Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 00:04:43 Player: bugsniper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (412) 412 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2067 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Subdweller Power Source > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (8) ---- Light Treads Spiked Treads Disposable Heat Sink Subdweller Optics Medium Laser Battle Rifle Subdweller Machine Gun Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Spiked Treads Disposable Heat Sink Medium Laser Beam Cannon Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 11 | . 5 6 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . 1 . Treads . | . . . . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 2 . Device 2 | . 1 1 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . 2 2 . Energy Gun . | . . . . Energy Cannon 3 | . 1 2 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 7 | . 7 7 8 Power . | . 1 . . Propulsion 2 | . 3 2 2 Utility 1 | . . 1 2 Weapon 3 | . 3 3 4 Tool/Special . | . . . . Unused Backups 8 | . . 3 5 Power . | . . . . Propulsion 4 | . . 3 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 97 99 63 Engine 13 | . 14 13 9 Leg 27 | . 28 28 18 Device 4 | . . 4 . Storage 14 | . 15 14 9 Protection 8 | . . 9 9 Energy Gun 1 | . 18 . . Energy Cannon 19 | . 9 20 18 Launcher 6 | . . 7 . Peak Build Rating 10 | . 9 10 9 Average Rating 8 | . 6 8 9 On Entrance 7 | 6 6 9 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 13 17 19 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 565 | 169 21 375 . Remotely . | . . . . Salvage Created 269 | . 21 248 . Parts 16 | . 1 15 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 10 | . . 10 . Cannons 2 | . . 2 . AOE 8 | . . 8 . Classes Destroyed 3 | . 1 2 . Tunneler 1 | . 1 . . Sentry 1 | . . 1 . Subdweller 9 | . . 9 . Best Kill Streak 2 | . 1 2 . Combat Bots Only 2 | . . 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 19 | . . 19 . Missed 6 | . . 6 . Hits 13 | . . 13 . Projectile 13 | . . 13 . Damage Taken 458 | . . 458 . Core 70 | . . 70 . Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 31 | . 1 30 . Largest 2 | . 2 2 . Hottest 120 | . 100 120 . Shots Fired 34 | . 2 32 . Gun 1 | . 1 . . Cannon 11 | . 1 10 . Launcher 22 | . . 22 . Special . | . . . . Kinetic . | . . . . Thermal 11 | . 1 10 . Explosive 22 | . . 22 . Electromagnetic 1 | . 1 . . Robot Hit Streak 11 | . 1 11 . Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 1 17 . Core Hits 17 | . 1 16 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1063 | . 18 1045 . Guns . | . . . . Cannons 123 | . 18 105 . Explosions 940 | . . 940 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 123 | . 18 105 . Explosive 940 | . . 940 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . . 105 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 39 | . 39 9 . Average Temperature 14 | . 20 6 . Received Heat Transfer 57 | . . 57 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . 37 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 5 | . 5 . . Initial . | . . . . Average . | . . . . Influence Increases 25 | . 5 20 . Destroy 0b10 Robot/C 20 | . . 20 . Destroy 0b10 Robot/NC 5 | . 5 . . Influence Decreases 25 | . 5 20 . Time Decay 25 | . 5 20 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 1 10 . Peak Tracking Total 2 | . 1 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 660 | . 12 648 . Terrain 660 | . 12 648 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2340 | . 195 2142 3 Spaces Moved 1825 | 1 149 1673 2 Core . | . . . . Treads . | . . . . Legs 1825 | 1 149 1673 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 21 72 . Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . . 94 . Melee . | . . . . Projectile . | . . . . AOE 94 | . . 94 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1937 | . 163 1772 2 Wait 41 | . . 41 . Move 1822 | . 148 1672 2 Hop . | . . . . Pick Up 14 | . 4 10 . Fast Attach 4 | . 4 . . Attach 3 | . . 3 . Detach . | . . . . Swap 10 | . 1 9 . Drop 12 | . 5 7 . Fire 31 | . 1 30 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 101 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Discovered new exit (range 9) 164 | -10/Materials | Identified exit to Subcaves 196 | -10/Materials | Entered Subcaves 202 | -10/Subcaves | Discovered new exit (range 12) 263 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 311 | -10/Subcaves | Build established: Mutant 427 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 444 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 560 | -10/Subcaves | Discovered new exit (range 14) 714 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 922 | -10/Subcaves | Learned 2 Materials zone layouts 959 | -10/Subcaves | Learned location of Zion (-7) 959 | -10/Subcaves | Met a Zionite searching for "candidates" 1912 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2338 | -10/Subcaves | Entered Materials 2338 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2341 | -8/Materials | Self-destructed Last Messages --------------- 02029_ Spikes shoot up from the floor. 02029_ Critical hit (Impale). 02029_ Ion Engine destroyed. 02029_ Critical hit (Impale). 02107_ Acquired Battle Rifle. 02139_ Acquired 5 matter. 02168_ Subatomizers dissect the Sub. Optics. 02182_ Subatomizers dissect the Sub. Optics, destroying it. 02197_ Subatomizers dissect the Disposable Heat Sink. 02216_ Acquired Sub. Machine Gun. 02244_ Sub. Power Source shoots sparks and powers down. 02248_ Dropped Beam Cannon. 02248_ Acquired Sub. Optics. PARAMETERS=POWER+1,PROPULSION+1,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | #####?????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | #?????????????????# @#??????????????????????? | | #?????????????????# ?????????????????????? | | #?????????????????# ???????????????????? | | #?????????????????# ?????????????????? | | ######????????????????#######+###????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketTowerLattice Manual? 0 Play Time 00:12:45 Cumulative 454.2 hours Start 2026.07.07 @ 23:51:58 End 2026.07.08 @ 00:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 261 Adventurer 2 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a7aefe-399d-49a4-bfd2-9cac5c92ca8d