Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 15:50:46 Player: sweetandcool Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (169) 845 Value Destroyed (7810) 7810 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3756) 3756 TOTAL SCORE: 22011 Bonus ------- High Alert Combat Kills 745 Follower Combat Kills 411 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Experimental Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Particle Reactor Relay Coupler [Grunt] (33) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System > --- UTILITY ---------- Coolant Network Experimental Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Thermal Shield Point Defense System Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] > --- WEAPON ----------- Enhanced Nova Cannon Stasis Projector > --- INVENTORY -------- Light Particle Reactor Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Relay Coupler [Grunt] Improved Remote Datajack Stasis Projector [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Duelist] Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 2 . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 7 8 3 17 7 1 1 40 18 27 29 16 34 12 . 1 10 12 16 12 11 8 5 8 Power 33 | 1 2 . 1 3 . . 4 3 2 5 2 1 1 . 1 . 1 1 . 1 . 1 3 Engine 6 | 1 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . Core 22 | . 1 . . 2 . . 4 3 2 3 2 1 1 . 1 . . 1 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Propulsion 58 | 2 1 1 4 1 . 1 7 3 2 7 4 7 1 . . 1 2 6 . 4 . . 4 Treads 13 | 2 1 1 4 1 . 1 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . 2 2 7 4 7 1 . . 1 . 2 . 4 . . 3 Flight 12 | . . . . . . . 4 1 . . . . . . . . 2 4 . . . . 1 Utility 117 | 2 4 . 8 1 1 . 15 6 6 6 5 22 3 . . 6 9 9 5 5 2 1 1 Device 42 | . . . 4 1 . . 6 2 1 1 2 6 2 . . 6 5 3 . 3 . . . Storage 21 | 2 3 . 1 . . . 4 . 1 1 . 2 . . . . 2 3 . 1 . . 1 Processor 13 | . 1 . . . 1 . 1 1 . . . 3 . . . . 2 3 . . . 1 . Hackware 17 | . . . . . . . . 1 1 1 3 3 . . . . . . 5 1 2 . . Protection 24 | . . . 3 . . . 4 2 3 3 . 8 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 1 2 4 2 . . 14 6 17 11 5 4 7 . . 3 . . 7 1 6 3 . Energy Gun 15 | 1 . 1 1 1 . . 8 . 1 2 . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . 2 1 9 4 2 1 . . . . . . . . 2 . . Ballistic Gun 12 | 1 1 . 1 . . . . 3 2 . 2 . . . . . . . 2 . . . . Ballistic Cannon 11 | . . 1 2 1 . . 3 . . . . 1 3 . . . . . . . . . . Launcher 15 | . . . . . . . 1 2 4 3 . . 4 . . 1 . . . . . . . Special Weapon 15 | . . . . . . . . . 1 2 1 1 . . . . . . 4 1 2 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . 2 1 . 2 . 1 . . . . 3 . . 3 . 1 1 Parts Lost 111 | . 1 1 12 4 . . 9 5 5 2 6 12 5 . 2 8 2 9 2 . 3 . 23 Power 14 | . 1 . 2 1 . . 1 . . . 2 1 1 . 1 . . 1 . . 1 . 2 Propulsion 21 | . . . 2 1 . . 1 1 1 1 2 1 1 . . 1 . 3 . . . . 6 Utility 47 | . . . 3 1 . . 2 2 3 . 1 7 3 . 1 4 2 4 1 . . . 13 Weapon 29 | . . 1 5 1 . . 5 2 1 1 1 3 . . . 3 . 1 1 . 2 . 2 Highest Loss Streak 23 | . 1 1 10 2 . . 3 3 2 2 4 3 2 . 2 7 1 6 2 . 2 . 23 Average Slot Usage (%) 95 | . 99 99 94 99 100 100 95 95 99 99 95 94 92 93 89 86 87 83 95 95 93 85 56 Engine 2 | . 9 14 10 8 . . . . . . . . . . . . . . . . . . . Core 5 | . 4 . . 1 11 11 9 7 7 7 6 5 6 6 4 6 4 . 5 4 4 . . Treads 7 | . 28 28 20 21 22 22 4 . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 7 15 15 15 11 6 6 6 5 3 1 10 8 9 8 6 Flight 1 | . . . . . . . 12 7 . . . . . . . . 2 8 . . . . . Device 13 | . . . 15 21 19 11 18 18 10 6 3 12 8 13 11 12 24 28 29 24 23 21 13 Storage 16 | . 28 28 22 22 22 22 16 15 18 23 23 14 13 13 13 10 6 5 5 4 4 4 3 Processor 7 | . . . . . 2 11 9 15 7 5 . 5 13 13 13 13 13 14 21 19 19 16 13 Hackware 8 | . . . . . . . . 7 1 10 19 20 20 20 20 20 15 7 13 22 21 21 11 Protection 6 | . . . 5 . . . 7 . 21 13 10 9 10 6 6 3 . . . . . . . Energy Gun 3 | . 14 11 5 10 . . 12 . . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 6 9 6 6 . . . . . . . . . 1 . . Ballistic Gun 2 | . 14 14 8 . . . . 6 . . . 1 . . . . . . 3 . . . . Ballistic Cannon 2 | . . 2 5 11 22 22 2 . . . . . 3 . . . . . . . . . . Launcher 1 | . . . . . . . . 1 3 2 . . 2 6 6 3 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 6 4 . . . . . . 2 3 4 7 4 Slashing Weapon 1 | . . . . . . . . . . . . 