Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 13:41:06 Player: FrigidRock Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3388) 3388 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 8970 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -145 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 94/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Proton Cannon Proton Cannon Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Relay Coupler [Duelist] Relay Coupler [Hunter] Advanced Drone Bay > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Huge Storage Unit Heavy Armor Plating Recalibrator Precision Beam Rifle Gatling Laser Proton Cannon Proton Cannon Proton Cannon Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Duelist] Protection Hardened Light Armor Plating Weapon Phase Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 2 1 . . . . . Utility 6 | . . . 1 . . . 3 2 Weapon . | . . . . . . . . . Parts Attached 132 | 6 12 30 18 20 4 1 12 29 Power 12 | 1 2 2 1 1 1 . 3 1 Engine 7 | 1 1 2 1 1 . . 1 . Core 5 | . 1 . . . 1 . 2 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 3 14 8 9 . 1 1 5 Treads 11 | 2 1 . . 5 . 1 1 1 Leg 29 | . 2 14 8 4 . . . 1 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 36 | 1 4 5 5 3 2 . 6 10 Device 15 | . 1 2 3 2 . . 3 4 Storage 8 | 1 3 . 1 . . . 1 2 Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . . . . 2 Protection 10 | . . 3 1 1 2 . 1 2 Artifact . | . . . . . . . . . Weapon 41 | 2 3 9 4 7 1 . 2 13 Energy Gun 14 | 1 2 6 . 4 1 . . . Energy Cannon 10 | . . 2 1 . . . 2 5 Ballistic Gun 5 | 1 1 . . 1 . . . 2 Ballistic Cannon 5 | . . 1 1 . . . . 3 Launcher 4 | . . . 2 2 . . . . Special Weapon 3 | . . . . . . . . 3 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 3 . . . . Parts Lost 38 | . 1 3 1 10 . . 1 22 Power 5 | . . . . 2 . . . 3 Propulsion 21 | . 1 3 . 6 . . 1 10 Utility 9 | . . . 1 1 . . . 7 Weapon 3 | . . . . 1 . . . 2 Highest Loss Streak 15 | . 1 2 1 10 . . 1 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 93 99 100 61 54 49 86 51 Engine 4 | . 6 9 9 3 . . 1 2 Core 3 | . 7 1 . . . . 9 3 Treads 14 | . 14 . . 17 45 40 32 11 Leg 18 | . 13 44 45 19 . . . 1 Device 6 | . 9 2 9 4 . . 10 5 Storage 7 | . 14 11 9 4 . . 5 4 Processor 1 | . . . . . . . 5 2 Protection 4 | . . 8 9 3 . . 5 3 Energy Gun 8 | . 18 15 4 5 8 9 . . Energy Cannon 4 | . . 3 8 . . . 11 5 Ballistic Gun 2 | . 9 2 . . . . . . Naked Turns 61 | . . . . 57 . . . 4 Heaviest Build 130 | 14 54 40 63 63 17 2 130 130 Greatest Support 102 | 40 40 49 87 87 100 3 102 100 Greatest Overweight (x) 4 | . 1 . . 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 20 20 5 5 25 25 Average Capacity 15 | 7 12 15 17 11 5 5 24 14 Most Carried 20 | 2 13 15 20 20 5 5 14 18 Average Carried 10 | . 8 13 16 11 4 5 6 9 Final Capacity 25 | 8 15 15 20 5 5 5 25 5 Final Carried 18 | 2 13 15 18 5 5 5 13 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Matter Collected 2057 | 190 232 423 245 275 21 . 192 479 Remotely . | . . . . . . . . . Salvage Created 3307 | . 474 800 686 445 123 . 384 395 Parts 174 | . 24 52 32 19 10 . 13 24 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 4 | . 1 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Combat Hostiles Destroyed 77 | . 11 22 18 5 5 . 4 12 Melee 1 | . . . . . 1 . . . Guns 37 | . 11 17 1 . 4 . . 4 Cannons 30 | . . 5 14 . . . 4 7 AOE 8 | . . . 3 5 . . . . Classes Destroyed 13 | . 2 6 2 2 . . 1 . Worker 3 | . . . 2 1 . . . . Builder 2 | . 2 . . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 4 | . . . 1 2 . . 1 . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 21 | . . 6 7 . 4 . . 4 Grunt 44 | . 11 12 11 4 . . 2 4 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . Sentry 5 | . . 