Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 14:43:06 Player: yua241 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1406) 1406 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3281 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Heavy Assault Rifle High-powered Shotgun High-powered Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 7 9 11 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 4 . Treads . | . . . . Leg 10 | 2 4 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 1 | . . 1 . Storage 4 | 1 . . 3 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 8 | . . 3 5 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 4 7 11 Power 4 | . 1 1 2 Propulsion 8 | . 2 4 2 Utility 2 | . . 1 1 Weapon 8 | . 1 1 6 Highest Loss Streak 7 | . 3 5 7 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 86 | . 96 89 57 Engine 11 | . 13 9 8 Leg 24 | . 25 36 6 Device 1 | . . 1 3 Storage 13 | . 14 11 14 Processor 10 | . 13 9 2 Energy Gun 17 | . 27 7 . Ballistic Gun 7 | . . 13 21 Peak Build Rating 13 | 6 7 12 13 Average Rating 8 | 4 6 9 10 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 51 | 14 14 14 51 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 16 | . 1 . 16 Average Overweight (x) . | . . . 6 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 14 Most Carried 8 | 5 8 8 7 Average Carried 6 | 2 6 7 4 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 3 8 6 2 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 5% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 799 | 260 77 235 227 Remotely . | . . . . Salvage Created 1953 | 133 640 756 424 Parts 110 | 7 41 40 22 Haulers Intercepted . | . . . . Recyclers Shooed 8 | 1 1 4 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 16 14 8 Guns 36 | . 15 13 8 AOE 1 | . . 1 . Classes Destroyed 10 | 3 5 2 . Worker 4 | 2 . 1 1 Builder 4 | . 2 . 2 Tunneler 1 | 1 . . . Recycler 5 | 1 1 2 1 Watcher 3 | . 2 1 . Swarmer 6 | . 5 . 1 Grunt 26 | . 10 10 6 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Subdweller 1 | . 1 . . Best Kill Streak 4 | 4 4 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 115 93 206 Missed 129 | . 32 29 68 Damage Taken 3492 | . 968 801 1723 Core 904 | . 189 164 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 71 | . 71 . . Core Remaining (%) 61 | 100 24 59 . Volleys Fired 199 | 6 71 77 45 Largest 3 | 2 2 2 3 Hottest 100 | 100 100 90 70 Shots Fired 383 | 12 139 134 98 Gun 380 | 12 139 131 98 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 174 | . . 76 98 Thermal 206 | 12 139 55 . Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 13 | 6 13 6 9 Robot Miss Streak 8 | 3 8 5 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 237 | 6 76 89 66 Core Hits 104 | 5 31 38 30 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 12 | . 7 4 1 Burn 8 | . 7 1 . Destroy 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3173 | 78 922 1124 1049 Guns 3017 | 78 907 983 1049 Cannons . | . . . . Explosions 135 | . . 135 . Melee . | . . . . Ramming 21 | . 15 6 . Kinetic 1659 | . . 610 1049 Thermal 1358 | 78 907 373 . Explosive 135 | . . 135 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 10 . . Message Errors 4 | . 4 . . Matter Fused 1 | . 1 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions . | . . . . Melee 2 | . 2 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 2 1 . Kicked 3 | . 2 1 . Crushed . | . . . . Highest Temperature 341 | 156 341 70 34 Average Temperature 69 | 59 95 25 9 Received Heat Transfer 1452 | . 264 441 747 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . 1 . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 14 | 1 10 3 . Heat Transferred 4246 | 222 3089 935 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 360 | 20 156 360 225 Initial 88 | . 13 18 88 Average 86 | 7 59 150 105 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | 100 100 70 84 Level 1 9 | . . 29 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 6 4 . Investigation 6 | . 5 1 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 31 30 25 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 7 | . 3 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 9 4 1 Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 31 9 4 Successful 26 | . 17 5 4 Failed 18 | . 14 4 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 28 | . 22 6 . Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units 10 | . 6 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 9 4 . Record 5 | . 3 2 . Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Maintenance Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 3 1 . Scan Component 3 | . 2 1 . Repair 1 | . 1 . . Recycling Unit Hacks 9 | . 5 . 4 Process 2 | . 1 . 1 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 4 1 Full Trace Events 7 | . 5 2 . Feedback Events 2 | . 2 . . Corruption 2 | . 2 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 24 | . . . 24 Retrieved Matter 24 | . . . 24 Retrieved Components 12 | . 12 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3494 | 188 1821 801 684 Spaces Moved 1880 | 141 1176 454 109 Core 100 | 46 . . 54 Treads . | . . . . Legs 1780 | 95 1176 454 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 140 | 97 126 120 426 Slowest Speed 850 | 120 190 120 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 8 91 35 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . 21 . Melee . | . . . . Projectile . | . . . . AOE 21 | . . 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2406 | 180 1377 593 256 Wait 228 | 17 95 34 82 Move 1877 | 140 1175 453 109 Hop . | . . . . Pick Up 46 | 10 19 11 6 Fast Attach . | . . . . Attach 30 | 6 6 9 9 Detach 2 | . . 1 1 Swap 3 | . 1 . 2 Drop 18 | 1 8 7 2 Fire 199 | 6 71 77 45 Melee . | . . . . Ram . | . . . . Kick 3 | . 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 3) 646 | -10/Materials | Identified exit to Materials 789 | -10/Materials | Derelicts attacked the area 952 | -10/Materials | Discovered new exit (range 6) 961 | -10/Materials | Identified exit to Mines 1000 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Lost 3 parts (1p1n1w) 1342 | -10/Materials | Repaired Aluminum Leg 2010 | -10/Materials | Entered another Materials area 2010 | -9/Materials | Evolved 2 slots: Propulsion x2 2116 | -9/Materials | Discovered new exit (range 14) 2526 | -9/Materials | Build established: Scavenger-Mutant 2754 | -9/Materials | Lost 5 parts (1p3n1u) 2799 | -9/Materials | Discovered new exit (range 11) 2811 | -9/Materials | Entered another Materials area 2811 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3126 | -8/Materials | Lost 4 parts (2n1u1w) 3467 | -8/Materials | Core integrity fell below 50% 3484 | -8/Materials | Core integrity fell below 20% 3495 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03419_ Hpw. Shotgun destroyed. 03421_ Critical hit (Burn: +37). 03425_ G-50 Soldier destroyed. 03425_ Switching to secondary target: G-47 Trooper. 03427_ Critical hit (Burn: +37). 03431_ Hpw. Shotgun destroyed. 03435_ R-06 Scavenger collects Imp. Heat Sink. 03438_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 03440_ G-47 Trooper destroyed. 03441_ R-06 Scavenger collects Carbon-fiber Leg. 03446_ Acquired 34 matter. 03450_ Imp. Ion Engine destroyed. 03467_ S-10 Pest destroyed. 03470_ Hvy. Assault Rifle destroyed. 03481_ Critical hit (Burn: +37). 03490_ K-01 Serf collects debris. 03490_ K-01 Serf destroyed. 03493_ Acquired Lgt. Ion Engine. 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