4 6 6 6 7 5 5 4 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 17 57 59 47 47 47 46 67 37 49 46 36 39 39 39 39 39 49 38 29 32 42 48 39 Greatest Support 50 | 40 40 40 46 40 40 42 42 38 38 38 30 34 34 34 34 34 46 50 41 37 37 46 46 Greatest Overweight (x) 5 | 5 1 1 2 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Average Overweight (x) . | 3 . 1 . . 1 1 1 . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 18 | 8 18 18 18 16 16 16 16 10 10 10 10 10 10 10 10 10 14 14 8 8 8 8 8 Average Capacity 11 | 6 13 18 16 16 16 16 11 10 10 10 10 9 10 10 10 8 9 8 8 8 8 8 7 Most Carried 18 | 6 16 18 17 16 15 16 16 10 10 10 10 10 10 10 10 10 14 12 8 8 8 6 7 Average Carried 10 | 4 12 16 13 13 14 15 10 8 9 9 8 8 9 10 9 7 8 8 7 7 7 5 5 Final Capacity 18 | 8 18 18 16 16 16 16 10 10 10 10 10 10 10 10 10 6 14 8 8 8 8 8 4 Final Carried 18 | 4 15 18 15 14 15 16 10 10 10 9 7 10 10 10 9 6 14 7 8 8 7 5 3 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Bothacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Matter Collected 4888 | 270 203 61 223 228 . 33 631 230 920 262 213 555 192 . . 103 120 90 142 278 122 . 12 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7528 | 93 622 69 466 272 . . 1253 377 1105 248 153 1113 403 . . 61 465 325 68 281 154 . . Parts 366 | 2 47 4 36 23 . . 62 25 39 9 7 36 17 . . 2 19 15 5 10 8 . . Haulers Intercepted 14 | . 2 . 1 . . . 3 1 . 1 . 3 . . . . 1 2 . . . . . Recyclers Shooed 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Combat Hostiles Destroyed 130 | . 12 2 11 9 . . 24 7 29 3 3 9 10 . . 1 3 2 3 . 2 . . Melee 21 | . . . . . . . . . . . . 8 5 . . . 3 2 3 . . . . Guns 38 | . 12 . 5 1 . . 13 2 3 2 . . . . . . . . . . . . . Cannons 35 | . . 2 6 8 . . 7 . 7 . 2 1 . . . . . . . . 2 . . AOE 31 | . . . . . . . 4 4 17 . . . 5 . . 1 . . . . . . . Classes Destroyed 15 | 1 6 . 2 2 . . 1 1 2 . . . . . . . . . . . . . . Worker 4 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Builder 5 | . . . . 1 . . 2 2 . . . . . . . . . . . . . . . Hauler 14 | . 2 . 1 . . . 3 1 . 1 . 3 . . . . 1 2 . . . . . Recycler 8 | 1 . . . . . . 1 1 . . . 2 . . . . 1 . . 2 . . . Operator 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Watcher 6 | . 3 . . . . . . . 2 . . . . . . . 1 . . . . . . Swarmer 26 | . 5 . . 1 . . 3 3 6 . . . 5 . . . . . 3 . . . . Grunt 61 | . 7 2 7 7 . . 16 . 10 3 1 2 4 . . . 2 . . . . . . Brawler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . 1 3 . . . . . . . . . . . . . . Sentry 20 | . . . 3 . . . 4 1 6 . . 4 1 . . . 1 . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 1 . . 2 1 . . . 1 . . . . 2 . . Programmer 5 | . . . . . . . . 1 . . . 2 . . . . . 2 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 3 3 . . 8 5 5 1 1 2 3 . . 1 2 2 3 1 2 . . Combat Bots Only 5 | . 3 2 2 3 . . 5 3 5 1 1 1 3 . . 1 1 2 3 . 2 . . Max Kills in Single Turn 3 | 1 2 1 2 2 . . 2 2 3 1 1 1 2 . . 1 1 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 2 3 . . . 2 . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Damage Taken 16906 | . 580 124 1687 480 . . 2087 513 1111 526 615 1491 1247 . 89 719 343 822 351 . 708 50 3363 Core 3710 | . 47 11 237 38 . . 289 173 87 84 58 214 255 . . 158 58 108 154 . 130 . 1609 Absorbed by Shields 69 | . . . . . . . . . 8 . 13 . . . . 12 12 5 . . . . 19 Core Remaining (%) 68 | 100 . 76 . . . 31 47 . . . 42 . . . . 26 94 . 77 . 90 100 . Volleys Fired 508 | 1 48 6 46 23 . . 97 26 76 30 33 26 7 . . 4 . . 38 6 19 19 3 Largest 2 | 1 2 2 2 2 . . 2 2 2 2 1 1 1 . . 1 . . 2 1 2 1 1 Hottest 149 | 40 60 60 104 79 . . 110 126 138 149 69 69 43 . . 43 . . 53 40 120 40 40 Shots Fired 774 | 1 91 11 88 46 . . 178 34 118 49 33 26 7 . . 4 . . 40 6 20 19 3 Gun 361 | 1 91 7 55 20 . . 125 13 27 17 . . . . . . . . 5 . . . . Cannon 241 | . . 4 33 26 . . 50 12 60 21 17 7 . . . . . . . . 11 . . Launcher 53 | . . . . . . . 3 9 30 . . . 7 . . 4 . . . . . . . Special 119 | . . . . . . . . . 1 11 16 19 . . . . . . 35 6 9 19 3 Kinetic 240 | . 43 10 66 26 . . 50 13 27 . . . . . . . . . 5 . . . . Thermal 176 | . . . 22 20 . . 59 . . 27 6 . . . . . . . 31 . 11 . . Explosive 47 | . . . . . . . 3 9 30 . . . 5 . . . . . . . . . . Electromagnetic 223 | 1 48 1 . . . . 66 12 60 11 11 7 2 . . 4 . . . . . . . Robot Hit Streak 26 | 1 11 8 19 11 . . 