3 . . 1 . 1 . Programmer 5 | . . . . . . . 1 4 Thug 1 | . . . . 1 . . . . Best Kill Streak 8 | . 4 5 5 6 4 . 1 8 Combat Bots Only 8 | . 4 5 3 3 4 . 1 8 Max Kills in Single Turn 5 | . 1 2 3 5 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . 2 2 . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Damage Taken 8404 | . 491 784 797 1835 808 22 617 3050 Core 1770 | . 94 104 51 299 110 15 97 1000 Absorbed by Shields 37 | . . . . . 37 . . . Core Remaining (%) 67 | 100 62 74 . . . 13 88 . Volleys Fired 247 | . 38 68 51 12 6 . 24 48 Largest 2 | . 2 2 2 2 1 . 2 2 Hottest 170 | . 115 130 124 122 61 . 170 138 Shots Fired 435 | . 76 123 96 19 6 . 45 70 Gun 254 | . 76 108 27 12 6 . . 25 Cannon 166 | . . 15 65 2 . . 45 39 Launcher 9 | . . . 4 5 . . . . Special 6 | . . . . . . . . 6 Kinetic 113 | . 26 18 18 1 . . . 50 Thermal 300 | . 50 105 74 13 6 . 45 7 Explosive 9 | . . . 4 5 . . . . Electromagnetic 7 | . . . . . . . . 7 Robot Hit Streak 10 | . 7 10 6 8 4 . 6 8 Robot Miss Streak 7 | . 3 7 2 2 . . 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 267 | . 44 68 61 9 4 . 27 54 Core Hits 163 | . 22 32 34 22 7 . 11 35 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 5 5 2 1 1 . . 4 Burn 13 | . 5 4 2 1 1 . . . Meltdown 1 | . . . . . . . . 1 Blast 4 | . . 1 . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7120 | . 638 1174 1699 1382 121 23 930 1153 Guns 2543 | . 629 983 271 83 67 . . 510 Cannons 2583 | . . 185 927 . . . 845 626 Explosions 1864 | . . . 501 1278 . . 85 . Melee . | . . . . . . . . . Ramming 130 | . 9 6 . 21 54 23 . 17 Kinetic 1454 | . 149 147 233 . . . . 925 Thermal 3640 | . 480 1021 965 83 67 . 845 179 Explosive 1779 | . . . 501 1278 . . . . Electromagnetic 117 | . . . . . . . 85 32 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 1 . . . . 2 10 Average Corruption 3 | . . 1 . . . . 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 3 Effects 14 | . . 1 . . . . 5 8 Message Errors 1 | . . . . . . . . 1 Matter Fused 6 | . . . . . . . 2 4 Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 112 | . . . . 47 . . 43 22 Projectiles 65 | . . . . . . . 43 22 Explosions 47 | . . . . 47 . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . 5 . . . . 2 Impact . | . . . . . . . . . Kinetic 7 | . . . 5 . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 231 | . . . 20 170 23 11 . 7 Shots 6 | . . . 1 5 . . . . Rammed 31 | . 1 . . 6 19 2 . 3 Targets Rammed 39 | . 5 2 . 7 19 2 . 4 Kicked 7 | . 3 2 . 1 . . . 1 Crushed 1 | . 1 . . . . . . . Highest Temperature 585 | . 291 486 267 91 96 . 585 33 Average Temperature 137 | . 80 175 74 30 50 . 226 12 Received Heat Transfer 2729 | . 279 261 351 819 233 . 222 564 Effects 23 | . 1 6 . . . . 16 . Shutdowns 8 | . . 2 . . . . 6 . Energy Bleed 4 | . 1 1 . . . . 2 . Interference 6 | . . 1 . . . . 5 . Matter Decay 3 | . . 2 . . . . 1 . Short Circuit 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 17 | . 4 11 1 . . . . 1 Heat Transferred 7918 | . 1665 2590 1998 259 222 . 962 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Peak Influence 1179 | . 198 422 612 772 879 478 1179 405 Initial 1100 | . . 20 122 249 504 395 1100 405 Average 405 | . 106 249 405 442 740 429 1046 237 Maximum Alert Level 4 | . . 2 2 3 3 2 4 2 Low Security (%) 36 | 100 100 27 17 . . . . 55 Level 1 20 | . . 65 22 51 . 3 . 7 Level 2 23 | . . 6 59 37 31 96 . 37 Level 3 12 | . . . . 10 68 . 50 . Level 4 7 | . . . . . . . 49 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 3 3 3 . . 2 9 Investigation 6 | . 2 2 2 . . . . . Extermination 3 | . . . . . . . 1 2 Reinforcement 8 | . 1 1 1 1 . . 1 3 Assault 2 | . . . . 2 . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered 3 | . . . . . . . 