Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 11:27:45 Player: Toddbert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (499) 499 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2429 Bonus ------- None Cogmind --------- Core Integrity 454/550 Matter 216/300 Energy 250/250 System Corruption 0% Temperature Warm (146) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Targeting Computer Core Analyzer Advanced ECM Suite > --- WEAPON (2) ------- Improved Medium Laser Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Beam Rifle Pulse Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Beam Rifle Pulse Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 27 | 6 . 2 14 5 Power 9 | 1 . 1 6 1 Engine 9 | 1 . 1 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 2 | 2 . . . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . . 4 2 Device 2 | . . . 1 1 Storage 2 | 1 . . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 2 . 1 1 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 9 | . . 1 6 2 Power 6 | . . 1 3 2 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 7 7 Power 1 | . 1 2 1 1 Propulsion 1 | 1 2 2 1 . Utility . | . . . . . Weapon 3 | . 2 3 4 5 Tool/Special . | . . . . . Unused Backups 12 | . . . 5 7 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 8 | . . . 2 6 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 82 91 87 Engine 18 | . 14 11 21 20 Treads 10 | . 28 28 . . Leg 13 | . . . 21 18 Device 3 | . . . 4 6 Storage 12 | . 14 14 12 9 Processor 3 | . . . 3 15 Protection 2 | . . . 4 . Ballistic Gun 22 | . 28 28 21 12 Peak Build Rating 22 | 6 6 6 15 22 Average Rating 10 | 4 6 5 12 17 On Entrance 5 | . 6 6 6 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 11 11 11 20 27 Greatest Support 40 | 40 40 40 40 23 Greatest Overweight (x) 4 | 2 . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 7 8 8 8 Average Carried 7 | 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 7 7 7 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 531 | 239 46 59 187 . Remotely . | . . . . . Salvage Created 656 | . 46 102 451 57 Parts 46 | . 1 7 34 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 1 6 13 1 Guns 19 | . 1 6 11 1 AOE 2 | . . . 2 . Classes Destroyed 4 | . 1 1 2 . Recycler 1 | . . . 1 . Swarmer 12 | . . 5 7 . Grunt 5 | . 1 1 3 . Sentry 4 | . . . 3 1 Best Kill Streak 6 | . 1 2 6 1 Combat Bots Only 5 | . 1 2 5 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 180 | . 21 40 93 26 Missed 42 | . 9 4 23 6 Hits 138 | . 12 36 70 20 Melee 5 | . . . . 5 Projectile 133 | . 12 36 70 15 Critical Strikes 1 | . . 1 . . Damage Taken 1651 | . 137 322 822 370 Core 285 | . 36 67 86 96 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 37 | . . . 37 . Core Remaining (%) 78 | 100 . 58 78 . Volleys Fired 70 | . 9 18 33 10 Largest 2 | . 2 2 2 2 Hottest 76 | . 40 40 40 76 Shots Fired 140 | . 18 36 66 20 Gun 140 | . 18 36 66 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 130 | . 18 36 66 10 Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 5 6 14 5 Robot Miss Streak 4 | . 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 87 | . 11 17 46 13 Core Hits 41 | . 2 11 24 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1021 | . 118 189 563 151 Guns 808 | . 118 187 352 151 Cannons . | . . . . . Explosions 211 | . . . 211 . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 723 | . 118 187 352 66 Thermal 296 | . . . 211 85 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . . 63 . Projectiles . | . . . . . Explosions 63 | . . . 63 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . 85 . Shots 1 | . . . 1 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 6 36 72 162 Average Temperature 31 | . 6 19 21 60 Received Heat Transfer 381 | . 72 54 174 81 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 409 | . . . 150 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 194 | . 30 185 194 30 Initial 37 | . . . 37 . Average 44 | . 4 93 49 3 Influence Increases 726 | . 30 275 391 30 Destroy 0b10 Robot/C 420 | . 20 120 260 20 Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 110 | . 10 20 70 10 Disable Machine 15 | . . . 15 . Destroy Structure 26 | . . . 26 . Lose Combat Pursuer 150 | . . 135 15 . Influence Decreases 726 | . 30 178 488 30 Entered New Map 60 | . . . 60 . Time Decay 456 | . 30 168 228 30 Lost Part 70 | . . 10 60 . Purge Threat 140 | . . . 140 . Squads Dispatched 6 | . 1 . 3 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 4 17 21 9 Peak Tracking Total 6 | . 1 5 6 4 Tactical Retreats 6 | . . 4 1 1 ECM-based Alert Blocks 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 5 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 2 . 11 . Successful 11 | . 2 . 9 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 2 . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . . 1 . Recycled Matter 79 | . . . 79 . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 502 | . . . 418 84 Terrain 418 | . . . 418 . ECM 84 | . . . . 84 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2009 | 128 281 400 1002 198 Spaces Moved 1281 | 77 155 216 712 121 Core 18 | 16 . . 2 . Treads 437 | 61 155 216 5 . Legs 826 | . . . 705 121 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 135 | 151 160 160 120 132 Slowest Speed 250 | 160 160 160 250 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 25 41 37 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 27 . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1442 | 86 172 238 807 139 Wait 22 | . 6 . 16 . Move 1277 | 76 154 215 711 121 Hop . | . . . . . Pick Up 25 | 4 3 1 16 1 Fast Attach 18 | 6 . 1 7 4 Attach 9 | . . 1 7 1 Detach 3 | . . . 3 . Swap 1 | . . . 1 . Drop 16 | . . 1 13 2 Fire 70 | . 9 18 33 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 13) 410 | -10/Materials | Entered Mines 768 | -10/Mines | Discovered new exit (range 9) 810 | -10/Mines | Entered Materials 810 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1046 | -9/Materials | Identified exit to Mines 1549 | -9/Materials | Lost 3 parts (1p1u1w) 1671 | -9/Materials | Repaired Lgt. Assault Rifle 1754 | -9/Materials | Discovered new exit (range 15) 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2010 | -8/Materials | Self-destructed Last Messages --------------- An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. U-05 Engineer lays Concrete. Acquired Imp. Ion Engine. Dropped Imp. Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Armor Plating. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. Slug penetrates Wall. Slug penetrates L-31 Rogue. Imp. Ion Engine destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. 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Assault Rifle | 53% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ShiftCannonMinigun Manual? 0 Play Time 00:27:37 Cumulative 9.5 hours Start 2026.07.11 @ 08:07:19 End 2026.07.11 @ 11:27:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c55abcab-e894-4ce1-af9c-e9bd44c1ae25