26 10 13 8 8 5 5 . . 7 . . 2 4 5 14 2 Robot Miss Streak 6 | . 6 2 4 5 . . 4 4 3 2 2 4 . . . 1 . . 2 1 2 3 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 618 | 1 54 9 69 30 . . 135 24 71 33 23 57 22 . . 3 18 17 14 7 14 15 2 Core Hits 305 | 1 27 5 20 17 . . 65 28 69 6 3 20 15 . . 3 10 6 3 2 4 . 1 Critical Hits 8 | . . . . 1 . . 1 . . . . 3 1 . . . . 1 1 . . . . Critical Kills 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . 3 . . . . . 1 1 . . . . Melee Attacks 262 | . . . . . . . . . . . . 54 26 . . . 24 67 50 8 33 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . . . . . . . . . . 54 26 . . . 20 54 50 8 33 . . Piercing 17 | . . . . . . . . . . . . . . . . . 4 13 . . . . . Sneak Attacks 13 | . . . . . . . . . . . . 6 . . . . 2 3 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 2 4 . . . . . Damage Inflicted 19947 | 15 801 167 1161 581 . . 3054 1065 5124 627 343 2459 1628 . . 180 849 858 438 257 291 . 49 Guns 4292 | 15 724 57 649 166 . . 1692 204 496 289 . . . . . . . . . . . . . Cannons 4288 | . . 76 510 415 . . 831 260 1109 338 343 150 . . . . . . . . 256 . . Explosions 5572 | . 77 . . . . . 523 545 3519 . . . 728 . . 180 . . . . . . . Melee 5646 | . . . . . . . . . . . . 2309 900 . . . 849 858 438 257 35 . . Ramming 149 | . . 34 2 . . . 8 56 . . . . . . . . . . . . . . 49 Kinetic 3245 | . 288 120 891 415 . . 831 204 496 . . . . . . . . . . . . . . Thermal 2464 | . 77 . 268 166 . . 1112 . . 449 136 . . . . . . . . . 256 . . Explosive 4848 | . . . . . . . 269 545 3519 . . . 515 . . . . . . . . . . Electromagnetic 3595 | 15 436 13 . . . . 834 260 1109 178 207 150 213 . . 180 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5505 | . . . . . . . . . . . . 2309 900 . . . 793 773 438 257 35 . . Piercing 141 | . . . . . . . . . . . . . . . . . 56 85 . . . . . Highest Corruption 18 | . . . . . . . 1 1 5 6 6 1 2 2 2 . 3 18 18 . . . . Average Corruption 5 | . . . . . . . 1 1 4 5 6 1 1 2 2 . 3 16 18 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . . . . . . . 2 . 44 36 12 . 9 1 1 . . 5 59 . . . . Message Errors 35 | . . . . . . . . . 10 9 3 . 4 1 . . . . 8 . . . . Matter Fused 33 | . . . . . . . . . 9 9 3 . . . . . . . 12 . . . . Heat Flow Errors 13 | . . . . . . . . . 1 5 2 . 1 . 1 . . 1 2 . . . . Energy Discharges 17 | . . . . . . . 2 . 5 4 1 . 1 . . . . . 4 . . . . Data Loss (minor) 16 | . . . . . . . . . 9 1 . . 2 . . . . 1 3 . . . . Data Loss (major) 8 | . . . . . . . . . 3 2 2 . . . . . . . 1 . . . . Misfires 6 | . . . . . . . . . 3 2 . . . . . . . . 1 . . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . Targeting Errors 25 | . . . . . . . . . 2 4 1 . 1 . . . . 3 14 . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 754 | . . . . . . . 74 11 172 38 . 245 72 . . . . 78 33 26 . . 5 Projectiles 84 | . . . . . . . 1 . 40 38 . 5 . . . . . . . . . . . Explosions 233 | . . . . . . . 73 . 132 . . . 28 . . . . . . . . . . Melee 437 | . . . . . . . . 11 . . . 240 44 . . . . 78 33 26 . . 5 Knockbacks 22 | . . 1 . 8 . . 13 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . 1 . 5 . . 12 . . . . . . . . . . . . . . . . Secondary 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . 99 64 84 . . . 14 . . . . . . . . . 24 Shots 8 | . . . . . . . 2 2 3 . . . 1 . . . . . . . . . . Rammed 11 | . . 3 1 . . . 2 2 . . . . . . . . . . . . . . 3 Targets Rammed 12 | . . 4 1 . . . 2 2 . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 64 31 207 15 . . 441 36 286 250 300 7 99 . 193 . . 248 145 12 132 . . Average Temperature 76 | . 20 10 61 6 . . 133 14 73 101 74 4 40 . 98 . . 153 55 7 50 . . Received Heat Transfer 3517 | . 210 69 558 101 . . 927 18 303 198 135 348 339 . . 55 73 9 . . 102 9 63 Effects 8 | . . . 2 . . . 2 . 1 . 1 . . . . . . 2 . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Interference 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 3 1 1 . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 2 1 1 . . . . . . . . . . . . Parts Fried 24 | . 1 . . . . . 4 4 8 1 . 5 . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . Heat Transferred 4035 | . 100 . 596 375 . . 1965 . . 592 185 . . . . . . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Peak Influence 1602 | 5 164 55 189 154 . . 