2 1 Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Distress Signals 6 | . . 4 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 18 31 24 44 14 9 7 26 Peak Tracking Total 14 | . 4 4 5 14 9 7 3 11 Tactical Retreats 19 | . 1 3 3 9 2 . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Traps Triggered 10 | . 2 2 1 1 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Machines Disabled 12 | . . 1 2 2 2 . 4 1 Max in Single Turn 1 | . . 1 1 1 1 . 1 1 Garrison Relay 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Machines Accessed 23 | . 4 9 3 4 . 1 . 2 Terminals 16 | . 2 7 2 3 . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 1 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 42 | . 6 17 7 4 . 1 . 7 Successful 25 | . 3 10 6 4 . 1 . 1 Failed 17 | . 3 7 1 . . . . 6 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . 6 2 1 . . . . . Terminals 31 | . 4 14 6 3 . 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 1 1 . . . . 4 Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 17 | . 1 7 5 3 . 1 . . Record 2 | . . 1 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open Door 3 | . . . . 3 . . . . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . 2 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . 2 1 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . Tunnel 4 | . 2 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 10 | . 1 3 2 1 . 1 . 2 Full Trace Events 3 | . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . 3 overload_power 1 | . . . . . . . . 1 go_dormant 1 | . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 Relay Couplers Released 8 | . . . . . 8 . . . Machine Destruction 8 | . . . . . 8 . . . Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Total Allies 6 | . . . . 2 . . 3 1 Largest Group 3 | . . . . 2 . . 3 1 Highest-Rated Group 93 | . . . . 62 . . 93 26 Highest-Rated Ally 31 | . . . . 31 . . 31 26 Total Orders 6 | . . . . 4 . . . 2 EXPLORE 6 | . . . . 4 . . . 2 Ally Attacks 28 | . . . . 13 . . 15 . Total Damage 499 | . . . . 211 . . 288 . Kills 2 | . . . . 1 . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 6 | . . . . 4 . . . 2 Drone Recoveries 3 | . . . . 1 . . . 2 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Turns Passed 4619 | 68 852 851 578 373 237 159 704 797 Spaces Moved 2865 | 39 388 458 324 394 262 307 294 399 Core 992 | 4 . . . 299 258 307 52 72 Treads 637 | 35 202 . . 4 4 . 242 150 Legs 1196 | . 186 458 324 91 . . . 137 Wheels . | . . . . . . . . . Hover 40 | . . . . . . . . 40 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 50 50 50 50 50 Average Speed 119 | 148 175 120 120 69 51 50 202 146 Slowest Speed 250 | 160 240 120 120 190 170 50 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 66 43 25 72 52 44 8 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 133 | . . . 57 59 . . 10 7 Melee . | . . . . . . . . . Projectile 19 | . . . 2 . . . 10 7 AOE 114 | . . . 55 59 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Fac Total 3623 | 46 476 641 420 473 356 311 357 543 Wait 187 | . 19 47 8 27 29 1 13 43 Move 2851 | 38 387 457 323 393 255 306 293 399 Hop . | . . . . . . . . . Pick Up 60 | 2 12 12 8 4 4 . 14 4 Fast Attach 42 | 6 6 6 1 10 . 1 4 8 Attach 43 | . 2 6 3 8 4 . 5 15 Detach 22 | . 1 3 . 3 3 . . 12 Swap 47 | . 4 18 14 2 . . 3 6 Drop 51 | . 2 22 12 7 3 1 1 3 Fire 247 | . 38 68 51 12 6 . 24 48 Melee . | . . . . . . . . . Ram 29 | . . . . 6 19 2 . 2 Kick 7 | . 3 2 . 1 . . . 1 Crush 2 | . 2 . . . . . . . Escape Stasis 33 | . . . . . 33 . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 679 | -10/Materials | Discovered new exit (range 14) 806 | -10/Materials | Build established: Scavenger-Mutant 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x2 1758 | -9/Materials | Discovered new exit (range 8) 1772 | -9/Materials | Entered another Materials area 1772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1794 | -8/Materials | Build established: Mutant 2332 | -8/Materials | Discovered new exit (range 16) 2350 | -8/Materials | Entered Storage 2444 | -8/Storage | Met a pair of Derelict thieves 2521 | -8/Storage | Released all parts (7) 2550 | -8/Storage | Lost 10 parts (2p6n1u1w) 2552 | -8/Storage | Core integrity fell below 50% 2723 | -8/Storage | Identified exit to Garrison 2723 | -8/Storage | Entered Garrison 2730 | -8/Garrison | Triggered checkpoint 2737 | -8/Garrison | Garrison Relay disabled 2764 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Triggered checkpoint 2781 | -8/Garrison | Discovered new exit (range 10) 2786 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2789 | -8/Garrison | Installed Relay Interface Framework 2914 | -8/Garrison | Garrison Relay disabled 2942 | -8/Garrison | Triggered checkpoint 2954 | -8/Garrison | Core integrity fell below 20% 2955 | -8/Garrison | Discovered new exit (range 10) 2960 | -8/Garrison | Entered Recycling 2966 | -8/Recycling | Identified exit to Factory 2980 | -8/Recycling | Spotter reported a threat 3027 | -8/Recycling | Spotter reported a threat 3069 | -8/Recycling | Spotter reported a threat 3069 | -8/Recycling | Spotter reported a threat 3073 | -8/Recycling | Spotter reported a threat 3080 | -8/Recycling | Spotter reported a threat 3095 | -8/Recycling | Spotter reported a threat 3100 | -8/Recycling | Spotter reported a threat 3101 | -8/Recycling | Spotter reported a threat 3119 | -8/Recycling | Entered Factory 3119 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 3138 | -6/Factory | Allied Derelicts emerged from ambush trap array 3469 | -6/Factory | Search patrols dispatched 3612 | -6/Factory | Discovered new exit (range 13) 3819 | -6/Factory | Search patrols dispatched 3823 | -6/Factory | Entered another Factory area 3823 | -5/Factory | Evolved 2 slots: Utility x2 4123 | -5/Factory | Search patrols dispatched 4165 | -5/Factory | Garrison activated, responded to threat 4214 | -5/Factory | Lost 15 parts (2p6n5u2w) 4221 | -5/Factory | Destroyed 8 combat bots 4532 | -5/Factory | Core integrity fell below 50% 4540 | -5/Factory | Lost 3 parts (1p2n) 4541 | -5/Factory | System corruption reached 10% 4559 | -5/Factory | Cargo convoy interrupted 4606 | -5/Factory | Garrison activated, responded to threat 4616 | -5/Factory | Core integrity fell below 20% 4620 | -5/Factory | Core destroyed Last Messages --------------- 04573_ R-10 Processor collects Med. Storage Unit. 04574_ System corrupted: Component data lost. 04581_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 04585_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04590_ C-30 ARC bursts open, deploying its payload. 04590_ G-67 Veteran unfolds itself. 04590_ G-50 Soldier unfolds itself. 04594_ System corrupted: Matter fused (-5). 04601_ U-05 Engineer builds a Wall. 04602_ Antigrav System destroyed. 04604_ Critical hit (Burn: +37). 04606_ ALERT: Activating Garrison Access F001. 04607_ U-05 Engineer suffers critical hit (Burn). 04615_ U-05 Engineer destroyed. 04616_ Imp. Trap Scanner destroyed. 04618_ Slammed into X-67 Chaingunner. 04619_ Acquired 88 matter. 04619_ Slammed into X-67 Chaingunner. 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Fist Fight \\IAMDERELICT Challenges ------------ None Game ------ Seed ShadeLauncherReconfigurator Manual? 0 Play Time 01:10:36 Cumulative 58.9 hours Start 2022.04.26 @ 12:31:43 End 2022.04.26 @ 13:41:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 3 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815425b3-e431-4030-97c9-d22414308383