Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.15 @ 22:38:26 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2270 Bonus ------- None Cogmind --------- Core Integrity 504/550 Matter 267/300 Energy 265/265 System Corruption 0% Temperature Cool (53) Movement Walking (200) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Shotgun > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Hacking Suite Hacking Suite [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . 2 . . Parts Attached 10 | . 1 7 2 . Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . . 1 2 . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 5 | . . 5 . . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 4 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 3 | . . 1 . 3 Average Slot Usage (%) 84 | . 85 86 75 79 Engine 11 | . 14 11 9 9 Leg 22 | . 28 22 18 9 Storage 11 | . 14 11 9 9 Hackware 1 | . . . 3 18 Protection 3 | . . 3 9 9 Energy Gun 9 | . 14 10 . . Ballistic Gun 23 | . 14 28 27 25 Naked Turns . | . . . . . Heaviest Build 23 | 12 16 23 23 23 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 6 4 Average Carried 6 | 6 6 7 5 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 6 4 4 Class Distribution -------------------- 35% | Gunner 35% | Mutant 19% | Tank 10% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Hacker-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 446 | 200 24 177 . 45 Remotely . | . . . . . Salvage Created 539 | . 121 365 . 53 Parts 40 | . 8 28 . 4 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 9 | . 2 6 . 1 Guns 7 | . . 6 . 1 AOE 2 | . 2 . . . Classes Destroyed 6 | . 2 3 . 1 Worker 1 | . . 1 . . Builder 2 | . . 2 . . Hauler 2 | . 1 1 . . Operator 1 | . . . . 1 Grunt 7 | . 2 4 . 1 Sentry 2 | . . 2 . . Best Kill Streak 9 | . 2 9 . 2 Combat Bots Only 6 | . 2 6 . 1 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 720 | . 64 253 . 403 Core 69 | . . 23 . 46 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 94 . . Volleys Fired 29 | . 8 12 . 9 Largest 4 | . 2 4 . 3 Hottest 125 | . 60 125 . 66 Shots Fired 84 | . 16 45 . 23 Gun 84 | . 16 45 . 23 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 64 | . 8 33 . 23 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 20 | . 8 12 . . Robot Hit Streak 9 | . 4 7 . 9 Robot Miss Streak 5 | . 2 5 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 56 | . 11 27 . 18 Core Hits 26 | . 4 14 . 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . 1 . 1 Destroy 1 | . . . . 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1005 | . 247 477 . 281 Guns 838 | . 117 440 . 281 Cannons . | . . . . . Explosions 167 | . 130 37 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 667 | . 49 337 . 281 Thermal 167 | . 130 37 . . Explosive . | . . . . . Electromagnetic 171 | . 68 103 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . 1 . . . Projectiles . | . . . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 33 222 . 44 Average Temperature 70 | . 22 100 . 17 Received Heat Transfer 336 | . 33 132 . 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 100 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 229 | . 102 229 11 40 Initial 42 | . . 42 11 4 Average 72 | . 48 105 11 13 Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 73 100 100 Level 1 13 | . . 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 8 8 . 10 Peak Tracking Total 7 | . 4 7 . 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 793 | 2 263 406 48 74 Spaces Moved 466 | 2 198 224 24 18 Core . | . . . . . Treads . | . . . . . Legs 466 | 2 198 224 24 18 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 200 200 Average Speed 146 | 120 120 155 200 257 Slowest Speed 280 | 120 120 200 200 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 2 45 24 3 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . 5 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . 5 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 515 | 1 207 255 25 27 Wait 1 | . . 1 . . Move 462 | 1 197 223 23 18 Hop . | . . . . . Pick Up 5 | . 1 4 . . Fast Attach 3 | . . 3 . . Attach 4 | . . 2 2 . Detach 1 | . . 1 . . Swap 3 | . 1 2 . . Drop 7 | . . 7 . . Fire 29 | . 8 12 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 5) 191 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Weapon x2 581 | -9/Materials | Discovered new exit (range 10) 672 | -9/Materials | Entered another Materials area 672 | -8/Materials | Evolved 2 slots: Utility x2 692 | -8/Materials | Discovered new exit (range 10) 720 | -8/Materials | Entered Storage 768 | -8/Storage | Garrison activated, responded to threat 794 | -8/Storage | Self-destructed Last Messages --------------- 00771_ Switching to secondary target: G-47 Trooper. 00772_ U-05 Engineer lays Concrete. 00774_ U-05 Engineer builds a Wall. 00777_ Acquired 42 matter. 00778_ U-05 Engineer lays Concrete. 00780_ U-05 Engineer builds a Wall. 00783_ G-47 Trooper destroyed. 00783_ Switching to secondary target: G-47 Trooper. 00785_ U-05 Engineer lays Concrete. 00786_ Assault Rifle destroyed. 00786_ U-05 Engineer lays Concrete. 00787_ U-05 Engineer builds a Door. 00790_ Hvy. Assault Rifle destroyed. 00792_ U-05 Engineer lays Concrete. 00792_ G-47 Trooper suffers critical hit (Destroy). 00792_ Destroyed Lgt. Nuclear Core. 00792_ R-06 Scavenger collects Lgt. Nuclear Core. 00793_ U-05 Engineer lays Concrete. 00794_ U-05 Engineer builds a Wall. 00794_ Hacking Suite destroyed. 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"#?# #???? | | ?????????????????????# = "#?# #???? | | ?????????????????????#! ""#?# #???? | | ?????????????????????#% =@ [ #??# #???? | | ?????????????????????# = %u #??# #???? | | ?????????????????????# r####/###### #???? | | ?????????????????????# #???? | | ?????????????????????#### ######### #???? | | ????????????????????????# ????????# #???? | | ????????????????????????#?????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????#####???? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeInsulationDetonator Manual? 0 Play Time 00:07:19 Cumulative 34.0 hours Start 2021.10.15 @ 22:31:33 End 2021.10.15 @ 22:38:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 13 Adventurer 25 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a880cd9-a061-439f-a92c-dd5ee9dfc9a8