466 336 1602 855 441 667 . . . . 123 104 332 253 294 245 181 Average Influence 327 | 2 59 21 63 76 . . 264 219 1140 625 395 134 . . . . 44 51 204 227 240 167 136 Maximum Alert Level 5 | . . . . . . . 2 1 5 3 2 2 . . . . . . 1 1 1 1 . Low Security (%) 51 | 100 100 100 100 100 . 100 18 36 . . . 61 . . . . 100 100 53 6 25 75 100 Level 1 23 | . . . . . . . 74 63 4 . 41 36 . . . . . . 46 93 74 24 . Level 2 11 | . . . . . . . 7 . 18 69 58 1 . . . . . . . . . . . Level 3 5 | . . . . . . . . . 17 30 . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . 35 . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . 24 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 2 2 . . 5 3 . 4 . 9 . . . . 2 2 . 1 . 1 2 Investigation 12 | . 1 . 2 2 . . . . . 2 . 3 . . . . 1 . . . . . 1 Extermination 6 | . . . . . . . . 1 . 1 . 2 . . . . . 1 . . . 1 . Reinforcement 14 | . 2 . . . . . 2 1 . 1 . 4 . . . . 1 1 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Distress Signals 14 | . . . 4 . . . 2 2 . . . . . . . . 1 2 . 1 . . 2 Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Times Spotted 359 | . 22 2 29 15 . . 48 11 30 22 14 28 28 . 3 13 6 15 11 5 15 6 36 Peak Tracking Total 22 | . 4 2 7 4 . . 8 5 5 5 3 7 11 . 3 4 2 8 8 3 8 4 22 Tactical Retreats 65 | . 4 . 2 1 . . 13 1 6 6 3 2 6 . . 5 1 5 5 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Traps Triggered 46 | . 1 . 1 . . . 2 . 14 4 5 5 . . . . . 2 4 . 5 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Machines Disabled 20 | . . . . . . . 1 1 6 . 1 3 2 . . . . . 5 . 1 . . Max in Single Turn 2 | . . . . . . . 1 1 1 . 1 1 1 . . . . . 2 . 1 . . Garrison Relay 7 | . . . . . . . . . 2 . 1 . . . . . . . 3 . 1 . . Phase Generator 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Machines Accessed 57 | . 6 . 4 2 4 . 3 4 . 10 . 10 . . . . 4 4 . 3 . . 3 Terminals 31 | . 6 . 2 1 . . 2 1 . 3 . 7 . . . . 3 1 . 2 . . 3 Fabricators 5 | . . . . . . . . 1 . 2 . 1 . . . . . 1 . . . . . Repair Stations 5 | . . . 2 . . . . . . 3 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . Total Hacks 215 | . 21 . 13 8 48 . 8 9 . 24 . 48 . . . . 15 8 . 6 . . 7 Successful 160 | . 15 . 9 5 48 . 6 5 . 18 . 29 . . . . 10 6 . 4 . . 5 Failed 54 | . 6 . 4 2 . . 2 4 . 6 . 19 . . . . 5 2 . 2 . . 2 Catastrophic 11 | . 1 . . . . . . . . 2 . 6 . . . . 1 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Terminals 101 | . 21 . 6 7 . . 6 3 . 9 . 25 . . . . 10 3 . 4 . . 7 Fabricators 13 | . . . . . . . . 3 . 4 . 4 . . . . . 2 . . . . . Repair Stations 14 | . . . 7 . . . . . . 7 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . Scanalyzers 27 | . . . . . . . 2 . . . . 19 . . . . 5 1 . . . . . Garrison Access 8 | . . . . . . . . 2 . 2 . . . . . . . 2 . 2 . . . Terminal Hacks 106 | . 15 . 3 5 48 . 4 1 . 7 . 9 . . . . 5 2 . 2 . . 5 Record 66 | . 3 . . 3 48 . . . . . . 6 . . . . . . . 1 . . 5 Part Schematic 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 9 | . 2 . 1 . . . 2 . . 1 . . . . . . 2 . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 4 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 . 3 . 3 . . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . Build 6 | . . . . . . . . 1 . 2 . 2 . . . . . 1 . . . . . Repair Station Hacks 11 | . . . 6 . . . . . . 5 . . . . . . . . . . . . . Scan Component 6 | . . . 3 . . . . . . 3 . . . . . . . . . . . . . Repair 5 | . . . 3 . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . . . 2 . . . . 17 . . . . 5 . . . . . . Insert Component 10 | . . . . . . . 1 . . . . 7 . . . . 2 . . . . . . Analyze 14 | . . . . . . . 1 . . . . 10 . . . . 3 . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 2 . . . . . . . 2 . 2 . . . Unlock Access 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . Coupler Status 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 3 1 . . 3 3 . 10 . 9 . . . . 3 2 . 3 . . 3 Full Trace Events 5 | . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 1 . 2 . 7 . . . . 2 . . . . . . Parts Built 9 | . . . . . . . . 1 . 4 . 3 . . . . . 1 . . . . . Matter 1213 | . . . . . . . . 146 . 380 . 402 . . . . . 285 . . . . . Time 430 | . . . . . . . . 36 . 142 . 100 . . . . . 152 . . . . . Total Part Build Rating 45 | . . . . . . . . 3 . 20 . 