????????????????????????????????? | | # #??????????????????????????????????? | | # "??#???#???????????????????????????? | | # """?#??????????????????????????????? | | #### R??#??????????????????????????????? | | ###?## ^ """?#?##???????????????????????????? | | ###?## "??#? ?? ? ?????#????????????????? | | ###### ^ ##### ???? ???????????????????????? | | ##? ? #? ???? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 940 Matter Stores 496 Matter Capacity 700 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 12 Item Schematics ----------------- Weapon Cycler | -7/Factory | Hacked Huge Storage Unit | -7/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FlightOmegaMagmablaster Manual? 0 Play Time 03:27:56 Cumulative 616.4 hours Start 2022.04.24 @ 17:47:10 End 2022.04.24 @ 22:08:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 183 Adventurer 125 Explorer 2 Win Type 0 Total 60 Types 51/3/3/1/1/0/0/0/1 Lore% 74 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51a2ee1a-e372-4843-818c-c740ed2ca1f7