17 . . . . . 5 . . . . . Parts Repaired 5 | . . . 3 . . . . . . 2 . . . . . . . . . . . . . Time 192 | . . . 84 . . . . . . 108 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 1 . . . . 7 . . . . 2 . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 7 . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Used RIF Installer 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 29 | . . . . . . . . . . 7 5 8 . . . . . . 2 2 3 1 1 Non-combat 13 | . . . . . . . . . . 6 . 3 . . . . . . . 2 . 1 1 Combat 16 | . . . . . . . . . . 1 5 5 . . . . . . 2 . 3 . . Robot Hacks Applied 38 | . . . . . . . . . . 8 9 9 . . . . . . 2 3 4 2 1 parse_system 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . map_route 7 | . . . . . . . . . . 1 . 2 . . . . . . . 2 . 2 . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . disable_weapons 6 | . . . . . . . . . . 1 5 . . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . . formatsys_high 7 | . . . . . . . . . . . . 3 . . . . . . 1 . 3 . . Relay Couplers Released 24 | . . . . . . . . . 7 . 3 . . . . . . . 10 . 4 . . Machine Destruction 24 | . . . . . . . . . 7 . 3 . . . . . . . 10 . 4 . . Attached 15 | . . . . . . . . . 1 1 3 2 . . . . . . 5 1 2 . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Total Allies 20 | . . 1 . 1 . . . . 7 . 2 5 . . . . . . 1 . 3 . . Largest Group 6 | . . 1 . 1 . . . . 6 . 1 1 . . . . . . 1 . 2 . . Highest-Rated Group 128 | . . 31 . 31 . . . . 72 . 21 30 . . . . . . 56 . 128 . . Highest-Rated Ally 64 | . . 31 . 31 . . . . 38 . 21 30 . . . . . . 56 . 64 . . Total Orders 22 | . . . . . . . . . 2 . . . . . . 17 2 . 1 . . . . GOTO 19 | . . . . . . . . . 1 . . . . . . 16 1 . 1 . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 118 | . . . . 10 . . . . 61 . 5 9 . . . . . . 8 . 25 . . Total Damage 2152 | . . . . 107 . . . . 758 . 58 94 . . . . . . 266 . 869 . . Kills 17 | . . . . 3 . . . . 8 . 1 1 . . . . . . 1 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Robot Analysis Total 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Turns Passed 17160 | 116 1404 1173 507 694 892 105 1308 371 2082 1295 412 1835 782 266 70 782 423 475 675 394 552 339 208 Spaces Moved 13024 | 44 691 615 143 331 495 60 405 324 1533 1263 242 1681 983 242 79 752 426 507 586 436 516 324 346 Core 115 | 43 . . . . . . . . . . . . . . . . . 1 . . . . 71 Treads 2448 | 1 691 615 143 331 495 60 112 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 9599 | . . . . . . . . 255 1533 1263 242 1681 983 242 79 752 360 81 586 436 516 324 266 Flight 862 | . . . . . . . 293 69 . . . . . . . . 66 425 . . . . 9 Fastest Speed 26 | 50 160 180 160 160 180 172 117 38 38 38 45 46 60 110 60 60 29 26 56 46 46 46 40 Average Speed 96 | 219 174 180 171 179 180 173 186 75 101 81 95 73 66 110 88 87 66 47 56 51 55 52 46 Slowest Speed 300 | 300 180 180 200 180 180 180 197 197 111 116 116 116 110 110 110 110 115 112 56 56 96 96 50 Overloaded Moves 1191 | . . . . . . . . 202 143 563 216 . . . . . 19 46 . . . . 2 Propulsion Burnouts 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 5 82 99 21 70 93 15 33 12 93 29 46 38 97 43 10 80 14 16 88 11 44 7 16 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . 1 . 1 . 1 . . . . 1 1 . 1 . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 . . . . . 1 1 1 1 . . . . . 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . . . . . 6 . . 3 . . . . . . . Spaces Dug 103 | . . . . . . . . . . . . . . . . . 2 38 30 5 28 . . Terrain Destroyed 771 | . 9 . 1 2 . . 45 16 466 . . . 48 . . . 2 38 107 5 32 . . Melee 101 | . . . . . . . . . . . . . . . . . 2 38 29 5 27 . . Projectile 14 | . . . 1 2 . . 2 . 3 . . . . . . . . . 1 . 5 . . AOE 656 | . 9 . . . . . 43 16 463 . . . 48 . . . . . 77 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Fac Gar Res Gar Res Acc Total 16368 | 60 810 669 316 387 496 62 775 415 1947 1483 394 2177 1062 241 79 871 535 663 786 595 707 451 387 Wait 1602 | 3 18 33 98 13 . . 183 23 86 141 34 356 24 . . 97 58 44 71 116 88 104 12 Move 13002 | 43 690 614 142 330 494 59 404 323 1531 1263 241 1680 982 241 78 751 425 506 585 436 515 323 346 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 6 30 6 10 9 1 1 25 13 14 7 5 12 8 . . 9 11 11 4 5 3 . 3 Fast Attach 77 | 5 1 . 2 . . . 9 3 7 7 1 13 . . . 2 7 5 4 6 1 2 2 Attach 98 | 2 1 1 12 6 . . 12 7 4 1 9 6 5 . 1 7 3 10 3 1 1 2 4 Detach 8 | . . . . . . . 2 1 1 . 2 . . . . . 2 . . . . . . Swap 128 | . 6 2 3 1 1 1 19 8 16 21 6 15 7 . . 1 2 1 5 4 6 1 2 Drop 141 | . 16 3 2 5 . 1 22 9 17 13 . 14 2 . . . 7 13 1 13 2 . 1 Fire 508 | 1 48 6 46 23 . . 97 26 76 30 33 26 7 . . 4 . . 38 6 19 19 3 Melee 245 | . . . . . . . . . . . . 54 26 . . . 20 54 50 8 33 . . Ram 7 | . . . . . . . 2 2 . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 298 | . . . . . . . . . 142 . 63 . . . . . . 18 25 . 39 . 11 Rewire 56 | . . . . . . . . . 53 . . 1 1 . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -7/Garrison -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [Res] / Gar) -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 1452 | -10/Materials | Discovered new exit (range 6) 1472 | -10/Materials | Identified exit to Mines 1521 | -10/Materials | Entered Mines 1524 | -10/Mines | Received a Mining Laser from a helpful Derelict 1538 | -10/Mines | Met a Derelict bent on vengeance 1649 | -10/Mines | Discovered new exit (range 10) 2205 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2375 | -10/Mines | Learned Materials emergency access door positions 2571 | -10/Mines | Discovered new exit (range 7) 2694 | -10/Mines | Entered Materials 2694 | -9/Materials | Evolved 2 slots: Utility x2 2738 | -9/Materials | Repaired Imp. Light Cannon 2765 | -9/Materials | Repaired Lgt. Treads 2858 | -9/Materials | Repaired Lgt. Armor Plating 3002 | -9/Materials | Build established: Scavenger-Mutant 3015 | -9/Materials | Lost 10 parts (1p2n3u4w) 3114 | -9/Materials | Discovered new exit (range 11) 3183 | -9/Materials | Core integrity fell below 50% 3201 | -9/Materials | Entered Mines 3249 | -9/Mines | Central database locked down 3372 | -9/Mines | Discovered new exit (range 6) 3450 | -9/Mines | Escorted by a lone wolf Derelict 3744 | -9/Mines | Met a Derelict shopkeep closing up shop 3835 | -9/Mines | Assembled infested the area 3840 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3887 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3887 | -9/Mines | Discovered new exit (range 5) 3895 | -9/Mines | Entered Exiles 3939 | -9/Exiles | Met 8R-AWN 3971 | -9/Exiles | Met EX-HEX 4102 | -9/Exiles | Met EX-DEC 4129 | -9/Exiles | Visited The Gauntlet 4367 | -9/Exiles | Learned location of Zion (-6) 4425 | -9/Exiles | Met EX-BIN 4457 | -9/Exiles | Aligned with FarCom system 4459 | -9/Exiles | Given EX-Vault access code 4545 | -9/Exiles | Opened EX-Vault 4556 | -9/Exiles | Found Prototype Processor 4557 | -9/Exiles | Identified 0b10 Alert Chip 4596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4766 | -9/Exiles | Discovered new exit (range 12) 4787 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4787 | -9/Exiles | Entered Mines 4795 | -8/Mines | Discovered new exit (range 7) 4862 | -8/Mines | Build established: Mutant 4892 | -8/Mines | Entered Materials 4892 | -8/Materials | Evolved 2 slots: Utility x2 5087 | -8/Materials | Garrison activated, responded to threat 5242 | -8/Materials | Lost 3 parts (2u1w) 6012 | -8/Materials | Core integrity fell below 50% 6163 | -8/Materials | Discovered new exit (range 11) 6200 | -8/Materials | Entered Factory 6200 | -7/Factory | Evolved 2 slots: Utility x2 6401 | -7/Factory | Lost 3 parts (1u2w) 6503 | -7/Factory | Garrison activated, responded to threat 6529 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 6570 | -7/Factory | Identified exit to Garrison 6571 | -7/Factory | Entered Garrison 6592 | -7/Garrison | Phase Generator disabled 6754 | -7/Garrison | Triggered checkpoint 6966 | -7/Garrison | Triggered checkpoint 6971 | -7/Garrison | Triggered checkpoint 7053 | -7/Garrison | Garrison Relay disabled 7110 | -7/Garrison | Triggered checkpoint 7125 | -7/Garrison | Triggered checkpoint 7272 | -7/Garrison | Build established: Scavenger-Mutant 7306 | -7/Garrison | Triggered checkpoint 7405 | -7/Garrison | Triggered checkpoint 7602 | -7/Garrison | Discovered new exit (range 14) 7624 | -7/Garrison | Identified exit to Factory 7714 | -7/Garrison | Triggered checkpoint 7810 | -7/Garrison | Garrison Relay disabled 7846 | -7/Garrison | Triggered checkpoint 8017 | -7/Garrison | Discovered exit to Factory (range 12) 8249 | -7/Garrison | Discovered exit to Factory (range 10) 8268 | -7/Garrison | Installed Relay Interface Framework 8653 | -7/Garrison | Entered Factory 8687 | -7/Factory | Build established: Bothacker-Mutant 8727 | -7/Factory | Found Prototype Launcher 8728 | -7/Factory | Identified Rocket Array 8793 | -7/Factory | Repaired Cld. Airjet 8943 | -7/Factory | Discovered new exit (range 5) 8948 | -7/Factory | Identified exit to Factory 8963 | -7/Factory | Identified exit to Lower Caves 9124 | -7/Factory | Fabricated Adv. Heat Sink? 9464 | -7/Factory | Build established: Scavenger-Mutant 9751 | -7/Factory | Discovered exit to Factory (range 9) 9825 | -7/Factory | Fabricated Imp. Medium Treads? 9839 | -7/Factory | Repaired Imp. Light Armor Plating 9948 | -7/Factory | Identified exit to Garrison 9948 | -7/Factory | Entered Garrison 9954 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10030 | -7/Garrison | Triggered checkpoint 10051 | -7/Garrison | Garrison Relay disabled 10106 | -7/Garrison | Core integrity fell below 50% 10165 | -7/Garrison | Lost 4 parts (1p1n1u1w) 10221 | -7/Garrison | Build established: Bothacker-Mutant 10320 | -7/Garrison | Triggered checkpoint 10329 | -7/Garrison | Discovered exit to Factory (range 8) 10360 | -7/Garrison | Entered Factory 10360 | -6/Factory | Evolved 2 slots: Utility x2 10645 | -6/Factory | Build established: Scavenger-Mutant 11014 | -6/Factory | Lost 3 parts (1u2w) 11030 | -6/Factory | Discovered new exit (range 5) 11223 | -6/Factory | Discovered new exit (range 15) 11519 | -6/Factory | Discovered new exit (range 9) 11524 | -6/Factory | Build established: Mutant 11710 | -6/Factory | Identified exit to Lower Caves 11710 | -6/Factory | Identified exit to Extension 12094 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 12143 | -6/Factory | Fabricated Gravmag Array? 12160 | -6/Factory | Local fabrication network quarantined 12195 | -6/Factory | Entered Lower Caves 12401 | -6/Lower Caves | Encountered a Warlord checkpoint 12454 | -6/Lower Caves | Learned Factory emergency access door positions 12477 | -6/Lower Caves | Learned location of 1 exit from Factory 12490 | -6/Lower Caves | Spotted B-75 Beast 12648 | -6/Lower Caves | Attracted the attention of an 0b10 base 12686 | -6/Lower Caves | Core integrity fell below 50% 12709 | -6/Lower Caves | Attracted the attention of an 0b10 base 12745 | -6/Lower Caves | Discovered new exit (range 13) 12977 | -6/Lower Caves | Entered another Lower Caves area 13016 | -6/Lower Caves | Encountered a Warlord checkpoint 13183 | -6/Lower Caves | Discovered new exit (range 14) 13243 | -6/Lower Caves | Entered Zion 13284 | -6/Zion | System corruption cleaned by Quarantine Array 13288 | -6/Zion | RIF detected upon attempting to enter Zion 13288 | -6/Zion | Attacked by Zionites 13288 | -6/Zion | Spotted AZ-VBG(B) 13288 | -6/Zion | Spotted 69-Z02(B) 13305 | -6/Zion | Discovered new exit (range 12) 13313 | -6/Zion | Entered Proximity Caves 13372 | -5/Proximity Caves | Learned 4 Factory zone layouts 13374 | -5/Proximity Caves | Spotted B-75 Beast 13814 | -5/Proximity Caves | Lost 7 parts (1n4u2w) 13963 | -5/Proximity Caves | Discovered new exit (range 59) 14095 | -5/Proximity Caves | Entered Factory 14095 | -5/Factory | Evolved 2 slots: Utility x2 14096 | -5/Factory | Identified exit to Factory 14201 | -5/Factory | Build established: Derelict-Mutant 14417 | -5/Factory | Found Prototype Processor 14418 | -5/Factory | Identified Exp. Targeting Computer 14432 | -5/Factory | Found Exp. Targeting Computer 14518 | -5/Factory | Entered another Factory area 14518 | -4/Factory | Evolved 2 slots: Utility x2 14612 | -4/Factory | Build established: Scavenger-Mutant 14762 | -4/Factory | Spotted B-86 Titan 14861 | -4/Factory | Fabricated Prc. Rocket Launcher? 14892 | -4/Factory | Crushed by falling debris 14893 | -4/Factory | System corruption reached 10% 14954 | -4/Factory | Lost 6 parts (3n3u) 14993 | -4/Factory | Identified exit to Garrison 14993 | -4/Factory | Entered Garrison 15008 | -4/Garrison | Triggered checkpoint 15016 | -4/Garrison | Garrison Relay disabled 15019 | -4/Garrison | Lost 3 parts (1p1u1w) 15161 | -4/Garrison | Phase Generator disabled 15364 | -4/Garrison | Discovered new exit (range 10) 15372 | -4/Garrison | Triggered checkpoint 15376 | -4/Garrison | Garrison Relay disabled 15510 | -4/Garrison | Spotted B-86 Titan 15530 | -4/Garrison | Discovered new exit (range 8) 15545 | -4/Garrison | Garrison Relay disabled 15646 | -4/Garrison | Discovered new exit (range 8) 15666 | -4/Garrison | Expanded RIF knowledge: Program Shield 15668 | -4/Garrison | Entered Research 15668 | -3/Research | Evolved 2 slots: Utility x2 15701 | -3/Research | Build established: Bothacker-Mutant 15724 | -3/Research | Discovered new exit (range 65) 16062 | -3/Research | Identified exit to Garrison 16062 | -3/Research | Entered Garrison 16236 | -3/Garrison | Discovered new exit (range 10) 16308 | -3/Garrison | Triggered checkpoint 16407 | -3/Garrison | Garrison Relay disabled 16580 | -3/Garrison | Spotted B-86 Titan 16614 | -3/Garrison | Entered Research 16614 | -2/Research | Evolved 2 slots: Utility x2 16683 | -2/Research | Found Prototype Processor 16683 | -2/Research | Identified Exp. Terrain Scan Processor 16951 | -2/Research | Discovered new exit (range 4) 16953 | -2/Research | Entered Access 16953 | -1/Access | Evolved 2 slots: Utility x2 17135 | -1/Access | Core integrity fell below 50% 17149 | -1/Access | Core integrity fell below 20% 17161 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17122_ Identified Sml. Matter Pod. 17122_ Cld. Gravmag System destroyed. 17123_ Med. Storage Unit destroyed. 17123_ Com. Particle Reactor destroyed. 17123_ Acquired 12 matter. 17124_ Cld. Gravmag System destroyed. 17137_ Drone sends a signal. 17137_ Slammed into S-43 Plague. 17138_ S-43 Plague destroyed. 17139_ Adv. Melee Analysis Suite destroyed. 17139_ Sml. Matter Pod destroyed. 17140_ S-43 Plague destroyed. 17141_ Acquired Xenon Bombardment Thruster. 17146_ Xenon Bombardment Thruster destroyed. 17146_ Exp. Coolant Injector destroyed. 17147_ Cld. Gravmag System destroyed. 17151_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17158_ Detecting nearby Garrison Access. 17159_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????? | | ??????????????????????????????????? #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ????????????????????????Y??????????# #?????? | | ????????????????????????????######## ####### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# g | | ?????????????#####+########## ss ss | | ???????????? s###/########## | | ????????????? s # ???????# | | ???????????? s # ?????# | | ???????????? s # ???# | | ??????????? # ?# | | ??????????? # # | | ??????????? # """"" # | | ?????????????????########@########### """"""""# | | ??????????????????????? ????????# """""""?# | | ????????????????????? ??????# ""?????# | | ???????????????????# ????# ??????# | | ???????????????????# #???# ???????# | | ???????????????????# #???# ???????# | | ???????????????????# h #???######???????# | | ???????????????????# h #????????????????# | | ???????????????????# " " #????????????????? | | ???????????????????# " " #????????????????? | | ???????????????????# ""G"" #????????????????? | | ???????????????????# ? ? #????????????????? | | ???????????????????# ? ?? #????????????????? | | ???????????????????#######?????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 18 Armor Coverage 600 Resistance: TH 30 Point Defense Rating 80 Thermal Conversion 60 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Adv. Heat Sink | -7/Factory | Hacked Antigrav System | -7/Factory | Hacked Gravmag Array | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Great Maul | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x1 | -7/Factory Adv. Heat Sink | x2 | -7/Factory Imp. Medium Treads | x2 | -7/Factory | Preloaded Hyp. Coil Gun | x2 | -6/Factory | Preloaded Gravmag Array | x1 | -6/Factory Prc. Rocket Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Denied? Dramatic Entrance Error 47 Infiltrator Safety First Challenges ------------ None Game ------ Seed MasterOverloadRegulator Manual? 0 Play Time 05:09:16 Cumulative 72.9 hours Start 2019.12.03 @ 14:01:43 End 2019.12.04 @ 15:50:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f962ee80-a336-416f-8b6f-c6fae72604ec